diff options
Diffstat (limited to 'src/quick/util')
-rw-r--r-- | src/quick/util/qquicknvprfunctions.cpp | 284 | ||||
-rw-r--r-- | src/quick/util/qquicknvprfunctions_p.h | 406 | ||||
-rw-r--r-- | src/quick/util/qquicknvprfunctions_p_p.h | 70 | ||||
-rw-r--r-- | src/quick/util/qquickpath.cpp | 70 | ||||
-rw-r--r-- | src/quick/util/qquickpath_p.h | 10 | ||||
-rw-r--r-- | src/quick/util/util.pri | 7 |
6 files changed, 844 insertions, 3 deletions
diff --git a/src/quick/util/qquicknvprfunctions.cpp b/src/quick/util/qquicknvprfunctions.cpp new file mode 100644 index 0000000000..40eb2bb932 --- /dev/null +++ b/src/quick/util/qquicknvprfunctions.cpp @@ -0,0 +1,284 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qquicknvprfunctions_p.h" + +#ifndef QT_NO_OPENGL + +#include <QOpenGLContext> +#include <QOffscreenSurface> +#include <QOpenGLExtraFunctions> +#include "qquicknvprfunctions_p_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QQuickNvprFunctions + + \brief Function resolvers and other helpers for GL_NV_path_rendering + for both desktop (GL 4.3+) and mobile/embedded (GLES 3.1+) in a manner + that does not distract builds that do not have NVPR support either at + compile or run time. + + \internal + */ + +QQuickNvprFunctions::QQuickNvprFunctions() + : d(new QQuickNvprFunctionsPrivate(this)) +{ +} + +QQuickNvprFunctions::~QQuickNvprFunctions() +{ + delete d; +} + +/*! + \return a recommended QSurfaceFormat suitable for GL_NV_path_rendering on top + of OpenGL 4.3 or OpenGL ES 3.1. + */ +QSurfaceFormat QQuickNvprFunctions::format() +{ + QSurfaceFormat fmt; + fmt.setDepthBufferSize(24); + fmt.setStencilBufferSize(8); + if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { + fmt.setVersion(4, 3); + fmt.setProfile(QSurfaceFormat::CompatibilityProfile); + } else if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES) { + fmt.setVersion(3, 1); + } + return fmt; +} + +/*! + \return true if GL_NV_path_rendering is supported with the current OpenGL + context. + + When there is no current context, a temporary dummy one will be created and + made current. + */ +bool QQuickNvprFunctions::isSupported() +{ + QOpenGLContext *ctx = QOpenGLContext::currentContext(); + QScopedPointer<QOpenGLContext> tempContext; + QScopedPointer<QOffscreenSurface> tempSurface; + if (!ctx) { + tempContext.reset(new QOpenGLContext); + if (!tempContext->create()) + return false; + ctx = tempContext.data(); + tempSurface.reset(new QOffscreenSurface); + tempSurface->setFormat(ctx->format()); + tempSurface->create(); + if (!ctx->makeCurrent(tempSurface.data())) + return false; + } + + if (!ctx->hasExtension(QByteArrayLiteral("GL_NV_path_rendering"))) + return false; + + // Do not check for DSA as the string may not be exposed on ES + // drivers, yet the functions we need are resolvable. +#if 0 + if (!ctx->hasExtension(QByteArrayLiteral("GL_EXT_direct_state_access"))) { + qWarning("QtQuickPath/NVPR: GL_EXT_direct_state_access not supported"); + return false; + } +#endif + + return true; +} + +/*! + Initializes using the current OpenGL context. + + \return true when GL_NV_path_rendering is supported and initialization was + successful. + */ +bool QQuickNvprFunctions::create() +{ + return isSupported() && d->resolve(); +} + +/*! + Creates a program pipeline consisting of a separable fragment shader program. + + This is essential for using NVPR with OpenGL ES 3.1+ since normal, + GLES2-style programs would not work without a vertex shader. + + \note \a fragmentShaderSource should be a \c{version 310 es} shader since + this works both on desktop and embedded NVIDIA drivers, thus avoiding the + need to fight GLSL and GLSL ES differences. + + The pipeline object is stored into \a pipeline, the fragment shader program + into \a program. + + Use QOpenGLExtraFunctions to set uniforms, bind the pipeline, etc. + + \return \c false on failure in which case the error log is printed on the + debug output. \c true on success. + */ +bool QQuickNvprFunctions::createFragmentOnlyPipeline(const char *fragmentShaderSource, GLuint *pipeline, GLuint *program) +{ + QOpenGLContext *ctx = QOpenGLContext::currentContext(); + if (!ctx) + return false; + + QOpenGLExtraFunctions *f = ctx->extraFunctions(); + *program = f->glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragmentShaderSource); + GLint status = 0; + f->glGetProgramiv(*program, GL_LINK_STATUS, &status); + if (!status) { + GLint len = 0; + f->glGetProgramiv(*program, GL_INFO_LOG_LENGTH, &len); + if (len) { + QByteArray s; + s.resize(len); + f->glGetProgramInfoLog(*program, s.count(), nullptr, s.data()); + qWarning("Failed to create separable shader program:\n%s", s.constData()); + } + return false; + } + + f->glGenProgramPipelines(1, pipeline); + f->glUseProgramStages(*pipeline, GL_FRAGMENT_SHADER_BIT, *program); + f->glActiveShaderProgram(*pipeline, *program); + + f->glValidateProgramPipeline(*pipeline); + status = 0; + f->glGetProgramPipelineiv(*pipeline, GL_VALIDATE_STATUS, &status); + if (!status) { + GLint len = 0; + f->glGetProgramPipelineiv(*pipeline, GL_INFO_LOG_LENGTH, &len); + if (len) { + QByteArray s; + s.resize(len); + f->glGetProgramPipelineInfoLog(*pipeline, s.count(), nullptr, s.data()); + qWarning("Program pipeline validation failed:\n%s", s.constData()); + } + return false; + } + + return true; +} + +#define PROC(type, name) reinterpret_cast<type>(ctx->getProcAddress(#name)) + +bool QQuickNvprFunctionsPrivate::resolve() +{ + QOpenGLContext *ctx = QOpenGLContext::currentContext(); + + q->genPaths = PROC(PFNGLGENPATHSNVPROC, glGenPathsNV); + q->deletePaths = PROC(PFNGLDELETEPATHSNVPROC, glDeletePathsNV); + q->isPath = PROC(PFNGLISPATHNVPROC, glIsPathNV); + q->pathCommands = PROC(PFNGLPATHCOMMANDSNVPROC, glPathCommandsNV); + q->pathCoords = PROC(PFNGLPATHCOORDSNVPROC, glPathCoordsNV); + q->pathSubCommands = PROC(PFNGLPATHSUBCOMMANDSNVPROC, glPathSubCommandsNV); + q->pathSubCoords = PROC(PFNGLPATHSUBCOORDSNVPROC, glPathSubCoordsNV); + q->pathString = PROC(PFNGLPATHSTRINGNVPROC, glPathStringNV); + q->pathGlyphs = PROC(PFNGLPATHGLYPHSNVPROC, glPathGlyphsNV); + q->pathGlyphRange = PROC(PFNGLPATHGLYPHRANGENVPROC, glPathGlyphRangeNV); + q->weightPaths = PROC(PFNGLWEIGHTPATHSNVPROC, glWeightPathsNV); + q->copyPath = PROC(PFNGLCOPYPATHNVPROC, glCopyPathNV); + q->interpolatePaths = PROC(PFNGLINTERPOLATEPATHSNVPROC, glInterpolatePathsNV); + q->transformPath = PROC(PFNGLTRANSFORMPATHNVPROC, glTransformPathNV); + q->pathParameteriv = PROC(PFNGLPATHPARAMETERIVNVPROC, glPathParameterivNV); + q->pathParameteri = PROC(PFNGLPATHPARAMETERINVPROC, glPathParameteriNV); + q->pathParameterfv = PROC(PFNGLPATHPARAMETERFVNVPROC, glPathParameterfvNV); + q->pathParameterf = PROC(PFNGLPATHPARAMETERFNVPROC, glPathParameterfNV); + q->pathDashArray = PROC(PFNGLPATHDASHARRAYNVPROC, glPathDashArrayNV); + q->pathStencilFunc = PROC(PFNGLPATHSTENCILFUNCNVPROC, glPathStencilFuncNV); + q->pathStencilDepthOffset = PROC(PFNGLPATHSTENCILDEPTHOFFSETNVPROC, glPathStencilDepthOffsetNV); + q->stencilFillPath = PROC(PFNGLSTENCILFILLPATHNVPROC, glStencilFillPathNV); + q->stencilStrokePath = PROC(PFNGLSTENCILSTROKEPATHNVPROC, glStencilStrokePathNV); + q->stencilFillPathInstanced = PROC(PFNGLSTENCILFILLPATHINSTANCEDNVPROC, glStencilFillPathInstancedNV); + q->stencilStrokePathInstanced = PROC(PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC, glStencilStrokePathInstancedNV); + q->pathCoverDepthFunc = PROC(PFNGLPATHCOVERDEPTHFUNCNVPROC, glPathCoverDepthFuncNV); + q->pathColorGen = PROC(PFNGLPATHCOLORGENNVPROC, glPathColorGenNV); + q->pathTexGen = PROC(PFNGLPATHTEXGENNVPROC, glPathTexGenNV); + q->pathFogGen = PROC(PFNGLPATHFOGGENNVPROC, glPathFogGenNV); + q->coverFillPath = PROC(PFNGLCOVERFILLPATHNVPROC, glCoverFillPathNV); + q->coverStrokePath = PROC(PFNGLCOVERSTROKEPATHNVPROC, glCoverStrokePathNV); + q->coverFillPathInstanced = PROC(PFNGLCOVERFILLPATHINSTANCEDNVPROC, glCoverFillPathInstancedNV); + q->coverStrokePathInstanced = PROC(PFNGLCOVERSTROKEPATHINSTANCEDNVPROC, glCoverStrokePathInstancedNV); + q->getPathParameteriv = PROC(PFNGLGETPATHPARAMETERIVNVPROC, glGetPathParameterivNV); + q->getPathParameterfv = PROC(PFNGLGETPATHPARAMETERFVNVPROC, glGetPathParameterfvNV); + q->getPathCommands = PROC(PFNGLGETPATHCOMMANDSNVPROC, glGetPathCommandsNV); + q->getPathCoords = PROC(PFNGLGETPATHCOORDSNVPROC, glGetPathCoordsNV); + q->getPathDashArray = PROC(PFNGLGETPATHDASHARRAYNVPROC, glGetPathDashArrayNV); + q->getPathMetrics = PROC(PFNGLGETPATHMETRICSNVPROC, glGetPathMetricsNV); + q->getPathMetricRange = PROC(PFNGLGETPATHMETRICRANGENVPROC, glGetPathMetricRangeNV); + q->getPathSpacing = PROC(PFNGLGETPATHSPACINGNVPROC, glGetPathSpacingNV); + q->getPathColorgeniv = PROC(PFNGLGETPATHCOLORGENIVNVPROC, glGetPathColorGenivNV); + q->getPathColorgenfv = PROC(PFNGLGETPATHCOLORGENFVNVPROC, glGetPathColorGenfvNV); + q->getPathTexGeniv = PROC(PFNGLGETPATHTEXGENIVNVPROC, glGetPathTexGenivNV); + q->getPathTexGenfv = PROC(PFNGLGETPATHTEXGENFVNVPROC, glGetPathTexGenfvNV); + q->isPointInFillPath = PROC(PFNGLISPOINTINFILLPATHNVPROC, glIsPointInFillPathNV); + q->isPointInStrokePath = PROC(PFNGLISPOINTINSTROKEPATHNVPROC, glIsPointInStrokePathNV); + q->getPathLength = PROC(PFNGLGETPATHLENGTHNVPROC, glGetPathLengthNV); + q->getPointAlongPath = PROC(PFNGLPOINTALONGPATHNVPROC, glPointAlongPathNV); + q->matrixLoad3x2f = PROC(PFNGLMATRIXLOAD3X2FNVPROC, glMatrixLoad3x2fNV); + q->matrixLoad3x3f = PROC(PFNGLMATRIXLOAD3X3FNVPROC, glMatrixLoad3x3fNV); + q->matrixLoadTranspose3x3f = PROC(PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC, glMatrixLoadTranspose3x3fNV); + q->matrixMult3x2f = PROC(PFNGLMATRIXMULT3X2FNVPROC, glMatrixMult3x2fNV); + q->matrixMult3x3f = PROC(PFNGLMATRIXMULT3X3FNVPROC, glMatrixMult3x3fNV); + q->matrixMultTranspose3x3f = PROC(PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC, glMatrixMultTranspose3x3fNV); + q->stencilThenCoverFillPath = PROC(PFNGLSTENCILTHENCOVERFILLPATHNVPROC, glStencilThenCoverFillPathNV); + q->stencilThenCoverStrokePath = PROC(PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC, glStencilThenCoverStrokePathNV); + q->stencilThenCoverFillPathInstanced = PROC(PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC, glStencilThenCoverFillPathInstancedNV); + q->stencilThenCoverStrokePathInstanced = PROC(PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC, glStencilThenCoverStrokePathInstancedNV); + q->pathGlyphIndexRange = PROC(PFNGLPATHGLYPHINDEXRANGENVPROC, glPathGlyphIndexRangeNV); + q->pathGlyphIndexArray = PROC(PFNGLPATHGLYPHINDEXARRAYNVPROC, glPathGlyphIndexArrayNV); + q->pathMemoryGlyphIndexArray = PROC(PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC, glPathMemoryGlyphIndexArrayNV); + q->programPathFragmentInputGen = PROC(PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC, glProgramPathFragmentInputGenNV); + q->getProgramResourcefv = PROC(PFNGLGETPROGRAMRESOURCEFVNVPROC, glGetProgramResourcefvNV); + + q->matrixLoadf = PROC(PFNGLMATRIXLOADFEXTPROC, glMatrixLoadfEXT); + q->matrixLoadIdentity = PROC(PFNGLMATRIXLOADIDENTITYEXTPROC, glMatrixLoadIdentityEXT); + + return q->genPaths != nullptr // base path rendering ext + && q->programPathFragmentInputGen != nullptr // updated path rendering ext + && q->matrixLoadf != nullptr // direct state access ext + && q->matrixLoadIdentity != nullptr; +} + +QT_END_NAMESPACE + +#endif // QT_NO_OPENGL diff --git a/src/quick/util/qquicknvprfunctions_p.h b/src/quick/util/qquicknvprfunctions_p.h new file mode 100644 index 0000000000..7900388305 --- /dev/null +++ b/src/quick/util/qquicknvprfunctions_p.h @@ -0,0 +1,406 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QQUICKNVPRFUNCTIONS_P_H +#define QQUICKNVPRFUNCTIONS_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of a number of Qt sources files. This header file may change from +// version to version without notice, or even be removed. +// +// We mean it. +// + +#include <qopengl.h> +#include <QtGui/qsurfaceformat.h> + +#ifndef QT_NO_OPENGL + +QT_BEGIN_NAMESPACE + +#ifndef GL_NV_path_rendering +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_2_BYTES_NV 0x1407 +#define GL_3_BYTES_NV 0x1408 +#define GL_4_BYTES_NV 0x1409 +#define GL_EYE_LINEAR_NV 0x2400 +#define GL_OBJECT_LINEAR_NV 0x2401 +#define GL_CONSTANT_NV 0x8576 +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D + +typedef GLuint (QOPENGLF_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (QOPENGLF_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (QOPENGLF_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (QOPENGLF_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (QOPENGLF_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (QOPENGLF_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (QOPENGLF_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (QOPENGLF_APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (QOPENGLF_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (QOPENGLF_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (QOPENGLF_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (QOPENGLF_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); +typedef GLboolean (QOPENGLF_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (QOPENGLF_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (QOPENGLF_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (QOPENGLF_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (QOPENGLF_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (QOPENGLF_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (QOPENGLF_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (QOPENGLF_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (QOPENGLF_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (QOPENGLF_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +#endif + +#ifndef GL_FLAT +#define GL_FLAT 0x1D00 +#endif + +#ifndef GL_INVERT +#define GL_INVERT 0x150A +#endif + +#ifndef GL_EXT_direct_state_access +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (QOPENGLF_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +#endif + +// When building on a system with GLES 2.0 or 3.0, we may still compile the NVPR +// code path even though it's never used. Keep it compiling by defining the +// necessary ES 3.1 separable program constants. +#ifndef GL_FRAGMENT_SHADER_BIT +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#endif +#ifndef GL_UNIFORM +#define GL_UNIFORM 0x92E1 +#endif + +class QQuickNvprFunctionsPrivate; + +class QQuickNvprFunctions +{ +public: + QQuickNvprFunctions(); + ~QQuickNvprFunctions(); + + static QSurfaceFormat format(); + static bool isSupported(); + + bool create(); + + bool createFragmentOnlyPipeline(const char *fragmentShaderSource, GLuint *pipeline, GLuint *program); + + PFNGLGENPATHSNVPROC genPaths = nullptr; + PFNGLDELETEPATHSNVPROC deletePaths = nullptr; + PFNGLISPATHNVPROC isPath = nullptr; + PFNGLPATHCOMMANDSNVPROC pathCommands = nullptr; + PFNGLPATHCOORDSNVPROC pathCoords = nullptr; + PFNGLPATHSUBCOMMANDSNVPROC pathSubCommands = nullptr; + PFNGLPATHSUBCOORDSNVPROC pathSubCoords = nullptr; + PFNGLPATHSTRINGNVPROC pathString = nullptr; + PFNGLPATHGLYPHSNVPROC pathGlyphs = nullptr; + PFNGLPATHGLYPHRANGENVPROC pathGlyphRange = nullptr; + PFNGLWEIGHTPATHSNVPROC weightPaths = nullptr; + PFNGLCOPYPATHNVPROC copyPath = nullptr; + PFNGLINTERPOLATEPATHSNVPROC interpolatePaths = nullptr; + PFNGLTRANSFORMPATHNVPROC transformPath = nullptr; + PFNGLPATHPARAMETERIVNVPROC pathParameteriv = nullptr; + PFNGLPATHPARAMETERINVPROC pathParameteri = nullptr; + PFNGLPATHPARAMETERFVNVPROC pathParameterfv = nullptr; + PFNGLPATHPARAMETERFNVPROC pathParameterf = nullptr; + PFNGLPATHDASHARRAYNVPROC pathDashArray = nullptr; + PFNGLPATHSTENCILFUNCNVPROC pathStencilFunc = nullptr; + PFNGLPATHSTENCILDEPTHOFFSETNVPROC pathStencilDepthOffset = nullptr; + PFNGLSTENCILFILLPATHNVPROC stencilFillPath = nullptr; + PFNGLSTENCILSTROKEPATHNVPROC stencilStrokePath = nullptr; + PFNGLSTENCILFILLPATHINSTANCEDNVPROC stencilFillPathInstanced = nullptr; + PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC stencilStrokePathInstanced = nullptr; + PFNGLPATHCOVERDEPTHFUNCNVPROC pathCoverDepthFunc = nullptr; + PFNGLPATHCOLORGENNVPROC pathColorGen = nullptr; + PFNGLPATHTEXGENNVPROC pathTexGen = nullptr; + PFNGLPATHFOGGENNVPROC pathFogGen = nullptr; + PFNGLCOVERFILLPATHNVPROC coverFillPath = nullptr; + PFNGLCOVERSTROKEPATHNVPROC coverStrokePath = nullptr; + PFNGLCOVERFILLPATHINSTANCEDNVPROC coverFillPathInstanced = nullptr; + PFNGLCOVERSTROKEPATHINSTANCEDNVPROC coverStrokePathInstanced = nullptr; + PFNGLGETPATHPARAMETERIVNVPROC getPathParameteriv = nullptr; + PFNGLGETPATHPARAMETERFVNVPROC getPathParameterfv = nullptr; + PFNGLGETPATHCOMMANDSNVPROC getPathCommands = nullptr; + PFNGLGETPATHCOORDSNVPROC getPathCoords = nullptr; + PFNGLGETPATHDASHARRAYNVPROC getPathDashArray = nullptr; + PFNGLGETPATHMETRICSNVPROC getPathMetrics = nullptr; + PFNGLGETPATHMETRICRANGENVPROC getPathMetricRange = nullptr; + PFNGLGETPATHSPACINGNVPROC getPathSpacing = nullptr; + PFNGLGETPATHCOLORGENIVNVPROC getPathColorgeniv = nullptr; + PFNGLGETPATHCOLORGENFVNVPROC getPathColorgenfv = nullptr; + PFNGLGETPATHTEXGENIVNVPROC getPathTexGeniv = nullptr; + PFNGLGETPATHTEXGENFVNVPROC getPathTexGenfv = nullptr; + PFNGLISPOINTINFILLPATHNVPROC isPointInFillPath = nullptr; + PFNGLISPOINTINSTROKEPATHNVPROC isPointInStrokePath = nullptr; + PFNGLGETPATHLENGTHNVPROC getPathLength = nullptr; + PFNGLPOINTALONGPATHNVPROC getPointAlongPath = nullptr; + PFNGLMATRIXLOAD3X2FNVPROC matrixLoad3x2f = nullptr; + PFNGLMATRIXLOAD3X3FNVPROC matrixLoad3x3f = nullptr; + PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC matrixLoadTranspose3x3f = nullptr; + PFNGLMATRIXMULT3X2FNVPROC matrixMult3x2f = nullptr; + PFNGLMATRIXMULT3X3FNVPROC matrixMult3x3f = nullptr; + PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC matrixMultTranspose3x3f = nullptr; + PFNGLSTENCILTHENCOVERFILLPATHNVPROC stencilThenCoverFillPath = nullptr; + PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC stencilThenCoverStrokePath = nullptr; + PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC stencilThenCoverFillPathInstanced = nullptr; + PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC stencilThenCoverStrokePathInstanced = nullptr; + PFNGLPATHGLYPHINDEXRANGENVPROC pathGlyphIndexRange = nullptr; + PFNGLPATHGLYPHINDEXARRAYNVPROC pathGlyphIndexArray = nullptr; + PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC pathMemoryGlyphIndexArray = nullptr; + PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC programPathFragmentInputGen = nullptr; + PFNGLGETPROGRAMRESOURCEFVNVPROC getProgramResourcefv = nullptr; + + PFNGLMATRIXLOADFEXTPROC matrixLoadf = nullptr; + PFNGLMATRIXLOADIDENTITYEXTPROC matrixLoadIdentity = nullptr; + +private: + QQuickNvprFunctionsPrivate *d; +}; + +QT_END_NAMESPACE + +#endif // QT_NO_OPENGL + +#endif // QQUICKNVPRFUNCTIONS_P_H diff --git a/src/quick/util/qquicknvprfunctions_p_p.h b/src/quick/util/qquicknvprfunctions_p_p.h new file mode 100644 index 0000000000..6df20566af --- /dev/null +++ b/src/quick/util/qquicknvprfunctions_p_p.h @@ -0,0 +1,70 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QQUICKNVPRFUNCTIONS_P_P_H +#define QQUICKNVPRFUNCTIONS_P_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of a number of Qt sources files. This header file may change from +// version to version without notice, or even be removed. +// +// We mean it. +// + +#include "qquicknvprfunctions_p.h" + +QT_BEGIN_NAMESPACE + +class QQuickNvprFunctionsPrivate +{ +public: + QQuickNvprFunctionsPrivate(QQuickNvprFunctions *q_ptr) : q(q_ptr) { } + + bool resolve(); + + QQuickNvprFunctions *q; +}; + +QT_END_NAMESPACE + +#endif // QQUICKNVPRFUNCTIONS_P_P_H diff --git a/src/quick/util/qquickpath.cpp b/src/quick/util/qquickpath.cpp index 25a4433a9b..a6fa21d696 100644 --- a/src/quick/util/qquickpath.cpp +++ b/src/quick/util/qquickpath.cpp @@ -68,7 +68,7 @@ QT_BEGIN_NAMESPACE \instantiates QQuickPath \inqmlmodule QtQuick \ingroup qtquick-animation-paths - \brief Defines a path for use by \l PathView + \brief Defines a path for use by \l PathView and \l PathItem A Path is composed of one or more path segments - PathLine, PathQuad, PathCubic, PathArc, PathCurve, PathSvg. @@ -79,7 +79,7 @@ QT_BEGIN_NAMESPACE PathAttribute allows named attributes with values to be defined along the path. - \sa PathView, PathAttribute, PathPercent, PathLine, PathQuad, PathCubic, PathArc, PathCurve, PathSvg + \sa PathView, PathItem, PathAttribute, PathPercent, PathLine, PathMove, PathQuad, PathCubic, PathArc, PathCurve, PathSvg */ QQuickPath::QQuickPath(QObject *parent) : QObject(*(new QQuickPathPrivate), parent) @@ -1017,7 +1017,7 @@ void QQuickPathAttribute::setValue(qreal value) } \endqml - \sa Path, PathQuad, PathCubic, PathArc, PathCurve, PathSvg + \sa Path, PathQuad, PathCubic, PathArc, PathCurve, PathSvg, PathMove */ /*! @@ -1060,6 +1060,66 @@ void QQuickPathLine::addToPath(QPainterPath &path, const QQuickPathData &data) /****************************************************************************/ /*! + \qmltype PathMove + \instantiates QQuickPathMove + \inqmlmodule QtQuick + \ingroup qtquick-animation-paths + \brief Moves the Path's position + + While not relevant with PathView, for Path elements used with PathItem it + is important to distinguish between the operations of drawing a straight + line and moving the path position without drawing anything. + + \note PathMove should not be used in a Path associated with a PathView. Use + PathLine instead. + + The example below creates a path consisting of two horizontal lines with + some empty space between them. All three segments have a width of 100: + + \qml + Path { + startX: 0; startY: 100 + PathLine { relativeX: 100; y: 100 } + PathMove { relativeX: 100; y: 100 } + PathLine { relativeX: 100; y: 100 } + } + \endqml + + \sa Path, PathQuad, PathCubic, PathArc, PathCurve, PathSvg, PathLine +*/ + +/*! + \qmlproperty real QtQuick::PathMove::x + \qmlproperty real QtQuick::PathMove::y + + Defines the position to move to. + + \sa relativeX, relativeY +*/ + +/*! + \qmlproperty real QtQuick::PathMove::relativeX + \qmlproperty real QtQuick::PathMove::relativeY + + Defines the position to move to relative to its start. + + If both a relative and absolute end position are specified for a single axis, the relative + position will be used. + + Relative and absolute positions can be mixed, for example it is valid to set a relative x + and an absolute y. + + \sa x, y +*/ + +void QQuickPathMove::addToPath(QPainterPath &path, const QQuickPathData &data) +{ + path.moveTo(positionForCurve(data, path.currentPosition())); +} + +/****************************************************************************/ + +/*! \qmltype PathQuad \instantiates QQuickPathQuad \inqmlmodule QtQuick @@ -1655,6 +1715,7 @@ void QQuickPathArc::setRadiusX(qreal radius) _radiusX = radius; emit radiusXChanged(); + emit changed(); } qreal QQuickPathArc::radiusY() const @@ -1669,6 +1730,7 @@ void QQuickPathArc::setRadiusY(qreal radius) _radiusY = radius; emit radiusYChanged(); + emit changed(); } /*! @@ -1702,6 +1764,7 @@ void QQuickPathArc::setUseLargeArc(bool largeArc) _useLargeArc = largeArc; emit useLargeArcChanged(); + emit changed(); } /*! @@ -1733,6 +1796,7 @@ void QQuickPathArc::setDirection(ArcDirection direction) _direction = direction; emit directionChanged(); + emit changed(); } void QQuickPathArc::addToPath(QPainterPath &path, const QQuickPathData &data) diff --git a/src/quick/util/qquickpath_p.h b/src/quick/util/qquickpath_p.h index 06ad389b49..283283f377 100644 --- a/src/quick/util/qquickpath_p.h +++ b/src/quick/util/qquickpath_p.h @@ -159,6 +159,15 @@ public: void addToPath(QPainterPath &path, const QQuickPathData &) override; }; +class Q_QUICK_PRIVATE_EXPORT QQuickPathMove : public QQuickCurve +{ + Q_OBJECT +public: + QQuickPathMove(QObject *parent=0) : QQuickCurve(parent) {} + + void addToPath(QPainterPath &path, const QQuickPathData &) override; +}; + class Q_QUICK_PRIVATE_EXPORT QQuickPathQuad : public QQuickCurve { Q_OBJECT @@ -459,6 +468,7 @@ QML_DECLARE_TYPE(QQuickPathElement) QML_DECLARE_TYPE(QQuickPathAttribute) QML_DECLARE_TYPE(QQuickCurve) QML_DECLARE_TYPE(QQuickPathLine) +QML_DECLARE_TYPE(QQuickPathMove) QML_DECLARE_TYPE(QQuickPathQuad) QML_DECLARE_TYPE(QQuickPathCubic) QML_DECLARE_TYPE(QQuickPathCatmullRomCurve) diff --git a/src/quick/util/util.pri b/src/quick/util/util.pri index 1ef1018a31..22f23f7598 100644 --- a/src/quick/util/util.pri +++ b/src/quick/util/util.pri @@ -74,4 +74,11 @@ qtConfig(quick-path) { $$PWD/qquickpath_p.h \ $$PWD/qquickpath_p_p.h \ $$PWD/qquickpathinterpolator_p.h + qtConfig(opengl) { + SOURCES += \ + $$PWD/qquicknvprfunctions.cpp + HEADERS += \ + $$PWD/qquicknvprfunctions_p.h \ + $$PWD/qquicknvprfunctions_p_p.h + } } |