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-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp
index 3100a84749..ff91109a2a 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.cpp
+++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp
@@ -131,6 +131,8 @@ void QSGOpaqueTextureMaterialShader::updateState(const RenderState &state, QSGMa
\class QSGOpaqueTextureMaterial
\brief The QSGOpaqueTextureMaterial class provides a convenient way of
rendering textured geometry in the scene graph.
+ \inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The opaque textured material will fill every pixel in a geometry with
the supplied texture. The material does not respect the opacity of the
@@ -323,6 +325,8 @@ int QSGOpaqueTextureMaterial::compare(const QSGMaterial *o) const
\class QSGTextureMaterial
\brief The QSGTextureMaterial class provides a convenient way of
rendering textured geometry in the scene graph.
+ \inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The textured material will fill every pixel in a geometry with
the supplied texture.