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-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial_p.h28
1 files changed, 1 insertions, 27 deletions
diff --git a/src/quick/scenegraph/util/qsgtexturematerial_p.h b/src/quick/scenegraph/util/qsgtexturematerial_p.h
index d1ef7d1d7f..cdd3e416a6 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial_p.h
+++ b/src/quick/scenegraph/util/qsgtexturematerial_p.h
@@ -56,21 +56,7 @@
QT_BEGIN_NAMESPACE
-class Q_QUICK_PRIVATE_EXPORT QSGOpaqueTextureMaterialShader : public QSGMaterialShader
-{
-public:
- QSGOpaqueTextureMaterialShader();
-
- void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
- char const *const *attributeNames() const override;
-
-protected:
- void initialize() override;
-
- int m_matrix_id;
-};
-
-class Q_QUICK_PRIVATE_EXPORT QSGOpaqueTextureMaterialRhiShader : public QSGMaterialRhiShader
+class Q_QUICK_PRIVATE_EXPORT QSGOpaqueTextureMaterialRhiShader : public QSGMaterialShader
{
public:
QSGOpaqueTextureMaterialRhiShader();
@@ -79,18 +65,6 @@ public:
void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
};
-class QSGTextureMaterialShader : public QSGOpaqueTextureMaterialShader
-{
-public:
- QSGTextureMaterialShader();
-
- void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
- void initialize() override;
-
-protected:
- int m_opacity_id;
-};
-
class QSGTextureMaterialRhiShader : public QSGOpaqueTextureMaterialRhiShader
{
public: