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-rw-r--r--src/quick/items/context2d/qquickcontext2d.cpp27
-rw-r--r--src/quick/items/qquickimage.cpp35
-rw-r--r--src/quick/items/qquickimage_p_p.h2
-rw-r--r--src/quick/items/qquickimagebase.cpp47
-rw-r--r--src/quick/items/qquickimagebase_p_p.h4
-rw-r--r--src/quick/items/qquickitem.cpp71
-rw-r--r--src/quick/items/qquickitem.h1
-rw-r--r--src/quick/items/qquickitem_p.h7
-rw-r--r--src/quick/items/qquickitemanimation.cpp2
-rw-r--r--src/quick/items/qquickitemsmodule.cpp4
-rw-r--r--src/quick/items/qquickpositioners.cpp9
-rw-r--r--src/quick/items/qquickpositioners_p.h1
-rw-r--r--src/quick/items/qquickpositioners_p_p.h3
-rw-r--r--src/quick/items/qquickshadereffectsource.cpp40
-rw-r--r--src/quick/items/qquickshadereffectsource_p.h6
-rw-r--r--src/quick/items/qquickstateoperations.cpp2
-rw-r--r--src/quick/items/qquickwindow.cpp5
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h1
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp8
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp4
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp4
-rw-r--r--src/quick/scenegraph/coreapi/qsgrenderer.cpp22
-rw-r--r--src/quick/scenegraph/coreapi/qsgrenderer_p.h2
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp6
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h8
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp1
-rw-r--r--src/quick/scenegraph/qsgcontext_p.h3
-rw-r--r--src/quick/scenegraph/qsgdefaultcontext.cpp5
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp5
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h2
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp20
-rw-r--r--src/quick/scenegraph/qsgdefaultinternalimagenode.cpp6
-rw-r--r--src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp6
-rw-r--r--src/quick/scenegraph/qsgdefaultlayer.cpp20
-rw-r--r--src/quick/scenegraph/qsgdefaultlayer_p.h4
-rw-r--r--src/quick/scenegraph/qsgdefaultrendercontext.cpp14
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode.cpp16
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp68
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode_p.h2
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp24
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp4
-rw-r--r--src/quick/scenegraph/scenegraph.pri2
-rw-r--r--src/quick/scenegraph/util/qsgdistancefieldutil.cpp95
-rw-r--r--src/quick/scenegraph/util/qsgdistancefieldutil_p.h91
-rw-r--r--src/quick/scenegraph/util/qsgflatcolormaterial.cpp6
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp2
-rw-r--r--src/quick/scenegraph/util/qsgvertexcolormaterial.cpp6
-rw-r--r--src/quick/util/qquickglobal.cpp26
-rw-r--r--src/quick/util/qquickimageprovider.cpp14
-rw-r--r--src/quick/util/qquickpixmapcache.cpp4
52 files changed, 378 insertions, 393 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp
index 0a7db7fa97..1a6f530bfa 100644
--- a/src/quick/items/context2d/qquickcontext2d.cpp
+++ b/src/quick/items/context2d/qquickcontext2d.cpp
@@ -129,8 +129,6 @@ QT_BEGIN_NAMESPACE
Q_CORE_EXPORT double qstrtod(const char *s00, char const **se, bool *ok);
-#define DEGREES(t) ((t) * 180.0 / M_PI)
-
#define CHECK_CONTEXT(r) if (!r || !r->d()->context || !r->d()->context->bufferValid()) \
THROW_GENERIC_ERROR("Not a Context2D object");
@@ -905,7 +903,7 @@ struct QQuickJSContext2DPixelData : public QV4::Object
V4_NEEDS_DESTROY
static QV4::ReturnedValue getIndexed(const QV4::Managed *m, uint index, bool *hasProperty);
- static void putIndexed(QV4::Managed *m, uint index, const QV4::Value &value);
+ static bool putIndexed(QV4::Managed *m, uint index, const QV4::Value &value);
static void proto_get_length(const QV4::BuiltinFunction *, QV4::Scope &scope, QV4::CallData *callData);
};
@@ -929,9 +927,9 @@ struct QQuickJSContext2DImageData : public QV4::Object
static void method_get_height(const QV4::BuiltinFunction *, QV4::Scope &scope, QV4::CallData *callData);
static void method_get_data(const QV4::BuiltinFunction *, QV4::Scope &scope, QV4::CallData *callData);
- static void markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *engine) {
- static_cast<QQuickJSContext2DImageData::Data *>(that)->pixelData.mark(engine);
- QV4::Object::markObjects(that, engine);
+ static void markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack) {
+ static_cast<QQuickJSContext2DImageData::Data *>(that)->pixelData.mark(markStack);
+ QV4::Object::markObjects(that, markStack);
}
};
@@ -1643,7 +1641,7 @@ void QQuickJSContext2DPrototype::method_createConicalGradient(const QV4::Builtin
if (callData->argc >= 3) {
qreal x = callData->args[0].toNumber();
qreal y = callData->args[1].toNumber();
- qreal angle = DEGREES(callData->args[2].toNumber());
+ qreal angle = qRadiansToDegrees(callData->args[2].toNumber());
if (!qt_is_finite(x) || !qt_is_finite(y)) {
THROW_DOM(DOMEXCEPTION_NOT_SUPPORTED_ERR, "createConicalGradient(): Incorrect arguments");
}
@@ -3083,13 +3081,13 @@ QV4::ReturnedValue QQuickJSContext2DPixelData::getIndexed(const QV4::Managed *m,
return QV4::Encode::undefined();
}
-void QQuickJSContext2DPixelData::putIndexed(QV4::Managed *m, uint index, const QV4::Value &value)
+bool QQuickJSContext2DPixelData::putIndexed(QV4::Managed *m, uint index, const QV4::Value &value)
{
Q_ASSERT(m->as<QQuickJSContext2DPixelData>());
QV4::ExecutionEngine *v4 = static_cast<QQuickJSContext2DPixelData *>(m)->engine();
QV4::Scope scope(v4);
if (scope.hasException())
- return;
+ return false;
QV4::Scoped<QQuickJSContext2DPixelData> r(scope, static_cast<QQuickJSContext2DPixelData *>(m));
@@ -3115,7 +3113,10 @@ void QQuickJSContext2DPixelData::putIndexed(QV4::Managed *m, uint index, const Q
*pixel = qRgba(qRed(*pixel), qGreen(*pixel), qBlue(*pixel), v);
break;
}
+ return true;
}
+
+ return false;
}
/*!
\qmlmethod CanvasImageData QtQuick::Context2D::createImageData(real sw, real sh)
@@ -3367,7 +3368,7 @@ void QQuickContext2D::rotate(qreal angle)
return;
QTransform newTransform =state.matrix;
- newTransform.rotate(DEGREES(angle));
+ newTransform.rotate(qRadiansToDegrees(angle));
if (!newTransform.isInvertible()) {
state.invertibleCTM = false;
@@ -3376,7 +3377,7 @@ void QQuickContext2D::rotate(qreal angle)
state.matrix = newTransform;
buffer()->updateMatrix(state.matrix);
- m_path = QTransform().rotate(-DEGREES(angle)).map(m_path);
+ m_path = QTransform().rotate(-qRadiansToDegrees(angle)).map(m_path);
}
void QQuickContext2D::shear(qreal h, qreal v)
@@ -3773,8 +3774,8 @@ void QQuickContext2D::arc(qreal xc, qreal yc, qreal radius, qreal sar, qreal ear
antiClockWise = !antiClockWise;
//end hack
- float sa = DEGREES(sar);
- float ea = DEGREES(ear);
+ float sa = qRadiansToDegrees(sar);
+ float ea = qRadiansToDegrees(ear);
double span = 0;
diff --git a/src/quick/items/qquickimage.cpp b/src/quick/items/qquickimage.cpp
index f71a2fbdbd..bf982117e8 100644
--- a/src/quick/items/qquickimage.cpp
+++ b/src/quick/items/qquickimage.cpp
@@ -514,37 +514,41 @@ void QQuickImage::updatePaintedGeometry()
setImplicitSize(0, 0);
return;
}
- qreal w = widthValid() ? width() : d->pix.width();
- qreal widthScale = w / qreal(d->pix.width());
- qreal h = heightValid() ? height() : d->pix.height();
- qreal heightScale = h / qreal(d->pix.height());
+ const qreal pixWidth = d->pix.width() / d->devicePixelRatio;
+ const qreal pixHeight = d->pix.height() / d->devicePixelRatio;
+ const qreal w = widthValid() ? width() : pixWidth;
+ const qreal widthScale = w / pixWidth;
+ const qreal h = heightValid() ? height() : pixHeight;
+ const qreal heightScale = h / pixHeight;
if (widthScale <= heightScale) {
d->paintedWidth = w;
- d->paintedHeight = widthScale * qreal(d->pix.height());
+ d->paintedHeight = widthScale * pixHeight;
} else if (heightScale < widthScale) {
- d->paintedWidth = heightScale * qreal(d->pix.width());
+ d->paintedWidth = heightScale * pixWidth;
d->paintedHeight = h;
}
- qreal iHeight = (widthValid() && !heightValid()) ? d->paintedHeight : d->pix.height();
- qreal iWidth = (heightValid() && !widthValid()) ? d->paintedWidth : d->pix.width();
+ const qreal iHeight = (widthValid() && !heightValid()) ? d->paintedHeight : pixHeight;
+ const qreal iWidth = (heightValid() && !widthValid()) ? d->paintedWidth : pixWidth;
setImplicitSize(iWidth, iHeight);
} else if (d->fillMode == PreserveAspectCrop) {
if (!d->pix.width() || !d->pix.height())
return;
- qreal widthScale = width() / qreal(d->pix.width());
- qreal heightScale = height() / qreal(d->pix.height());
+ const qreal pixWidth = d->pix.width() / d->devicePixelRatio;
+ const qreal pixHeight = d->pix.height() / d->devicePixelRatio;
+ qreal widthScale = width() / pixWidth;
+ qreal heightScale = height() / pixHeight;
if (widthScale < heightScale) {
widthScale = heightScale;
} else if (heightScale < widthScale) {
heightScale = widthScale;
}
- d->paintedHeight = heightScale * qreal(d->pix.height());
- d->paintedWidth = widthScale * qreal(d->pix.width());
+ d->paintedHeight = heightScale * pixHeight;
+ d->paintedWidth = widthScale * pixWidth;
} else if (d->fillMode == Pad) {
- d->paintedWidth = d->pix.width();
- d->paintedHeight = d->pix.height();
+ d->paintedWidth = d->pix.width() / d->devicePixelRatio;
+ d->paintedHeight = d->pix.height() / d->devicePixelRatio;
} else {
d->paintedWidth = width();
d->paintedHeight = height();
@@ -555,7 +559,8 @@ void QQuickImage::updatePaintedGeometry()
void QQuickImage::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickImageBase::geometryChanged(newGeometry, oldGeometry);
- updatePaintedGeometry();
+ if (newGeometry.size() != oldGeometry.size())
+ updatePaintedGeometry();
}
QRectF QQuickImage::boundingRect() const
diff --git a/src/quick/items/qquickimage_p_p.h b/src/quick/items/qquickimage_p_p.h
index 522dbca803..afc33def0f 100644
--- a/src/quick/items/qquickimage_p_p.h
+++ b/src/quick/items/qquickimage_p_p.h
@@ -58,7 +58,7 @@ QT_BEGIN_NAMESPACE
class QQuickImageTextureProvider;
-class QQuickImagePrivate : public QQuickImageBasePrivate
+class Q_QUICK_PRIVATE_EXPORT QQuickImagePrivate : public QQuickImageBasePrivate
{
Q_DECLARE_PUBLIC(QQuickImage)
diff --git a/src/quick/items/qquickimagebase.cpp b/src/quick/items/qquickimagebase.cpp
index 22d631e917..33d69f5032 100644
--- a/src/quick/items/qquickimagebase.cpp
+++ b/src/quick/items/qquickimagebase.cpp
@@ -49,6 +49,30 @@
QT_BEGIN_NAMESPACE
+// This function gives derived classes the chance set the devicePixelRatio
+// if they're not happy with our implementation of it.
+bool QQuickImageBasePrivate::updateDevicePixelRatio(qreal targetDevicePixelRatio)
+{
+ // QQuickImageProvider and SVG can generate a high resolution image when
+ // sourceSize is set (this function is only called if it's set).
+ // If sourceSize is not set then the provider default size will be used, as usual.
+ bool setDevicePixelRatio = false;
+ if (url.scheme() == QLatin1String("image")) {
+ setDevicePixelRatio = true;
+ } else {
+ QString stringUrl = url.path(QUrl::PrettyDecoded);
+ if (stringUrl.endsWith(QLatin1String("svg")) ||
+ stringUrl.endsWith(QLatin1String("svgz"))) {
+ setDevicePixelRatio = true;
+ }
+ }
+
+ if (setDevicePixelRatio)
+ devicePixelRatio = targetDevicePixelRatio;
+
+ return setDevicePixelRatio;
+}
+
QQuickImageBase::QQuickImageBase(QQuickItem *parent)
: QQuickImplicitSizeItem(*(new QQuickImageBasePrivate), parent)
{
@@ -221,26 +245,11 @@ void QQuickImageBase::load()
QUrl loadUrl = d->url;
- // QQuickImageProvider and SVG can generate a high resolution image when
- // sourceSize is set. If sourceSize is not set then the provider default size
- // will be used, as usual.
- bool setDevicePixelRatio = false;
- if (d->sourcesize.isValid()) {
- if (loadUrl.scheme() == QLatin1String("image")) {
- setDevicePixelRatio = true;
- } else {
- QString stringUrl = loadUrl.path(QUrl::PrettyDecoded);
- if (stringUrl.endsWith(QLatin1String("svg")) ||
- stringUrl.endsWith(QLatin1String("svgz"))) {
- setDevicePixelRatio = true;
- }
- }
-
- if (setDevicePixelRatio)
- d->devicePixelRatio = targetDevicePixelRatio;
- }
+ bool updatedDevicePixelRatio = false;
+ if (d->sourcesize.isValid())
+ updatedDevicePixelRatio = d->updateDevicePixelRatio(targetDevicePixelRatio);
- if (!setDevicePixelRatio) {
+ if (!updatedDevicePixelRatio) {
// (possible) local file: loadUrl and d->devicePixelRatio will be modified if
// an "@2x" file is found.
resolve2xLocalFile(d->url, targetDevicePixelRatio, &loadUrl, &d->devicePixelRatio);
diff --git a/src/quick/items/qquickimagebase_p_p.h b/src/quick/items/qquickimagebase_p_p.h
index d9b609c7fe..1b771166a2 100644
--- a/src/quick/items/qquickimagebase_p_p.h
+++ b/src/quick/items/qquickimagebase_p_p.h
@@ -59,7 +59,7 @@
QT_BEGIN_NAMESPACE
class QNetworkReply;
-class QQuickImageBasePrivate : public QQuickImplicitSizeItemPrivate
+class Q_QUICK_PRIVATE_EXPORT QQuickImageBasePrivate : public QQuickImplicitSizeItemPrivate
{
Q_DECLARE_PUBLIC(QQuickImageBase)
@@ -75,6 +75,8 @@ public:
{
}
+ virtual bool updateDevicePixelRatio(qreal targetDevicePixelRatio);
+
QQuickPixmap pix;
QQuickImageBase::Status status;
QUrl url;
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 1a244b0dd9..c62c0da445 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -6746,8 +6746,27 @@ bool QQuickItem::heightValid() const
}
/*!
- \internal
- */
+ \since 5.10
+
+ Returns the size of the item.
+
+ \sa setSize, width, height
+ */
+
+QSizeF QQuickItem::size() const
+{
+ Q_D(const QQuickItem);
+ return QSizeF(d->width, d->height);
+}
+
+
+/*!
+ \since 5.10
+
+ Sets the size of the item to \a size.
+
+ \sa size, setWidth, setHeight
+ */
void QQuickItem::setSize(const QSizeF &size)
{
Q_D(QQuickItem);
@@ -7867,6 +7886,7 @@ QQuickItemLayer::QQuickItemLayer(QQuickItem *item)
, m_effect(0)
, m_effectSource(0)
, m_textureMirroring(QQuickShaderEffectSource::MirrorVertically)
+ , m_samples(0)
{
}
@@ -7941,6 +7961,7 @@ void QQuickItemLayer::activate()
m_effectSource->setWrapMode(m_wrapMode);
m_effectSource->setFormat(m_format);
m_effectSource->setTextureMirroring(m_textureMirroring);
+ m_effectSource->setSamples(m_samples);
if (m_effectComponent)
activateEffect();
@@ -8234,6 +8255,44 @@ void QQuickItemLayer::setTextureMirroring(QQuickShaderEffectSource::TextureMirro
}
/*!
+ \qmlproperty enumeration QtQuick::Item::layer.samples
+ \since 5.10
+
+ This property allows requesting multisampled rendering in the layer.
+
+ By default multisampling is enabled whenever multisampling is
+ enabled for the entire window, assuming the scenegraph renderer in
+ use and the underlying graphics API supports this.
+
+ By setting the value to 2, 4, etc. multisampled rendering can be requested
+ for a part of the scene without enabling multisampling for the entire
+ scene. This way multisampling is applied only to a given subtree, which can
+ lead to significant performance gains since multisampling is not applied to
+ other parts of the scene.
+
+ \note Enabling multisampling can be potentially expensive regardless of the
+ layer's size, as it incurs a hardware and driver dependent performance and
+ memory cost.
+
+ \note This property is only functional when support for multisample
+ renderbuffers and framebuffer blits is available. Otherwise the value is
+ silently ignored.
+ */
+
+void QQuickItemLayer::setSamples(int count)
+{
+ if (m_samples == count)
+ return;
+
+ m_samples = count;
+
+ if (m_effectSource)
+ m_effectSource->setSamples(m_samples);
+
+ emit samplesChanged(count);
+}
+
+/*!
\qmlproperty string QtQuick::Item::layer.samplerName
Holds the name of the effect's source texture property.
@@ -8382,19 +8441,19 @@ struct QQuickItemWrapper : public QObjectWrapper {
struct QQuickItemWrapper : public QV4::QObjectWrapper {
V4_OBJECT2(QQuickItemWrapper, QV4::QObjectWrapper)
- static void markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *e);
+ static void markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack);
};
DEFINE_OBJECT_VTABLE(QQuickItemWrapper);
-void QQuickItemWrapper::markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *e)
+void QQuickItemWrapper::markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack)
{
QObjectWrapper::Data *This = static_cast<QObjectWrapper::Data *>(that);
if (QQuickItem *item = static_cast<QQuickItem*>(This->object())) {
for (QQuickItem *child : qAsConst(QQuickItemPrivate::get(item)->childItems))
- QV4::QObjectWrapper::markWrapper(child, e);
+ QV4::QObjectWrapper::markWrapper(child, markStack);
}
- QV4::QObjectWrapper::markObjects(that, e);
+ QV4::QObjectWrapper::markObjects(that, markStack);
}
quint64 QQuickItemPrivate::_q_createJSWrapper(QV4::ExecutionEngine *engine)
diff --git a/src/quick/items/qquickitem.h b/src/quick/items/qquickitem.h
index c9494d91bd..f58946d01d 100644
--- a/src/quick/items/qquickitem.h
+++ b/src/quick/items/qquickitem.h
@@ -237,6 +237,7 @@ public:
void setImplicitHeight(qreal);
qreal implicitHeight() const;
+ QSizeF size() const;
void setSize(const QSizeF &size);
TransformOrigin transformOrigin() const;
diff --git a/src/quick/items/qquickitem_p.h b/src/quick/items/qquickitem_p.h
index c0c9bd46bd..797ba42781 100644
--- a/src/quick/items/qquickitem_p.h
+++ b/src/quick/items/qquickitem_p.h
@@ -152,6 +152,8 @@ class QQuickItemLayer : public QObject, public QQuickItemChangeListener
Q_PROPERTY(QByteArray samplerName READ name WRITE setName NOTIFY nameChanged)
Q_PROPERTY(QQmlComponent *effect READ effect WRITE setEffect NOTIFY effectChanged)
Q_PROPERTY(QQuickShaderEffectSource::TextureMirroring textureMirroring READ textureMirroring WRITE setTextureMirroring NOTIFY textureMirroringChanged)
+ Q_PROPERTY(int samples READ samples WRITE setSamples NOTIFY samplesChanged)
+
public:
QQuickItemLayer(QQuickItem *item);
~QQuickItemLayer();
@@ -189,6 +191,9 @@ public:
QQuickShaderEffectSource::TextureMirroring textureMirroring() const { return m_textureMirroring; }
void setTextureMirroring(QQuickShaderEffectSource::TextureMirroring mirroring);
+ int samples() const { return m_samples; }
+ void setSamples(int count);
+
QQuickShaderEffectSource *effectSource() const { return m_effectSource; }
void itemGeometryChanged(QQuickItem *, QQuickGeometryChange, const QRectF &) Q_DECL_OVERRIDE;
@@ -213,6 +218,7 @@ Q_SIGNALS:
void formatChanged(QQuickShaderEffectSource::Format format);
void sourceRectChanged(const QRectF &sourceRect);
void textureMirroringChanged(QQuickShaderEffectSource::TextureMirroring mirroring);
+ void samplesChanged(int count);
private:
friend class QQuickTransformAnimatorJob;
@@ -237,6 +243,7 @@ private:
QQuickItem *m_effect;
QQuickShaderEffectSource *m_effectSource;
QQuickShaderEffectSource::TextureMirroring m_textureMirroring;
+ int m_samples;
};
#endif
diff --git a/src/quick/items/qquickitemanimation.cpp b/src/quick/items/qquickitemanimation.cpp
index 9873622f41..874130b137 100644
--- a/src/quick/items/qquickitemanimation.cpp
+++ b/src/quick/items/qquickitemanimation.cpp
@@ -327,7 +327,7 @@ QAbstractAnimationJob* QQuickParentAnimation::transition(QQuickStateActions &act
}
if (scale != 0)
- rotation = qAtan2(transform.m12()/scale, transform.m11()/scale) * 180/M_PI;
+ rotation = qRadiansToDegrees(qAtan2(transform.m12() / scale, transform.m11() / scale));
else {
qmlWarning(this) << QQuickParentAnimation::tr("Unable to preserve appearance under scale of 0");
ok = false;
diff --git a/src/quick/items/qquickitemsmodule.cpp b/src/quick/items/qquickitemsmodule.cpp
index 5f6d44b54d..4d6ae0c3e2 100644
--- a/src/quick/items/qquickitemsmodule.cpp
+++ b/src/quick/items/qquickitemsmodule.cpp
@@ -385,6 +385,10 @@ static void qt_quickitems_defineModule(const char *uri, int major, int minor)
qmlRegisterUncreatableType<QQuickBasePositioner, 9>(uri, 2, 9, "Positioner",
QStringLiteral("Positioner is an abstract type that is only available as an attached property."));
#endif
+
+#if QT_CONFIG(quick_shadereffect)
+ qmlRegisterType<QQuickShaderEffectSource, 2>(uri, 2, 9, "ShaderEffectSource");
+#endif
}
static void initResources()
diff --git a/src/quick/items/qquickpositioners.cpp b/src/quick/items/qquickpositioners.cpp
index 05d3ae0191..05882d0464 100644
--- a/src/quick/items/qquickpositioners.cpp
+++ b/src/quick/items/qquickpositioners.cpp
@@ -44,9 +44,6 @@
#include <QtQml/qqmlinfo.h>
#include <QtCore/qcoreapplication.h>
-#include <QtQuick/private/qquickstate_p.h>
-#include <QtQuick/private/qquickstategroup_p.h>
-#include <private/qquickstatechangescript_p.h>
#include <QtQuick/private/qquicktransition_p.h>
QT_BEGIN_NAMESPACE
@@ -1137,7 +1134,7 @@ public:
: QQuickBasePositionerPrivate()
{}
- void effectiveLayoutDirectionChange()
+ void effectiveLayoutDirectionChange() override
{
Q_Q(QQuickRow);
// For RTL layout the positioning changes when the width changes.
@@ -1436,7 +1433,7 @@ public:
: QQuickBasePositionerPrivate()
{}
- void effectiveLayoutDirectionChange()
+ void effectiveLayoutDirectionChange() override
{
Q_Q(QQuickGrid);
// For RTL layout the positioning changes when the width changes.
@@ -2023,7 +2020,7 @@ public:
: QQuickBasePositionerPrivate(), flow(QQuickFlow::LeftToRight)
{}
- void effectiveLayoutDirectionChange()
+ void effectiveLayoutDirectionChange() override
{
Q_Q(QQuickFlow);
// Don't postpone, as it might be the only trigger for visible changes.
diff --git a/src/quick/items/qquickpositioners_p.h b/src/quick/items/qquickpositioners_p.h
index ae6e795794..9ae7029d69 100644
--- a/src/quick/items/qquickpositioners_p.h
+++ b/src/quick/items/qquickpositioners_p.h
@@ -58,7 +58,6 @@ QT_REQUIRE_CONFIG(quick_positioners);
#include "qquickimplicitsizeitem_p.h"
#include "qquickitemviewtransition_p.h"
-#include <QtQuick/private/qquickstate_p.h>
#include <private/qpodvector_p.h>
#include <QtCore/qobject.h>
diff --git a/src/quick/items/qquickpositioners_p_p.h b/src/quick/items/qquickpositioners_p_p.h
index 6dd84e6098..0be4c56df6 100644
--- a/src/quick/items/qquickpositioners_p_p.h
+++ b/src/quick/items/qquickpositioners_p_p.h
@@ -58,9 +58,6 @@ QT_REQUIRE_CONFIG(quick_positioners);
#include "qquickpositioners_p.h"
#include "qquickimplicitsizeitem_p_p.h"
-#include <QtQuick/private/qquickstate_p.h>
-#include <private/qquicktransitionmanager_p_p.h>
-#include <private/qquickstatechangescript_p.h>
#include <private/qlazilyallocated_p.h>
#include <QtCore/qobject.h>
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp
index 1b37a746d3..c782ddb5f7 100644
--- a/src/quick/items/qquickshadereffectsource.cpp
+++ b/src/quick/items/qquickshadereffectsource.cpp
@@ -189,6 +189,7 @@ QQuickShaderEffectSource::QQuickShaderEffectSource(QQuickItem *parent)
, m_sourceItem(0)
, m_textureSize(0, 0)
, m_format(RGBA)
+ , m_samples(0)
, m_live(true)
, m_hideSource(false)
, m_mipmap(false)
@@ -582,6 +583,44 @@ void QQuickShaderEffectSource::setTextureMirroring(TextureMirroring mirroring)
}
/*!
+ \qmlproperty int QtQuick::ShaderEffectSource::samples
+ \since 5.10
+
+ This property allows requesting multisampled rendering.
+
+ By default multisampling is enabled whenever multisampling is enabled for
+ the entire window, assuming the scenegraph renderer in use and the
+ underlying graphics API supports this.
+
+ By setting the value to 2, 4, etc. multisampled rendering can be requested
+ for a part of the scene without enabling multisampling for the entire
+ scene. This way multisampling is applied only to a given subtree, which can
+ lead to significant performance gains since multisampling is not applied to
+ other parts of the scene.
+
+ \note Enabling multisampling can be potentially expensive regardless of the
+ layer's size, as it incurs a hardware and driver dependent performance and
+ memory cost.
+
+ \note This property is only functional when support for multisample
+ renderbuffers and framebuffer blits is available. Otherwise the value is
+ silently ignored.
+ */
+int QQuickShaderEffectSource::samples() const
+{
+ return m_samples;
+}
+
+void QQuickShaderEffectSource::setSamples(int count)
+{
+ if (count == m_samples)
+ return;
+ m_samples = count;
+ update();
+ emit samplesChanged();
+}
+
+/*!
\qmlmethod QtQuick::ShaderEffectSource::scheduleUpdate()
Schedules a re-rendering of the texture for the next frame.
@@ -683,6 +722,7 @@ QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaint
m_texture->setHasMipmaps(m_mipmap);
m_texture->setMirrorHorizontal(m_textureMirroring & MirrorHorizontally);
m_texture->setMirrorVertical(m_textureMirroring & MirrorVertically);
+ m_texture->setSamples(m_samples);
if (m_grab)
m_texture->scheduleUpdate();
diff --git a/src/quick/items/qquickshadereffectsource_p.h b/src/quick/items/qquickshadereffectsource_p.h
index 5e7e354feb..d9f9079a3d 100644
--- a/src/quick/items/qquickshadereffectsource_p.h
+++ b/src/quick/items/qquickshadereffectsource_p.h
@@ -88,6 +88,7 @@ class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectSource : public QQuickItem, publi
Q_PROPERTY(bool mipmap READ mipmap WRITE setMipmap NOTIFY mipmapChanged)
Q_PROPERTY(bool recursive READ recursive WRITE setRecursive NOTIFY recursiveChanged)
Q_PROPERTY(TextureMirroring textureMirroring READ textureMirroring WRITE setTextureMirroring NOTIFY textureMirroringChanged REVISION 1)
+ Q_PROPERTY(int samples READ samples WRITE setSamples NOTIFY samplesChanged REVISION 2)
public:
enum WrapMode {
@@ -150,6 +151,9 @@ public:
Q_INVOKABLE void scheduleUpdate();
+ int samples() const;
+ void setSamples(int count);
+
Q_SIGNALS:
void wrapModeChanged();
void sourceItemChanged();
@@ -161,6 +165,7 @@ Q_SIGNALS:
void mipmapChanged();
void recursiveChanged();
void textureMirroringChanged();
+ void samplesChanged();
void scheduledUpdateCompleted();
@@ -185,6 +190,7 @@ private:
QRectF m_sourceRect;
QSize m_textureSize;
Format m_format;
+ int m_samples;
uint m_live : 1;
uint m_hideSource : 1;
uint m_mipmap : 1;
diff --git a/src/quick/items/qquickstateoperations.cpp b/src/quick/items/qquickstateoperations.cpp
index b40a9e2843..a4ce13a199 100644
--- a/src/quick/items/qquickstateoperations.cpp
+++ b/src/quick/items/qquickstateoperations.cpp
@@ -101,7 +101,7 @@ void QQuickParentChangePrivate::doChange(QQuickItem *targetParent, QQuickItem *s
}
if (scale != 0)
- rotation = qAtan2(transform.m12()/scale, transform.m11()/scale) * 180/M_PI;
+ rotation = qRadiansToDegrees(qAtan2(transform.m12() / scale, transform.m11() / scale));
else {
qmlWarning(q) << QQuickParentChange::tr("Unable to preserve appearance under scale of 0");
ok = false;
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 924de3645b..bd68f39e48 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -3415,6 +3415,11 @@ void QQuickWindow::setRenderTarget(QOpenGLFramebufferObject *fbo)
The specified FBO must be created in the context of the window
or one that shares with it.
+ \note \a fboId can also be set to 0. In this case rendering will target the
+ default framebuffer of whichever surface is current when the scenegraph
+ renders. \a size must still be valid, specifying the dimensions of the
+ surface.
+
\note
This function only has an effect when using the default OpenGL scene
graph adaptation.
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
index d3f13e40b1..9f5a22e66f 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
@@ -93,6 +93,7 @@ public:
void setDevicePixelRatio(qreal ratio) override;
void setMirrorHorizontal(bool mirror) override;
void setMirrorVertical(bool mirror) override;
+ void setSamples(int) override { }
public slots:
void markDirtyTexture() override;
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
index f8c1a3d90b..ad6cf39425 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
@@ -64,7 +64,7 @@ void QSGSoftwarePixmapRenderer::renderScene(uint)
class B : public QSGBindable
{
public:
- void bind() const { }
+ void bind() const override { }
} bindable;
QSGRenderer::renderScene(bindable);
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
index 1fa5234377..d754089ce4 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
@@ -98,10 +98,10 @@ void QSGSoftwareImageNode::paint(QPainter *painter)
if (!m_cachedPixmap.isNull()) {
painter->drawPixmap(m_rect, m_cachedPixmap, m_sourceRect);
- } else if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
+ } else if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_rect, pm, m_sourceRect);
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(m_texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
const QImage &im = pt->image();
painter->drawImage(m_rect, im, m_sourceRect);
}
@@ -113,14 +113,14 @@ void QSGSoftwareImageNode::updateCachedMirroredPixmap()
m_cachedPixmap = QPixmap();
} else {
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
QTransform mirrorTransform;
if (m_transformMode.testFlag(MirrorVertically))
mirrorTransform = mirrorTransform.scale(1, -1);
if (m_transformMode.testFlag(MirrorHorizontally))
mirrorTransform = mirrorTransform.scale(-1, 1);
m_cachedPixmap = pt->pixmap().transformed(mirrorTransform);
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(m_texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
m_cachedPixmap = QPixmap::fromImage(pt->image().mirrored(m_transformMode.testFlag(MirrorHorizontally), m_transformMode.testFlag(MirrorVertically)));
} else {
m_cachedPixmap = QPixmap();
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
index 59c47db0c4..52984a4310 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
@@ -293,10 +293,10 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
case QSGSoftwareRenderableNode::SimpleTexture:
{
QSGTexture *texture = m_handle.simpleTextureNode->texture();
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_handle.simpleTextureNode->rect(), pm, m_handle.simpleTextureNode->sourceRect());
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(texture)) {
const QImage &im = pt->image();
painter->drawImage(m_handle.simpleTextureNode->rect(), im, m_handle.simpleTextureNode->sourceRect());
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
index cad826fb27..85d04fe136 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
@@ -90,7 +90,7 @@ void QSGSoftwareRenderer::renderScene(uint)
class B : public QSGBindable
{
public:
- void bind() const { }
+ void bind() const override { }
} bindable;
QSGRenderer::renderScene(bindable);
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
index 8abbefdd48..682f89721e 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
@@ -188,8 +188,8 @@ public:
delete rc;
}
- bool event(QEvent *e);
- void run();
+ bool event(QEvent *e) override;
+ void run() override;
void syncAndRender();
void sync(bool inExpose);
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer.cpp b/src/quick/scenegraph/coreapi/qsgrenderer.cpp
index e5d464930c..bb2671f6c3 100644
--- a/src/quick/scenegraph/coreapi/qsgrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgrenderer.cpp
@@ -134,6 +134,7 @@ QSGRenderer::QSGRenderer(QSGRenderContext *context)
, m_bindable(0)
, m_changed_emitted(false)
, m_is_rendering(false)
+ , m_is_preprocessing(false)
{
}
@@ -189,7 +190,7 @@ void QSGRenderer::renderScene(uint fboId)
class B : public QSGBindable
{
public:
- void bind() const { QOpenGLFramebufferObject::bindDefault(); }
+ void bind() const override { QOpenGLFramebufferObject::bindDefault(); }
} bindable;
renderScene(bindable);
}
@@ -287,6 +288,8 @@ void QSGRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state)
void QSGRenderer::preprocess()
{
+ m_is_preprocessing = true;
+
QSGRootNode *root = rootNode();
Q_ASSERT(root);
@@ -298,6 +301,11 @@ void QSGRenderer::preprocess()
for (QSet<QSGNode *>::const_iterator it = items.constBegin();
it != items.constEnd(); ++it) {
QSGNode *n = *it;
+
+ // If we are currently preprocessing, check this node hasn't been
+ // deleted or something. we don't want a use-after-free!
+ if (m_nodes_dont_preprocess.contains(n)) // skip
+ continue;
if (!nodeUpdater()->isNodeBlocked(n, root)) {
n->preprocess();
}
@@ -315,8 +323,13 @@ void QSGRenderer::preprocess()
updatePassTime = frameTimer.nsecsElapsed();
Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame,
QQuickProfiler::SceneGraphRendererUpdate);
+
+ m_is_preprocessing = false;
+ m_nodes_dont_preprocess.clear();
}
+
+
void QSGRenderer::addNodesToPreprocess(QSGNode *node)
{
for (QSGNode *c = node->firstChild(); c; c = c->nextSibling())
@@ -329,8 +342,13 @@ void QSGRenderer::removeNodesToPreprocess(QSGNode *node)
{
for (QSGNode *c = node->firstChild(); c; c = c->nextSibling())
removeNodesToPreprocess(c);
- if (node->flags() & QSGNode::UsePreprocess)
+ if (node->flags() & QSGNode::UsePreprocess) {
m_nodes_to_preprocess.remove(node);
+
+ // If preprocessing *now*, mark the node as gone.
+ if (m_is_preprocessing)
+ m_nodes_dont_preprocess.insert(node);
+ }
}
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer_p.h b/src/quick/scenegraph/coreapi/qsgrenderer_p.h
index 4589685765..1ea2775e6f 100644
--- a/src/quick/scenegraph/coreapi/qsgrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgrenderer_p.h
@@ -118,11 +118,13 @@ private:
QSGNodeUpdater *m_node_updater;
QSet<QSGNode *> m_nodes_to_preprocess;
+ QSet<QSGNode *> m_nodes_dont_preprocess;
const QSGBindable *m_bindable;
uint m_changed_emitted : 1;
uint m_is_rendering : 1;
+ uint m_is_preprocessing : 1;
};
class Q_QUICK_PRIVATE_EXPORT QSGBindable
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index 412023564f..f90706affe 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -40,7 +40,6 @@
#include "qsgadaptationlayer_p.h"
#include <qmath.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
#include <QtQuick/private/qsgcontext_p.h>
#include <private/qrawfont_p.h>
@@ -57,9 +56,8 @@ static QElapsedTimer qsg_render_timer;
QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture;
-QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
- : m_manager(man)
- , m_pendingGlyphs(64)
+QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+ : m_pendingGlyphs(64)
{
Q_ASSERT(font.isValid());
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 03a1f7f281..ba146b884f 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -73,7 +73,6 @@ QT_BEGIN_NAMESPACE
class QSGNode;
class QImage;
class TextureReference;
-class QSGDistanceFieldGlyphCacheManager;
class QSGDistanceFieldGlyphNode;
class QOpenGLContext;
class QSGInternalImageNode;
@@ -209,6 +208,7 @@ public:
virtual void setDevicePixelRatio(qreal ratio) = 0;
virtual void setMirrorHorizontal(bool mirror) = 0;
virtual void setMirrorVertical(bool mirror) = 0;
+ virtual void setSamples(int samples) = 0;
Q_SLOT virtual void markDirtyTexture() = 0;
Q_SLOT virtual void invalidated() = 0;
@@ -408,7 +408,7 @@ public:
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCache
{
public:
- QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font);
+ QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font);
virtual ~QSGDistanceFieldGlyphCache();
struct Metrics {
@@ -442,8 +442,6 @@ public:
bool operator == (const Texture &other) const { return textureId == other.textureId; }
};
- const QSGDistanceFieldGlyphCacheManager *manager() const { return m_manager; }
-
const QRawFont &referenceFont() const { return m_referenceFont; }
qreal fontScale(qreal pixelSize) const
@@ -513,8 +511,6 @@ protected:
inline bool isCoreProfile() const { return m_coreProfile; }
private:
- QSGDistanceFieldGlyphCacheManager *m_manager;
-
QRawFont m_referenceFont;
int m_glyphCount;
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index d52f69c7a3..ff2379ecb5 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -333,7 +333,6 @@ QSGRendererInterface *QSGContext::rendererInterface(QSGRenderContext *renderCont
QSGRenderContext::QSGRenderContext(QSGContext *context)
: m_sg(context)
- , m_distanceFieldCacheManager(0)
{
}
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h
index 2f5d5790ee..bd10453131 100644
--- a/src/quick/scenegraph/qsgcontext_p.h
+++ b/src/quick/scenegraph/qsgcontext_p.h
@@ -78,7 +78,6 @@ class QSGMaterial;
class QSGRenderLoop;
class QSGLayer;
class QQuickTextureFactory;
-class QSGDistanceFieldGlyphCacheManager;
class QSGContext;
class QQuickPaintedItem;
class QSGRendererInterface;
@@ -194,7 +193,7 @@ protected:
QMutex m_mutex;
QHash<QQuickTextureFactory *, QSGTexture *> m_textures;
QSet<QSGTexture *> m_texturesToDelete;
- QSGDistanceFieldGlyphCacheManager *m_distanceFieldCacheManager;
+ QHash<QRawFont, QSGDistanceFieldGlyphCache*> m_glyphCaches;
QSet<QFontEngine *> m_fontEnginesToClean;
};
diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp
index 405f1d86a4..be5fec9dab 100644
--- a/src/quick/scenegraph/qsgdefaultcontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultcontext.cpp
@@ -39,7 +39,6 @@
#include "qsgdefaultcontext_p.h"
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgdefaultinternalrectanglenode_p.h>
#include <QtQuick/private/qsgdefaultinternalimagenode_p.h>
#include <QtQuick/private/qsgdefaultpainternode_p.h>
@@ -68,13 +67,13 @@ QT_BEGIN_NAMESPACE
namespace QSGMultisampleAntialiasing {
class ImageNode : public QSGDefaultInternalImageNode {
public:
- void setAntialiasing(bool) { }
+ void setAntialiasing(bool) override { }
};
class RectangleNode : public QSGDefaultInternalRectangleNode {
public:
- void setAntialiasing(bool) { }
+ void setAntialiasing(bool) override { }
};
}
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
index f0a336e229..ba25172d2f 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
@@ -42,7 +42,6 @@
#include <QtGui/private/qdistancefield_p.h>
#include <QtGui/private/qopenglcontext_p.h>
#include <QtQml/private/qqmlglobal_p.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <qopenglfunctions.h>
#include <qopenglframebufferobject.h>
#include <qmath.h>
@@ -60,8 +59,8 @@ DEFINE_BOOL_CONFIG_OPTION(qsgPreferFullSizeGlyphCacheTextures, QSG_PREFER_FULLSI
# define QSG_DEFAULT_DISTANCEFIELD_GLYPH_CACHE_PADDING 2
#endif
-QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
- : QSGDistanceFieldGlyphCache(man, c, font)
+QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+ : QSGDistanceFieldGlyphCache(c, font)
, m_maxTextureSize(0)
, m_maxTextureCount(3)
, m_blitProgram(0)
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
index 57dc4a5d07..fe365495c2 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
@@ -69,7 +69,7 @@ class QOpenGLFunctions_3_2_Core;
class Q_QUICK_PRIVATE_EXPORT QSGDefaultDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache
{
public:
- QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font);
+ QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font);
virtual ~QSGDefaultDistanceFieldGlyphCache();
void requestGlyphs(const QSet<glyph_t> &glyphs) override;
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index b001899915..edb6e92a0d 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -91,11 +91,11 @@ class QSGTextMaskShader : public QSGMaterialShader
public:
QSGTextMaskShader(QFontEngine::GlyphFormat glyphFormat);
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
- virtual void initialize();
+ void initialize() override;
int m_matrix_id;
int m_color_id;
@@ -181,7 +181,7 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/8bittextmask.frag"));
}
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
};
void QSG8BitTextMaskShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect)
@@ -206,10 +206,10 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/24bittextmask.frag"));
}
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual void initialize();
- void activate();
- void deactivate();
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ void initialize() override;
+ void activate() override;
+ void deactivate() override;
bool useSRGB() const;
uint m_useSRGB : 1;
@@ -326,10 +326,10 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/styledtext.frag"));
}
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
private:
- virtual void initialize();
+ void initialize() override;
int m_shift_id;
int m_styleColor_id;
diff --git a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
index 1d54628acd..a5a6da06a7 100644
--- a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
@@ -50,11 +50,11 @@ class SmoothTextureMaterialShader : public QSGTextureMaterialShader
public:
SmoothTextureMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
- virtual void initialize();
+ void initialize() override;
int m_pixelSizeLoc;
};
diff --git a/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp
index 94414444ba..e52dcaad52 100644
--- a/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp
@@ -55,11 +55,11 @@ class SmoothColorMaterialShader : public QSGMaterialShader
public:
SmoothColorMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
private:
- virtual void initialize();
+ void initialize() override;
int m_matrixLoc;
int m_opacityLoc;
diff --git a/src/quick/scenegraph/qsgdefaultlayer.cpp b/src/quick/scenegraph/qsgdefaultlayer.cpp
index 78037a2fde..6fa9dd6359 100644
--- a/src/quick/scenegraph/qsgdefaultlayer.cpp
+++ b/src/quick/scenegraph/qsgdefaultlayer.cpp
@@ -100,6 +100,7 @@ QSGDefaultLayer::QSGDefaultLayer(QSGRenderContext *context)
#ifdef QSG_DEBUG_FBO_OVERLAY
, m_debugOverlay(0)
#endif
+ , m_samples(0)
, m_mipmap(false)
, m_live(true)
, m_recursive(false)
@@ -314,11 +315,20 @@ void QSGDefaultLayer::grab()
QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
bool deleteFboLater = false;
- if (!m_fbo || m_fbo->size() != m_size || m_fbo->format().internalTextureFormat() != m_format
- || (!m_fbo->format().mipmap() && m_mipmap))
- {
+
+ int effectiveSamples = m_samples;
+ // By default m_samples is 0. Fall back to the context's setting in this case.
+ if (effectiveSamples == 0)
+ effectiveSamples = m_context->openglContext()->format().samples();
+
+ const bool needsNewFbo = !m_fbo || m_fbo->size() != m_size || m_fbo->format().internalTextureFormat() != m_format;
+ const bool mipmapGotEnabled = m_fbo && !m_fbo->format().mipmap() && m_mipmap;
+ const bool msaaGotEnabled = effectiveSamples > 1 && (!m_secondaryFbo || m_secondaryFbo->format().samples() != effectiveSamples);
+ const bool msaaGotDisabled = effectiveSamples <= 1 && m_secondaryFbo;
+
+ if (needsNewFbo || mipmapGotEnabled || msaaGotEnabled || msaaGotDisabled) {
if (!m_multisamplingChecked) {
- if (m_context->openglContext()->format().samples() <= 1) {
+ if (effectiveSamples <= 1) {
m_multisampling = false;
} else {
QOpenGLExtensions *e = static_cast<QOpenGLExtensions *>(funcs);
@@ -334,7 +344,7 @@ void QSGDefaultLayer::grab()
QOpenGLFramebufferObjectFormat format;
format.setInternalTextureFormat(m_format);
- format.setSamples(m_context->openglContext()->format().samples());
+ format.setSamples(effectiveSamples);
m_secondaryFbo = new QOpenGLFramebufferObject(m_size, format);
m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_secondaryFbo);
} else {
diff --git a/src/quick/scenegraph/qsgdefaultlayer_p.h b/src/quick/scenegraph/qsgdefaultlayer_p.h
index ae39994096..7b09293095 100644
--- a/src/quick/scenegraph/qsgdefaultlayer_p.h
+++ b/src/quick/scenegraph/qsgdefaultlayer_p.h
@@ -113,6 +113,9 @@ public:
QRectF normalizedTextureSubRect() const Q_DECL_OVERRIDE;
+ int samples() const { return m_samples; }
+ void setSamples(int samples) Q_DECL_OVERRIDE { m_samples = samples; }
+
public Q_SLOTS:
void markDirtyTexture() Q_DECL_OVERRIDE;
void invalidated() Q_DECL_OVERRIDE;
@@ -138,6 +141,7 @@ private:
#endif
QSGDefaultRenderContext *m_context;
+ int m_samples;
uint m_mipmap : 1;
uint m_live : 1;
diff --git a/src/quick/scenegraph/qsgdefaultrendercontext.cpp b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
index 2c5b4ff5c8..7542068a53 100644
--- a/src/quick/scenegraph/qsgdefaultrendercontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
@@ -45,7 +45,6 @@
#include <QtQuick/private/qsgrenderer_p.h>
#include <QtQuick/private/qsgatlastexture_p.h>
#include <QtQuick/private/qsgdefaultdistancefieldglyphcache_p.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
QT_BEGIN_NAMESPACE
@@ -159,8 +158,8 @@ void QSGDefaultRenderContext::invalidate()
delete m_depthStencilManager;
m_depthStencilManager = 0;
- delete m_distanceFieldCacheManager;
- m_distanceFieldCacheManager = 0;
+ qDeleteAll(m_glyphCaches);
+ m_glyphCaches.clear();
if (m_gl->property(QSG_RENDERCONTEXT_PROPERTY) == QVariant::fromValue(this))
m_gl->setProperty(QSG_RENDERCONTEXT_PROPERTY, QVariant());
@@ -294,13 +293,10 @@ QT_END_NAMESPACE
QSGDistanceFieldGlyphCache *QSGDefaultRenderContext::distanceFieldGlyphCache(const QRawFont &font)
{
- if (!m_distanceFieldCacheManager)
- m_distanceFieldCacheManager = new QSGDistanceFieldGlyphCacheManager;
-
- QSGDistanceFieldGlyphCache *cache = m_distanceFieldCacheManager->cache(font);
+ QSGDistanceFieldGlyphCache *cache = m_glyphCaches.value(font, 0);
if (!cache) {
- cache = new QSGDefaultDistanceFieldGlyphCache(m_distanceFieldCacheManager, openglContext(), font);
- m_distanceFieldCacheManager->insertCache(font, cache);
+ cache = new QSGDefaultDistanceFieldGlyphCache(openglContext(), font);
+ m_glyphCaches.insert(font, cache);
}
return cache;
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
index 456a197ba1..32eda2d142 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
@@ -39,7 +39,6 @@
#include "qsgdistancefieldglyphnode_p.h"
#include "qsgdistancefieldglyphnode_p_p.h"
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgcontext_p.h>
QT_BEGIN_NAMESPACE
@@ -76,9 +75,6 @@ QSGDistanceFieldGlyphNode::~QSGDistanceFieldGlyphNode()
m_glyph_cache->unregisterGlyphNode(this);
m_glyph_cache->unregisterOwnerElement(ownerElement());
}
-
- while (m_nodesToDelete.count())
- delete m_nodesToDelete.takeLast();
}
void QSGDistanceFieldGlyphNode::setColor(const QColor &color)
@@ -158,9 +154,6 @@ void QSGDistanceFieldGlyphNode::preprocess()
{
Q_ASSERT(m_glyph_cache);
- while (m_nodesToDelete.count())
- delete m_nodesToDelete.takeLast();
-
m_glyph_cache->processPendingGlyphs();
m_glyph_cache->update();
@@ -188,13 +181,12 @@ void QSGDistanceFieldGlyphNode::updateGeometry()
// Remove previously created sub glyph nodes
// We assume all the children are sub glyph nodes
QSGNode *subnode = firstChild();
+ QSGNode *nextNode = 0;
while (subnode) {
- // We can't delete the node now as it might be in the preprocess list
- // It will be deleted in the next preprocess
- m_nodesToDelete.append(subnode);
- subnode = subnode->nextSibling();
+ nextNode = subnode->nextSibling();
+ delete subnode;
+ subnode = nextNode;
}
- removeAllChildNodes();
QSGGeometry *g = geometry();
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
index ca91e5d85f..a67c659c99 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
@@ -38,7 +38,6 @@
****************************************************************************/
#include "qsgdistancefieldglyphnode_p_p.h"
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgtexture_p.h>
#include <QtGui/qopenglfunctions.h>
#include <QtGui/qsurface.h>
@@ -52,13 +51,13 @@ class QSGDistanceFieldTextMaterialShader : public QSGMaterialShader
public:
QSGDistanceFieldTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
- virtual void initialize();
+ void initialize() override;
- void updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc);
+ void updateAlphaRange();
void updateColor(const QVector4D &c);
void updateTextureScale(const QVector2D &ts);
@@ -98,7 +97,31 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader()
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.frag"));
}
-void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc)
+static float qt_sg_envFloat(const char *name, float defaultValue)
+{
+ if (Q_LIKELY(!qEnvironmentVariableIsSet(name)))
+ return defaultValue;
+ bool ok = false;
+ const float value = qgetenv(name).toFloat(&ok);
+ return ok ? value : defaultValue;
+}
+
+static float thresholdFunc(float glyphScale)
+{
+ static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f);
+ static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f);
+ static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f);
+ static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f);
+ return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
+}
+
+static float spreadFunc(float glyphScale)
+{
+ static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f);
+ return range / glyphScale;
+}
+
+void QSGDistanceFieldTextMaterialShader::updateAlphaRange()
{
float combinedScale = m_fontScale * m_matrixScale;
float base = thresholdFunc(combinedScale);
@@ -169,8 +192,7 @@ void QSGDistanceFieldTextMaterialShader::updateState(const RenderState &state, Q
updateRange = true;
}
if (updateRange) {
- updateAlphaRange(material->glyphCache()->manager()->thresholdFunc(),
- material->glyphCache()->manager()->antialiasingSpreadFunc());
+ updateAlphaRange();
}
Q_ASSERT(material->glyphCache());
@@ -261,10 +283,10 @@ class DistanceFieldStyledTextMaterialShader : public QSGDistanceFieldTextMateria
public:
DistanceFieldStyledTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
protected:
- virtual void initialize();
+ void initialize() override;
int m_styleColor_id;
};
@@ -329,12 +351,12 @@ class DistanceFieldOutlineTextMaterialShader : public DistanceFieldStyledTextMat
public:
DistanceFieldOutlineTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
protected:
- virtual void initialize();
+ void initialize() override;
- void updateOutlineAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc, int dfRadius);
+ void updateOutlineAlphaRange(int dfRadius);
int m_outlineAlphaMax0_id;
int m_outlineAlphaMax1_id;
@@ -355,9 +377,7 @@ void DistanceFieldOutlineTextMaterialShader::initialize()
m_outlineAlphaMax1_id = program()->uniformLocation("outlineAlphaMax1");
}
-void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(ThresholdFunc thresholdFunc,
- AntialiasingSpreadFunc spreadFunc,
- int dfRadius)
+void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(int dfRadius)
{
float combinedScale = m_fontScale * m_matrixScale;
float base = thresholdFunc(combinedScale);
@@ -381,9 +401,7 @@ void DistanceFieldOutlineTextMaterialShader::updateState(const RenderState &stat
if (oldMaterial == 0
|| material->fontScale() != oldMaterial->fontScale()
|| state.isMatrixDirty())
- updateOutlineAlphaRange(material->glyphCache()->manager()->thresholdFunc(),
- material->glyphCache()->manager()->antialiasingSpreadFunc(),
- material->glyphCache()->distanceFieldRadius());
+ updateOutlineAlphaRange(material->glyphCache()->distanceFieldRadius());
}
@@ -413,10 +431,10 @@ class DistanceFieldShiftedStyleTextMaterialShader : public DistanceFieldStyledTe
public:
DistanceFieldShiftedStyleTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
protected:
- virtual void initialize();
+ void initialize() override;
void updateShift(qreal fontScale, const QPointF& shift);
@@ -492,10 +510,10 @@ class QSGHiQSubPixelDistanceFieldTextMaterialShader : public QSGDistanceFieldTex
public:
QSGHiQSubPixelDistanceFieldTextMaterialShader();
- virtual void initialize();
- virtual void activate();
- virtual void deactivate();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void initialize() override;
+ void activate() override;
+ void deactivate() override;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
private:
int m_fontScale_id;
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h
index c0c6bda718..7008f20925 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h
@@ -59,7 +59,6 @@
QT_BEGIN_NAMESPACE
class QSGRenderContext;
-class QSGDistanceFieldGlyphCacheManager;
class QSGDistanceFieldTextMaterial;
class QSGDistanceFieldGlyphNode: public QSGGlyphNode, public QSGDistanceFieldGlyphConsumer
{
@@ -107,7 +106,6 @@ private:
AntialiasingMode m_antialiasingMode;
QRectF m_boundingRect;
const QSGDistanceFieldGlyphCache::Texture *m_texture;
- QLinkedList<QSGNode *> m_nodesToDelete;
struct GlyphInfo {
QVector<quint32> indexes;
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index 48288bfc62..bb581c5e36 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -139,25 +139,25 @@ public:
QSGGuiThreadRenderLoop();
~QSGGuiThreadRenderLoop();
- void show(QQuickWindow *window);
- void hide(QQuickWindow *window);
+ void show(QQuickWindow *window) override;
+ void hide(QQuickWindow *window) override;
- void windowDestroyed(QQuickWindow *window);
+ void windowDestroyed(QQuickWindow *window) override;
void renderWindow(QQuickWindow *window);
- void exposureChanged(QQuickWindow *window);
- QImage grab(QQuickWindow *window);
+ void exposureChanged(QQuickWindow *window) override;
+ QImage grab(QQuickWindow *window) override;
- void maybeUpdate(QQuickWindow *window);
- void update(QQuickWindow *window) { maybeUpdate(window); } // identical for this implementation.
- void handleUpdateRequest(QQuickWindow *);
+ void maybeUpdate(QQuickWindow *window) override;
+ void update(QQuickWindow *window) override { maybeUpdate(window); } // identical for this implementation.
+ void handleUpdateRequest(QQuickWindow *) override;
- void releaseResources(QQuickWindow *) { }
+ void releaseResources(QQuickWindow *) override { }
- QAnimationDriver *animationDriver() const { return 0; }
+ QAnimationDriver *animationDriver() const override { return 0; }
- QSGContext *sceneGraphContext() const;
- QSGRenderContext *createRenderContext(QSGContext *) const { return rc; }
+ QSGContext *sceneGraphContext() const override;
+ QSGRenderContext *createRenderContext(QSGContext *) const override { return rc; }
struct WindowData {
bool updatePending : 1;
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 5fa74027c1..17a2c62a4e 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -295,8 +295,8 @@ public:
void invalidateOpenGL(QQuickWindow *window, bool inDestructor, QOffscreenSurface *backupSurface);
void initializeOpenGL();
- bool event(QEvent *);
- void run();
+ bool event(QEvent *) override;
+ void run() override;
void syncAndRender();
void sync(bool inExpose);
diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri
index 38c3b8dd85..c6db3df158 100644
--- a/src/quick/scenegraph/scenegraph.pri
+++ b/src/quick/scenegraph/scenegraph.pri
@@ -45,7 +45,6 @@ HEADERS += \
$$PWD/util/qsgtexture.h \
$$PWD/util/qsgtexture_p.h \
$$PWD/util/qsgtextureprovider.h \
- $$PWD/util/qsgdistancefieldutil_p.h \
$$PWD/util/qsgflatcolormaterial.h \
$$PWD/util/qsgsimplematerial.h \
$$PWD/util/qsgtexturematerial.h \
@@ -62,7 +61,6 @@ SOURCES += \
$$PWD/util/qsgsimpletexturenode.cpp \
$$PWD/util/qsgtexture.cpp \
$$PWD/util/qsgtextureprovider.cpp \
- $$PWD/util/qsgdistancefieldutil.cpp \
$$PWD/util/qsgflatcolormaterial.cpp \
$$PWD/util/qsgsimplematerial.cpp \
$$PWD/util/qsgtexturematerial.cpp \
diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp b/src/quick/scenegraph/util/qsgdistancefieldutil.cpp
deleted file mode 100644
index 9ca9cdb107..0000000000
--- a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp
+++ /dev/null
@@ -1,95 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsgdistancefieldutil_p.h"
-
-#include <private/qsgadaptationlayer_p.h>
-#if QT_CONFIG(opengl)
-# include <QtGui/private/qopenglengineshadersource_p.h>
-#endif
-#include <QtQuick/private/qsgcontext_p.h>
-
-QT_BEGIN_NAMESPACE
-
-static float qt_sg_envFloat(const char *name, float defaultValue)
-{
- if (Q_LIKELY(!qEnvironmentVariableIsSet(name)))
- return defaultValue;
- bool ok = false;
- const float value = qgetenv(name).toFloat(&ok);
- return ok ? value : defaultValue;
-}
-
-static float defaultThresholdFunc(float glyphScale)
-{
- static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f);
- static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f);
- static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f);
- static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f);
- return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
-}
-
-static float defaultAntialiasingSpreadFunc(float glyphScale)
-{
- static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f);
- return range / glyphScale;
-}
-
-QSGDistanceFieldGlyphCacheManager::QSGDistanceFieldGlyphCacheManager()
- : m_threshold_func(defaultThresholdFunc)
- , m_antialiasingSpread_func(defaultAntialiasingSpreadFunc)
-{
-}
-
-QSGDistanceFieldGlyphCacheManager::~QSGDistanceFieldGlyphCacheManager()
-{
- qDeleteAll(m_caches);
-}
-
-QSGDistanceFieldGlyphCache *QSGDistanceFieldGlyphCacheManager::cache(const QRawFont &font)
-{
- return m_caches.value(font, 0);
-}
-
-void QSGDistanceFieldGlyphCacheManager::insertCache(const QRawFont &font, QSGDistanceFieldGlyphCache *cache)
-{
- m_caches.insert(font, cache);
-}
-
-QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil_p.h b/src/quick/scenegraph/util/qsgdistancefieldutil_p.h
deleted file mode 100644
index ad366cb4d4..0000000000
--- a/src/quick/scenegraph/util/qsgdistancefieldutil_p.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGDISTANCEFIELDUTIL_H
-#define QSGDISTANCEFIELDUTIL_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <qrawfont.h>
-#include <private/qfontengine_p.h>
-#include <private/qsgadaptationlayer_p.h>
-
-QT_BEGIN_NAMESPACE
-
-typedef float (*ThresholdFunc)(float glyphScale);
-typedef float (*AntialiasingSpreadFunc)(float glyphScale);
-
-class QOpenGLShaderProgram;
-class QSGDistanceFieldGlyphCache;
-class QSGContext;
-
-class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCacheManager
-{
-public:
- QSGDistanceFieldGlyphCacheManager();
- ~QSGDistanceFieldGlyphCacheManager();
-
- QSGDistanceFieldGlyphCache *cache(const QRawFont &font);
- void insertCache(const QRawFont &font, QSGDistanceFieldGlyphCache *cache);
-
- ThresholdFunc thresholdFunc() const { return m_threshold_func; }
- void setThresholdFunc(ThresholdFunc func) { m_threshold_func = func; }
-
- AntialiasingSpreadFunc antialiasingSpreadFunc() const { return m_antialiasingSpread_func; }
- void setAntialiasingSpreadFunc(AntialiasingSpreadFunc func) { m_antialiasingSpread_func = func; }
-
-private:
- QHash<QRawFont, QSGDistanceFieldGlyphCache *> m_caches;
-
- ThresholdFunc m_threshold_func;
- AntialiasingSpreadFunc m_antialiasingSpread_func;
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGDISTANCEFIELDUTIL_H
diff --git a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
index 8ab7669891..a0c71b5340 100644
--- a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
@@ -50,13 +50,13 @@ class FlatColorMaterialShader : public QSGMaterialShader
public:
FlatColorMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
static QSGMaterialType type;
private:
- virtual void initialize();
+ void initialize() override;
#if QT_CONFIG(opengl)
int m_matrix_id;
int m_color_id;
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index bc59c49162..591b679ec4 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -256,6 +256,8 @@ static void qt_debug_remove_texture(QSGTexture* texture)
Specifies how the texture should treat texture coordinates.
+ \note Texture wrapping needs to be handled explicitly for atlas textures.
+
\value Repeat Only the factional part of the texture coordiante is
used, causing values above 1 and below 0 to repeat.
diff --git a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
index 8c305d7fd4..42c589b14a 100644
--- a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
@@ -48,13 +48,13 @@ class QSGVertexColorMaterialShader : public QSGMaterialShader
public:
QSGVertexColorMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
static QSGMaterialType type;
private:
- virtual void initialize();
+ void initialize() override;
#if QT_CONFIG(opengl)
int m_matrix_id;
int m_opacity_id;
diff --git a/src/quick/util/qquickglobal.cpp b/src/quick/util/qquickglobal.cpp
index 5a723e4432..20bb23338d 100644
--- a/src/quick/util/qquickglobal.cpp
+++ b/src/quick/util/qquickglobal.cpp
@@ -61,7 +61,7 @@ QT_BEGIN_NAMESPACE
class QQuickColorProvider : public QQmlColorProvider
{
public:
- QVariant colorFromString(const QString &s, bool *ok)
+ QVariant colorFromString(const QString &s, bool *ok) override
{
QColor c(s);
if (c.isValid()) {
@@ -73,7 +73,7 @@ public:
return QVariant();
}
- unsigned rgbaFromString(const QString &s, bool *ok)
+ unsigned rgbaFromString(const QString &s, bool *ok) override
{
QColor c(s);
if (c.isValid()) {
@@ -95,36 +95,36 @@ public:
return QString();
}
- QVariant fromRgbF(double r, double g, double b, double a)
+ QVariant fromRgbF(double r, double g, double b, double a) override
{
return QVariant(QColor::fromRgbF(r, g, b, a));
}
- QVariant fromHslF(double h, double s, double l, double a)
+ QVariant fromHslF(double h, double s, double l, double a) override
{
return QVariant(QColor::fromHslF(h, s, l, a));
}
- QVariant fromHsvF(double h, double s, double v, double a)
+ QVariant fromHsvF(double h, double s, double v, double a) override
{
return QVariant(QColor::fromHsvF(h, s, v, a));
}
- QVariant lighter(const QVariant &var, qreal factor)
+ QVariant lighter(const QVariant &var, qreal factor) override
{
QColor color = var.value<QColor>();
color = color.lighter(int(qRound(factor*100.)));
return QVariant::fromValue(color);
}
- QVariant darker(const QVariant &var, qreal factor)
+ QVariant darker(const QVariant &var, qreal factor) override
{
QColor color = var.value<QColor>();
color = color.darker(int(qRound(factor*100.)));
return QVariant::fromValue(color);
}
- QVariant tint(const QVariant &baseVar, const QVariant &tintVar)
+ QVariant tint(const QVariant &baseVar, const QVariant &tintVar) override
{
QColor tintColor = tintVar.value<QColor>();
@@ -778,13 +778,13 @@ public:
class QQuickGuiProvider : public QQmlGuiProvider
{
public:
- QQuickApplication *application(QObject *parent)
+ QQuickApplication *application(QObject *parent) override
{
return new QQuickApplication(parent);
}
#if QT_CONFIG(im)
- QInputMethod *inputMethod()
+ QInputMethod *inputMethod() override
{
QInputMethod *im = qGuiApp->inputMethod();
QQmlEngine::setObjectOwnership(im, QQmlEngine::CppOwnership);
@@ -792,20 +792,20 @@ public:
}
#endif
- QStyleHints *styleHints()
+ QStyleHints *styleHints() override
{
QStyleHints *sh = qGuiApp->styleHints();
QQmlEngine::setObjectOwnership(sh, QQmlEngine::CppOwnership);
return sh;
}
- QStringList fontFamilies()
+ QStringList fontFamilies() override
{
QFontDatabase database;
return database.families();
}
- bool openUrlExternally(QUrl &url)
+ bool openUrlExternally(QUrl &url) override
{
#ifndef QT_NO_DESKTOPSERVICES
return QDesktopServices::openUrl(url);
diff --git a/src/quick/util/qquickimageprovider.cpp b/src/quick/util/qquickimageprovider.cpp
index 457691ac61..c4a98c69f9 100644
--- a/src/quick/util/qquickimageprovider.cpp
+++ b/src/quick/util/qquickimageprovider.cpp
@@ -183,7 +183,12 @@ QString QQuickImageResponse::errorString() const
It may be reimplemented to cancel a request in the provider side, however, it is not mandatory.
- A cancelled QQuickImageResponse still needs to emit finished().
+ A cancelled QQuickImageResponse still needs to emit finished() so that the
+ engine may clean up the QQuickImageResponse.
+
+ \note finished() should not be emitted until the response is complete,
+ regardless of whether or not cancel() was called. If it is called prematurely,
+ the engine may destroy the response while it is still active, leading to a crash.
*/
void QQuickImageResponse::cancel()
{
@@ -192,7 +197,12 @@ void QQuickImageResponse::cancel()
/*!
\fn void QQuickImageResponse::finished()
- Signals that the job execution has finished (be it successfully, because an error happened or because it was cancelled).
+ Signals that the job execution has finished (be it successfully, because an
+ error happened or because it was cancelled).
+
+ \note Emission of this signal must be the final action the response performs:
+ once the signal is received, the response will subsequently be destroyed by
+ the engine.
*/
/*!
diff --git a/src/quick/util/qquickpixmapcache.cpp b/src/quick/util/qquickpixmapcache.cpp
index 20b1108cb9..7d88935402 100644
--- a/src/quick/util/qquickpixmapcache.cpp
+++ b/src/quick/util/qquickpixmapcache.cpp
@@ -162,7 +162,7 @@ Q_SIGNALS:
void downloadProgress(qint64, qint64);
protected:
- bool event(QEvent *event);
+ bool event(QEvent *event) override;
private:
Q_DISABLE_COPY(QQuickPixmapReply)
@@ -200,7 +200,7 @@ public:
static QQuickPixmapReader *existingInstance(QQmlEngine *engine);
protected:
- void run();
+ void run() override;
private:
friend class QQuickPixmapReaderThreadObject;