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-rw-r--r--src/quick/scenegraph/shaders/sprite.frag12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/quick/scenegraph/shaders/sprite.frag b/src/quick/scenegraph/shaders/sprite.frag
deleted file mode 100644
index e1fcb0f006..0000000000
--- a/src/quick/scenegraph/shaders/sprite.frag
+++ /dev/null
@@ -1,12 +0,0 @@
-uniform sampler2D _qt_texture;
-uniform lowp float qt_Opacity;
-
-varying highp vec4 fTexS;
-varying lowp float progress;
-
-void main()
-{
- gl_FragColor = mix(texture2D(_qt_texture, fTexS.xy),
- texture2D(_qt_texture, fTexS.zw),
- progress) * qt_Opacity;
-} \ No newline at end of file