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-rw-r--r--src/quick/util/qquickpath.cpp176
1 files changed, 168 insertions, 8 deletions
diff --git a/src/quick/util/qquickpath.cpp b/src/quick/util/qquickpath.cpp
index 16723b997e..840a8c6a2c 100644
--- a/src/quick/util/qquickpath.cpp
+++ b/src/quick/util/qquickpath.cpp
@@ -60,7 +60,7 @@ QT_BEGIN_NAMESPACE
This type is the base for all path types. It cannot
be instantiated.
- \sa Path, PathAttribute, PathPercent, PathLine, PathQuad, PathCubic, PathArc,
+ \sa Path, PathAttribute, PathPercent, PathLine, PathPolyline, PathQuad, PathCubic, PathArc,
PathAngleArc, PathCurve, PathSvg
*/
@@ -71,7 +71,7 @@ QT_BEGIN_NAMESPACE
\ingroup qtquick-animation-paths
\brief Defines a path for use by \l PathView and \l Shape.
- A Path is composed of one or more path segments - PathLine, PathQuad,
+ A Path is composed of one or more path segments - PathLine, PathPolyline, PathQuad,
PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg.
The spacing of the items along the Path can be adjusted via a
@@ -104,6 +104,12 @@ QT_BEGIN_NAMESPACE
\li Yes
\li Yes
\row
+ \li PathPolyline
+ \li Yes
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
\li PathQuad
\li Yes
\li Yes
@@ -156,7 +162,7 @@ QT_BEGIN_NAMESPACE
\note Path is a non-visual type; it does not display anything on its own.
To draw a path, use \l Shape.
- \sa PathView, Shape, PathAttribute, PathPercent, PathLine, PathMove, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg
+ \sa PathView, Shape, PathAttribute, PathPercent, PathLine, PathPolyline, PathMove, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg
*/
QQuickPath::QQuickPath(QObject *parent)
: QObject(*(new QQuickPathPrivate), parent)
@@ -240,6 +246,7 @@ bool QQuickPath::isClosed() const
A path can contain the following path objects:
\list
\li \l PathLine - a straight line to a given position.
+ \li \l PathPolyline - a polyline specified as a list of normalized coordinates.
\li \l PathQuad - a quadratic Bezier curve to a given position with a control point.
\li \l PathCubic - a cubic Bezier curve to a given position with two control points.
\li \l PathArc - an arc to a given position with a radius.
@@ -407,6 +414,19 @@ void QQuickPath::processPath()
emit changed();
}
+inline static void scalePath(QPainterPath &path, const QSizeF &scale)
+{
+ const qreal xscale = scale.width();
+ const qreal yscale = scale.height();
+ if (xscale == 1 && yscale == 1)
+ return;
+
+ for (int i = 0; i < path.elementCount(); ++i) {
+ const QPainterPath::Element &element = path.elementAt(i);
+ path.setElementPositionAt(i, element.x * xscale, element.y * yscale);
+ }
+}
+
QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &endPoint, const QStringList &attributes, qreal &pathLength, QList<AttributePoint> &attributePoints, bool *closed)
{
Q_D(QQuickPath);
@@ -465,7 +485,7 @@ QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &en
d->_attributePoints.last().values[percentString] = 1;
interpolate(d->_attributePoints.count() - 1, percentString, 1);
}
-
+ scalePath(path, d->scale);
// Adjust percent
qreal length = path.length();
@@ -491,7 +511,7 @@ QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &en
if (closed) {
QPointF end = path.currentPosition();
- *closed = length > 0 && startX == end.x() && startY == end.y();
+ *closed = length > 0 && startX * d->scale.width() == end.x() && startY * d->scale.height() == end.y();
}
pathLength = length;
@@ -525,6 +545,7 @@ QPainterPath QQuickPath::createShapePath(const QPointF &startPoint, const QPoint
QPointF end = path.currentPosition();
*closed = startX == end.x() && startY == end.y();
}
+ scalePath(path, d->scale);
// Note: Length of paths inside ShapePath is not used, so currently
// length is always 0. This avoids potentially heavy path.length()
@@ -723,6 +744,33 @@ void QQuickPath::invalidateSequentialHistory() const
d->prevBez.isValid = false;
}
+/*!
+ \qmlproperty size QtQuick::Path::scale
+
+ This property holds the scale factor for the path.
+ The width and height of \a scale can be different, to
+ achieve anisotropic scaling.
+
+ \note Setting this property will not affect the border width.
+
+ \since QtQuick 2.14
+*/
+QSizeF QQuickPath::scale() const
+{
+ Q_D(const QQuickPath);
+ return d->scale;
+}
+
+void QQuickPath::setScale(const QSizeF &scale)
+{
+ Q_D(QQuickPath);
+ if (scale == d->scale)
+ return;
+ d->scale = scale;
+ emit scaleChanged();
+ processPath();
+}
+
QPointF QQuickPath::sequentialPointAt(qreal p, qreal *angle) const
{
Q_D(const QQuickPath);
@@ -852,9 +900,28 @@ QPointF QQuickPath::backwardsPointAt(const QPainterPath &path, const qreal &path
return QPointF(0,0);
}
-QPointF QQuickPath::pointAt(qreal p) const
+/*!
+ \qmlmethod point Path::pointAtPercent(real t)
+
+ Returns the point at the percentage \a t of the current path.
+ The argument \a t has to be between 0 and 1.
+
+ \note Similarly to other percent methods in \l QPainterPath,
+ the percentage measurement is not linear with regards to the length,
+ if curves are present in the path.
+ When curves are present, the percentage argument is mapped to the \c t
+ parameter of the Bezier equations.
+
+ \sa QPainterPath::pointAt
+
+ \since QtQuick 2.14
+*/
+QPointF QQuickPath::pointAtPercent(qreal t) const
{
Q_D(const QQuickPath);
+ if (d->isShapePath) // this since ShapePath does not calculate the length at all,
+ return d->_path.pointAtPercent(t); // in order to be faster.
+
if (d->_pointCache.isEmpty()) {
createPointCache();
if (d->_pointCache.isEmpty())
@@ -862,7 +929,7 @@ QPointF QQuickPath::pointAt(qreal p) const
}
const int segmentCount = d->_pointCache.size() - 1;
- qreal idxf = p*segmentCount;
+ qreal idxf = t*segmentCount;
int idx1 = qFloor(idxf);
qreal delta = idxf - idx1;
if (idx1 > segmentCount)
@@ -1127,7 +1194,7 @@ void QQuickPathAttribute::setValue(qreal value)
}
\endqml
- \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove
+ \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove, PathPolyline
*/
/*!
@@ -2286,6 +2353,99 @@ void QQuickPathPercent::setValue(qreal value)
emit changed();
}
}
+
+/*!
+ \qmltype PathPolyline
+ \instantiates QQuickPathPolyline
+ \inqmlmodule QtQuick
+ \ingroup qtquick-animation-paths
+ \brief Defines a polyline through a list of coordinates.
+ \since QtQuick 2.14
+
+ The example below creates a triangular path consisting of four vertices
+ on the edge of the containing Shape's bounding box.
+ Through the containing shape's \l scale property, the path will be
+ rescaled together with its containing shape.
+
+ \qml
+ PathPolyline {
+ id: ppl
+ path: [ Qt.point(0.0, 0.0),
+ Qt.point(1.0, 0.0),
+ Qt.point(0.5, 1.0),
+ Qt.point(0.0, 0.0)
+ ]
+ }
+ \endqml
+
+ \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove, PathPolyline
+*/
+
+/*!
+ \qmlproperty point QtQuick::PathPolyline::start
+
+ This read-only property contains the beginning of the polyline.
+*/
+
+/*!
+ \qmlproperty list<point> QtQuick::PathPolyline::path
+
+ This property defines the vertices of the polyline.
+*/
+
+QQuickPathPolyline::QQuickPathPolyline(QObject *parent) : QQuickCurve(parent)
+{
+}
+
+QVariantList QQuickPathPolyline::path() const
+{
+ QVariantList res;
+ for (int i = 0; i < m_path.length(); ++i) {
+ const QPointF &c = m_path.at(i);
+ res.append(QVariant::fromValue(c));
+ }
+
+ return res;
+}
+
+void QQuickPathPolyline::setPath(const QVariantList &path)
+{
+ QVector<QPointF> pathList;
+ for (int i = 0; i < path.length(); ++i) {
+ const QPointF c = path.at(i).toPointF();
+ pathList.append(c);
+ }
+
+ if (m_path != pathList) {
+ const QPointF &oldStart = start();
+ m_path = pathList;
+ const QPointF &newStart = start();
+ emit pathChanged();
+ if (oldStart != newStart)
+ emit startChanged();
+ emit changed();
+ }
+}
+
+QPointF QQuickPathPolyline::start() const
+{
+ if (m_path.size()) {
+ const QPointF &p = m_path.first();
+ return p;
+ }
+ return QPointF();
+}
+
+void QQuickPathPolyline::addToPath(QPainterPath &path, const QQuickPathData &/*data*/)
+{
+ if (m_path.size() < 2)
+ return;
+
+ path.moveTo(m_path.first());
+ for (int i = 1; i < m_path.size(); ++i)
+ path.lineTo(m_path.at(i));
+}
+
QT_END_NAMESPACE
#include "moc_qquickpath_p.cpp"