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-rw-r--r--src/quick/scenegraph/shaders/textmask.vert15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/quick/scenegraph/shaders/textmask.vert b/src/quick/scenegraph/shaders/textmask.vert
deleted file mode 100644
index 1692159d2c..0000000000
--- a/src/quick/scenegraph/shaders/textmask.vert
+++ /dev/null
@@ -1,15 +0,0 @@
-uniform highp mat4 matrix;
-uniform highp vec2 textureScale;
-uniform highp float dpr;
-
-attribute highp vec4 vCoord;
-attribute highp vec2 tCoord;
-
-varying highp vec2 sampleCoord;
-
-void main()
-{
- sampleCoord = tCoord * textureScale;
- vec3 dprSnapPos = floor(vCoord.xyz * dpr + 0.5) / dpr;
- gl_Position = matrix * vec4(dprSnapPos, vCoord.w);
-}