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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TEXTUREMATERIAL_H
+#define TEXTUREMATERIAL_H
+
+#include <QtQuick/qsgmaterial.h>
+#include <QtQuick/qsgtexture.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class Q_QUICK_EXPORT QSGOpaqueTextureMaterial : public QSGMaterial
+{
+public:
+ QSGOpaqueTextureMaterial();
+
+ virtual QSGMaterialType *type() const;
+ virtual QSGMaterialShader *createShader() const;
+ virtual int compare(const QSGMaterial *other) const;
+
+ void setTexture(QSGTexture *texture);
+ QSGTexture *texture() const { return m_texture; }
+
+ void setMipmapFiltering(QSGTexture::Filtering filtering) { m_mipmap_filtering = filtering; }
+ QSGTexture::Filtering mipmapFiltering() const { return (QSGTexture::Filtering) m_mipmap_filtering; }
+
+ void setFiltering(QSGTexture::Filtering filtering) { m_filtering = filtering; }
+ QSGTexture::Filtering filtering() const { return (QSGTexture::Filtering) m_filtering; }
+
+ void setHorizontalWrapMode(QSGTexture::WrapMode mode) { m_horizontal_wrap = mode; }
+ QSGTexture::WrapMode horizontalWrapMode() const { return (QSGTexture::WrapMode) m_horizontal_wrap; }
+
+ void setVerticalWrapMode(QSGTexture::WrapMode mode) { m_vertical_wrap = mode; }
+ QSGTexture::WrapMode verticalWrapMode() const { return (QSGTexture::WrapMode) m_vertical_wrap; }
+
+protected:
+ QSGTexture *m_texture;
+
+ uint m_filtering: 2;
+ uint m_mipmap_filtering: 2;
+ uint m_horizontal_wrap : 1;
+ uint m_vertical_wrap: 1;
+
+ uint m_reserved : 26;
+};
+
+
+class Q_QUICK_EXPORT QSGTextureMaterial : public QSGOpaqueTextureMaterial
+{
+public:
+ virtual QSGMaterialType *type() const;
+ virtual QSGMaterialShader *createShader() const;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // TEXTUREMATERIAL_H