diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/styledtext.vert')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/styledtext.vert | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/styledtext.vert b/src/quick/scenegraph/shaders_ng/styledtext.vert new file mode 100644 index 0000000000..10565107c6 --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/styledtext.vert @@ -0,0 +1,26 @@ +#version 440 + +layout(location = 0) in vec4 vCoord; +layout(location = 1) in vec2 tCoord; + +layout(location = 0) out vec2 sampleCoord; +layout(location = 1) out vec2 shiftedSampleCoord; + +layout(std140, binding = 0) uniform buf { + mat4 matrix; + vec4 color; + vec2 textureScale; + float dpr; + // the above must stay compatible with textmask/8bittextmask + vec4 styleColor; + vec2 shift; +} ubuf; + +out gl_PerVertex { vec4 gl_Position; }; + +void main() +{ + sampleCoord = tCoord * ubuf.textureScale; + shiftedSampleCoord = (tCoord - ubuf.shift) * ubuf.textureScale; + gl_Position = ubuf.matrix * floor((vCoord * ubuf.dpr) + 0.5) / ubuf.dpr; +} |