diff options
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgtexture.cpp | 2 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgtexture_p.h | 2 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgrhishadereffectnode.cpp | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index 51b9df0f45..8091ccad5d 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -3904,7 +3904,7 @@ bool operator!=(const GraphicsState &a, const GraphicsState &b) Q_DECL_NOTHROW return !(a == b); } -size_t qHash(const GraphicsState &s, uint seed) Q_DECL_NOTHROW +size_t qHash(const GraphicsState &s, size_t seed) Q_DECL_NOTHROW { // do not bother with all fields return seed @@ -3932,7 +3932,7 @@ bool operator!=(const GraphicsPipelineStateKey &a, const GraphicsPipelineStateKe return !(a == b); } -size_t qHash(const GraphicsPipelineStateKey &k, uint seed) Q_DECL_NOTHROW +size_t qHash(const GraphicsPipelineStateKey &k, size_t seed) Q_DECL_NOTHROW { // no srb and rp included due to their special comparison semantics and lack of hash keys return qHash(k.state, seed) + qHash(k.sms->programRhi.program, seed); diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h index 54652df923..4a46246ecd 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h @@ -644,7 +644,7 @@ struct GraphicsState bool operator==(const GraphicsState &a, const GraphicsState &b) Q_DECL_NOTHROW; bool operator!=(const GraphicsState &a, const GraphicsState &b) Q_DECL_NOTHROW; -size_t qHash(const GraphicsState &s, uint seed = 0) Q_DECL_NOTHROW; +size_t qHash(const GraphicsState &s, size_t seed = 0) Q_DECL_NOTHROW; struct ShaderManagerShader; @@ -658,7 +658,7 @@ struct GraphicsPipelineStateKey bool operator==(const GraphicsPipelineStateKey &a, const GraphicsPipelineStateKey &b) Q_DECL_NOTHROW; bool operator!=(const GraphicsPipelineStateKey &a, const GraphicsPipelineStateKey &b) Q_DECL_NOTHROW; -size_t qHash(const GraphicsPipelineStateKey &k, uint seed = 0) Q_DECL_NOTHROW; +size_t qHash(const GraphicsPipelineStateKey &k, size_t seed = 0) Q_DECL_NOTHROW; struct ShaderManagerShader { diff --git a/src/quick/scenegraph/coreapi/qsgtexture.cpp b/src/quick/scenegraph/coreapi/qsgtexture.cpp index 66ba477990..0f75e7e04b 100644 --- a/src/quick/scenegraph/coreapi/qsgtexture.cpp +++ b/src/quick/scenegraph/coreapi/qsgtexture.cpp @@ -84,7 +84,7 @@ bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) return !(a == b); } -size_t qHash(const QSGSamplerDescription &s, uint seed) Q_DECL_NOTHROW +size_t qHash(const QSGSamplerDescription &s, size_t seed) Q_DECL_NOTHROW { const int f = s.filtering; const int m = s.mipmapFiltering; diff --git a/src/quick/scenegraph/coreapi/qsgtexture_p.h b/src/quick/scenegraph/coreapi/qsgtexture_p.h index 594cd223f7..05e008978a 100644 --- a/src/quick/scenegraph/coreapi/qsgtexture_p.h +++ b/src/quick/scenegraph/coreapi/qsgtexture_p.h @@ -72,7 +72,7 @@ Q_DECLARE_TYPEINFO(QSGSamplerDescription, Q_MOVABLE_TYPE); bool operator==(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW; bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW; -size_t qHash(const QSGSamplerDescription &s, uint seed = 0) Q_DECL_NOTHROW; +size_t qHash(const QSGSamplerDescription &s, size_t seed = 0) Q_DECL_NOTHROW; #if QT_CONFIG(opengl) class Q_QUICK_PRIVATE_EXPORT QSGTexturePlatformOpenGL : public QPlatformInterface::QSGOpenGLTexture diff --git a/src/quick/scenegraph/qsgrhishadereffectnode.cpp b/src/quick/scenegraph/qsgrhishadereffectnode.cpp index 5c756721f0..57d12a8cf3 100644 --- a/src/quick/scenegraph/qsgrhishadereffectnode.cpp +++ b/src/quick/scenegraph/qsgrhishadereffectnode.cpp @@ -188,7 +188,7 @@ struct QSGRhiShaderMaterialTypeCache QHash<Key, QSGMaterialType *> m_types; }; -size_t qHash(const QSGRhiShaderMaterialTypeCache::Key &key, uint seed = 0) +size_t qHash(const QSGRhiShaderMaterialTypeCache::Key &key, size_t seed = 0) { size_t hash = seed; for (int i = 0; i < 2; ++i) |