diff options
Diffstat (limited to 'src/quick/scenegraph/util/qsgsimplematerial.h')
-rw-r--r-- | src/quick/scenegraph/util/qsgsimplematerial.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/scenegraph/util/qsgsimplematerial.h b/src/quick/scenegraph/util/qsgsimplematerial.h index 8f42599832..0e7219d7bd 100644 --- a/src/quick/scenegraph/util/qsgsimplematerial.h +++ b/src/quick/scenegraph/util/qsgsimplematerial.h @@ -48,7 +48,7 @@ template <typename State> class QSGSimpleMaterialShader : public QSGMaterialShader { public: - void initialize() { + void initialize() override { QSGMaterialShader::initialize(); #if QT_CONFIG(opengl) m_id_matrix = program()->uniformLocation(uniformMatrixName()); @@ -74,7 +74,7 @@ public: const char *uniformMatrixName() const { return "qt_Matrix"; } const char *uniformOpacityName() const { return "qt_Opacity"; } - void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial); + void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; virtual void updateState(const State *newState, const State *oldState) = 0; @@ -82,7 +82,7 @@ public: virtual QList<QByteArray> attributes() const = 0; - char const *const *attributeNames() const + char const *const *attributeNames() const override { if (m_attribute_pointers.size()) return m_attribute_pointers.constData(); @@ -149,8 +149,8 @@ public: { } - QSGMaterialShader *createShader() const { return m_func(); } - QSGMaterialType *type() const { return &m_type; } + QSGMaterialShader *createShader() const override { return m_func(); } + QSGMaterialType *type() const override { return &m_type; } State *state() { return &m_state; } const State *state() const { return &m_state; } |