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Diffstat (limited to 'src/quick/util/qdeclarativebind.cpp')
-rw-r--r-- | src/quick/util/qdeclarativebind.cpp | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/src/quick/util/qdeclarativebind.cpp b/src/quick/util/qdeclarativebind.cpp new file mode 100644 index 0000000000..20b2caa582 --- /dev/null +++ b/src/quick/util/qdeclarativebind.cpp @@ -0,0 +1,309 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qdeclarativebind_p.h" + +#include <private/qdeclarativenullablevalue_p_p.h> +#include <private/qdeclarativeproperty_p.h> +#include <private/qdeclarativebinding_p.h> +#include <private/qdeclarativeguard_p.h> + +#include <qdeclarativeengine.h> +#include <qdeclarativecontext.h> +#include <qdeclarativeproperty.h> +#include <qdeclarativeinfo.h> + +#include <QtCore/qfile.h> +#include <QtCore/qdebug.h> + +#include <private/qobject_p.h> + +QT_BEGIN_NAMESPACE + +class QDeclarativeBindPrivate : public QObjectPrivate +{ +public: + QDeclarativeBindPrivate() : componentComplete(true), obj(0), prevBind(0) {} + ~QDeclarativeBindPrivate() { if (prevBind) prevBind->destroy(); } + + QDeclarativeNullableValue<bool> when; + bool componentComplete; + QDeclarativeGuard<QObject> obj; + QString propName; + QDeclarativeNullableValue<QVariant> value; + QDeclarativeProperty prop; + QDeclarativeAbstractBinding *prevBind; +}; + + +/*! + \qmlclass Binding QDeclarativeBind + \inqmlmodule QtQuick 2 + \ingroup qml-working-with-data + \brief The Binding element allows arbitrary property bindings to be created. + + \section1 Binding to an inaccessible property + + Sometimes it is necessary to bind to a property of an object that wasn't + directly instantiated by QML - generally a property of a class exported + to QML by C++. In these cases, regular property binding doesn't work. Binding + allows you to bind any value to any property. + + For example, imagine a C++ application that maps an "app.enteredText" + property into QML. You could use Binding to update the enteredText property + like this. + \code + TextEdit { id: myTextField; text: "Please type here..." } + Binding { target: app; property: "enteredText"; value: myTextField.text } + \endcode + Whenever the text in the TextEdit is updated, the C++ property will be + updated also. + + \section1 "Single-branch" conditional binding + + In some circumstances you may want to control the value of a property + only when a certain condition is true (and relinquish control in all + other cirumstances). This often isn't possible to accomplish with a direct + binding, as you need to supply values for all possible branches. + + \qml + // warning: "Unable to assign [undefined] to double value" + value: if (mouse.pressed) mouse.mouseX + \endqml + + The above example will produce a warning whenever we release the mouse, as the value + of the binding is undefined when the mouse isn't pressed. We can use the Binding + element to rewrite the above code and avoid the warning. + + \qml + Binding on value { + when: mouse.pressed + value: mouse.mouseX + } + \endqml + + The Binding element will also restore any previously set direct bindings on + the property. In that sense, it functions much like a simplified State. + + \qml + // this is equivilant to the above Binding + State { + name: "pressed" + when: mouse.pressed + PropertyChanges { + target: obj + value: mouse.mouseX + } + } + \endqml + + If the binding target or binding property is changed, the bound value is + immediately pushed onto the new target. + + \sa QtDeclarative +*/ +QDeclarativeBind::QDeclarativeBind(QObject *parent) + : QObject(*(new QDeclarativeBindPrivate), parent) +{ +} + +QDeclarativeBind::~QDeclarativeBind() +{ +} + +/*! + \qmlproperty bool QtQuick2::Binding::when + + This property holds when the binding is active. + This should be set to an expression that evaluates to true when you want the binding to be active. + + \code + Binding { + target: contactName; property: 'text' + value: name; when: list.ListView.isCurrentItem + } + \endcode + + When the binding becomes inactive again, any direct bindings that were previously + set on the property will be restored. +*/ +bool QDeclarativeBind::when() const +{ + Q_D(const QDeclarativeBind); + return d->when; +} + +void QDeclarativeBind::setWhen(bool v) +{ + Q_D(QDeclarativeBind); + if (!d->when.isNull && d->when == v) + return; + + d->when = v; + eval(); +} + +/*! + \qmlproperty Object QtQuick2::Binding::target + + The object to be updated. +*/ +QObject *QDeclarativeBind::object() +{ + Q_D(const QDeclarativeBind); + return d->obj; +} + +void QDeclarativeBind::setObject(QObject *obj) +{ + Q_D(QDeclarativeBind); + if (d->obj && d->when.isValid() && d->when) { + /* if we switch the object at runtime, we need to restore the + previous binding on the old object before continuing */ + d->when = false; + eval(); + d->when = true; + } + d->obj = obj; + if (d->componentComplete) + d->prop = QDeclarativeProperty(d->obj, d->propName); + eval(); +} + +/*! + \qmlproperty string QtQuick2::Binding::property + + The property to be updated. +*/ +QString QDeclarativeBind::property() const +{ + Q_D(const QDeclarativeBind); + return d->propName; +} + +void QDeclarativeBind::setProperty(const QString &p) +{ + Q_D(QDeclarativeBind); + if (!d->propName.isEmpty() && d->when.isValid() && d->when) { + /* if we switch the property name at runtime, we need to restore the + previous binding on the old object before continuing */ + d->when = false; + eval(); + d->when = true; + } + d->propName = p; + if (d->componentComplete) + d->prop = QDeclarativeProperty(d->obj, d->propName); + eval(); +} + +/*! + \qmlproperty any QtQuick2::Binding::value + + The value to be set on the target object and property. This can be a + constant (which isn't very useful), or a bound expression. +*/ +QVariant QDeclarativeBind::value() const +{ + Q_D(const QDeclarativeBind); + return d->value.value; +} + +void QDeclarativeBind::setValue(const QVariant &v) +{ + Q_D(QDeclarativeBind); + d->value = v; + eval(); +} + +void QDeclarativeBind::setTarget(const QDeclarativeProperty &p) +{ + Q_D(QDeclarativeBind); + d->prop = p; +} + +void QDeclarativeBind::classBegin() +{ + Q_D(QDeclarativeBind); + d->componentComplete = false; +} + +void QDeclarativeBind::componentComplete() +{ + Q_D(QDeclarativeBind); + d->componentComplete = true; + if (!d->prop.isValid()) + d->prop = QDeclarativeProperty(d->obj, d->propName); + eval(); +} + +void QDeclarativeBind::eval() +{ + Q_D(QDeclarativeBind); + if (!d->prop.isValid() || d->value.isNull || !d->componentComplete) + return; + + if (d->when.isValid()) { + if (!d->when) { + //restore any previous binding + if (d->prevBind) { + QDeclarativeAbstractBinding *tmp = d->prevBind; + d->prevBind = 0; + tmp = QDeclarativePropertyPrivate::setBinding(d->prop, tmp); + if (tmp) //should this ever be true? + tmp->destroy(); + } + return; + } + + //save any set binding for restoration + QDeclarativeAbstractBinding *tmp; + tmp = QDeclarativePropertyPrivate::setBinding(d->prop, 0); + if (tmp && d->prevBind) + d->prevBind->destroy(); + else if (!d->prevBind) + d->prevBind = tmp; + } + + d->prop.write(d->value.value); +} + +QT_END_NAMESPACE |