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-rw-r--r--src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp177
1 files changed, 177 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp b/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
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+++ b/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgdepthstencilbuffer_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGDepthStencilBuffer::QSGDepthStencilBuffer(QOpenGLContext *context, const Format &format)
+ : m_functions(context)
+ , m_manager(0)
+ , m_format(format)
+ , m_depthBuffer(0)
+ , m_stencilBuffer(0)
+{
+ // 'm_manager' is set by QSGDepthStencilBufferManager::insertBuffer().
+}
+
+QSGDepthStencilBuffer::~QSGDepthStencilBuffer()
+{
+ if (m_manager)
+ m_manager->m_buffers.remove(m_format);
+}
+
+void QSGDepthStencilBuffer::attach()
+{
+ m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
+ GL_RENDERBUFFER, m_depthBuffer);
+ m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
+ GL_RENDERBUFFER, m_stencilBuffer);
+}
+
+void QSGDepthStencilBuffer::detach()
+{
+ m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
+ GL_RENDERBUFFER, 0);
+ m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
+ GL_RENDERBUFFER, 0);
+}
+
+
+QSGDefaultDepthStencilBuffer::QSGDefaultDepthStencilBuffer(QOpenGLContext *context, const Format &format)
+ : QSGDepthStencilBuffer(context, format)
+{
+ const GLsizei width = format.size.width();
+ const GLsizei height = format.size.height();
+
+ if (format.attachments == (DepthAttachment | StencilAttachment)
+ && m_functions.hasOpenGLExtension(QOpenGLExtensions::PackedDepthStencil))
+ {
+ m_functions.glGenRenderbuffers(1, &m_depthBuffer);
+ m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer);
+ if (format.samples && m_functions.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) {
+ m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples,
+ GL_DEPTH24_STENCIL8, width, height);
+ } else {
+ m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
+ }
+ m_stencilBuffer = m_depthBuffer;
+ }
+ if (!m_depthBuffer && (format.attachments & DepthAttachment)) {
+ m_functions.glGenRenderbuffers(1, &m_depthBuffer);
+ m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer);
+#ifdef QT_OPENGL_ES
+ const GLenum internalFormat = m_functions.hasOpenGLExtension(QOpenGLExtensions::Depth24)
+ ? GL_DEPTH_COMPONENT24 : GL_DEPTH_COMPONENT16;
+#else
+ const GLenum internalFormat = GL_DEPTH_COMPONENT;
+#endif
+ if (format.samples && m_functions.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) {
+ m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples,
+ internalFormat, width, height);
+ } else {
+ m_functions.glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, width, height);
+ }
+ }
+ if (!m_stencilBuffer && (format.attachments & StencilAttachment)) {
+ m_functions.glGenRenderbuffers(1, &m_stencilBuffer);
+ m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_stencilBuffer);
+#ifdef QT_OPENGL_ES
+ const GLenum internalFormat = GL_STENCIL_INDEX8;
+#else
+ const GLenum internalFormat = GL_STENCIL_INDEX;
+#endif
+ if (format.samples && m_functions.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) {
+ m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples,
+ internalFormat, width, height);
+ } else {
+ m_functions.glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, width, height);
+ }
+ }
+}
+
+QSGDefaultDepthStencilBuffer::~QSGDefaultDepthStencilBuffer()
+{
+ free();
+}
+
+void QSGDefaultDepthStencilBuffer::free()
+{
+ if (m_depthBuffer)
+ m_functions.glDeleteRenderbuffers(1, &m_depthBuffer);
+ if (m_stencilBuffer && m_stencilBuffer != m_depthBuffer)
+ m_functions.glDeleteRenderbuffers(1, &m_stencilBuffer);
+ m_depthBuffer = m_stencilBuffer = 0;
+}
+
+
+QSGDepthStencilBufferManager::~QSGDepthStencilBufferManager()
+{
+ for (Hash::const_iterator it = m_buffers.constBegin(); it != m_buffers.constEnd(); ++it) {
+ QSGDepthStencilBuffer *buffer = it.value().data();
+ buffer->free();
+ buffer->m_manager = 0;
+ }
+}
+
+QSharedPointer<QSGDepthStencilBuffer> QSGDepthStencilBufferManager::bufferForFormat(const QSGDepthStencilBuffer::Format &fmt)
+{
+ Hash::const_iterator it = m_buffers.constFind(fmt);
+ if (it != m_buffers.constEnd())
+ return it.value().toStrongRef();
+ return QSharedPointer<QSGDepthStencilBuffer>();
+}
+
+void QSGDepthStencilBufferManager::insertBuffer(const QSharedPointer<QSGDepthStencilBuffer> &buffer)
+{
+ Q_ASSERT(buffer->m_manager == 0);
+ Q_ASSERT(!m_buffers.contains(buffer->m_format));
+ buffer->m_manager = this;
+ m_buffers.insert(buffer->m_format, buffer.toWeakRef());
+}
+
+uint qHash(const QSGDepthStencilBuffer::Format &format)
+{
+ return qHash(qMakePair(format.size.width(), format.size.height()))
+ ^ (uint(format.samples) << 12) ^ (uint(format.attachments) << 28);
+}
+
+QT_END_NAMESPACE