diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/32bitcolortext.frag')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/32bitcolortext.frag | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag new file mode 100644 index 0000000000..63e445f90b --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag @@ -0,0 +1,18 @@ +#version 440 + +layout(location = 0) in vec2 sampleCoord; +layout(location = 0) out vec4 fragColor; + +layout(binding = 1) uniform sampler2D _qt_texture; + +layout(std140, binding = 0) uniform buf { + mat4 matrix; + vec4 color; // only alpha is used, but must be vec4 due to layout compat + vec2 textureScale; + float dpr; +} ubuf; + +void main() +{ + fragColor = texture(_qt_texture, sampleCoord) * ubuf.color.a; +} |