diff options
Diffstat (limited to 'src/quick')
-rw-r--r-- | src/quick/scenegraph/qsgcontext.cpp | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgdefaultimagenode.cpp | 8 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgdefaultimagenode_p.h | 6 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgdefaultrectanglenode.cpp | 8 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgdefaultrectanglenode_p.h | 6 |
5 files changed, 16 insertions, 16 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp index 6d327b8d80..866d678412 100644 --- a/src/quick/scenegraph/qsgcontext.cpp +++ b/src/quick/scenegraph/qsgcontext.cpp @@ -286,8 +286,8 @@ void QSGContext::precompileMaterials() QSG_PRECOMPILE_MATERIAL(QSGFlatColorMaterial); QSG_PRECOMPILE_MATERIAL(QSGOpaqueTextureMaterial); QSG_PRECOMPILE_MATERIAL(QSGTextureMaterial); - QSG_PRECOMPILE_MATERIAL(SmoothTextureMaterial); - QSG_PRECOMPILE_MATERIAL(SmoothColorMaterial); + QSG_PRECOMPILE_MATERIAL(QSGSmoothTextureMaterial); + QSG_PRECOMPILE_MATERIAL(QSGSmoothColorMaterial); QSG_PRECOMPILE_MATERIAL(QSGDistanceFieldTextMaterial); } } diff --git a/src/quick/scenegraph/qsgdefaultimagenode.cpp b/src/quick/scenegraph/qsgdefaultimagenode.cpp index cadd18e833..aed69913fa 100644 --- a/src/quick/scenegraph/qsgdefaultimagenode.cpp +++ b/src/quick/scenegraph/qsgdefaultimagenode.cpp @@ -87,24 +87,24 @@ protected: }; -SmoothTextureMaterial::SmoothTextureMaterial() +QSGSmoothTextureMaterial::QSGSmoothTextureMaterial() { setFlag(RequiresFullMatrixExceptTranslate, true); setFlag(Blending, true); } -void SmoothTextureMaterial::setTexture(QSGTexture *texture) +void QSGSmoothTextureMaterial::setTexture(QSGTexture *texture) { m_texture = texture; } -QSGMaterialType *SmoothTextureMaterial::type() const +QSGMaterialType *QSGSmoothTextureMaterial::type() const { static QSGMaterialType type; return &type; } -QSGMaterialShader *SmoothTextureMaterial::createShader() const +QSGMaterialShader *QSGSmoothTextureMaterial::createShader() const { return new SmoothTextureMaterialShader; } diff --git a/src/quick/scenegraph/qsgdefaultimagenode_p.h b/src/quick/scenegraph/qsgdefaultimagenode_p.h index d7be5f7c14..723943fd71 100644 --- a/src/quick/scenegraph/qsgdefaultimagenode_p.h +++ b/src/quick/scenegraph/qsgdefaultimagenode_p.h @@ -48,10 +48,10 @@ QT_BEGIN_NAMESPACE -class SmoothTextureMaterial : public QSGTextureMaterial +class Q_QUICK_PRIVATE_EXPORT QSGSmoothTextureMaterial : public QSGTextureMaterial { public: - SmoothTextureMaterial(); + QSGSmoothTextureMaterial(); void setTexture(QSGTexture *texture); @@ -90,7 +90,7 @@ private: QSGOpaqueTextureMaterial m_material; QSGTextureMaterial m_materialO; - SmoothTextureMaterial m_smoothMaterial; + QSGSmoothTextureMaterial m_smoothMaterial; uint m_antialiasing : 1; uint m_mirror : 1; diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp index f642ca8d16..76fbbb4209 100644 --- a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp +++ b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp @@ -211,24 +211,24 @@ const char *SmoothColorMaterialShader::fragmentShader() const "}"; } -SmoothColorMaterial::SmoothColorMaterial() +QSGSmoothColorMaterial::QSGSmoothColorMaterial() { setFlag(RequiresFullMatrixExceptTranslate, true); setFlag(Blending, true); } -int SmoothColorMaterial::compare(const QSGMaterial *) const +int QSGSmoothColorMaterial::compare(const QSGMaterial *) const { return 0; } -QSGMaterialType *SmoothColorMaterial::type() const +QSGMaterialType *QSGSmoothColorMaterial::type() const { static QSGMaterialType type; return &type; } -QSGMaterialShader *SmoothColorMaterial::createShader() const +QSGMaterialShader *QSGSmoothColorMaterial::createShader() const { return new SmoothColorMaterialShader; } diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode_p.h b/src/quick/scenegraph/qsgdefaultrectanglenode_p.h index 9ca8a96de5..1994e015e9 100644 --- a/src/quick/scenegraph/qsgdefaultrectanglenode_p.h +++ b/src/quick/scenegraph/qsgdefaultrectanglenode_p.h @@ -51,10 +51,10 @@ QT_BEGIN_NAMESPACE class QSGContext; -class SmoothColorMaterial : public QSGMaterial +class Q_QUICK_PRIVATE_EXPORT QSGSmoothColorMaterial : public QSGMaterial { public: - SmoothColorMaterial(); + QSGSmoothColorMaterial(); int compare(const QSGMaterial *other) const; @@ -83,7 +83,7 @@ private: void updateGradientTexture(); QSGVertexColorMaterial m_material; - SmoothColorMaterial m_smoothMaterial; + QSGSmoothColorMaterial m_smoothMaterial; QRectF m_rect; QGradientStops m_gradient_stops; |