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Diffstat (limited to 'src/quick/scenegraph/util/qsgtexturematerial.h')
-rw-r--r-- | src/quick/scenegraph/util/qsgtexturematerial.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.h b/src/quick/scenegraph/util/qsgtexturematerial.h new file mode 100644 index 0000000000..b2b3ce6374 --- /dev/null +++ b/src/quick/scenegraph/util/qsgtexturematerial.h @@ -0,0 +1,99 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef TEXTUREMATERIAL_H +#define TEXTUREMATERIAL_H + +#include <QtQuick/qsgmaterial.h> +#include <QtQuick/qsgtexture.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +class Q_QUICK_EXPORT QSGOpaqueTextureMaterial : public QSGMaterial +{ +public: + QSGOpaqueTextureMaterial(); + + virtual QSGMaterialType *type() const; + virtual QSGMaterialShader *createShader() const; + virtual int compare(const QSGMaterial *other) const; + + void setTexture(QSGTexture *texture); + QSGTexture *texture() const { return m_texture; } + + void setMipmapFiltering(QSGTexture::Filtering filtering) { m_mipmap_filtering = filtering; } + QSGTexture::Filtering mipmapFiltering() const { return (QSGTexture::Filtering) m_mipmap_filtering; } + + void setFiltering(QSGTexture::Filtering filtering) { m_filtering = filtering; } + QSGTexture::Filtering filtering() const { return (QSGTexture::Filtering) m_filtering; } + + void setHorizontalWrapMode(QSGTexture::WrapMode mode) { m_horizontal_wrap = mode; } + QSGTexture::WrapMode horizontalWrapMode() const { return (QSGTexture::WrapMode) m_horizontal_wrap; } + + void setVerticalWrapMode(QSGTexture::WrapMode mode) { m_vertical_wrap = mode; } + QSGTexture::WrapMode verticalWrapMode() const { return (QSGTexture::WrapMode) m_vertical_wrap; } + +protected: + QSGTexture *m_texture; + + uint m_filtering: 2; + uint m_mipmap_filtering: 2; + uint m_horizontal_wrap : 1; + uint m_vertical_wrap: 1; + + uint m_reserved : 26; +}; + + +class Q_QUICK_EXPORT QSGTextureMaterial : public QSGOpaqueTextureMaterial +{ +public: + virtual QSGMaterialType *type() const; + virtual QSGMaterialShader *createShader() const; +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // TEXTUREMATERIAL_H |