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-rw-r--r--src/quick/scenegraph/util/qsgvertexcolormaterial.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
index 7536712ca4..29f95e56b0 100644
--- a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
@@ -114,6 +114,7 @@ const char *QSGVertexColorMaterialShader::fragmentShader() const {
colored geometry in the scene graph.
\inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The vertex color material will give each vertex in a geometry a color. Pixels between
vertices will be linearly interpolated. The colors can contain transparency.