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-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp
index fbc8f27a63..0f9ee9cfde 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.cpp
+++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp
@@ -304,7 +304,17 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture)
The default vertical wrap mode is \c QSGTexture::ClampToEdge.
*/
+/*!
+ \fn void QSGOpaqueTextureMaterial::setAnisotropyLevel(QSGTexture::AnisotropyLevel level)
+
+ Sets this material's anistropy level to \a level.
+*/
+
+/*!
+ \fn QSGTexture::AnisotropyLevel QSGOpaqueTextureMaterial::anisotropyLevel() const
+ Returns this material's anistropy level.
+*/
/*!
\internal