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-rw-r--r--src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc2
-rw-r--r--src/quick/items/qquickevents.cpp2
-rw-r--r--src/quick/items/qquickpincharea.cpp2
-rw-r--r--src/quick/items/qquicktextinput.cpp2
-rw-r--r--src/quick/util/qquickshortcut.cpp2
5 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc
index caedd72dc5..e5cd7e2424 100644
--- a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc
+++ b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc
@@ -263,7 +263,7 @@ animations, process events, etc.
\endlist
The threaded renderer is currently used by default on Windows with
-opengl32.dll, Linux with non-Mesa based drivers, OS X, mobile
+opengl32.dll, Linux with non-Mesa based drivers, \macos, mobile
platforms, and Embedded Linux with EGLFS but this is subject to
change. It is possible to force use of the threaded renderer by
setting \c {QSG_RENDER_LOOP=threaded} in the environment.
diff --git a/src/quick/items/qquickevents.cpp b/src/quick/items/qquickevents.cpp
index 88deefbd9a..23a99ba616 100644
--- a/src/quick/items/qquickevents.cpp
+++ b/src/quick/items/qquickevents.cpp
@@ -323,7 +323,7 @@ Item {
\qmlproperty point QtQuick::WheelEvent::pixelDelta
This property holds the delta in screen pixels and is available in platforms that
- have high-resolution trackpads, such as OS X.
+ have high-resolution trackpads, such as \macos.
The x and y cordinate of this property holds the delta in horizontal and
vertical orientation. The value should be used directly to scroll content on screen.
diff --git a/src/quick/items/qquickpincharea.cpp b/src/quick/items/qquickpincharea.cpp
index f419d570f3..70b3ca6450 100644
--- a/src/quick/items/qquickpincharea.cpp
+++ b/src/quick/items/qquickpincharea.cpp
@@ -239,7 +239,7 @@ QQuickPinchAreaPrivate::~QQuickPinchAreaPrivate()
\since 5.5
This signal is emitted when the pinch area detects the smart zoom gesture.
- This gesture occurs only on certain operating systems such as OS X.
+ This gesture occurs only on certain operating systems such as \macos.
The \l {PinchEvent}{pinch} parameter provides information about the pinch
gesture, including the location where the gesture occurred. \c pinch.scale
diff --git a/src/quick/items/qquicktextinput.cpp b/src/quick/items/qquicktextinput.cpp
index ffc94dfd46..f3b217dd7f 100644
--- a/src/quick/items/qquicktextinput.cpp
+++ b/src/quick/items/qquicktextinput.cpp
@@ -78,7 +78,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlDisableDistanceField, QML_DISABLE_DISTANCEFIELD)
and setting \l echoMode to an appropriate value enables TextInput to be used for
a password input field.
- On OS X, the Up/Down key bindings for Home/End are explicitly disabled.
+ On \macos, the Up/Down key bindings for Home/End are explicitly disabled.
If you want such bindings (on any platform), you will need to construct them in QML.
\sa TextEdit, Text
diff --git a/src/quick/util/qquickshortcut.cpp b/src/quick/util/qquickshortcut.cpp
index e6f66f7bf1..d47f2282b7 100644
--- a/src/quick/util/qquickshortcut.cpp
+++ b/src/quick/util/qquickshortcut.cpp
@@ -138,7 +138,7 @@ void QQuickShortcut::setSequence(const QVariant &sequence)
\since 5.6
This property provides the shortcut's key sequence as a platform specific
- string. This means that it will be shown translated, and on OS X it will
+ string. This means that it will be shown translated, and on \macos it will
resemble a key sequence from the menu bar. It is best to display this text
to the user (for example, on a tooltip).