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-rw-r--r--src/quick/scenegraph/util/qsgflatcolormaterial.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
index 4c76f65e19..307201277c 100644
--- a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
@@ -124,6 +124,7 @@ const char *FlatColorMaterialShader::fragmentShader() const {
solid colored geometry in the scene graph.
\inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The flat color material will fill every pixel in a geometry using
a solid color. The color can contain transparency.