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-rw-r--r--src/quick/scenegraph/util/qsgsimplematerial.cpp2
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgsimplematerial.cpp b/src/quick/scenegraph/util/qsgsimplematerial.cpp
index bed1b710ca..ee7a272fbe 100644
--- a/src/quick/scenegraph/util/qsgsimplematerial.cpp
+++ b/src/quick/scenegraph/util/qsgsimplematerial.cpp
@@ -142,7 +142,7 @@
the unique QSGSimpleMaterialShader implementation must be
instantiated with a unique C++ type.
- \sa {Simple Material Example}
+ \sa {Scene Graph - Simple Material}
*/
/*!
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index 48927ce5e1..1a8c69a474 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -232,6 +232,8 @@ static void qt_debug_remove_texture(QSGTexture* texture)
If the texture is used in such a way that atlas is not preferable,
the function removedFromAtlas() can be used to extract a
non-atlassed copy.
+
+ \sa {Scene Graph - Rendering FBOs}, {Scene Graph - Rendering FBOs in a thread}
*/
/*!