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-rw-r--r--src/quick/scenegraph/util/qsgopenglatlastexture.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/quick/scenegraph/util/qsgopenglatlastexture.cpp b/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
index ae7d9cf8cc..75a874424a 100644
--- a/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
+++ b/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
@@ -150,6 +150,10 @@ QSGTexture *Manager::create(const QSGCompressedTextureFactory *factory)
case QOpenGLTexture::RGB8_ETC2:
case QOpenGLTexture::RGBA8_ETC2_EAC:
case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
+ case QOpenGLTexture::RGB_DXT1:
+ case QOpenGLTexture::RGBA_DXT1:
+ case QOpenGLTexture::RGBA_DXT3:
+ case QOpenGLTexture::RGBA_DXT5:
break;
default:
return t;
@@ -158,8 +162,12 @@ QSGTexture *Manager::create(const QSGCompressedTextureFactory *factory)
QSize size = factory->m_textureData.size();
if (size.width() < m_atlas_size_limit && size.height() < m_atlas_size_limit) {
QHash<unsigned int, QSGCompressedAtlasTexture::Atlas*>::iterator i = m_atlases.find(format);
- if (i == m_atlases.end())
- i = m_atlases.insert(format, new QSGCompressedAtlasTexture::Atlas(m_atlas_size, format));
+ if (i == m_atlases.end()) {
+ // must be multiple of 4
+ QSize paddedSize(((m_atlas_size.width() + 3) / 4) * 4, ((m_atlas_size.height() + 3) / 4) * 4);
+ i = m_atlases.insert(format, new QSGCompressedAtlasTexture::Atlas(paddedSize, format));
+ }
+
// must be multiple of 4
QSize paddedSize(((size.width() + 3) / 4) * 4, ((size.height() + 3) / 4) * 4);
QByteArray data = factory->m_textureData.data();