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-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp5
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp2
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp5
-rw-r--r--src/quick/scenegraph/qsgwindowsrenderloop.cpp2
5 files changed, 9 insertions, 7 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
index f5a41410ee..c97dcb9326 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
@@ -100,7 +100,7 @@ void QSGSoftwareRenderLoop::windowDestroyed(QQuickWindow *window)
rc->invalidate();
}
- delete d->animationController;
+ d->animationController.reset();
}
void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window, bool isNewExpose)
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
index 2d4dcd928d..c6b463bb02 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
@@ -292,7 +292,7 @@ bool QSGSoftwareRenderThread::event(QEvent *e)
QCoreApplication::processEvents();
QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);
if (wme->destroying)
- delete wd->animationController;
+ wd->animationController.reset();
}
if (wme->destroying)
active = false;
@@ -844,7 +844,8 @@ void QSGSoftwareThreadedRenderLoop::handleExposure(QQuickWindow *window)
if (!w->thread->isRunning()) {
qCDebug(QSG_RASTER_LOG_RENDERLOOP, "starting render thread");
// Push a few things to the render thread.
- QQuickAnimatorController *controller = QQuickWindowPrivate::get(w->window)->animationController;
+ QQuickAnimatorController *controller
+ = QQuickWindowPrivate::get(w->window)->animationController.get();
if (controller->thread() != w->thread)
controller->moveToThread(w->thread);
if (w->thread->thread() == QThread::currentThread()) {
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index e69d25aab3..ba231f8159 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -436,7 +436,7 @@ void QSGGuiThreadRenderLoop::windowDestroyed(QQuickWindow *window)
gl->doneCurrent();
}
- delete d->animationController;
+ d->animationController.reset();
}
void QSGGuiThreadRenderLoop::handleDeviceLoss()
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 3689f6501f..86d9590863 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -564,7 +564,7 @@ void QSGRenderThread::invalidateGraphics(QQuickWindow *window, bool inDestructor
QCoreApplication::processEvents();
QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);
if (inDestructor)
- delete dd->animationController;
+ dd->animationController.reset();
if (current && gl)
gl->doneCurrent();
qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- invalidating scene graph");
@@ -1302,7 +1302,8 @@ void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window)
}
}
- QQuickAnimatorController *controller = QQuickWindowPrivate::get(w->window)->animationController;
+ QQuickAnimatorController *controller
+ = QQuickWindowPrivate::get(w->window)->animationController.get();
if (controller->thread() != w->thread)
controller->moveToThread(w->thread);
diff --git a/src/quick/scenegraph/qsgwindowsrenderloop.cpp b/src/quick/scenegraph/qsgwindowsrenderloop.cpp
index 220c70c299..5b48b86568 100644
--- a/src/quick/scenegraph/qsgwindowsrenderloop.cpp
+++ b/src/quick/scenegraph/qsgwindowsrenderloop.cpp
@@ -269,7 +269,7 @@ void QSGWindowsRenderLoop::windowDestroyed(QQuickWindow *window)
m_gl->doneCurrent();
}
- delete d->animationController;
+ d->animationController.reset();
}
bool QSGWindowsRenderLoop::anyoneShowing() const