diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/styledtext.frag')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/styledtext.frag | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/styledtext.frag b/src/quick/scenegraph/shaders_ng/styledtext.frag new file mode 100644 index 0000000000..0b16396037 --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/styledtext.frag @@ -0,0 +1,26 @@ +#version 440 + +layout(location = 0) in vec2 sampleCoord; +layout(location = 1) in vec2 shiftedSampleCoord; + +layout(location = 0) out vec4 fragColor; + +layout(binding = 1) uniform sampler2D _qt_texture; + +layout(std140, binding = 0) uniform buf { + mat4 matrix; + vec4 color; + vec2 textureScale; + float dpr; + // the above must stay compatible with textmask/8bittextmask + vec4 styleColor; + vec2 shift; +} ubuf; + +void main() +{ + float glyph = texture(_qt_texture, sampleCoord).r; + float style = clamp(texture(_qt_texture, shiftedSampleCoord).r - glyph, + 0.0, 1.0); + fragColor = style * ubuf.styleColor + glyph * ubuf.color; +} |