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-rw-r--r--src/quick/designer/designersupport.cpp2
-rw-r--r--src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp6
2 files changed, 6 insertions, 2 deletions
diff --git a/src/quick/designer/designersupport.cpp b/src/quick/designer/designersupport.cpp
index d389190642..006843a097 100644
--- a/src/quick/designer/designersupport.cpp
+++ b/src/quick/designer/designersupport.cpp
@@ -199,7 +199,9 @@ bool isValidAnchorName(const QString &name)
bool DesignerSupport::isAnchoredTo(QQuickItem *fromItem, QQuickItem *toItem)
{
+#ifndef QT_NO_DYNAMIC_CAST
Q_ASSERT(dynamic_cast<QQuickItemPrivate*>(QQuickItemPrivate::get(fromItem)));
+#endif
QQuickItemPrivate *fromItemPrivate = static_cast<QQuickItemPrivate*>(QQuickItemPrivate::get(fromItem));
QQuickAnchors *anchors = fromItemPrivate->anchors();
return anchors->fill() == toItem
diff --git a/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp b/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
index d231609151..196981d971 100644
--- a/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
+++ b/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
@@ -465,8 +465,10 @@ void QQuickContext2DCommandBuffer::replay(QPainter* p, QQuickContext2D::State& s
sr.setTop(srBottom);
tex->bind();
- QOpenGL2PaintEngineEx *engine = dynamic_cast<QOpenGL2PaintEngineEx *>(p->paintEngine());
- engine->drawTexture(dr, tex->textureId(), tex->textureSize(), sr);
+ if (p->paintEngine()->type() == QPaintEngine::OpenGL2) {
+ QOpenGL2PaintEngineEx *engine = static_cast<QOpenGL2PaintEngineEx *>(p->paintEngine());
+ engine->drawTexture(dr, tex->textureId(), tex->textureSize(), sr);
+ }
}
}
break;