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-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp
index 918b04c3a9..ff91109a2a 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.cpp
+++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtQml module of the Qt Toolkit.
@@ -131,6 +131,8 @@ void QSGOpaqueTextureMaterialShader::updateState(const RenderState &state, QSGMa
\class QSGOpaqueTextureMaterial
\brief The QSGOpaqueTextureMaterial class provides a convenient way of
rendering textured geometry in the scene graph.
+ \inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The opaque textured material will fill every pixel in a geometry with
the supplied texture. The material does not respect the opacity of the
@@ -323,6 +325,8 @@ int QSGOpaqueTextureMaterial::compare(const QSGMaterial *o) const
\class QSGTextureMaterial
\brief The QSGTextureMaterial class provides a convenient way of
rendering textured geometry in the scene graph.
+ \inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The textured material will fill every pixel in a geometry with
the supplied texture.