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-rw-r--r--src/quick/scenegraph/shaders/outlinedtext_core.frag25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/quick/scenegraph/shaders/outlinedtext_core.frag b/src/quick/scenegraph/shaders/outlinedtext_core.frag
deleted file mode 100644
index e19c8937f9..0000000000
--- a/src/quick/scenegraph/shaders/outlinedtext_core.frag
+++ /dev/null
@@ -1,25 +0,0 @@
-#version 150 core
-
-in vec2 sampleCoord;
-in vec2 sCoordUp;
-in vec2 sCoordDown;
-in vec2 sCoordLeft;
-in vec2 sCoordRight;
-
-out vec4 fragColor;
-
-uniform sampler2D _qt_texture;
-uniform vec4 color;
-uniform vec4 styleColor;
-
-void main()
-{
- float glyph = texture(_qt_texture, sampleCoord).r;
- float outline = clamp(clamp(texture(_qt_texture, sCoordUp).r +
- texture(_qt_texture, sCoordDown).r +
- texture(_qt_texture, sCoordLeft).r +
- texture(_qt_texture, sCoordRight).r,
- 0.0, 1.0) - glyph,
- 0.0, 1.0);
- fragColor = outline * styleColor + glyph * color;
-} \ No newline at end of file