diff options
Diffstat (limited to 'src/quick/scenegraph/shaders/outlinedtext.frag')
-rw-r--r-- | src/quick/scenegraph/shaders/outlinedtext.frag | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/src/quick/scenegraph/shaders/outlinedtext.frag b/src/quick/scenegraph/shaders/outlinedtext.frag deleted file mode 100644 index b3e5475d5d..0000000000 --- a/src/quick/scenegraph/shaders/outlinedtext.frag +++ /dev/null @@ -1,21 +0,0 @@ -varying highp vec2 sampleCoord; -varying highp vec2 sCoordUp; -varying highp vec2 sCoordDown; -varying highp vec2 sCoordLeft; -varying highp vec2 sCoordRight; - -uniform sampler2D _qt_texture; -uniform lowp vec4 color; -uniform lowp vec4 styleColor; - -void main() -{ - lowp float glyph = texture2D(_qt_texture, sampleCoord).a; - lowp float outline = clamp(clamp(texture2D(_qt_texture, sCoordUp).a + - texture2D(_qt_texture, sCoordDown).a + - texture2D(_qt_texture, sCoordLeft).a + - texture2D(_qt_texture, sCoordRight).a, - 0.0, 1.0) - glyph, - 0.0, 1.0); - gl_FragColor = outline * styleColor + glyph * color; -}
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