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-rw-r--r--src/quick/accessible/qaccessiblequickitem.cpp3
-rw-r--r--src/quick/designer/qquickdesignersupport.cpp5
-rw-r--r--src/quick/doc/images/declarative-arcrotation.pngbin0 -> 4315 bytes
-rw-r--r--src/quick/doc/images/pathitem-code-example.pngbin0 -> 5989 bytes
-rw-r--r--src/quick/doc/images/visualpath-code-example.pngbin0 -> 844 bytes
-rw-r--r--src/quick/doc/snippets/qml/layerblending.qml2
-rw-r--r--src/quick/doc/snippets/qml/opacitymask.qml2
-rw-r--r--src/quick/doc/snippets/qml/path/arcrotation.qml52
-rw-r--r--src/quick/doc/src/qmltypereference.qdoc1
-rw-r--r--src/quick/items/context2d/qquickcontext2d.cpp30
-rw-r--r--src/quick/items/items.qrc4
-rw-r--r--src/quick/items/qquickanimatedimage_p.h1
-rw-r--r--src/quick/items/qquickflickable.cpp122
-rw-r--r--src/quick/items/qquickflickable_p.h11
-rw-r--r--src/quick/items/qquickflickable_p_p.h1
-rw-r--r--src/quick/items/qquickgenericshadereffect.cpp3
-rw-r--r--src/quick/items/qquickimage.cpp35
-rw-r--r--src/quick/items/qquickimage_p_p.h2
-rw-r--r--src/quick/items/qquickimagebase.cpp65
-rw-r--r--src/quick/items/qquickimagebase_p.h1
-rw-r--r--src/quick/items/qquickimagebase_p_p.h4
-rw-r--r--src/quick/items/qquickimplicitsizeitem.cpp26
-rw-r--r--src/quick/items/qquickimplicitsizeitem_p.h8
-rw-r--r--src/quick/items/qquickimplicitsizeitem_p_p.h3
-rw-r--r--src/quick/items/qquickitem.cpp101
-rw-r--r--src/quick/items/qquickitem.h1
-rw-r--r--src/quick/items/qquickitem_p.h14
-rw-r--r--src/quick/items/qquickitemanimation.cpp2
-rw-r--r--src/quick/items/qquickitemsmodule.cpp12
-rw-r--r--src/quick/items/qquickopenglshadereffect.cpp28
-rw-r--r--src/quick/items/qquickopenglshadereffectnode.cpp15
-rw-r--r--src/quick/items/qquickopenglshadereffectnode_p.h2
-rw-r--r--src/quick/items/qquickpositioners.cpp9
-rw-r--r--src/quick/items/qquickpositioners_p.h1
-rw-r--r--src/quick/items/qquickpositioners_p_p.h3
-rw-r--r--src/quick/items/qquickrectangle.cpp9
-rw-r--r--src/quick/items/qquickrectangle_p_p.h15
-rw-r--r--src/quick/items/qquickscreen.cpp48
-rw-r--r--src/quick/items/qquickscreen_p.h9
-rw-r--r--src/quick/items/qquickshadereffectsource.cpp40
-rw-r--r--src/quick/items/qquickshadereffectsource_p.h6
-rw-r--r--src/quick/items/qquickstateoperations.cpp2
-rw-r--r--src/quick/items/qquicktext.cpp64
-rw-r--r--src/quick/items/qquicktext_p.h2
-rw-r--r--src/quick/items/qquicktext_p_p.h1
-rw-r--r--src/quick/items/qquicktextedit.cpp13
-rw-r--r--src/quick/items/qquicktextinput.cpp13
-rw-r--r--src/quick/items/qquickwindow.cpp9
-rw-r--r--src/quick/items/qquickwindow.h4
-rw-r--r--src/quick/items/qquickwindowmodule.cpp1
-rw-r--r--src/quick/items/shaders/lineargradient.frag9
-rw-r--r--src/quick/items/shaders/lineargradient.vert15
-rw-r--r--src/quick/items/shaders/lineargradient_core.frag12
-rw-r--r--src/quick/items/shaders/lineargradient_core.vert17
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h1
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp8
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp21
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp4
-rw-r--r--src/quick/scenegraph/coreapi/qsgrenderer.cpp22
-rw-r--r--src/quick/scenegraph/coreapi/qsgrenderer_p.h2
-rw-r--r--src/quick/scenegraph/coreapi/qsgrendernode.cpp9
-rw-r--r--src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp1
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp6
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h8
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp9
-rw-r--r--src/quick/scenegraph/qsgcontext_p.h3
-rw-r--r--src/quick/scenegraph/qsgcontextplugin.cpp11
-rw-r--r--src/quick/scenegraph/qsgdefaultcontext.cpp5
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp20
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h2
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp20
-rw-r--r--src/quick/scenegraph/qsgdefaultinternalimagenode.cpp6
-rw-r--r--src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp6
-rw-r--r--src/quick/scenegraph/qsgdefaultlayer.cpp20
-rw-r--r--src/quick/scenegraph/qsgdefaultlayer_p.h4
-rw-r--r--src/quick/scenegraph/qsgdefaultrendercontext.cpp16
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode.cpp16
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp68
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode_p.h2
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp24
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp4
-rw-r--r--src/quick/scenegraph/scenegraph.pri2
-rw-r--r--src/quick/scenegraph/util/qsgdistancefieldutil.cpp115
-rw-r--r--src/quick/scenegraph/util/qsgdistancefieldutil_p.h93
-rw-r--r--src/quick/scenegraph/util/qsgflatcolormaterial.cpp6
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp24
-rw-r--r--src/quick/scenegraph/util/qsgtexture.h3
-rw-r--r--src/quick/scenegraph/util/qsgtexture_p.h4
-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.cpp4
-rw-r--r--src/quick/scenegraph/util/qsgvertexcolormaterial.cpp6
-rw-r--r--src/quick/util/qquickanimatorjob.cpp25
-rw-r--r--src/quick/util/qquickanimatorjob_p.h1
-rw-r--r--src/quick/util/qquickglobal.cpp36
-rw-r--r--src/quick/util/qquickimageprovider.cpp14
-rw-r--r--src/quick/util/qquickpath.cpp184
-rw-r--r--src/quick/util/qquickpath_p.h19
-rw-r--r--src/quick/util/qquickpath_p_p.h2
-rw-r--r--src/quick/util/qquickpixmapcache.cpp4
-rw-r--r--src/quick/util/qquicksvgparser.cpp8
-rw-r--r--src/quick/util/qquicksvgparser_p.h7
-rw-r--r--src/quick/util/qquickvaluetypes.cpp10
-rw-r--r--src/quick/util/qquickvaluetypes_p.h4
104 files changed, 1129 insertions, 622 deletions
diff --git a/src/quick/accessible/qaccessiblequickitem.cpp b/src/quick/accessible/qaccessiblequickitem.cpp
index fbde5d354d..2d6bb02af4 100644
--- a/src/quick/accessible/qaccessiblequickitem.cpp
+++ b/src/quick/accessible/qaccessiblequickitem.cpp
@@ -142,9 +142,6 @@ QAccessibleInterface *QAccessibleQuickItem::child(int index) const
return 0;
QQuickItem *child = children.at(index);
- if (!child) // FIXME can this happen?
- return 0;
-
return QAccessible::queryAccessibleInterface(child);
}
diff --git a/src/quick/designer/qquickdesignersupport.cpp b/src/quick/designer/qquickdesignersupport.cpp
index 749ece8221..88971e3172 100644
--- a/src/quick/designer/qquickdesignersupport.cpp
+++ b/src/quick/designer/qquickdesignersupport.cpp
@@ -90,10 +90,11 @@ void QQuickDesignerSupport::refFromEffectItem(QQuickItem *referencedItem, bool h
QSGRenderContext *rc = QQuickWindowPrivate::get(referencedItem->window())->context;
QSGLayer *texture = rc->sceneGraphContext()->createLayer(rc);
+ QSizeF itemSize = referencedItem->size();
texture->setLive(true);
texture->setItem(QQuickItemPrivate::get(referencedItem)->rootNode());
- texture->setRect(referencedItem->boundingRect());
- texture->setSize(referencedItem->boundingRect().size().toSize());
+ texture->setRect(QRectF(QPointF(0, 0), itemSize));
+ texture->setSize(itemSize.toSize());
texture->setRecursive(true);
#if QT_CONFIG(opengl)
#ifndef QT_OPENGL_ES
diff --git a/src/quick/doc/images/declarative-arcrotation.png b/src/quick/doc/images/declarative-arcrotation.png
new file mode 100644
index 0000000000..03f009bc12
--- /dev/null
+++ b/src/quick/doc/images/declarative-arcrotation.png
Binary files differ
diff --git a/src/quick/doc/images/pathitem-code-example.png b/src/quick/doc/images/pathitem-code-example.png
new file mode 100644
index 0000000000..25dbe8b311
--- /dev/null
+++ b/src/quick/doc/images/pathitem-code-example.png
Binary files differ
diff --git a/src/quick/doc/images/visualpath-code-example.png b/src/quick/doc/images/visualpath-code-example.png
new file mode 100644
index 0000000000..429e85aa32
--- /dev/null
+++ b/src/quick/doc/images/visualpath-code-example.png
Binary files differ
diff --git a/src/quick/doc/snippets/qml/layerblending.qml b/src/quick/doc/snippets/qml/layerblending.qml
index a922f7896c..3e75a607a6 100644
--- a/src/quick/doc/snippets/qml/layerblending.qml
+++ b/src/quick/doc/snippets/qml/layerblending.qml
@@ -62,7 +62,7 @@ Item {
uniform highp vec2 pixelSize;
varying highp vec2 qt_TexCoord0;
void main() {
- highp vec2 tc = sign(sin(3.14152 * qt_TexCoord0 * pixelSize));
+ highp vec2 tc = sign(sin(3.14159265358979323846 * qt_TexCoord0 * pixelSize));
if (tc.x != tc.y)
gl_FragColor = color1;
else
diff --git a/src/quick/doc/snippets/qml/opacitymask.qml b/src/quick/doc/snippets/qml/opacitymask.qml
index beffb633d6..beb5cc6f67 100644
--- a/src/quick/doc/snippets/qml/opacitymask.qml
+++ b/src/quick/doc/snippets/qml/opacitymask.qml
@@ -63,7 +63,7 @@ Item {
uniform highp vec2 pixelSize;
varying highp vec2 qt_TexCoord0;
void main() {
- highp vec2 tc = sign(sin(3.14152 * qt_TexCoord0 * pixelSize));
+ highp vec2 tc = sign(sin(3.14159265358979323846 * qt_TexCoord0 * pixelSize));
if (tc.x != tc.y)
gl_FragColor = color1;
else
diff --git a/src/quick/doc/snippets/qml/path/arcrotation.qml b/src/quick/doc/snippets/qml/path/arcrotation.qml
new file mode 100644
index 0000000000..c73d67ff17
--- /dev/null
+++ b/src/quick/doc/snippets/qml/path/arcrotation.qml
@@ -0,0 +1,52 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.9
+//![0]
+Path {
+ startX: 50; startY: 100
+
+ PathArc {
+ x: 150; y: 100
+ radiusX: 50; radiusY: 20
+ xAxisRotation: 45
+ }
+}
+//![0]
diff --git a/src/quick/doc/src/qmltypereference.qdoc b/src/quick/doc/src/qmltypereference.qdoc
index b0aa143505..7c7bdbc137 100644
--- a/src/quick/doc/src/qmltypereference.qdoc
+++ b/src/quick/doc/src/qmltypereference.qdoc
@@ -170,6 +170,7 @@ available when you import \c QtQuick.
\li \l enumeration \c font.capitalization
\li \l real \c font.letterSpacing
\li \l real \c font.wordSpacing
+ \li \l bool \c font.kerning
\li \l enumeration \c font.hintingPreference
\endlist
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp
index 5674326d6c..9ac7422a39 100644
--- a/src/quick/items/context2d/qquickcontext2d.cpp
+++ b/src/quick/items/context2d/qquickcontext2d.cpp
@@ -40,6 +40,7 @@
#include "qquickcontext2d_p.h"
#include "qquickcontext2dcommandbuffer_p.h"
#include "qquickcanvasitem_p.h"
+#include <private/qtquickglobal_p.h>
#include <private/qquickcontext2dtexture_p.h>
#include <private/qquickitem_p.h>
#if QT_CONFIG(quick_shadereffect)
@@ -129,8 +130,6 @@ QT_BEGIN_NAMESPACE
Q_CORE_EXPORT double qstrtod(const char *s00, char const **se, bool *ok);
-#define DEGREES(t) ((t) * 180.0 / M_PI)
-
#define CHECK_CONTEXT(r) if (!r || !r->d()->context || !r->d()->context->bufferValid()) \
THROW_GENERIC_ERROR("Not a Context2D object");
@@ -138,7 +137,7 @@ Q_CORE_EXPORT double qstrtod(const char *s00, char const **se, bool *ok);
THROW_GENERIC_ERROR("Not a Context2D object");
#define qClamp(val, min, max) qMin(qMax(val, min), max)
#define CHECK_RGBA(c) (c == '-' || c == '.' || (c >=0 && c <= 9))
-QColor qt_color_from_string(const QV4::Value &name)
+Q_QUICK_PRIVATE_EXPORT QColor qt_color_from_string(const QV4::Value &name)
{
QByteArray str = name.toQString().toUtf8();
@@ -905,7 +904,7 @@ struct QQuickJSContext2DPixelData : public QV4::Object
V4_NEEDS_DESTROY
static QV4::ReturnedValue getIndexed(const QV4::Managed *m, uint index, bool *hasProperty);
- static void putIndexed(QV4::Managed *m, uint index, const QV4::Value &value);
+ static bool putIndexed(QV4::Managed *m, uint index, const QV4::Value &value);
static void proto_get_length(const QV4::BuiltinFunction *, QV4::Scope &scope, QV4::CallData *callData);
};
@@ -929,9 +928,9 @@ struct QQuickJSContext2DImageData : public QV4::Object
static void method_get_height(const QV4::BuiltinFunction *, QV4::Scope &scope, QV4::CallData *callData);
static void method_get_data(const QV4::BuiltinFunction *, QV4::Scope &scope, QV4::CallData *callData);
- static void markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *engine) {
- static_cast<QQuickJSContext2DImageData::Data *>(that)->pixelData.mark(engine);
- QV4::Object::markObjects(that, engine);
+ static void markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack) {
+ static_cast<QQuickJSContext2DImageData::Data *>(that)->pixelData.mark(markStack);
+ QV4::Object::markObjects(that, markStack);
}
};
@@ -1643,7 +1642,7 @@ void QQuickJSContext2DPrototype::method_createConicalGradient(const QV4::Builtin
if (callData->argc >= 3) {
qreal x = callData->args[0].toNumber();
qreal y = callData->args[1].toNumber();
- qreal angle = DEGREES(callData->args[2].toNumber());
+ qreal angle = qRadiansToDegrees(callData->args[2].toNumber());
if (!qt_is_finite(x) || !qt_is_finite(y)) {
THROW_DOM(DOMEXCEPTION_NOT_SUPPORTED_ERR, "createConicalGradient(): Incorrect arguments");
}
@@ -3083,13 +3082,13 @@ QV4::ReturnedValue QQuickJSContext2DPixelData::getIndexed(const QV4::Managed *m,
return QV4::Encode::undefined();
}
-void QQuickJSContext2DPixelData::putIndexed(QV4::Managed *m, uint index, const QV4::Value &value)
+bool QQuickJSContext2DPixelData::putIndexed(QV4::Managed *m, uint index, const QV4::Value &value)
{
Q_ASSERT(m->as<QQuickJSContext2DPixelData>());
QV4::ExecutionEngine *v4 = static_cast<QQuickJSContext2DPixelData *>(m)->engine();
QV4::Scope scope(v4);
if (scope.hasException())
- return;
+ return false;
QV4::Scoped<QQuickJSContext2DPixelData> r(scope, static_cast<QQuickJSContext2DPixelData *>(m));
@@ -3115,7 +3114,10 @@ void QQuickJSContext2DPixelData::putIndexed(QV4::Managed *m, uint index, const Q
*pixel = qRgba(qRed(*pixel), qGreen(*pixel), qBlue(*pixel), v);
break;
}
+ return true;
}
+
+ return false;
}
/*!
\qmlmethod CanvasImageData QtQuick::Context2D::createImageData(real sw, real sh)
@@ -3367,7 +3369,7 @@ void QQuickContext2D::rotate(qreal angle)
return;
QTransform newTransform =state.matrix;
- newTransform.rotate(DEGREES(angle));
+ newTransform.rotate(qRadiansToDegrees(angle));
if (!newTransform.isInvertible()) {
state.invertibleCTM = false;
@@ -3376,7 +3378,7 @@ void QQuickContext2D::rotate(qreal angle)
state.matrix = newTransform;
buffer()->updateMatrix(state.matrix);
- m_path = QTransform().rotate(-DEGREES(angle)).map(m_path);
+ m_path = QTransform().rotate(-qRadiansToDegrees(angle)).map(m_path);
}
void QQuickContext2D::shear(qreal h, qreal v)
@@ -3773,8 +3775,8 @@ void QQuickContext2D::arc(qreal xc, qreal yc, qreal radius, qreal sar, qreal ear
antiClockWise = !antiClockWise;
//end hack
- float sa = DEGREES(sar);
- float ea = DEGREES(ear);
+ float sa = qRadiansToDegrees(sar);
+ float ea = qRadiansToDegrees(ear);
double span = 0;
diff --git a/src/quick/items/items.qrc b/src/quick/items/items.qrc
index 6aaf757c29..da9bf0c828 100644
--- a/src/quick/items/items.qrc
+++ b/src/quick/items/items.qrc
@@ -8,5 +8,9 @@
<file>shaders/shadereffect_core.vert</file>
<file>shaders/shadereffectfallback_core.frag</file>
<file>shaders/shadereffectfallback_core.vert</file>
+ <file>shaders/lineargradient.vert</file>
+ <file>shaders/lineargradient.frag</file>
+ <file>shaders/lineargradient_core.vert</file>
+ <file>shaders/lineargradient_core.frag</file>
</qresource>
</RCC>
diff --git a/src/quick/items/qquickanimatedimage_p.h b/src/quick/items/qquickanimatedimage_p.h
index 143fe8904d..54da093259 100644
--- a/src/quick/items/qquickanimatedimage_p.h
+++ b/src/quick/items/qquickanimatedimage_p.h
@@ -97,7 +97,6 @@ Q_SIGNALS:
void playingChanged();
void pausedChanged();
void frameChanged();
- void sourceSizeChanged();
private Q_SLOTS:
void movieUpdate();
diff --git a/src/quick/items/qquickflickable.cpp b/src/quick/items/qquickflickable.cpp
index 3bd647fed6..a3bc7635a1 100644
--- a/src/quick/items/qquickflickable.cpp
+++ b/src/quick/items/qquickflickable.cpp
@@ -254,6 +254,7 @@ QQuickFlickablePrivate::QQuickFlickablePrivate()
, flickBoost(1.0), fixupMode(Normal), vTime(0), visibleArea(0)
, flickableDirection(QQuickFlickable::AutoFlickDirection)
, boundsBehavior(QQuickFlickable::DragAndOvershootBounds)
+ , boundsMovement(QQuickFlickable::FollowBoundsBehavior)
, rebound(0)
{
}
@@ -563,18 +564,6 @@ void QQuickFlickablePrivate::updateBeginningEnd()
visibleArea->updateVisible();
}
-/*
-XXXTODO add docs describing moving, dragging, flicking properties, e.g.
-
-When the user starts dragging the Flickable, the dragging and moving properties
-will be true.
-
-If the velocity is sufficient when the drag is ended, flicking may begin.
-
-The moving properties will remain true until all dragging and flicking
-is finished.
-*/
-
/*!
\qmlsignal QtQuick::Flickable::dragStarted()
@@ -1573,16 +1562,18 @@ void QQuickFlickablePrivate::replayDelayedPress()
void QQuickFlickablePrivate::setViewportX(qreal x)
{
Q_Q(QQuickFlickable);
- if (pixelAligned)
- x = -Round(-x);
-
- contentItem->setX(x);
- if (contentItem->x() != x)
- return; // reentered
+ qreal effectiveX = pixelAligned ? -Round(-x) : x;
const qreal maxX = q->maxXExtent();
const qreal minX = q->minXExtent();
+ if (boundsMovement == int(QQuickFlickable::StopAtBounds))
+ effectiveX = qBound(maxX, effectiveX, minX);
+
+ contentItem->setX(effectiveX);
+ if (contentItem->x() != effectiveX)
+ return; // reentered
+
qreal overshoot = 0.0;
if (x <= maxX)
overshoot = maxX - x;
@@ -1598,16 +1589,18 @@ void QQuickFlickablePrivate::setViewportX(qreal x)
void QQuickFlickablePrivate::setViewportY(qreal y)
{
Q_Q(QQuickFlickable);
- if (pixelAligned)
- y = -Round(-y);
-
- contentItem->setY(y);
- if (contentItem->y() != y)
- return; // reentered
+ qreal effectiveY = pixelAligned ? -Round(-y) : y;
const qreal maxY = q->maxYExtent();
const qreal minY = q->minYExtent();
+ if (boundsMovement == int(QQuickFlickable::StopAtBounds))
+ effectiveY = qBound(maxY, effectiveY, minY);
+
+ contentItem->setY(effectiveY);
+ if (contentItem->y() != effectiveY)
+ return; // reentered
+
qreal overshoot = 0.0;
if (y <= maxY)
overshoot = maxY - y;
@@ -1867,8 +1860,9 @@ QQmlListProperty<QQuickItem> QQuickFlickable::flickableChildren()
beyond the Flickable's boundaries, or overshoot the
Flickable's boundaries when flicked.
- This enables the feeling that the edges of the view are soft,
- rather than a hard physical boundary.
+ When the \l boundsMovement is \c Flickable.FollowBoundsBehavior, a value
+ other than \c Flickable.StopAtBounds will give a feeling that the edges of
+ the view are soft, rather than a hard physical boundary.
The \c boundsBehavior can be one of:
@@ -1884,7 +1878,7 @@ QQmlListProperty<QQuickItem> QQuickFlickable::flickableChildren()
boundary when flicked.
\endlist
- \sa horizontalOvershoot, verticalOvershoot
+ \sa horizontalOvershoot, verticalOvershoot, boundsMovement
*/
QQuickFlickable::BoundsBehavior QQuickFlickable::boundsBehavior() const
{
@@ -2695,7 +2689,11 @@ void QQuickFlickablePrivate::updateVelocity()
The value is negative when the content is dragged or flicked beyond the beginning,
and positive when beyond the end; \c 0.0 otherwise.
- \sa verticalOvershoot, boundsBehavior
+ Whether the values are reported for dragging and/or flicking is determined by
+ \l boundsBehavior. The overshoot distance is reported even when \l boundsMovement
+ is \c Flickable.StopAtBounds.
+
+ \sa verticalOvershoot, boundsBehavior, boundsMovement
*/
qreal QQuickFlickable::horizontalOvershoot() const
{
@@ -2712,7 +2710,11 @@ qreal QQuickFlickable::horizontalOvershoot() const
The value is negative when the content is dragged or flicked beyond the beginning,
and positive when beyond the end; \c 0.0 otherwise.
- \sa horizontalOvershoot, boundsBehavior
+ Whether the values are reported for dragging and/or flicking is determined by
+ \l boundsBehavior. The overshoot distance is reported even when \l boundsMovement
+ is \c Flickable.StopAtBounds.
+
+ \sa horizontalOvershoot, boundsBehavior, boundsMovement
*/
qreal QQuickFlickable::verticalOvershoot() const
{
@@ -2720,6 +2722,68 @@ qreal QQuickFlickable::verticalOvershoot() const
return d->vData.overshoot;
}
+/*!
+ \qmlproperty enumeration QtQuick::Flickable::boundsMovement
+ \since 5.10
+
+ This property holds whether the flickable will give a feeling that the edges of the
+ view are soft, rather than a hard physical boundary.
+
+ The \c boundsMovement can be one of:
+
+ \list
+ \li Flickable.StopAtBounds - this allows implementing custom edge effects where the
+ contents do not follow drags or flicks beyond the bounds of the flickable. The values
+ of \l horizontalOvershoot and \l verticalOvershoot can be utilized to implement custom
+ edge effects.
+ \li Flickable.FollowBoundsBehavior (default) - whether the contents follow drags or
+ flicks beyond the bounds of the flickable is determined by \l boundsBehavior.
+ \endlist
+
+ The following example keeps the contents within bounds and instead applies a flip
+ effect when flicked over horizontal bounds:
+ \code
+ Flickable {
+ id: flickable
+ boundsMovement: Flickable.StopAtBounds
+ boundsBehavior: Flickable.DragAndOvershootBounds
+ transform: Rotation {
+ axis { x: 0; y: 1; z: 0 }
+ origin.x: flickable.width / 2
+ origin.y: flickable.height / 2
+ angle: Math.min(30, Math.max(-30, flickable.horizontalOvershoot))
+ }
+ }
+ \endcode
+
+ The following example keeps the contents within bounds and instead applies an opacity
+ effect when dragged over vertical bounds:
+ \code
+ Flickable {
+ boundsMovement: Flickable.StopAtBounds
+ boundsBehavior: Flickable.DragOverBounds
+ opacity: Math.max(0.5, 1.0 - Math.abs(verticalOvershoot) / height)
+ }
+ \endcode
+
+ \sa boundsBehavior, verticalOvershoot, horizontalOvershoot
+*/
+QQuickFlickable::BoundsMovement QQuickFlickable::boundsMovement() const
+{
+ Q_D(const QQuickFlickable);
+ return d->boundsMovement;
+}
+
+void QQuickFlickable::setBoundsMovement(BoundsMovement movement)
+{
+ Q_D(QQuickFlickable);
+ if (d->boundsMovement == movement)
+ return;
+
+ d->boundsMovement = movement;
+ emit boundsMovementChanged();
+}
+
QT_END_NAMESPACE
#include "moc_qquickflickable_p.cpp"
diff --git a/src/quick/items/qquickflickable_p.h b/src/quick/items/qquickflickable_p.h
index 52cade1472..7558ee7df8 100644
--- a/src/quick/items/qquickflickable_p.h
+++ b/src/quick/items/qquickflickable_p.h
@@ -80,6 +80,7 @@ class Q_QUICK_PRIVATE_EXPORT QQuickFlickable : public QQuickItem
Q_PROPERTY(qreal verticalVelocity READ verticalVelocity NOTIFY verticalVelocityChanged)
Q_PROPERTY(BoundsBehavior boundsBehavior READ boundsBehavior WRITE setBoundsBehavior NOTIFY boundsBehaviorChanged)
+ Q_PROPERTY(BoundsMovement boundsMovement READ boundsMovement WRITE setBoundsMovement NOTIFY boundsMovementChanged REVISION 10)
Q_PROPERTY(QQuickTransition *rebound READ rebound WRITE setRebound NOTIFY reboundChanged)
Q_PROPERTY(qreal maximumFlickVelocity READ maximumFlickVelocity WRITE setMaximumFlickVelocity NOTIFY maximumFlickVelocityChanged)
Q_PROPERTY(qreal flickDeceleration READ flickDeceleration WRITE setFlickDeceleration NOTIFY flickDecelerationChanged)
@@ -132,6 +133,15 @@ public:
BoundsBehavior boundsBehavior() const;
void setBoundsBehavior(BoundsBehavior);
+ enum BoundsMovement {
+ // StopAtBounds = 0x0,
+ FollowBoundsBehavior = 0x1
+ };
+ Q_ENUM(BoundsMovement)
+
+ BoundsMovement boundsMovement() const;
+ void setBoundsMovement(BoundsMovement movement);
+
QQuickTransition *rebound() const;
void setRebound(QQuickTransition *transition);
@@ -237,6 +247,7 @@ Q_SIGNALS:
void flickableDirectionChanged();
void interactiveChanged();
void boundsBehaviorChanged();
+ Q_REVISION(10) void boundsMovementChanged();
void reboundChanged();
void maximumFlickVelocityChanged();
void flickDecelerationChanged();
diff --git a/src/quick/items/qquickflickable_p_p.h b/src/quick/items/qquickflickable_p_p.h
index 1ceff22dfc..8609a15fcd 100644
--- a/src/quick/items/qquickflickable_p_p.h
+++ b/src/quick/items/qquickflickable_p_p.h
@@ -247,6 +247,7 @@ public:
QQuickFlickableVisibleArea *visibleArea;
QQuickFlickable::FlickableDirection flickableDirection;
QQuickFlickable::BoundsBehavior boundsBehavior;
+ QQuickFlickable::BoundsMovement boundsMovement;
QQuickTransition *rebound;
void viewportAxisMoved(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize,
diff --git a/src/quick/items/qquickgenericshadereffect.cpp b/src/quick/items/qquickgenericshadereffect.cpp
index b366071962..305ef7e778 100644
--- a/src/quick/items/qquickgenericshadereffect.cpp
+++ b/src/quick/items/qquickgenericshadereffect.cpp
@@ -546,7 +546,10 @@ void QQuickGenericShaderEffect::updateShaderVars(Shader shaderType)
// Have a QSignalMapper that emits mapped() with an index+type on each property change notify signal.
auto &sm(m_signalMappers[shaderType][i]);
if (!sm.mapper) {
+QT_WARNING_PUSH
+QT_WARNING_DISABLE_DEPRECATED
sm.mapper = new QSignalMapper;
+QT_WARNING_POP
sm.mapper->setMapping(m_item, i | (shaderType << 16));
}
sm.active = true;
diff --git a/src/quick/items/qquickimage.cpp b/src/quick/items/qquickimage.cpp
index dacb43a421..7e13e5e0e1 100644
--- a/src/quick/items/qquickimage.cpp
+++ b/src/quick/items/qquickimage.cpp
@@ -515,37 +515,41 @@ void QQuickImage::updatePaintedGeometry()
setImplicitSize(0, 0);
return;
}
- qreal w = widthValid() ? width() : d->pix.width();
- qreal widthScale = w / qreal(d->pix.width());
- qreal h = heightValid() ? height() : d->pix.height();
- qreal heightScale = h / qreal(d->pix.height());
+ const qreal pixWidth = d->pix.width() / d->devicePixelRatio;
+ const qreal pixHeight = d->pix.height() / d->devicePixelRatio;
+ const qreal w = widthValid() ? width() : pixWidth;
+ const qreal widthScale = w / pixWidth;
+ const qreal h = heightValid() ? height() : pixHeight;
+ const qreal heightScale = h / pixHeight;
if (widthScale <= heightScale) {
d->paintedWidth = w;
- d->paintedHeight = widthScale * qreal(d->pix.height());
+ d->paintedHeight = widthScale * pixHeight;
} else if (heightScale < widthScale) {
- d->paintedWidth = heightScale * qreal(d->pix.width());
+ d->paintedWidth = heightScale * pixWidth;
d->paintedHeight = h;
}
- qreal iHeight = (widthValid() && !heightValid()) ? d->paintedHeight : d->pix.height();
- qreal iWidth = (heightValid() && !widthValid()) ? d->paintedWidth : d->pix.width();
+ const qreal iHeight = (widthValid() && !heightValid()) ? d->paintedHeight : pixHeight;
+ const qreal iWidth = (heightValid() && !widthValid()) ? d->paintedWidth : pixWidth;
setImplicitSize(iWidth, iHeight);
} else if (d->fillMode == PreserveAspectCrop) {
if (!d->pix.width() || !d->pix.height())
return;
- qreal widthScale = width() / qreal(d->pix.width());
- qreal heightScale = height() / qreal(d->pix.height());
+ const qreal pixWidth = d->pix.width() / d->devicePixelRatio;
+ const qreal pixHeight = d->pix.height() / d->devicePixelRatio;
+ qreal widthScale = width() / pixWidth;
+ qreal heightScale = height() / pixHeight;
if (widthScale < heightScale) {
widthScale = heightScale;
} else if (heightScale < widthScale) {
heightScale = widthScale;
}
- d->paintedHeight = heightScale * qreal(d->pix.height());
- d->paintedWidth = widthScale * qreal(d->pix.width());
+ d->paintedHeight = heightScale * pixHeight;
+ d->paintedWidth = widthScale * pixWidth;
} else if (d->fillMode == Pad) {
- d->paintedWidth = d->pix.width();
- d->paintedHeight = d->pix.height();
+ d->paintedWidth = d->pix.width() / d->devicePixelRatio;
+ d->paintedHeight = d->pix.height() / d->devicePixelRatio;
} else {
d->paintedWidth = width();
d->paintedHeight = height();
@@ -556,7 +560,8 @@ void QQuickImage::updatePaintedGeometry()
void QQuickImage::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickImageBase::geometryChanged(newGeometry, oldGeometry);
- updatePaintedGeometry();
+ if (newGeometry.size() != oldGeometry.size())
+ updatePaintedGeometry();
}
QRectF QQuickImage::boundingRect() const
diff --git a/src/quick/items/qquickimage_p_p.h b/src/quick/items/qquickimage_p_p.h
index 522dbca803..afc33def0f 100644
--- a/src/quick/items/qquickimage_p_p.h
+++ b/src/quick/items/qquickimage_p_p.h
@@ -58,7 +58,7 @@ QT_BEGIN_NAMESPACE
class QQuickImageTextureProvider;
-class QQuickImagePrivate : public QQuickImageBasePrivate
+class Q_QUICK_PRIVATE_EXPORT QQuickImagePrivate : public QQuickImageBasePrivate
{
Q_DECLARE_PUBLIC(QQuickImage)
diff --git a/src/quick/items/qquickimagebase.cpp b/src/quick/items/qquickimagebase.cpp
index e8200bb97f..74ee859f77 100644
--- a/src/quick/items/qquickimagebase.cpp
+++ b/src/quick/items/qquickimagebase.cpp
@@ -49,6 +49,30 @@
QT_BEGIN_NAMESPACE
+// This function gives derived classes the chance set the devicePixelRatio
+// if they're not happy with our implementation of it.
+bool QQuickImageBasePrivate::updateDevicePixelRatio(qreal targetDevicePixelRatio)
+{
+ // QQuickImageProvider and SVG can generate a high resolution image when
+ // sourceSize is set (this function is only called if it's set).
+ // If sourceSize is not set then the provider default size will be used, as usual.
+ bool setDevicePixelRatio = false;
+ if (url.scheme() == QLatin1String("image")) {
+ setDevicePixelRatio = true;
+ } else {
+ QString stringUrl = url.path(QUrl::PrettyDecoded);
+ if (stringUrl.endsWith(QLatin1String("svg")) ||
+ stringUrl.endsWith(QLatin1String("svgz"))) {
+ setDevicePixelRatio = true;
+ }
+ }
+
+ if (setDevicePixelRatio)
+ devicePixelRatio = targetDevicePixelRatio;
+
+ return setDevicePixelRatio;
+}
+
QQuickImageBase::QQuickImageBase(QQuickItem *parent)
: QQuickImplicitSizeItem(*(new QQuickImageBasePrivate), parent)
{
@@ -221,26 +245,11 @@ void QQuickImageBase::load()
QUrl loadUrl = d->url;
- // QQuickImageProvider and SVG can generate a high resolution image when
- // sourceSize is set. If sourceSize is not set then the provider default size
- // will be used, as usual.
- bool setDevicePixelRatio = false;
- if (d->sourcesize.isValid()) {
- if (loadUrl.scheme() == QLatin1String("image")) {
- setDevicePixelRatio = true;
- } else {
- QString stringUrl = loadUrl.path(QUrl::PrettyDecoded);
- if (stringUrl.endsWith(QLatin1String("svg")) ||
- stringUrl.endsWith(QLatin1String("svgz"))) {
- setDevicePixelRatio = true;
- }
- }
-
- if (setDevicePixelRatio)
- d->devicePixelRatio = targetDevicePixelRatio;
- }
+ bool updatedDevicePixelRatio = false;
+ if (d->sourcesize.isValid())
+ updatedDevicePixelRatio = d->updateDevicePixelRatio(targetDevicePixelRatio);
- if (!setDevicePixelRatio) {
+ if (!updatedDevicePixelRatio) {
// (possible) local file: loadUrl and d->devicePixelRatio will be modified if
// an "@2x" file is found.
resolve2xLocalFile(d->url, targetDevicePixelRatio, &loadUrl, &d->devicePixelRatio);
@@ -319,18 +328,18 @@ void QQuickImageBase::requestProgress(qint64 received, qint64 total)
void QQuickImageBase::itemChange(ItemChange change, const ItemChangeData &value)
{
- if (change == ItemSceneChange && value.window)
- connect(value.window, &QQuickWindow::screenChanged, this, &QQuickImageBase::handleScreenChanged);
+ Q_D(QQuickImageBase);
+ // If the screen DPI changed, reload image.
+ if (change == ItemDevicePixelRatioHasChanged && value.realValue != d->devicePixelRatio) {
+ // ### how can we get here with !qmlEngine(this)? that implies
+ // itemChange() on an item pending deletion, which seems strange.
+ if (qmlEngine(this) && isComponentComplete() && d->url.isValid()) {
+ load();
+ }
+ }
QQuickItem::itemChange(change, value);
}
-void QQuickImageBase::handleScreenChanged(QScreen* screen)
-{
- // Screen DPI might have changed, reload images on screen change.
- if (qmlEngine(this) && screen && isComponentComplete())
- load();
-}
-
void QQuickImageBase::componentComplete()
{
Q_D(QQuickImageBase);
diff --git a/src/quick/items/qquickimagebase_p.h b/src/quick/items/qquickimagebase_p.h
index 532f6ce683..54b1f789c9 100644
--- a/src/quick/items/qquickimagebase_p.h
+++ b/src/quick/items/qquickimagebase_p.h
@@ -123,7 +123,6 @@ protected:
private Q_SLOTS:
virtual void requestFinished();
void requestProgress(qint64,qint64);
- void handleScreenChanged(QScreen *screen);
private:
Q_DISABLE_COPY(QQuickImageBase)
diff --git a/src/quick/items/qquickimagebase_p_p.h b/src/quick/items/qquickimagebase_p_p.h
index d9b609c7fe..1b771166a2 100644
--- a/src/quick/items/qquickimagebase_p_p.h
+++ b/src/quick/items/qquickimagebase_p_p.h
@@ -59,7 +59,7 @@
QT_BEGIN_NAMESPACE
class QNetworkReply;
-class QQuickImageBasePrivate : public QQuickImplicitSizeItemPrivate
+class Q_QUICK_PRIVATE_EXPORT QQuickImageBasePrivate : public QQuickImplicitSizeItemPrivate
{
Q_DECLARE_PUBLIC(QQuickImageBase)
@@ -75,6 +75,8 @@ public:
{
}
+ virtual bool updateDevicePixelRatio(qreal targetDevicePixelRatio);
+
QQuickPixmap pix;
QQuickImageBase::Status status;
QUrl url;
diff --git a/src/quick/items/qquickimplicitsizeitem.cpp b/src/quick/items/qquickimplicitsizeitem.cpp
index 1996fb9489..2569b2a224 100644
--- a/src/quick/items/qquickimplicitsizeitem.cpp
+++ b/src/quick/items/qquickimplicitsizeitem.cpp
@@ -45,29 +45,11 @@ QT_BEGIN_NAMESPACE
/*!
\internal
- The purpose of QQuickImplicitSizeItem is not immediately clear, as both
- the implicit size properties and signals exist on QQuickItem. However,
- for some items - where the implicit size has an underlying meaning (such as
- Image, where the implicit size represents the real size of the image)
- having implicit size writable is an undesirable thing.
-
- QQuickImplicitSizeItem redefines the properties as being readonly.
- Unfortunately, this also means they need to redefine the change signals.
- See QTBUG-30258 for more information.
+ QQuickImplicitSizeItem redefines the implicitWidth and implicitHeight
+ properties as readonly, as some items (e.g. Image, where the implicit size
+ represents the real size of the image) should not be able to have their
+ implicit size modified.
*/
-void QQuickImplicitSizeItemPrivate::implicitWidthChanged()
-{
- Q_Q(QQuickImplicitSizeItem);
- QQuickItemPrivate::implicitWidthChanged();
- emit q->implicitWidthChanged2();
-}
-
-void QQuickImplicitSizeItemPrivate::implicitHeightChanged()
-{
- Q_Q(QQuickImplicitSizeItem);
- QQuickItemPrivate::implicitHeightChanged();
- emit q->implicitHeightChanged2();
-}
QQuickImplicitSizeItem::QQuickImplicitSizeItem(QQuickImplicitSizeItemPrivate &dd, QQuickItem *parent)
: QQuickItem(dd, parent)
diff --git a/src/quick/items/qquickimplicitsizeitem_p.h b/src/quick/items/qquickimplicitsizeitem_p.h
index 75b04449f8..8ae8f9f447 100644
--- a/src/quick/items/qquickimplicitsizeitem_p.h
+++ b/src/quick/items/qquickimplicitsizeitem_p.h
@@ -60,16 +60,12 @@ class QQuickImplicitSizeItemPrivate;
class Q_QUICK_PRIVATE_EXPORT QQuickImplicitSizeItem : public QQuickItem
{
Q_OBJECT
- Q_PROPERTY(qreal implicitWidth READ implicitWidth NOTIFY implicitWidthChanged2)
- Q_PROPERTY(qreal implicitHeight READ implicitHeight NOTIFY implicitHeightChanged2)
+ Q_PROPERTY(qreal implicitWidth READ implicitWidth NOTIFY implicitWidthChanged)
+ Q_PROPERTY(qreal implicitHeight READ implicitHeight NOTIFY implicitHeightChanged)
protected:
QQuickImplicitSizeItem(QQuickImplicitSizeItemPrivate &dd, QQuickItem *parent);
-Q_SIGNALS:
- Q_REVISION(1) void implicitWidthChanged2();
- Q_REVISION(1) void implicitHeightChanged2();
-
private:
Q_DISABLE_COPY(QQuickImplicitSizeItem)
Q_DECLARE_PRIVATE(QQuickImplicitSizeItem)
diff --git a/src/quick/items/qquickimplicitsizeitem_p_p.h b/src/quick/items/qquickimplicitsizeitem_p_p.h
index 2c42fa62f2..0495cf87e1 100644
--- a/src/quick/items/qquickimplicitsizeitem_p_p.h
+++ b/src/quick/items/qquickimplicitsizeitem_p_p.h
@@ -65,9 +65,6 @@ public:
QQuickImplicitSizeItemPrivate()
{
}
-
- void implicitWidthChanged() Q_DECL_OVERRIDE;
- void implicitHeightChanged() Q_DECL_OVERRIDE;
};
QT_END_NAMESPACE
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 549575a97f..a8a862bb2f 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -163,7 +163,7 @@ void QQuickTransform::update()
}
QQuickContents::QQuickContents(QQuickItem *item)
-: m_item(item), m_x(0), m_y(0), m_width(0), m_height(0)
+: m_item(item)
{
}
@@ -178,8 +178,8 @@ QQuickContents::~QQuickContents()
bool QQuickContents::calcHeight(QQuickItem *changed)
{
- qreal oldy = m_y;
- qreal oldheight = m_height;
+ qreal oldy = m_contents.y();
+ qreal oldheight = m_contents.height();
if (changed) {
qreal top = oldy;
@@ -189,8 +189,8 @@ bool QQuickContents::calcHeight(QQuickItem *changed)
bottom = y + changed->height();
if (y < top)
top = y;
- m_y = top;
- m_height = bottom - top;
+ m_contents.setY(top);
+ m_contents.setHeight(bottom - top);
} else {
qreal top = std::numeric_limits<qreal>::max();
qreal bottom = -std::numeric_limits<qreal>::max();
@@ -204,17 +204,17 @@ bool QQuickContents::calcHeight(QQuickItem *changed)
top = y;
}
if (!children.isEmpty())
- m_y = top;
- m_height = qMax(bottom - top, qreal(0.0));
+ m_contents.setY(top);
+ m_contents.setHeight(qMax(bottom - top, qreal(0.0)));
}
- return (m_height != oldheight || m_y != oldy);
+ return (m_contents.height() != oldheight || m_contents.y() != oldy);
}
bool QQuickContents::calcWidth(QQuickItem *changed)
{
- qreal oldx = m_x;
- qreal oldwidth = m_width;
+ qreal oldx = m_contents.x();
+ qreal oldwidth = m_contents.width();
if (changed) {
qreal left = oldx;
@@ -224,8 +224,8 @@ bool QQuickContents::calcWidth(QQuickItem *changed)
right = x + changed->width();
if (x < left)
left = x;
- m_x = left;
- m_width = right - left;
+ m_contents.setX(left);
+ m_contents.setWidth(right - left);
} else {
qreal left = std::numeric_limits<qreal>::max();
qreal right = -std::numeric_limits<qreal>::max();
@@ -239,11 +239,11 @@ bool QQuickContents::calcWidth(QQuickItem *changed)
left = x;
}
if (!children.isEmpty())
- m_x = left;
- m_width = qMax(right - left, qreal(0.0));
+ m_contents.setX(left);
+ m_contents.setWidth(qMax(right - left, qreal(0.0)));
}
- return (m_width != oldwidth || m_x != oldx);
+ return (m_contents.width() != oldwidth || m_contents.x() != oldx);
}
void QQuickContents::complete()
@@ -6763,8 +6763,27 @@ bool QQuickItem::heightValid() const
}
/*!
- \internal
- */
+ \since 5.10
+
+ Returns the size of the item.
+
+ \sa setSize, width, height
+ */
+
+QSizeF QQuickItem::size() const
+{
+ Q_D(const QQuickItem);
+ return QSizeF(d->width, d->height);
+}
+
+
+/*!
+ \since 5.10
+
+ Sets the size of the item to \a size.
+
+ \sa size, setWidth, setHeight
+ */
void QQuickItem::setSize(const QSizeF &size)
{
Q_D(QQuickItem);
@@ -7886,6 +7905,7 @@ QQuickItemLayer::QQuickItemLayer(QQuickItem *item)
, m_effect(0)
, m_effectSource(0)
, m_textureMirroring(QQuickShaderEffectSource::MirrorVertically)
+ , m_samples(0)
{
}
@@ -7960,6 +7980,7 @@ void QQuickItemLayer::activate()
m_effectSource->setWrapMode(m_wrapMode);
m_effectSource->setFormat(m_format);
m_effectSource->setTextureMirroring(m_textureMirroring);
+ m_effectSource->setSamples(m_samples);
if (m_effectComponent)
activateEffect();
@@ -8253,6 +8274,44 @@ void QQuickItemLayer::setTextureMirroring(QQuickShaderEffectSource::TextureMirro
}
/*!
+ \qmlproperty enumeration QtQuick::Item::layer.samples
+ \since 5.10
+
+ This property allows requesting multisampled rendering in the layer.
+
+ By default multisampling is enabled whenever multisampling is
+ enabled for the entire window, assuming the scenegraph renderer in
+ use and the underlying graphics API supports this.
+
+ By setting the value to 2, 4, etc. multisampled rendering can be requested
+ for a part of the scene without enabling multisampling for the entire
+ scene. This way multisampling is applied only to a given subtree, which can
+ lead to significant performance gains since multisampling is not applied to
+ other parts of the scene.
+
+ \note Enabling multisampling can be potentially expensive regardless of the
+ layer's size, as it incurs a hardware and driver dependent performance and
+ memory cost.
+
+ \note This property is only functional when support for multisample
+ renderbuffers and framebuffer blits is available. Otherwise the value is
+ silently ignored.
+ */
+
+void QQuickItemLayer::setSamples(int count)
+{
+ if (m_samples == count)
+ return;
+
+ m_samples = count;
+
+ if (m_effectSource)
+ m_effectSource->setSamples(m_samples);
+
+ emit samplesChanged(count);
+}
+
+/*!
\qmlproperty string QtQuick::Item::layer.samplerName
Holds the name of the effect's source texture property.
@@ -8401,19 +8460,19 @@ struct QQuickItemWrapper : public QObjectWrapper {
struct QQuickItemWrapper : public QV4::QObjectWrapper {
V4_OBJECT2(QQuickItemWrapper, QV4::QObjectWrapper)
- static void markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *e);
+ static void markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack);
};
DEFINE_OBJECT_VTABLE(QQuickItemWrapper);
-void QQuickItemWrapper::markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *e)
+void QQuickItemWrapper::markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack)
{
QObjectWrapper::Data *This = static_cast<QObjectWrapper::Data *>(that);
if (QQuickItem *item = static_cast<QQuickItem*>(This->object())) {
for (QQuickItem *child : qAsConst(QQuickItemPrivate::get(item)->childItems))
- QV4::QObjectWrapper::markWrapper(child, e);
+ QV4::QObjectWrapper::markWrapper(child, markStack);
}
- QV4::QObjectWrapper::markObjects(that, e);
+ QV4::QObjectWrapper::markObjects(that, markStack);
}
quint64 QQuickItemPrivate::_q_createJSWrapper(QV4::ExecutionEngine *engine)
diff --git a/src/quick/items/qquickitem.h b/src/quick/items/qquickitem.h
index c9494d91bd..f58946d01d 100644
--- a/src/quick/items/qquickitem.h
+++ b/src/quick/items/qquickitem.h
@@ -237,6 +237,7 @@ public:
void setImplicitHeight(qreal);
qreal implicitHeight() const;
+ QSizeF size() const;
void setSize(const QSizeF &size);
TransformOrigin transformOrigin() const;
diff --git a/src/quick/items/qquickitem_p.h b/src/quick/items/qquickitem_p.h
index c0c9bd46bd..e56d839de9 100644
--- a/src/quick/items/qquickitem_p.h
+++ b/src/quick/items/qquickitem_p.h
@@ -94,7 +94,7 @@ public:
QQuickContents(QQuickItem *item);
~QQuickContents();
- QRectF rectF() const { return QRectF(m_x, m_y, m_width, m_height); }
+ QRectF rectF() const { return m_contents; }
inline void calcGeometry(QQuickItem *changed = 0);
void complete();
@@ -112,10 +112,7 @@ private:
void updateRect();
QQuickItem *m_item;
- qreal m_x;
- qreal m_y;
- qreal m_width;
- qreal m_height;
+ QRectF m_contents;
};
void QQuickContents::calcGeometry(QQuickItem *changed)
@@ -152,6 +149,8 @@ class QQuickItemLayer : public QObject, public QQuickItemChangeListener
Q_PROPERTY(QByteArray samplerName READ name WRITE setName NOTIFY nameChanged)
Q_PROPERTY(QQmlComponent *effect READ effect WRITE setEffect NOTIFY effectChanged)
Q_PROPERTY(QQuickShaderEffectSource::TextureMirroring textureMirroring READ textureMirroring WRITE setTextureMirroring NOTIFY textureMirroringChanged)
+ Q_PROPERTY(int samples READ samples WRITE setSamples NOTIFY samplesChanged)
+
public:
QQuickItemLayer(QQuickItem *item);
~QQuickItemLayer();
@@ -189,6 +188,9 @@ public:
QQuickShaderEffectSource::TextureMirroring textureMirroring() const { return m_textureMirroring; }
void setTextureMirroring(QQuickShaderEffectSource::TextureMirroring mirroring);
+ int samples() const { return m_samples; }
+ void setSamples(int count);
+
QQuickShaderEffectSource *effectSource() const { return m_effectSource; }
void itemGeometryChanged(QQuickItem *, QQuickGeometryChange, const QRectF &) Q_DECL_OVERRIDE;
@@ -213,6 +215,7 @@ Q_SIGNALS:
void formatChanged(QQuickShaderEffectSource::Format format);
void sourceRectChanged(const QRectF &sourceRect);
void textureMirroringChanged(QQuickShaderEffectSource::TextureMirroring mirroring);
+ void samplesChanged(int count);
private:
friend class QQuickTransformAnimatorJob;
@@ -237,6 +240,7 @@ private:
QQuickItem *m_effect;
QQuickShaderEffectSource *m_effectSource;
QQuickShaderEffectSource::TextureMirroring m_textureMirroring;
+ int m_samples;
};
#endif
diff --git a/src/quick/items/qquickitemanimation.cpp b/src/quick/items/qquickitemanimation.cpp
index 714a1a9012..d4d346def9 100644
--- a/src/quick/items/qquickitemanimation.cpp
+++ b/src/quick/items/qquickitemanimation.cpp
@@ -327,7 +327,7 @@ QAbstractAnimationJob* QQuickParentAnimation::transition(QQuickStateActions &act
}
if (scale != 0)
- rotation = qAtan2(transform.m12()/scale, transform.m11()/scale) * 180/M_PI;
+ rotation = qRadiansToDegrees(qAtan2(transform.m12() / scale, transform.m11() / scale));
else {
qmlWarning(this) << QQuickParentAnimation::tr("Unable to preserve appearance under scale of 0");
ok = false;
diff --git a/src/quick/items/qquickitemsmodule.cpp b/src/quick/items/qquickitemsmodule.cpp
index 5f6d44b54d..e6321e9365 100644
--- a/src/quick/items/qquickitemsmodule.cpp
+++ b/src/quick/items/qquickitemsmodule.cpp
@@ -376,6 +376,12 @@ static void qt_quickitems_defineModule(const char *uri, int major, int minor)
qmlRegisterType<QQuickFlickable, 9>(uri, 2, 9, "Flickable");
qmlRegisterType<QQuickMouseArea, 9>(uri, 2, 9, "MouseArea");
+
+#if QT_CONFIG(quick_path)
+ qmlRegisterType<QQuickPathArc, 2>(uri, 2, 9, "PathArc");
+ qmlRegisterType<QQuickPathMove>(uri, 2, 9, "PathMove");
+#endif
+
qmlRegisterType<QQuickText, 9>(uri, 2, 9, "Text");
qmlRegisterType<QQuickTextInput, 9>(uri, 2, 9, "TextInput");
qmlRegisterType<QQuickTouchPoint>(uri, 2, 9, "TouchPoint");
@@ -385,6 +391,12 @@ static void qt_quickitems_defineModule(const char *uri, int major, int minor)
qmlRegisterUncreatableType<QQuickBasePositioner, 9>(uri, 2, 9, "Positioner",
QStringLiteral("Positioner is an abstract type that is only available as an attached property."));
#endif
+
+#if QT_CONFIG(quick_shadereffect)
+ qmlRegisterType<QQuickShaderEffectSource, 2>(uri, 2, 9, "ShaderEffectSource");
+#endif
+
+ qmlRegisterType<QQuickFlickable, 10>(uri, 2, 10, "Flickable");
}
static void initResources()
diff --git a/src/quick/items/qquickopenglshadereffect.cpp b/src/quick/items/qquickopenglshadereffect.cpp
index 4fcfe04b55..c3e0ba05bd 100644
--- a/src/quick/items/qquickopenglshadereffect.cpp
+++ b/src/quick/items/qquickopenglshadereffect.cpp
@@ -230,7 +230,7 @@ void QQuickOpenGLShaderEffectCommon::disconnectPropertySignals(QQuickItem *item,
auto mapper = signalMappers[shaderType].at(i);
void *a = mapper;
QObjectPrivate::disconnect(item, mapper->signalIndex(), &a);
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
QQuickItem *source = qobject_cast<QQuickItem *>(qvariant_cast<QObject *>(d.value));
if (source) {
if (item->window())
@@ -272,7 +272,7 @@ void QQuickOpenGLShaderEffectCommon::connectPropertySignals(QQuickItem *item,
qWarning("QQuickOpenGLShaderEffect: '%s' does not have a matching property!", d.name.constData());
}
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
QQuickItem *source = qobject_cast<QQuickItem *>(qvariant_cast<QObject *>(d.value));
if (source) {
if (item->window())
@@ -335,6 +335,7 @@ void QQuickOpenGLShaderEffectCommon::lookThroughShaderCode(QQuickItem *item,
Q_ASSERT(decl == UniformQualifier);
const int sampLen = sizeof("sampler2D") - 1;
+ const int sampExtLen = sizeof("samplerExternalOES") - 1;
const int opLen = sizeof("qt_Opacity") - 1;
const int matLen = sizeof("qt_Matrix") - 1;
const int srLen = sizeof("qt_SubRect_") - 1;
@@ -357,8 +358,12 @@ void QQuickOpenGLShaderEffectCommon::lookThroughShaderCode(QQuickItem *item,
mapper = new QtPrivate::MappedSlotObject([this, mappedId](){
this->mappedPropertyChanged(mappedId);
});
- bool sampler = typeLength == sampLen && qstrncmp("sampler2D", s + typeIndex, sampLen) == 0;
- d.specialType = sampler ? UniformData::Sampler : UniformData::None;
+ if (typeLength == sampLen && qstrncmp("sampler2D", s + typeIndex, sampLen) == 0)
+ d.specialType = UniformData::Sampler;
+ else if (typeLength == sampExtLen && qstrncmp("samplerExternalOES", s + typeIndex, sampExtLen) == 0)
+ d.specialType = UniformData::SamplerExternal;
+ else
+ d.specialType = UniformData::None;
d.setValueFromProperty(item, itemMetaObject);
}
uniformData[shaderType].append(d);
@@ -451,7 +456,8 @@ void QQuickOpenGLShaderEffectCommon::updateMaterial(QQuickOpenGLShaderEffectNode
int textureProviderCount = 0;
for (int shaderType = 0; shaderType < Key::ShaderTypeCount; ++shaderType) {
for (int i = 0; i < uniformData[shaderType].size(); ++i) {
- if (uniformData[shaderType].at(i).specialType == UniformData::Sampler)
+ if (uniformData[shaderType].at(i).specialType == UniformData::Sampler ||
+ uniformData[shaderType].at(i).specialType == UniformData::SamplerExternal)
++textureProviderCount;
}
material->uniforms[shaderType] = uniformData[shaderType];
@@ -474,7 +480,7 @@ void QQuickOpenGLShaderEffectCommon::updateMaterial(QQuickOpenGLShaderEffectNode
for (int shaderType = 0; shaderType < Key::ShaderTypeCount; ++shaderType) {
for (int i = 0; i < uniformData[shaderType].size(); ++i) {
const UniformData &d = uniformData[shaderType].at(i);
- if (d.specialType != UniformData::Sampler)
+ if (d.specialType != UniformData::Sampler && d.specialType != UniformData::SamplerExternal)
continue;
QSGTextureProvider *oldProvider = material->textureProviders.at(index);
QSGTextureProvider *newProvider = 0;
@@ -513,7 +519,7 @@ void QQuickOpenGLShaderEffectCommon::updateWindow(QQuickWindow *window)
for (int shaderType = 0; shaderType < Key::ShaderTypeCount; ++shaderType) {
for (int i = 0; i < uniformData[shaderType].size(); ++i) {
const UniformData &d = uniformData[shaderType].at(i);
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
QQuickItem *source = qobject_cast<QQuickItem *>(qvariant_cast<QObject *>(d.value));
if (source)
QQuickItemPrivate::get(source)->refWindow(window);
@@ -524,7 +530,7 @@ void QQuickOpenGLShaderEffectCommon::updateWindow(QQuickWindow *window)
for (int shaderType = 0; shaderType < Key::ShaderTypeCount; ++shaderType) {
for (int i = 0; i < uniformData[shaderType].size(); ++i) {
const UniformData &d = uniformData[shaderType].at(i);
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
QQuickItem *source = qobject_cast<QQuickItem *>(qvariant_cast<QObject *>(d.value));
if (source)
QQuickItemPrivate::get(source)->derefWindow();
@@ -539,7 +545,7 @@ void QQuickOpenGLShaderEffectCommon::sourceDestroyed(QObject *object)
for (int shaderType = 0; shaderType < Key::ShaderTypeCount; ++shaderType) {
for (int i = 0; i < uniformData[shaderType].size(); ++i) {
UniformData &d = uniformData[shaderType][i];
- if (d.specialType == UniformData::Sampler && d.value.canConvert<QObject *>()) {
+ if ((d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) && d.value.canConvert<QObject *>()) {
if (qvariant_cast<QObject *>(d.value) == object)
d.value = QVariant();
}
@@ -554,7 +560,7 @@ static bool qquick_uniqueInUniformData(QQuickItem *source, const QVector<QQuickO
if (s == typeToSkip && i == indexToSkip)
continue;
const QQuickOpenGLShaderEffectMaterial::UniformData &d = uniformData[s][i];
- if (d.specialType == QQuickOpenGLShaderEffectMaterial::UniformData::Sampler && qvariant_cast<QObject *>(d.value) == source)
+ if ((d.specialType == QQuickOpenGLShaderEffectMaterial::UniformData::Sampler || d.specialType == QQuickOpenGLShaderEffectMaterial::UniformData::SamplerExternal) && qvariant_cast<QObject *>(d.value) == source)
return false;
}
}
@@ -568,7 +574,7 @@ void QQuickOpenGLShaderEffectCommon::propertyChanged(QQuickItem *item,
Key::ShaderType shaderType = Key::ShaderType(mappedId >> 16);
int index = mappedId & 0xffff;
UniformData &d = uniformData[shaderType][index];
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
QQuickItem *source = qobject_cast<QQuickItem *>(qvariant_cast<QObject *>(d.value));
if (source) {
if (item->window())
diff --git a/src/quick/items/qquickopenglshadereffectnode.cpp b/src/quick/items/qquickopenglshadereffectnode.cpp
index e1ea98641d..5dbfee73cb 100644
--- a/src/quick/items/qquickopenglshadereffectnode.cpp
+++ b/src/quick/items/qquickopenglshadereffectnode.cpp
@@ -47,6 +47,10 @@
#include <QtCore/qmutex.h>
#include <QtGui/qopenglfunctions.h>
+#ifndef GL_TEXTURE_EXTERNAL_OES
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#endif
+
QT_BEGIN_NAMESPACE
static bool hasAtlasTexture(const QVector<QSGTextureProvider *> &textureProviders)
@@ -124,7 +128,7 @@ void QQuickCustomMaterialShader::updateState(const RenderState &state, QSGMateri
for (int i = 0; i < material->uniforms[shaderType].size(); ++i) {
const UniformData &d = material->uniforms[shaderType].at(i);
QByteArray name = d.name;
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
program()->setUniformValue(d.name.constData(), textureProviderIndex++);
// We don't need to store the sampler uniform locations, since their values
// only need to be set once. Look for the "qt_SubRect_" uniforms instead.
@@ -143,7 +147,7 @@ void QQuickCustomMaterialShader::updateState(const RenderState &state, QSGMateri
for (int i = 0; i < material->uniforms[shaderType].size(); ++i) {
const UniformData &d = material->uniforms[shaderType].at(i);
int loc = m_uniformLocs[shaderType].at(i);
- if (d.specialType == UniformData::Sampler) {
+ if (d.specialType == UniformData::Sampler || d.specialType == UniformData::SamplerExternal) {
int idx = textureProviderIndex++;
functions->glActiveTexture(GL_TEXTURE0 + idx);
if (QSGTextureProvider *provider = material->textureProviders.at(idx)) {
@@ -164,7 +168,10 @@ void QQuickCustomMaterialShader::updateState(const RenderState &state, QSGMateri
continue;
}
}
- functions->glBindTexture(GL_TEXTURE_2D, 0);
+ if (d.specialType == UniformData::Sampler)
+ functions->glBindTexture(GL_TEXTURE_2D, 0);
+ else if (d.specialType == UniformData::SamplerExternal)
+ functions->glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
} else if (d.specialType == UniformData::Opacity) {
program()->setUniformValue(loc, state.opacity());
} else if (d.specialType == UniformData::Matrix) {
@@ -396,7 +403,7 @@ bool QQuickOpenGLShaderEffectMaterial::UniformData::operator == (const UniformDa
if (name != other.name)
return false;
- if (specialType == UniformData::Sampler) {
+ if (specialType == UniformData::Sampler || specialType == UniformData::SamplerExternal) {
// We can't check the source objects as these live in the GUI thread,
// so return true here and rely on the textureProvider check for
// equality of these..
diff --git a/src/quick/items/qquickopenglshadereffectnode_p.h b/src/quick/items/qquickopenglshadereffectnode_p.h
index aea28e6612..784294d9eb 100644
--- a/src/quick/items/qquickopenglshadereffectnode_p.h
+++ b/src/quick/items/qquickopenglshadereffectnode_p.h
@@ -90,7 +90,7 @@ class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectMaterial : public QSGMateri
public:
struct UniformData
{
- enum SpecialType { None, Sampler, SubRect, Opacity, Matrix };
+ enum SpecialType { None, Sampler, SamplerExternal, SubRect, Opacity, Matrix };
QByteArray name;
QVariant value;
diff --git a/src/quick/items/qquickpositioners.cpp b/src/quick/items/qquickpositioners.cpp
index 06b18d714b..e752e2538f 100644
--- a/src/quick/items/qquickpositioners.cpp
+++ b/src/quick/items/qquickpositioners.cpp
@@ -44,9 +44,6 @@
#include <QtQml/qqmlinfo.h>
#include <QtCore/qcoreapplication.h>
-#include <QtQuick/private/qquickstate_p.h>
-#include <QtQuick/private/qquickstategroup_p.h>
-#include <private/qquickstatechangescript_p.h>
#include <QtQuick/private/qquicktransition_p.h>
QT_BEGIN_NAMESPACE
@@ -1137,7 +1134,7 @@ public:
: QQuickBasePositionerPrivate()
{}
- void effectiveLayoutDirectionChange()
+ void effectiveLayoutDirectionChange() override
{
Q_Q(QQuickRow);
// For RTL layout the positioning changes when the width changes.
@@ -1436,7 +1433,7 @@ public:
: QQuickBasePositionerPrivate()
{}
- void effectiveLayoutDirectionChange()
+ void effectiveLayoutDirectionChange() override
{
Q_Q(QQuickGrid);
// For RTL layout the positioning changes when the width changes.
@@ -2023,7 +2020,7 @@ public:
: QQuickBasePositionerPrivate(), flow(QQuickFlow::LeftToRight)
{}
- void effectiveLayoutDirectionChange()
+ void effectiveLayoutDirectionChange() override
{
Q_Q(QQuickFlow);
// Don't postpone, as it might be the only trigger for visible changes.
diff --git a/src/quick/items/qquickpositioners_p.h b/src/quick/items/qquickpositioners_p.h
index ae6e795794..9ae7029d69 100644
--- a/src/quick/items/qquickpositioners_p.h
+++ b/src/quick/items/qquickpositioners_p.h
@@ -58,7 +58,6 @@ QT_REQUIRE_CONFIG(quick_positioners);
#include "qquickimplicitsizeitem_p.h"
#include "qquickitemviewtransition_p.h"
-#include <QtQuick/private/qquickstate_p.h>
#include <private/qpodvector_p.h>
#include <QtCore/qobject.h>
diff --git a/src/quick/items/qquickpositioners_p_p.h b/src/quick/items/qquickpositioners_p_p.h
index 6dd84e6098..0be4c56df6 100644
--- a/src/quick/items/qquickpositioners_p_p.h
+++ b/src/quick/items/qquickpositioners_p_p.h
@@ -58,9 +58,6 @@ QT_REQUIRE_CONFIG(quick_positioners);
#include "qquickpositioners_p.h"
#include "qquickimplicitsizeitem_p_p.h"
-#include <QtQuick/private/qquickstate_p.h>
-#include <private/qquicktransitionmanager_p_p.h>
-#include <private/qquickstatechangescript_p.h>
#include <private/qlazilyallocated_p.h>
#include <QtCore/qobject.h>
diff --git a/src/quick/items/qquickrectangle.cpp b/src/quick/items/qquickrectangle.cpp
index 8ac982f74c..65284eb532 100644
--- a/src/quick/items/qquickrectangle.cpp
+++ b/src/quick/items/qquickrectangle.cpp
@@ -90,6 +90,7 @@ void QQuickPen::setWidth(qreal w)
m_width = w;
m_valid = m_color.alpha() && (qRound(m_width) >= 1 || (!m_aligned && m_width > 0));
+ static_cast<QQuickItem*>(parent())->update();
emit penChanged();
}
@@ -102,6 +103,7 @@ void QQuickPen::setColor(const QColor &c)
{
m_color = c;
m_valid = m_color.alpha() && (qRound(m_width) >= 1 || (!m_aligned && m_width > 0));
+ static_cast<QQuickItem*>(parent())->update();
emit penChanged();
}
@@ -116,6 +118,7 @@ void QQuickPen::setPixelAligned(bool aligned)
return;
m_aligned = aligned;
m_valid = m_color.alpha() && (qRound(m_width) >= 1 || (!m_aligned && m_width > 0));
+ static_cast<QQuickItem*>(parent())->update();
emit penChanged();
}
@@ -356,7 +359,11 @@ void QQuickRectangle::doUpdate()
QQuickPen *QQuickRectangle::border()
{
Q_D(QQuickRectangle);
- return d->getPen();
+ if (!d->pen) {
+ d->pen = new QQuickPen;
+ QQml_setParent_noEvent(d->pen, this);
+ }
+ return d->pen;
}
/*!
diff --git a/src/quick/items/qquickrectangle_p_p.h b/src/quick/items/qquickrectangle_p_p.h
index 50d5817951..3c1aaf7661 100644
--- a/src/quick/items/qquickrectangle_p_p.h
+++ b/src/quick/items/qquickrectangle_p_p.h
@@ -70,7 +70,6 @@ public:
~QQuickRectanglePrivate()
{
- delete pen;
}
QColor color;
@@ -78,20 +77,6 @@ public:
QQuickPen *pen;
qreal radius;
static int doUpdateSlotIdx;
-
- QQuickPen *getPen() {
- if (!pen) {
- Q_Q(QQuickRectangle);
- pen = new QQuickPen;
- static int penChangedSignalIdx = -1;
- if (penChangedSignalIdx < 0)
- penChangedSignalIdx = QMetaMethod::fromSignal(&QQuickPen::penChanged).methodIndex();
- if (doUpdateSlotIdx < 0)
- doUpdateSlotIdx = QQuickRectangle::staticMetaObject.indexOfSlot("doUpdate()");
- QMetaObject::connect(pen, penChangedSignalIdx, q, doUpdateSlotIdx);
- }
- return pen;
- }
};
QT_END_NAMESPACE
diff --git a/src/quick/items/qquickscreen.cpp b/src/quick/items/qquickscreen.cpp
index 9b54b7fba9..6a3eab957e 100644
--- a/src/quick/items/qquickscreen.cpp
+++ b/src/quick/items/qquickscreen.cpp
@@ -100,6 +100,27 @@ QT_BEGIN_NAMESPACE
The y coordinate of the screen within the virtual desktop.
*/
/*!
+ \qmlattachedproperty string Screen::manufacturer
+ \readonly
+ \since 5.10
+
+ The manufacturer of the screen.
+*/
+/*!
+ \qmlattachedproperty string Screen::model
+ \readonly
+ \since 5.10
+
+ The model of the screen.
+*/
+/*!
+ \qmlattachedproperty string Screen::serialNumber
+ \readonly
+ \since 5.10
+
+ The serial number of the screen.
+*/
+/*!
\qmlattachedproperty int Screen::width
\readonly
@@ -234,6 +255,27 @@ QString QQuickScreenInfo::name() const
return m_screen->name();
}
+QString QQuickScreenInfo::manufacturer() const
+{
+ if (!m_screen)
+ return QString();
+ return m_screen->manufacturer();
+}
+
+QString QQuickScreenInfo::model() const
+{
+ if (!m_screen)
+ return QString();
+ return m_screen->model();
+}
+
+QString QQuickScreenInfo::serialNumber() const
+{
+ if (!m_screen)
+ return QString();
+ return m_screen->serialNumber();
+}
+
int QQuickScreenInfo::width() const
{
if (!m_screen)
@@ -335,6 +377,12 @@ void QQuickScreenInfo::setWrappedScreen(QScreen *screen)
}
if (!oldScreen || screen->name() != oldScreen->name())
emit nameChanged();
+ if (!oldScreen || screen->manufacturer() != oldScreen->manufacturer())
+ emit manufacturerChanged();
+ if (!oldScreen || screen->model() != oldScreen->model())
+ emit modelChanged();
+ if (!oldScreen || screen->serialNumber() != oldScreen->serialNumber())
+ emit serialNumberChanged();
if (!oldScreen || screen->orientation() != oldScreen->orientation())
emit orientationChanged();
if (!oldScreen || screen->primaryOrientation() != oldScreen->primaryOrientation())
diff --git a/src/quick/items/qquickscreen_p.h b/src/quick/items/qquickscreen_p.h
index 99e1466631..e9db07d14c 100644
--- a/src/quick/items/qquickscreen_p.h
+++ b/src/quick/items/qquickscreen_p.h
@@ -68,6 +68,9 @@ class Q_AUTOTEST_EXPORT QQuickScreenInfo : public QObject
{
Q_OBJECT
Q_PROPERTY(QString name READ name NOTIFY nameChanged)
+ Q_PROPERTY(QString manufacturer READ manufacturer NOTIFY manufacturerChanged REVISION 10)
+ Q_PROPERTY(QString model READ model NOTIFY modelChanged REVISION 10)
+ Q_PROPERTY(QString serialNumber READ serialNumber NOTIFY serialNumberChanged REVISION 10)
Q_PROPERTY(int width READ width NOTIFY widthChanged)
Q_PROPERTY(int height READ height NOTIFY heightChanged)
Q_PROPERTY(int desktopAvailableWidth READ desktopAvailableWidth NOTIFY desktopGeometryChanged)
@@ -87,6 +90,9 @@ public:
QQuickScreenInfo(QObject *parent = nullptr, QScreen *wrappedScreen = nullptr);
QString name() const;
+ QString manufacturer() const;
+ QString model() const;
+ QString serialNumber() const;
int width() const;
int height() const;
int desktopAvailableWidth() const;
@@ -104,6 +110,9 @@ public:
Q_SIGNALS:
void nameChanged();
+ Q_REVISION(10) void manufacturerChanged();
+ Q_REVISION(10) void modelChanged();
+ Q_REVISION(10) void serialNumberChanged();
void widthChanged();
void heightChanged();
void desktopGeometryChanged();
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp
index 6b1b16618a..f61bad1179 100644
--- a/src/quick/items/qquickshadereffectsource.cpp
+++ b/src/quick/items/qquickshadereffectsource.cpp
@@ -189,6 +189,7 @@ QQuickShaderEffectSource::QQuickShaderEffectSource(QQuickItem *parent)
, m_sourceItem(0)
, m_textureSize(0, 0)
, m_format(RGBA)
+ , m_samples(0)
, m_live(true)
, m_hideSource(false)
, m_mipmap(false)
@@ -582,6 +583,44 @@ void QQuickShaderEffectSource::setTextureMirroring(TextureMirroring mirroring)
}
/*!
+ \qmlproperty int QtQuick::ShaderEffectSource::samples
+ \since 5.10
+
+ This property allows requesting multisampled rendering.
+
+ By default multisampling is enabled whenever multisampling is enabled for
+ the entire window, assuming the scenegraph renderer in use and the
+ underlying graphics API supports this.
+
+ By setting the value to 2, 4, etc. multisampled rendering can be requested
+ for a part of the scene without enabling multisampling for the entire
+ scene. This way multisampling is applied only to a given subtree, which can
+ lead to significant performance gains since multisampling is not applied to
+ other parts of the scene.
+
+ \note Enabling multisampling can be potentially expensive regardless of the
+ layer's size, as it incurs a hardware and driver dependent performance and
+ memory cost.
+
+ \note This property is only functional when support for multisample
+ renderbuffers and framebuffer blits is available. Otherwise the value is
+ silently ignored.
+ */
+int QQuickShaderEffectSource::samples() const
+{
+ return m_samples;
+}
+
+void QQuickShaderEffectSource::setSamples(int count)
+{
+ if (count == m_samples)
+ return;
+ m_samples = count;
+ update();
+ emit samplesChanged();
+}
+
+/*!
\qmlmethod QtQuick::ShaderEffectSource::scheduleUpdate()
Schedules a re-rendering of the texture for the next frame.
@@ -683,6 +722,7 @@ QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaint
m_texture->setHasMipmaps(m_mipmap);
m_texture->setMirrorHorizontal(m_textureMirroring & MirrorHorizontally);
m_texture->setMirrorVertical(m_textureMirroring & MirrorVertically);
+ m_texture->setSamples(m_samples);
if (m_grab)
m_texture->scheduleUpdate();
diff --git a/src/quick/items/qquickshadereffectsource_p.h b/src/quick/items/qquickshadereffectsource_p.h
index 5e7e354feb..d9f9079a3d 100644
--- a/src/quick/items/qquickshadereffectsource_p.h
+++ b/src/quick/items/qquickshadereffectsource_p.h
@@ -88,6 +88,7 @@ class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectSource : public QQuickItem, publi
Q_PROPERTY(bool mipmap READ mipmap WRITE setMipmap NOTIFY mipmapChanged)
Q_PROPERTY(bool recursive READ recursive WRITE setRecursive NOTIFY recursiveChanged)
Q_PROPERTY(TextureMirroring textureMirroring READ textureMirroring WRITE setTextureMirroring NOTIFY textureMirroringChanged REVISION 1)
+ Q_PROPERTY(int samples READ samples WRITE setSamples NOTIFY samplesChanged REVISION 2)
public:
enum WrapMode {
@@ -150,6 +151,9 @@ public:
Q_INVOKABLE void scheduleUpdate();
+ int samples() const;
+ void setSamples(int count);
+
Q_SIGNALS:
void wrapModeChanged();
void sourceItemChanged();
@@ -161,6 +165,7 @@ Q_SIGNALS:
void mipmapChanged();
void recursiveChanged();
void textureMirroringChanged();
+ void samplesChanged();
void scheduledUpdateCompleted();
@@ -185,6 +190,7 @@ private:
QRectF m_sourceRect;
QSize m_textureSize;
Format m_format;
+ int m_samples;
uint m_live : 1;
uint m_hideSource : 1;
uint m_mipmap : 1;
diff --git a/src/quick/items/qquickstateoperations.cpp b/src/quick/items/qquickstateoperations.cpp
index b40a9e2843..a4ce13a199 100644
--- a/src/quick/items/qquickstateoperations.cpp
+++ b/src/quick/items/qquickstateoperations.cpp
@@ -101,7 +101,7 @@ void QQuickParentChangePrivate::doChange(QQuickItem *targetParent, QQuickItem *s
}
if (scale != 0)
- rotation = qAtan2(transform.m12()/scale, transform.m11()/scale) * 180/M_PI;
+ rotation = qRadiansToDegrees(qAtan2(transform.m12() / scale, transform.m11() / scale));
else {
qmlWarning(q) << QQuickParentChange::tr("Unable to preserve appearance under scale of 0");
ok = false;
diff --git a/src/quick/items/qquicktext.cpp b/src/quick/items/qquicktext.cpp
index 6d73af80fe..1bcfbd41f7 100644
--- a/src/quick/items/qquicktext.cpp
+++ b/src/quick/items/qquicktext.cpp
@@ -359,8 +359,8 @@ void QQuickTextPrivate::updateSize()
}
if (!requireImplicitSize) {
- emit q->implicitWidthChanged();
- emit q->implicitHeightChanged();
+ implicitWidthChanged();
+ implicitHeightChanged();
// if the implicitWidth is used, then updateSize() has already been called (recursively)
if (requireImplicitSize)
return;
@@ -384,6 +384,7 @@ void QQuickTextPrivate::updateSize()
updateBaseline(fm.ascent(), q->height() - fontHeight - vPadding);
q->setImplicitSize(hPadding, fontHeight + vPadding);
layedOutTextRect = QRectF(0, 0, 0, fontHeight);
+ advance = QSizeF();
emit q->contentSizeChanged();
updateType = UpdatePaintNode;
q->update();
@@ -457,8 +458,26 @@ void QQuickTextPrivate::updateSize()
if (iWidth == -1)
q->setImplicitHeight(size.height() + vPadding);
+
+ QTextBlock firstBlock = extra->doc->firstBlock();
+ while (firstBlock.layout()->lineCount() == 0)
+ firstBlock = firstBlock.next();
+
+ QTextBlock lastBlock = extra->doc->lastBlock();
+ while (lastBlock.layout()->lineCount() == 0)
+ lastBlock = lastBlock.previous();
+
+ if (firstBlock.lineCount() > 0 && lastBlock.lineCount() > 0) {
+ QTextLine firstLine = firstBlock.layout()->lineAt(0);
+ QTextLine lastLine = lastBlock.layout()->lineAt(lastBlock.layout()->lineCount() - 1);
+ advance = QSizeF(lastLine.horizontalAdvance(),
+ (lastLine.y() + lastBlock.layout()->position().y()) - (firstLine.y() + firstBlock.layout()->position().y()));
+ } else {
+ advance = QSizeF();
+ }
}
+
if (layedOutTextRect.size() != previousSize)
emit q->contentSizeChanged();
updateType = UpdatePaintNode;
@@ -968,6 +987,16 @@ QRectF QQuickTextPrivate::setupTextLayout(qreal *const baseline)
br.moveTop(0);
+ // Find the advance of the text layout
+ if (layout.lineCount() > 0) {
+ QTextLine firstLine = layout.lineAt(0);
+ QTextLine lastLine = layout.lineAt(layout.lineCount() - 1);
+ advance = QSizeF(lastLine.horizontalAdvance(),
+ lastLine.y() - firstLine.y());
+ } else {
+ advance = QSizeF();
+ }
+
if (!horizontalFit && !verticalFit)
break;
@@ -1470,6 +1499,19 @@ QQuickText::~QQuickText()
Text { text: "Hello"; renderType: Text.NativeRendering; font.hintingPreference: Font.PreferVerticalHinting }
\endqml
*/
+
+/*!
+ \qmlproperty bool QtQuick::Text::font.kerning
+ \since 5.10
+
+ Enables or disables the kerning OpenType feature when shaping the text. This may improve performance
+ when creating or changing the text, at the expense of some cosmetic features. The default value
+ is true.
+
+ \qml
+ Text { text: "OATS FLAVOUR WAY"; font.kerning: false }
+ \endqml
+*/
QFont QQuickText::font() const
{
Q_D(const QQuickText);
@@ -3055,6 +3097,24 @@ QJSValue QQuickText::fontInfo() const
return value;
}
+/*!
+ \qmlproperty size QtQuick::Text::advance
+ \since 5.10
+
+ The distance, in pixels, from the baseline origin of the first
+ character of the text item, to the baseline origin of the first
+ character in a text item occurring directly after this one
+ in a text flow.
+
+ Note that the advance can be negative if the text flows from
+ the right to the left.
+*/
+QSizeF QQuickText::advance() const
+{
+ Q_D(const QQuickText);
+ return d->advance;
+}
+
QT_END_NAMESPACE
#include "moc_qquicktext_p.cpp"
diff --git a/src/quick/items/qquicktext_p.h b/src/quick/items/qquicktext_p.h
index b190738cfb..a56bcdb87b 100644
--- a/src/quick/items/qquicktext_p.h
+++ b/src/quick/items/qquicktext_p.h
@@ -99,6 +99,7 @@ class Q_QUICK_PRIVATE_EXPORT QQuickText : public QQuickImplicitSizeItem
Q_PROPERTY(qreal bottomPadding READ bottomPadding WRITE setBottomPadding RESET resetBottomPadding NOTIFY bottomPaddingChanged REVISION 6)
Q_PROPERTY(QJSValue fontInfo READ fontInfo NOTIFY fontInfoChanged REVISION 9)
+ Q_PROPERTY(QSizeF advance READ advance NOTIFY contentSizeChanged REVISION 10)
public:
QQuickText(QQuickItem *parent=0);
@@ -251,6 +252,7 @@ public:
void resetBottomPadding();
QJSValue fontInfo() const;
+ QSizeF advance() const;
Q_SIGNALS:
void textChanged(const QString &text);
diff --git a/src/quick/items/qquicktext_p_p.h b/src/quick/items/qquicktext_p_p.h
index 6456750359..fde07eaf2e 100644
--- a/src/quick/items/qquicktext_p_p.h
+++ b/src/quick/items/qquicktext_p_p.h
@@ -89,6 +89,7 @@ public:
void processHoverEvent(QHoverEvent *event);
QRectF layedOutTextRect;
+ QSizeF advance;
struct ExtraData {
ExtraData();
diff --git a/src/quick/items/qquicktextedit.cpp b/src/quick/items/qquicktextedit.cpp
index 61d610520f..aec8666dc4 100644
--- a/src/quick/items/qquicktextedit.cpp
+++ b/src/quick/items/qquicktextedit.cpp
@@ -356,6 +356,19 @@ QString QQuickTextEdit::text() const
*/
/*!
+ \qmlproperty bool QtQuick::TextEdit::font.kerning
+ \since 5.10
+
+ Enables or disables the kerning OpenType feature when shaping the text. This may improve performance
+ when creating or changing the text, at the expense of some cosmetic features. The default value
+ is true.
+
+ \qml
+ TextEdit { text: "OATS FLAVOUR WAY"; kerning: font.false }
+ \endqml
+*/
+
+/*!
\qmlproperty string QtQuick::TextEdit::text
The text to display. If the text format is AutoText the text edit will
diff --git a/src/quick/items/qquicktextinput.cpp b/src/quick/items/qquicktextinput.cpp
index a378359c95..49f574156a 100644
--- a/src/quick/items/qquicktextinput.cpp
+++ b/src/quick/items/qquicktextinput.cpp
@@ -378,6 +378,19 @@ QString QQuickTextInputPrivate::realText() const
TextInput { text: "Hello"; renderType: TextInput.NativeRendering; font.hintingPreference: Font.PreferVerticalHinting }
\endqml
*/
+
+/*!
+ \qmlproperty bool QtQuick::TextInput::font.kerning
+ \since 5.10
+
+ Enables or disables the kerning OpenType feature when shaping the text. This may improve performance
+ when creating or changing the text, at the expense of some cosmetic features. The default value
+ is true.
+
+ \qml
+ TextInput { text: "OATS FLAVOUR WAY"; font.kerning: false }
+ \endqml
+*/
QFont QQuickTextInput::font() const
{
Q_D(const QQuickTextInput);
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 31f367ed96..7ea593fe76 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -2798,6 +2798,8 @@ void QQuickWindowPrivate::contextCreationFailureMessage(const QSurfaceFormat &fo
#endif // !Q_OS_WIN32
}
+#if QT_DEPRECATED_SINCE(5, 8)
+
/*!
Propagates an event \a e to a QQuickItem \a item on the window.
@@ -2850,6 +2852,8 @@ bool QQuickWindow::sendEvent(QQuickItem *item, QEvent *e)
return false;
}
+#endif
+
void QQuickWindowPrivate::cleanupNodes()
{
for (int ii = 0; ii < cleanupNodeList.count(); ++ii)
@@ -3451,6 +3455,11 @@ void QQuickWindow::setRenderTarget(QOpenGLFramebufferObject *fbo)
The specified FBO must be created in the context of the window
or one that shares with it.
+ \note \a fboId can also be set to 0. In this case rendering will target the
+ default framebuffer of whichever surface is current when the scenegraph
+ renders. \a size must still be valid, specifying the dimensions of the
+ surface.
+
\note
This function only has an effect when using the default OpenGL scene
graph adaptation.
diff --git a/src/quick/items/qquickwindow.h b/src/quick/items/qquickwindow.h
index 9c3e7277bc..d1a16fbeb6 100644
--- a/src/quick/items/qquickwindow.h
+++ b/src/quick/items/qquickwindow.h
@@ -112,7 +112,9 @@ public:
QQuickItem *mouseGrabberItem() const;
- bool sendEvent(QQuickItem *, QEvent *);
+#if QT_DEPRECATED_SINCE(5, 8)
+ QT_DEPRECATED bool sendEvent(QQuickItem *, QEvent *);
+#endif
QImage grabWindow();
#if QT_CONFIG(opengl)
diff --git a/src/quick/items/qquickwindowmodule.cpp b/src/quick/items/qquickwindowmodule.cpp
index a5234d4f77..a7f45534c4 100644
--- a/src/quick/items/qquickwindowmodule.cpp
+++ b/src/quick/items/qquickwindowmodule.cpp
@@ -200,6 +200,7 @@ void QQuickWindowModule::defineModule()
qmlRegisterUncreatableType<QQuickScreen>(uri, 2, 0, "Screen", QStringLiteral("Screen can only be used via the attached property."));
qmlRegisterUncreatableType<QQuickScreen,1>(uri, 2, 3, "Screen", QStringLiteral("Screen can only be used via the attached property."));
qmlRegisterUncreatableType<QQuickScreenInfo,2>(uri, 2, 3, "ScreenInfo", QStringLiteral("ScreenInfo can only be used via the attached property."));
+ qmlRegisterUncreatableType<QQuickScreenInfo,10>(uri, 2, 10, "ScreenInfo", QStringLiteral("ScreenInfo can only be used via the attached property."));
}
QT_END_NAMESPACE
diff --git a/src/quick/items/shaders/lineargradient.frag b/src/quick/items/shaders/lineargradient.frag
new file mode 100644
index 0000000000..7f4a739109
--- /dev/null
+++ b/src/quick/items/shaders/lineargradient.frag
@@ -0,0 +1,9 @@
+uniform sampler2D gradTabTexture;
+uniform highp float opacity;
+
+varying highp float gradTabIndex;
+
+void main()
+{
+ gl_FragColor = texture2D(gradTabTexture, vec2(gradTabIndex, 0.5)) * opacity;
+}
diff --git a/src/quick/items/shaders/lineargradient.vert b/src/quick/items/shaders/lineargradient.vert
new file mode 100644
index 0000000000..eb21b8886b
--- /dev/null
+++ b/src/quick/items/shaders/lineargradient.vert
@@ -0,0 +1,15 @@
+attribute vec4 vertexCoord;
+attribute vec4 vertexColor;
+
+uniform mat4 matrix;
+uniform vec2 gradStart;
+uniform vec2 gradEnd;
+
+varying float gradTabIndex;
+
+void main()
+{
+ vec2 gradVec = gradEnd - gradStart;
+ gradTabIndex = dot(gradVec, vertexCoord.xy - gradStart) / (gradVec.x * gradVec.x + gradVec.y * gradVec.y);
+ gl_Position = matrix * vertexCoord;
+}
diff --git a/src/quick/items/shaders/lineargradient_core.frag b/src/quick/items/shaders/lineargradient_core.frag
new file mode 100644
index 0000000000..5908acfa67
--- /dev/null
+++ b/src/quick/items/shaders/lineargradient_core.frag
@@ -0,0 +1,12 @@
+#version 150 core
+
+uniform sampler2D gradTabTexture;
+uniform float opacity;
+
+in float gradTabIndex;
+out vec4 fragColor;
+
+void main()
+{
+ fragColor = texture(gradTabTexture, vec2(gradTabIndex, 0.5)) * opacity;
+}
diff --git a/src/quick/items/shaders/lineargradient_core.vert b/src/quick/items/shaders/lineargradient_core.vert
new file mode 100644
index 0000000000..60b56f38e3
--- /dev/null
+++ b/src/quick/items/shaders/lineargradient_core.vert
@@ -0,0 +1,17 @@
+#version 150 core
+
+in vec4 vertexCoord;
+in vec4 vertexColor;
+
+uniform mat4 matrix;
+uniform vec2 gradStart;
+uniform vec2 gradEnd;
+
+out float gradTabIndex;
+
+void main()
+{
+ vec2 gradVec = gradEnd - gradStart;
+ gradTabIndex = dot(gradVec, vertexCoord.xy - gradStart) / (gradVec.x * gradVec.x + gradVec.y * gradVec.y);
+ gl_Position = matrix * vertexCoord;
+}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
index d3f13e40b1..9f5a22e66f 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
@@ -93,6 +93,7 @@ public:
void setDevicePixelRatio(qreal ratio) override;
void setMirrorHorizontal(bool mirror) override;
void setMirrorVertical(bool mirror) override;
+ void setSamples(int) override { }
public slots:
void markDirtyTexture() override;
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
index f8c1a3d90b..ad6cf39425 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
@@ -64,7 +64,7 @@ void QSGSoftwarePixmapRenderer::renderScene(uint)
class B : public QSGBindable
{
public:
- void bind() const { }
+ void bind() const override { }
} bindable;
QSGRenderer::renderScene(bindable);
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
index 384c124a02..77d21ec042 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
@@ -101,10 +101,10 @@ void QSGSoftwareImageNode::paint(QPainter *painter)
if (!m_cachedPixmap.isNull()) {
painter->drawPixmap(m_rect, m_cachedPixmap, m_sourceRect);
- } else if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
+ } else if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_rect, pm, m_sourceRect);
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(m_texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
const QImage &im = pt->image();
painter->drawImage(m_rect, im, m_sourceRect);
}
@@ -116,14 +116,14 @@ void QSGSoftwareImageNode::updateCachedMirroredPixmap()
m_cachedPixmap = QPixmap();
} else {
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
QTransform mirrorTransform;
if (m_transformMode.testFlag(MirrorVertically))
mirrorTransform = mirrorTransform.scale(1, -1);
if (m_transformMode.testFlag(MirrorHorizontally))
mirrorTransform = mirrorTransform.scale(-1, 1);
m_cachedPixmap = pt->pixmap().transformed(mirrorTransform);
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(m_texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
m_cachedPixmap = QPixmap::fromImage(pt->image().mirrored(m_transformMode.testFlag(MirrorHorizontally), m_transformMode.testFlag(MirrorVertically)));
} else {
m_cachedPixmap = QPixmap();
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
index e5b9430236..cecc6c21ca 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
@@ -277,18 +277,21 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
QMatrix4x4 m = m_transform;
rd->m_matrix = &m;
rd->m_opacity = m_opacity;
- RenderNodeState rs;
- rs.cr = m_clipRegion;
- const QRect br = m_handle.renderNode->flags().testFlag(QSGRenderNode::BoundedRectRendering)
- ? m_boundingRectMax :
- QRect(0, 0, painter->device()->width(), painter->device()->height());
+ // all the clip region below is in world coordinates, taking m_transform into account already
+ QRegion cr = m_dirtyRegion;
+ if (m_clipRegion.rectCount() > 1)
+ cr &= m_clipRegion;
painter->save();
- painter->setClipRegion(br, Qt::ReplaceClip);
+ RenderNodeState rs;
+ rs.cr = cr;
m_handle.renderNode->render(&rs);
painter->restore();
+ const QRect br = m_handle.renderNode->flags().testFlag(QSGRenderNode::BoundedRectRendering)
+ ? m_boundingRectMax // already mapped to world
+ : QRect(0, 0, painter->device()->width(), painter->device()->height());
m_previousDirtyRegion = QRegion(br);
m_isDirty = false;
m_dirtyRegion = QRegion();
@@ -299,7 +302,7 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
painter->save();
painter->setOpacity(m_opacity);
- // Set clipRegion to m_dirtyRegion (in world coordinates)
+ // Set clipRegion to m_dirtyRegion (in world coordinates, so must be done before the setTransform below)
// as m_dirtyRegion already accounts for clipRegion
painter->setClipRegion(m_dirtyRegion, Qt::ReplaceClip);
if (m_clipRegion.rectCount() > 1)
@@ -316,10 +319,10 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
case QSGSoftwareRenderableNode::SimpleTexture:
{
QSGTexture *texture = m_handle.simpleTextureNode->texture();
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_handle.simpleTextureNode->rect(), pm, m_handle.simpleTextureNode->sourceRect());
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(texture)) {
const QImage &im = pt->image();
painter->drawImage(m_handle.simpleTextureNode->rect(), im, m_handle.simpleTextureNode->sourceRect());
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
index cad826fb27..85d04fe136 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
@@ -90,7 +90,7 @@ void QSGSoftwareRenderer::renderScene(uint)
class B : public QSGBindable
{
public:
- void bind() const { }
+ void bind() const override { }
} bindable;
QSGRenderer::renderScene(bindable);
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
index 19f16a79fb..832b69d0cc 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
@@ -188,8 +188,8 @@ public:
delete rc;
}
- bool event(QEvent *e);
- void run();
+ bool event(QEvent *e) override;
+ void run() override;
void syncAndRender();
void sync(bool inExpose);
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer.cpp b/src/quick/scenegraph/coreapi/qsgrenderer.cpp
index 0458e2dead..8fbd402a2f 100644
--- a/src/quick/scenegraph/coreapi/qsgrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgrenderer.cpp
@@ -134,6 +134,7 @@ QSGRenderer::QSGRenderer(QSGRenderContext *context)
, m_bindable(0)
, m_changed_emitted(false)
, m_is_rendering(false)
+ , m_is_preprocessing(false)
{
}
@@ -189,7 +190,7 @@ void QSGRenderer::renderScene(uint fboId)
class B : public QSGBindable
{
public:
- void bind() const { QOpenGLFramebufferObject::bindDefault(); }
+ void bind() const override { QOpenGLFramebufferObject::bindDefault(); }
} bindable;
renderScene(bindable);
}
@@ -287,6 +288,8 @@ void QSGRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state)
void QSGRenderer::preprocess()
{
+ m_is_preprocessing = true;
+
QSGRootNode *root = rootNode();
Q_ASSERT(root);
@@ -298,6 +301,11 @@ void QSGRenderer::preprocess()
for (QSet<QSGNode *>::const_iterator it = items.constBegin();
it != items.constEnd(); ++it) {
QSGNode *n = *it;
+
+ // If we are currently preprocessing, check this node hasn't been
+ // deleted or something. we don't want a use-after-free!
+ if (m_nodes_dont_preprocess.contains(n)) // skip
+ continue;
if (!nodeUpdater()->isNodeBlocked(n, root)) {
n->preprocess();
}
@@ -315,8 +323,13 @@ void QSGRenderer::preprocess()
updatePassTime = frameTimer.nsecsElapsed();
Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame,
QQuickProfiler::SceneGraphRendererUpdate);
+
+ m_is_preprocessing = false;
+ m_nodes_dont_preprocess.clear();
}
+
+
void QSGRenderer::addNodesToPreprocess(QSGNode *node)
{
for (QSGNode *c = node->firstChild(); c; c = c->nextSibling())
@@ -329,8 +342,13 @@ void QSGRenderer::removeNodesToPreprocess(QSGNode *node)
{
for (QSGNode *c = node->firstChild(); c; c = c->nextSibling())
removeNodesToPreprocess(c);
- if (node->flags() & QSGNode::UsePreprocess)
+ if (node->flags() & QSGNode::UsePreprocess) {
m_nodes_to_preprocess.remove(node);
+
+ // If preprocessing *now*, mark the node as gone.
+ if (m_is_preprocessing)
+ m_nodes_dont_preprocess.insert(node);
+ }
}
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer_p.h b/src/quick/scenegraph/coreapi/qsgrenderer_p.h
index 4589685765..1ea2775e6f 100644
--- a/src/quick/scenegraph/coreapi/qsgrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgrenderer_p.h
@@ -118,11 +118,13 @@ private:
QSGNodeUpdater *m_node_updater;
QSet<QSGNode *> m_nodes_to_preprocess;
+ QSet<QSGNode *> m_nodes_dont_preprocess;
const QSGBindable *m_bindable;
uint m_changed_emitted : 1;
uint m_is_rendering : 1;
+ uint m_is_preprocessing : 1;
};
class Q_QUICK_PRIVATE_EXPORT QSGBindable
diff --git a/src/quick/scenegraph/coreapi/qsgrendernode.cpp b/src/quick/scenegraph/coreapi/qsgrendernode.cpp
index 1bc0210b72..a8954848d6 100644
--- a/src/quick/scenegraph/coreapi/qsgrendernode.cpp
+++ b/src/quick/scenegraph/coreapi/qsgrendernode.cpp
@@ -267,6 +267,10 @@ QSGRenderNode::RenderingFlags QSGRenderNode::flags() const
For rendernodes covering the entire area of a corresponding QQuickItem the
return value will be (0, 0, item->width(), item->height()).
+ \note Nodes are also free to render outside the boundaries specified by the
+ item's width and height, since the scenegraph nodes are not bounded by the
+ QQuickItem geometry, as long as this is reported correctly from this function.
+
\sa flags()
*/
QRectF QSGRenderNode::rect() const
@@ -359,7 +363,10 @@ QSGRenderNode::RenderState::~RenderState()
of the render state is not in use. However, the clip region that can be set
on the QPainter still has to be communicated since reconstructing this
manually in render() is not reasonable. It can therefore be queried via
- this function.
+ this function. The region is in world coordinates and can be passed
+ to QPainter::setClipRegion() with Qt::ReplaceClip. This must be done before
+ calling QPainter::setTransform() since the clip region is already mapped to
+ the transform provided in QSGRenderNode::matrix().
*/
/*!
diff --git a/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp b/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
index 2b70139b37..1fdc1720f7 100644
--- a/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
+++ b/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
@@ -38,6 +38,7 @@
****************************************************************************/
#include <QtCore/QByteArray>
+#include <QtCore/QString>
#include <QtGui/QSurfaceFormat>
// Duct Tape tokenizer for the purpose of parsing and rewriting
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index 0f7e555aa7..c64360f955 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -40,7 +40,6 @@
#include "qsgadaptationlayer_p.h"
#include <qmath.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
#include <QtQuick/private/qsgcontext_p.h>
#include <private/qrawfont_p.h>
@@ -57,9 +56,8 @@ static QElapsedTimer qsg_render_timer;
QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture;
-QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
- : m_manager(man)
- , m_pendingGlyphs(64)
+QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+ : m_pendingGlyphs(64)
{
Q_ASSERT(font.isValid());
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 03a1f7f281..ba146b884f 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -73,7 +73,6 @@ QT_BEGIN_NAMESPACE
class QSGNode;
class QImage;
class TextureReference;
-class QSGDistanceFieldGlyphCacheManager;
class QSGDistanceFieldGlyphNode;
class QOpenGLContext;
class QSGInternalImageNode;
@@ -209,6 +208,7 @@ public:
virtual void setDevicePixelRatio(qreal ratio) = 0;
virtual void setMirrorHorizontal(bool mirror) = 0;
virtual void setMirrorVertical(bool mirror) = 0;
+ virtual void setSamples(int samples) = 0;
Q_SLOT virtual void markDirtyTexture() = 0;
Q_SLOT virtual void invalidated() = 0;
@@ -408,7 +408,7 @@ public:
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCache
{
public:
- QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font);
+ QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font);
virtual ~QSGDistanceFieldGlyphCache();
struct Metrics {
@@ -442,8 +442,6 @@ public:
bool operator == (const Texture &other) const { return textureId == other.textureId; }
};
- const QSGDistanceFieldGlyphCacheManager *manager() const { return m_manager; }
-
const QRawFont &referenceFont() const { return m_referenceFont; }
qreal fontScale(qreal pixelSize) const
@@ -513,8 +511,6 @@ protected:
inline bool isCoreProfile() const { return m_coreProfile; }
private:
- QSGDistanceFieldGlyphCacheManager *m_manager;
-
QRawFont m_referenceFont;
int m_glyphCount;
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index c0a054a539..d460794573 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -228,14 +228,6 @@ public:
int m_good;
};
-class QSGTextureCleanupEvent : public QEvent
-{
-public:
- QSGTextureCleanupEvent(QSGTexture *t) : QEvent(QEvent::User), texture(t) { }
- ~QSGTextureCleanupEvent() { delete texture; }
- QSGTexture *texture;
-};
-
/*!
\class QSGContext
@@ -333,7 +325,6 @@ QSGRendererInterface *QSGContext::rendererInterface(QSGRenderContext *renderCont
QSGRenderContext::QSGRenderContext(QSGContext *context)
: m_sg(context)
- , m_distanceFieldCacheManager(0)
{
}
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h
index 1c4cd0ce90..6ff8f4a76e 100644
--- a/src/quick/scenegraph/qsgcontext_p.h
+++ b/src/quick/scenegraph/qsgcontext_p.h
@@ -78,7 +78,6 @@ class QSGMaterial;
class QSGRenderLoop;
class QSGLayer;
class QQuickTextureFactory;
-class QSGDistanceFieldGlyphCacheManager;
class QSGContext;
class QQuickPaintedItem;
class QSGRendererInterface;
@@ -195,7 +194,7 @@ protected:
QMutex m_mutex;
QHash<QQuickTextureFactory *, QSGTexture *> m_textures;
QSet<QSGTexture *> m_texturesToDelete;
- QSGDistanceFieldGlyphCacheManager *m_distanceFieldCacheManager;
+ QHash<QRawFont, QSGDistanceFieldGlyphCache*> m_glyphCaches;
QSet<QFontEngine *> m_fontEnginesToClean;
};
diff --git a/src/quick/scenegraph/qsgcontextplugin.cpp b/src/quick/scenegraph/qsgcontextplugin.cpp
index b8b5141957..bd311d3b46 100644
--- a/src/quick/scenegraph/qsgcontextplugin.cpp
+++ b/src/quick/scenegraph/qsgcontextplugin.cpp
@@ -49,6 +49,9 @@
#include <QtQuick/private/qsgdefaultcontext_p.h>
#endif
+#include <QtGui/private/qguiapplication_p.h>
+#include <QtGui/qpa/qplatformintegration.h>
+
QT_BEGIN_NAMESPACE
Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_INFO)
@@ -128,12 +131,12 @@ QSGAdaptationBackendData *contextFactory()
if (requestedBackend.isEmpty() && qEnvironmentVariableIsSet("QT_QUICK_BACKEND"))
requestedBackend = QString::fromLocal8Bit(qgetenv("QT_QUICK_BACKEND"));
-#if !QT_CONFIG(opengl)
- // If this is a build without OpenGL, and no backend has been set
+ // If this platform does not support OpenGL, and no backend has been set
// default to the software renderer
- if (requestedBackend.isEmpty())
+ if (requestedBackend.isEmpty()
+ && !QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL)) {
requestedBackend = QString::fromLocal8Bit("software");
-#endif
+ }
if (!requestedBackend.isEmpty()) {
qCDebug(QSG_LOG_INFO) << "Loading backend" << requestedBackend;
diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp
index 405f1d86a4..be5fec9dab 100644
--- a/src/quick/scenegraph/qsgdefaultcontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultcontext.cpp
@@ -39,7 +39,6 @@
#include "qsgdefaultcontext_p.h"
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgdefaultinternalrectanglenode_p.h>
#include <QtQuick/private/qsgdefaultinternalimagenode_p.h>
#include <QtQuick/private/qsgdefaultpainternode_p.h>
@@ -68,13 +67,13 @@ QT_BEGIN_NAMESPACE
namespace QSGMultisampleAntialiasing {
class ImageNode : public QSGDefaultInternalImageNode {
public:
- void setAntialiasing(bool) { }
+ void setAntialiasing(bool) override { }
};
class RectangleNode : public QSGDefaultInternalRectangleNode {
public:
- void setAntialiasing(bool) { }
+ void setAntialiasing(bool) override { }
};
}
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
index f0a336e229..7789ef8fb1 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
@@ -42,7 +42,6 @@
#include <QtGui/private/qdistancefield_p.h>
#include <QtGui/private/qopenglcontext_p.h>
#include <QtQml/private/qqmlglobal_p.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <qopenglfunctions.h>
#include <qopenglframebufferobject.h>
#include <qmath.h>
@@ -60,8 +59,8 @@ DEFINE_BOOL_CONFIG_OPTION(qsgPreferFullSizeGlyphCacheTextures, QSG_PREFER_FULLSI
# define QSG_DEFAULT_DISTANCEFIELD_GLYPH_CACHE_PADDING 2
#endif
-QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
- : QSGDistanceFieldGlyphCache(man, c, font)
+QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+ : QSGDistanceFieldGlyphCache(c, font)
, m_maxTextureSize(0)
, m_maxTextureCount(3)
, m_blitProgram(0)
@@ -72,12 +71,15 @@ QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistance
, m_coreFuncs(0)
#endif
{
- m_blitBuffer.create();
- m_blitBuffer.bind();
- static GLfloat buffer[16] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
- m_blitBuffer.allocate(buffer, sizeof(buffer));
- m_blitBuffer.release();
+ if (Q_LIKELY(m_blitBuffer.create())) {
+ m_blitBuffer.bind();
+ static const GLfloat buffer[16] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
+ m_blitBuffer.allocate(buffer, sizeof(buffer));
+ m_blitBuffer.release();
+ } else {
+ qWarning("Buffer creation failed");
+ }
m_areaAllocator = new QSGAreaAllocator(QSize(maxTextureSize(), m_maxTextureCount * maxTextureSize()));
}
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
index 57dc4a5d07..fe365495c2 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
@@ -69,7 +69,7 @@ class QOpenGLFunctions_3_2_Core;
class Q_QUICK_PRIVATE_EXPORT QSGDefaultDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache
{
public:
- QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font);
+ QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font);
virtual ~QSGDefaultDistanceFieldGlyphCache();
void requestGlyphs(const QSet<glyph_t> &glyphs) override;
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index b001899915..edb6e92a0d 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -91,11 +91,11 @@ class QSGTextMaskShader : public QSGMaterialShader
public:
QSGTextMaskShader(QFontEngine::GlyphFormat glyphFormat);
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
- virtual void initialize();
+ void initialize() override;
int m_matrix_id;
int m_color_id;
@@ -181,7 +181,7 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/8bittextmask.frag"));
}
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
};
void QSG8BitTextMaskShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect)
@@ -206,10 +206,10 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/24bittextmask.frag"));
}
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual void initialize();
- void activate();
- void deactivate();
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ void initialize() override;
+ void activate() override;
+ void deactivate() override;
bool useSRGB() const;
uint m_useSRGB : 1;
@@ -326,10 +326,10 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/styledtext.frag"));
}
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
private:
- virtual void initialize();
+ void initialize() override;
int m_shift_id;
int m_styleColor_id;
diff --git a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
index 1d54628acd..a5a6da06a7 100644
--- a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
@@ -50,11 +50,11 @@ class SmoothTextureMaterialShader : public QSGTextureMaterialShader
public:
SmoothTextureMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
- virtual void initialize();
+ void initialize() override;
int m_pixelSizeLoc;
};
diff --git a/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp
index 94414444ba..e52dcaad52 100644
--- a/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultinternalrectanglenode.cpp
@@ -55,11 +55,11 @@ class SmoothColorMaterialShader : public QSGMaterialShader
public:
SmoothColorMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
private:
- virtual void initialize();
+ void initialize() override;
int m_matrixLoc;
int m_opacityLoc;
diff --git a/src/quick/scenegraph/qsgdefaultlayer.cpp b/src/quick/scenegraph/qsgdefaultlayer.cpp
index 2897f53e32..86d74acf54 100644
--- a/src/quick/scenegraph/qsgdefaultlayer.cpp
+++ b/src/quick/scenegraph/qsgdefaultlayer.cpp
@@ -100,6 +100,7 @@ QSGDefaultLayer::QSGDefaultLayer(QSGRenderContext *context)
#ifdef QSG_DEBUG_FBO_OVERLAY
, m_debugOverlay(0)
#endif
+ , m_samples(0)
, m_mipmap(false)
, m_live(true)
, m_recursive(false)
@@ -314,11 +315,20 @@ void QSGDefaultLayer::grab()
QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
bool deleteFboLater = false;
- if (!m_fbo || m_fbo->size() != m_size || m_fbo->format().internalTextureFormat() != m_format
- || (!m_fbo->format().mipmap() && m_mipmap))
- {
+
+ int effectiveSamples = m_samples;
+ // By default m_samples is 0. Fall back to the context's setting in this case.
+ if (effectiveSamples == 0)
+ effectiveSamples = m_context->openglContext()->format().samples();
+
+ const bool needsNewFbo = !m_fbo || m_fbo->size() != m_size || m_fbo->format().internalTextureFormat() != m_format;
+ const bool mipmapGotEnabled = m_fbo && !m_fbo->format().mipmap() && m_mipmap;
+ const bool msaaGotEnabled = effectiveSamples > 1 && (!m_secondaryFbo || m_secondaryFbo->format().samples() != effectiveSamples);
+ const bool msaaGotDisabled = effectiveSamples <= 1 && m_secondaryFbo;
+
+ if (needsNewFbo || mipmapGotEnabled || msaaGotEnabled || msaaGotDisabled) {
if (!m_multisamplingChecked) {
- if (m_context->openglContext()->format().samples() <= 1) {
+ if (effectiveSamples <= 1) {
m_multisampling = false;
} else {
QOpenGLExtensions *e = static_cast<QOpenGLExtensions *>(funcs);
@@ -334,7 +344,7 @@ void QSGDefaultLayer::grab()
QOpenGLFramebufferObjectFormat format;
format.setInternalTextureFormat(m_format);
- format.setSamples(m_context->openglContext()->format().samples());
+ format.setSamples(effectiveSamples);
m_secondaryFbo = new QOpenGLFramebufferObject(m_size, format);
m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_secondaryFbo);
} else {
diff --git a/src/quick/scenegraph/qsgdefaultlayer_p.h b/src/quick/scenegraph/qsgdefaultlayer_p.h
index ae39994096..7b09293095 100644
--- a/src/quick/scenegraph/qsgdefaultlayer_p.h
+++ b/src/quick/scenegraph/qsgdefaultlayer_p.h
@@ -113,6 +113,9 @@ public:
QRectF normalizedTextureSubRect() const Q_DECL_OVERRIDE;
+ int samples() const { return m_samples; }
+ void setSamples(int samples) Q_DECL_OVERRIDE { m_samples = samples; }
+
public Q_SLOTS:
void markDirtyTexture() Q_DECL_OVERRIDE;
void invalidated() Q_DECL_OVERRIDE;
@@ -138,6 +141,7 @@ private:
#endif
QSGDefaultRenderContext *m_context;
+ int m_samples;
uint m_mipmap : 1;
uint m_live : 1;
diff --git a/src/quick/scenegraph/qsgdefaultrendercontext.cpp b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
index e42979934e..29600ef0ca 100644
--- a/src/quick/scenegraph/qsgdefaultrendercontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
@@ -45,7 +45,6 @@
#include <QtQuick/private/qsgrenderer_p.h>
#include <QtQuick/private/qsgatlastexture_p.h>
#include <QtQuick/private/qsgdefaultdistancefieldglyphcache_p.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
QT_BEGIN_NAMESPACE
@@ -159,8 +158,8 @@ void QSGDefaultRenderContext::invalidate()
delete m_depthStencilManager;
m_depthStencilManager = 0;
- delete m_distanceFieldCacheManager;
- m_distanceFieldCacheManager = 0;
+ qDeleteAll(m_glyphCaches);
+ m_glyphCaches.clear();
if (m_gl->property(QSG_RENDERCONTEXT_PROPERTY) == QVariant::fromValue(this))
m_gl->setProperty(QSG_RENDERCONTEXT_PROPERTY, QVariant());
@@ -260,7 +259,7 @@ void QSGDefaultRenderContext::compileShader(QSGMaterialShader *shader, QSGMateri
if (vertexCode || fragmentCode) {
Q_ASSERT_X((material->flags() & QSGMaterial::CustomCompileStep) == 0,
"QSGRenderContext::compile()",
- "materials with custom compile step cannot have custom vertex/fragment code");
+ "materials with custom compile step cannot have modified vertex or fragment code");
QOpenGLShaderProgram *p = shader->program();
p->addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, vertexCode ? vertexCode : shader->vertexShader());
p->addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, fragmentCode ? fragmentCode : shader->fragmentShader());
@@ -294,13 +293,10 @@ QT_END_NAMESPACE
QSGDistanceFieldGlyphCache *QSGDefaultRenderContext::distanceFieldGlyphCache(const QRawFont &font)
{
- if (!m_distanceFieldCacheManager)
- m_distanceFieldCacheManager = new QSGDistanceFieldGlyphCacheManager;
-
- QSGDistanceFieldGlyphCache *cache = m_distanceFieldCacheManager->cache(font);
+ QSGDistanceFieldGlyphCache *cache = m_glyphCaches.value(font, 0);
if (!cache) {
- cache = new QSGDefaultDistanceFieldGlyphCache(m_distanceFieldCacheManager, openglContext(), font);
- m_distanceFieldCacheManager->insertCache(font, cache);
+ cache = new QSGDefaultDistanceFieldGlyphCache(openglContext(), font);
+ m_glyphCaches.insert(font, cache);
}
return cache;
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
index 456a197ba1..32eda2d142 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
@@ -39,7 +39,6 @@
#include "qsgdistancefieldglyphnode_p.h"
#include "qsgdistancefieldglyphnode_p_p.h"
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgcontext_p.h>
QT_BEGIN_NAMESPACE
@@ -76,9 +75,6 @@ QSGDistanceFieldGlyphNode::~QSGDistanceFieldGlyphNode()
m_glyph_cache->unregisterGlyphNode(this);
m_glyph_cache->unregisterOwnerElement(ownerElement());
}
-
- while (m_nodesToDelete.count())
- delete m_nodesToDelete.takeLast();
}
void QSGDistanceFieldGlyphNode::setColor(const QColor &color)
@@ -158,9 +154,6 @@ void QSGDistanceFieldGlyphNode::preprocess()
{
Q_ASSERT(m_glyph_cache);
- while (m_nodesToDelete.count())
- delete m_nodesToDelete.takeLast();
-
m_glyph_cache->processPendingGlyphs();
m_glyph_cache->update();
@@ -188,13 +181,12 @@ void QSGDistanceFieldGlyphNode::updateGeometry()
// Remove previously created sub glyph nodes
// We assume all the children are sub glyph nodes
QSGNode *subnode = firstChild();
+ QSGNode *nextNode = 0;
while (subnode) {
- // We can't delete the node now as it might be in the preprocess list
- // It will be deleted in the next preprocess
- m_nodesToDelete.append(subnode);
- subnode = subnode->nextSibling();
+ nextNode = subnode->nextSibling();
+ delete subnode;
+ subnode = nextNode;
}
- removeAllChildNodes();
QSGGeometry *g = geometry();
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
index ca91e5d85f..a67c659c99 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
@@ -38,7 +38,6 @@
****************************************************************************/
#include "qsgdistancefieldglyphnode_p_p.h"
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgtexture_p.h>
#include <QtGui/qopenglfunctions.h>
#include <QtGui/qsurface.h>
@@ -52,13 +51,13 @@ class QSGDistanceFieldTextMaterialShader : public QSGMaterialShader
public:
QSGDistanceFieldTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
- virtual void initialize();
+ void initialize() override;
- void updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc);
+ void updateAlphaRange();
void updateColor(const QVector4D &c);
void updateTextureScale(const QVector2D &ts);
@@ -98,7 +97,31 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader()
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.frag"));
}
-void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc)
+static float qt_sg_envFloat(const char *name, float defaultValue)
+{
+ if (Q_LIKELY(!qEnvironmentVariableIsSet(name)))
+ return defaultValue;
+ bool ok = false;
+ const float value = qgetenv(name).toFloat(&ok);
+ return ok ? value : defaultValue;
+}
+
+static float thresholdFunc(float glyphScale)
+{
+ static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f);
+ static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f);
+ static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f);
+ static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f);
+ return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
+}
+
+static float spreadFunc(float glyphScale)
+{
+ static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f);
+ return range / glyphScale;
+}
+
+void QSGDistanceFieldTextMaterialShader::updateAlphaRange()
{
float combinedScale = m_fontScale * m_matrixScale;
float base = thresholdFunc(combinedScale);
@@ -169,8 +192,7 @@ void QSGDistanceFieldTextMaterialShader::updateState(const RenderState &state, Q
updateRange = true;
}
if (updateRange) {
- updateAlphaRange(material->glyphCache()->manager()->thresholdFunc(),
- material->glyphCache()->manager()->antialiasingSpreadFunc());
+ updateAlphaRange();
}
Q_ASSERT(material->glyphCache());
@@ -261,10 +283,10 @@ class DistanceFieldStyledTextMaterialShader : public QSGDistanceFieldTextMateria
public:
DistanceFieldStyledTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
protected:
- virtual void initialize();
+ void initialize() override;
int m_styleColor_id;
};
@@ -329,12 +351,12 @@ class DistanceFieldOutlineTextMaterialShader : public DistanceFieldStyledTextMat
public:
DistanceFieldOutlineTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
protected:
- virtual void initialize();
+ void initialize() override;
- void updateOutlineAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc, int dfRadius);
+ void updateOutlineAlphaRange(int dfRadius);
int m_outlineAlphaMax0_id;
int m_outlineAlphaMax1_id;
@@ -355,9 +377,7 @@ void DistanceFieldOutlineTextMaterialShader::initialize()
m_outlineAlphaMax1_id = program()->uniformLocation("outlineAlphaMax1");
}
-void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(ThresholdFunc thresholdFunc,
- AntialiasingSpreadFunc spreadFunc,
- int dfRadius)
+void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(int dfRadius)
{
float combinedScale = m_fontScale * m_matrixScale;
float base = thresholdFunc(combinedScale);
@@ -381,9 +401,7 @@ void DistanceFieldOutlineTextMaterialShader::updateState(const RenderState &stat
if (oldMaterial == 0
|| material->fontScale() != oldMaterial->fontScale()
|| state.isMatrixDirty())
- updateOutlineAlphaRange(material->glyphCache()->manager()->thresholdFunc(),
- material->glyphCache()->manager()->antialiasingSpreadFunc(),
- material->glyphCache()->distanceFieldRadius());
+ updateOutlineAlphaRange(material->glyphCache()->distanceFieldRadius());
}
@@ -413,10 +431,10 @@ class DistanceFieldShiftedStyleTextMaterialShader : public DistanceFieldStyledTe
public:
DistanceFieldShiftedStyleTextMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
protected:
- virtual void initialize();
+ void initialize() override;
void updateShift(qreal fontScale, const QPointF& shift);
@@ -492,10 +510,10 @@ class QSGHiQSubPixelDistanceFieldTextMaterialShader : public QSGDistanceFieldTex
public:
QSGHiQSubPixelDistanceFieldTextMaterialShader();
- virtual void initialize();
- virtual void activate();
- virtual void deactivate();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
+ void initialize() override;
+ void activate() override;
+ void deactivate() override;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
private:
int m_fontScale_id;
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h
index c0c6bda718..7008f20925 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h
@@ -59,7 +59,6 @@
QT_BEGIN_NAMESPACE
class QSGRenderContext;
-class QSGDistanceFieldGlyphCacheManager;
class QSGDistanceFieldTextMaterial;
class QSGDistanceFieldGlyphNode: public QSGGlyphNode, public QSGDistanceFieldGlyphConsumer
{
@@ -107,7 +106,6 @@ private:
AntialiasingMode m_antialiasingMode;
QRectF m_boundingRect;
const QSGDistanceFieldGlyphCache::Texture *m_texture;
- QLinkedList<QSGNode *> m_nodesToDelete;
struct GlyphInfo {
QVector<quint32> indexes;
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index bc65dc1bc3..4a69b770ed 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -139,25 +139,25 @@ public:
QSGGuiThreadRenderLoop();
~QSGGuiThreadRenderLoop();
- void show(QQuickWindow *window);
- void hide(QQuickWindow *window);
+ void show(QQuickWindow *window) override;
+ void hide(QQuickWindow *window) override;
- void windowDestroyed(QQuickWindow *window);
+ void windowDestroyed(QQuickWindow *window) override;
void renderWindow(QQuickWindow *window);
- void exposureChanged(QQuickWindow *window);
- QImage grab(QQuickWindow *window);
+ void exposureChanged(QQuickWindow *window) override;
+ QImage grab(QQuickWindow *window) override;
- void maybeUpdate(QQuickWindow *window);
- void update(QQuickWindow *window) { maybeUpdate(window); } // identical for this implementation.
- void handleUpdateRequest(QQuickWindow *);
+ void maybeUpdate(QQuickWindow *window) override;
+ void update(QQuickWindow *window) override { maybeUpdate(window); } // identical for this implementation.
+ void handleUpdateRequest(QQuickWindow *) override;
- void releaseResources(QQuickWindow *) { }
+ void releaseResources(QQuickWindow *) override { }
- QAnimationDriver *animationDriver() const { return 0; }
+ QAnimationDriver *animationDriver() const override { return 0; }
- QSGContext *sceneGraphContext() const;
- QSGRenderContext *createRenderContext(QSGContext *) const { return rc; }
+ QSGContext *sceneGraphContext() const override;
+ QSGRenderContext *createRenderContext(QSGContext *) const override { return rc; }
struct WindowData {
bool updatePending : 1;
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 3a8e673c0d..1e5e61e43b 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -295,8 +295,8 @@ public:
void invalidateOpenGL(QQuickWindow *window, bool inDestructor, QOffscreenSurface *backupSurface);
void initializeOpenGL();
- bool event(QEvent *);
- void run();
+ bool event(QEvent *) override;
+ void run() override;
void syncAndRender();
void sync(bool inExpose);
diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri
index 38c3b8dd85..c6db3df158 100644
--- a/src/quick/scenegraph/scenegraph.pri
+++ b/src/quick/scenegraph/scenegraph.pri
@@ -45,7 +45,6 @@ HEADERS += \
$$PWD/util/qsgtexture.h \
$$PWD/util/qsgtexture_p.h \
$$PWD/util/qsgtextureprovider.h \
- $$PWD/util/qsgdistancefieldutil_p.h \
$$PWD/util/qsgflatcolormaterial.h \
$$PWD/util/qsgsimplematerial.h \
$$PWD/util/qsgtexturematerial.h \
@@ -62,7 +61,6 @@ SOURCES += \
$$PWD/util/qsgsimpletexturenode.cpp \
$$PWD/util/qsgtexture.cpp \
$$PWD/util/qsgtextureprovider.cpp \
- $$PWD/util/qsgdistancefieldutil.cpp \
$$PWD/util/qsgflatcolormaterial.cpp \
$$PWD/util/qsgsimplematerial.cpp \
$$PWD/util/qsgtexturematerial.cpp \
diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp b/src/quick/scenegraph/util/qsgdistancefieldutil.cpp
deleted file mode 100644
index 84df7f3393..0000000000
--- a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsgdistancefieldutil_p.h"
-
-#include <private/qsgadaptationlayer_p.h>
-#if QT_CONFIG(opengl)
-# include <QtGui/private/qopenglengineshadersource_p.h>
-#endif
-#include <QtQuick/private/qsgcontext_p.h>
-
-QT_BEGIN_NAMESPACE
-
-static float qt_sg_envFloat(const char *name, float defaultValue)
-{
- if (Q_LIKELY(!qEnvironmentVariableIsSet(name)))
- return defaultValue;
- bool ok = false;
- const float value = qgetenv(name).toFloat(&ok);
- return ok ? value : defaultValue;
-}
-
-static float defaultThresholdFunc(float glyphScale)
-{
- static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f);
- static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f);
- static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f);
- static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f);
- return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
-}
-
-static float defaultAntialiasingSpreadFunc(float glyphScale)
-{
- static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f);
- return range / glyphScale;
-}
-
-QSGDistanceFieldGlyphCacheManager::QSGDistanceFieldGlyphCacheManager()
- : m_threshold_func(defaultThresholdFunc)
- , m_antialiasingSpread_func(defaultAntialiasingSpreadFunc)
-{
-}
-
-QSGDistanceFieldGlyphCacheManager::~QSGDistanceFieldGlyphCacheManager()
-{
- qDeleteAll(m_caches);
-}
-
-QSGDistanceFieldGlyphCache *QSGDistanceFieldGlyphCacheManager::cache(const QRawFont &font)
-{
- return m_caches.value(fontKey(font), 0);
-}
-
-void QSGDistanceFieldGlyphCacheManager::insertCache(const QRawFont &font, QSGDistanceFieldGlyphCache *cache)
-{
- m_caches.insert(fontKey(font), cache);
-}
-
-QString QSGDistanceFieldGlyphCacheManager::fontKey(const QRawFont &font)
-{
- QFontEngine *fe = QRawFontPrivate::get(font)->fontEngine;
- if (!fe->faceId().filename.isEmpty()) {
- QByteArray keyName = fe->faceId().filename;
- if (font.style() != QFont::StyleNormal)
- keyName += QByteArray(" I");
- if (font.weight() != QFont::Normal)
- keyName += ' ' + QByteArray::number(font.weight());
- keyName += QByteArray(" DF");
- return QString::fromUtf8(keyName);
- } else {
- return QString::fromLatin1("%1_%2_%3_%4")
- .arg(font.familyName())
- .arg(font.styleName())
- .arg(font.weight())
- .arg(font.style());
- }
-}
-
-QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil_p.h b/src/quick/scenegraph/util/qsgdistancefieldutil_p.h
deleted file mode 100644
index 354a48a81e..0000000000
--- a/src/quick/scenegraph/util/qsgdistancefieldutil_p.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGDISTANCEFIELDUTIL_H
-#define QSGDISTANCEFIELDUTIL_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <qrawfont.h>
-#include <private/qfontengine_p.h>
-#include <private/qsgadaptationlayer_p.h>
-
-QT_BEGIN_NAMESPACE
-
-typedef float (*ThresholdFunc)(float glyphScale);
-typedef float (*AntialiasingSpreadFunc)(float glyphScale);
-
-class QOpenGLShaderProgram;
-class QSGDistanceFieldGlyphCache;
-class QSGContext;
-
-class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCacheManager
-{
-public:
- QSGDistanceFieldGlyphCacheManager();
- ~QSGDistanceFieldGlyphCacheManager();
-
- QSGDistanceFieldGlyphCache *cache(const QRawFont &font);
- void insertCache(const QRawFont &font, QSGDistanceFieldGlyphCache *cache);
-
- ThresholdFunc thresholdFunc() const { return m_threshold_func; }
- void setThresholdFunc(ThresholdFunc func) { m_threshold_func = func; }
-
- AntialiasingSpreadFunc antialiasingSpreadFunc() const { return m_antialiasingSpread_func; }
- void setAntialiasingSpreadFunc(AntialiasingSpreadFunc func) { m_antialiasingSpread_func = func; }
-
-private:
- static QString fontKey(const QRawFont &font);
-
- QHash<QString, QSGDistanceFieldGlyphCache *> m_caches;
-
- ThresholdFunc m_threshold_func;
- AntialiasingSpreadFunc m_antialiasingSpread_func;
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGDISTANCEFIELDUTIL_H
diff --git a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
index 8ab7669891..a0c71b5340 100644
--- a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
@@ -50,13 +50,13 @@ class FlatColorMaterialShader : public QSGMaterialShader
public:
FlatColorMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
static QSGMaterialType type;
private:
- virtual void initialize();
+ void initialize() override;
#if QT_CONFIG(opengl)
int m_matrix_id;
int m_color_id;
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index 4abee3d568..4f11d95e70 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -256,11 +256,15 @@ static void qt_debug_remove_texture(QSGTexture* texture)
Specifies how the texture should treat texture coordinates.
- \value Repeat Only the factional part of the texture coordiante is
+ \value Repeat Only the fractional part of the texture coordinate is
used, causing values above 1 and below 0 to repeat.
\value ClampToEdge Values above 1 are clamped to 1 and values
below 0 are clamped to 0.
+
+ \value MirroredRepeat When the texture coordinate is even, only the
+ fractional part is used. When odd, the texture coordinate is set to
+ \c{1 - fractional part}. This value has been introduced in Qt 5.10.
*/
/*!
@@ -605,7 +609,9 @@ void QSGTexture::updateBindOptions(bool force)
if (force || d->wrapChanged) {
#ifndef QT_NO_DEBUG
- if (d->horizontalWrap == Repeat || d->verticalWrap == Repeat) {
+ if (d->horizontalWrap == Repeat || d->verticalWrap == Repeat
+ || d->horizontalWrap == MirroredRepeat || d->verticalWrap == MirroredRepeat)
+ {
bool npotSupported = QOpenGLFunctions(QOpenGLContext::currentContext()).hasOpenGLFeature(QOpenGLFunctions::NPOTTextures);
QSize size = textureSize();
bool isNpot = !isPowerOfTwo(size.width()) || !isPowerOfTwo(size.height());
@@ -613,8 +619,18 @@ void QSGTexture::updateBindOptions(bool force)
qWarning("Scene Graph: This system does not support the REPEAT wrap mode for non-power-of-two textures.");
}
#endif
- funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, d->horizontalWrap == Repeat ? GL_REPEAT : GL_CLAMP_TO_EDGE);
- funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, d->verticalWrap == Repeat ? GL_REPEAT : GL_CLAMP_TO_EDGE);
+ GLenum wrapS = GL_CLAMP_TO_EDGE;
+ if (d->horizontalWrap == Repeat)
+ wrapS = GL_REPEAT;
+ else if (d->horizontalWrap == MirroredRepeat)
+ wrapS = GL_MIRRORED_REPEAT;
+ GLenum wrapT = GL_CLAMP_TO_EDGE;
+ if (d->verticalWrap == Repeat)
+ wrapT = GL_REPEAT;
+ else if (d->verticalWrap == MirroredRepeat)
+ wrapT = GL_MIRRORED_REPEAT;
+ funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
+ funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
d->wrapChanged = false;
}
#else
diff --git a/src/quick/scenegraph/util/qsgtexture.h b/src/quick/scenegraph/util/qsgtexture.h
index 035acc02b1..032129434e 100644
--- a/src/quick/scenegraph/util/qsgtexture.h
+++ b/src/quick/scenegraph/util/qsgtexture.h
@@ -58,7 +58,8 @@ public:
enum WrapMode {
Repeat,
- ClampToEdge
+ ClampToEdge,
+ MirroredRepeat
};
enum Filtering {
diff --git a/src/quick/scenegraph/util/qsgtexture_p.h b/src/quick/scenegraph/util/qsgtexture_p.h
index 36f9b802ba..52dc6db2d0 100644
--- a/src/quick/scenegraph/util/qsgtexture_p.h
+++ b/src/quick/scenegraph/util/qsgtexture_p.h
@@ -71,8 +71,8 @@ public:
uint filteringChanged : 1;
uint anisotropyChanged : 1;
- uint horizontalWrap : 1;
- uint verticalWrap : 1;
+ uint horizontalWrap : 2;
+ uint verticalWrap : 2;
uint mipmapMode : 2;
uint filterMode : 2;
uint anisotropyLevel: 3;
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp
index c536445e82..fbc8f27a63 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.cpp
+++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp
@@ -280,7 +280,7 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture)
Returns this material's horizontal wrap mode.
- The default horizontal wrap mode is \c QSGTexutre::ClampToEdge.
+ The default horizontal wrap mode is \c QSGTexture::ClampToEdge.
*/
@@ -301,7 +301,7 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture)
Returns this material's vertical wrap mode.
- The default vertical wrap mode is \c QSGTexutre::ClampToEdge.
+ The default vertical wrap mode is \c QSGTexture::ClampToEdge.
*/
diff --git a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
index 8c305d7fd4..42c589b14a 100644
--- a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
@@ -48,13 +48,13 @@ class QSGVertexColorMaterialShader : public QSGMaterialShader
public:
QSGVertexColorMaterialShader();
- virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual char const *const *attributeNames() const;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
static QSGMaterialType type;
private:
- virtual void initialize();
+ void initialize() override;
#if QT_CONFIG(opengl)
int m_matrix_id;
int m_opacity_id;
diff --git a/src/quick/util/qquickanimatorjob.cpp b/src/quick/util/qquickanimatorjob.cpp
index 3ac02cd259..a7950e2b33 100644
--- a/src/quick/util/qquickanimatorjob.cpp
+++ b/src/quick/util/qquickanimatorjob.cpp
@@ -321,8 +321,10 @@ void QQuickTransformAnimatorJob::preSync()
m_helper = nullptr;
}
- if (!m_target)
+ if (!m_target) {
+ invalidate();
return;
+ }
if (!m_helper) {
m_helper = qquick_transform_animatorjob_helper_store()->acquire(m_target);
@@ -342,27 +344,6 @@ void QQuickTransformAnimatorJob::preSync()
m_helper->sync();
}
-void QQuickTransformAnimatorJob::postSync()
-{
- Q_ASSERT((m_helper != nullptr) == (m_target != nullptr)); // If there is a target, there should also be a helper, ref: preSync
- Q_ASSERT(!m_helper || m_helper->item == m_target); // If there is a helper, it should point to our target
-
- if (!m_target || !m_helper) {
- invalidate();
- return;
- }
-
- QQuickItemPrivate *d = QQuickItemPrivate::get(m_target);
-#if QT_CONFIG(quick_shadereffect)
- if (d->extra.isAllocated()
- && d->extra->layer
- && d->extra->layer->enabled()) {
- d = QQuickItemPrivate::get(d->extra->layer->m_effectSource);
- }
-#endif
- m_helper->node = d->itemNode();
-}
-
void QQuickTransformAnimatorJob::invalidate()
{
if (m_helper)
diff --git a/src/quick/util/qquickanimatorjob_p.h b/src/quick/util/qquickanimatorjob_p.h
index a3ced4c21b..777da2ee6c 100644
--- a/src/quick/util/qquickanimatorjob_p.h
+++ b/src/quick/util/qquickanimatorjob_p.h
@@ -235,7 +235,6 @@ public:
protected:
QQuickTransformAnimatorJob();
- void postSync() override;
void invalidate() override;
Helper *m_helper;
diff --git a/src/quick/util/qquickglobal.cpp b/src/quick/util/qquickglobal.cpp
index 5ba849c57f..6df23cdff5 100644
--- a/src/quick/util/qquickglobal.cpp
+++ b/src/quick/util/qquickglobal.cpp
@@ -61,7 +61,7 @@ QT_BEGIN_NAMESPACE
class QQuickColorProvider : public QQmlColorProvider
{
public:
- QVariant colorFromString(const QString &s, bool *ok)
+ QVariant colorFromString(const QString &s, bool *ok) override
{
QColor c(s);
if (c.isValid()) {
@@ -73,7 +73,7 @@ public:
return QVariant();
}
- unsigned rgbaFromString(const QString &s, bool *ok)
+ unsigned rgbaFromString(const QString &s, bool *ok) override
{
QColor c(s);
if (c.isValid()) {
@@ -95,36 +95,36 @@ public:
return QString();
}
- QVariant fromRgbF(double r, double g, double b, double a)
+ QVariant fromRgbF(double r, double g, double b, double a) override
{
return QVariant(QColor::fromRgbF(r, g, b, a));
}
- QVariant fromHslF(double h, double s, double l, double a)
+ QVariant fromHslF(double h, double s, double l, double a) override
{
return QVariant(QColor::fromHslF(h, s, l, a));
}
- QVariant fromHsvF(double h, double s, double v, double a)
+ QVariant fromHsvF(double h, double s, double v, double a) override
{
return QVariant(QColor::fromHsvF(h, s, v, a));
}
- QVariant lighter(const QVariant &var, qreal factor)
+ QVariant lighter(const QVariant &var, qreal factor) override
{
QColor color = var.value<QColor>();
color = color.lighter(int(qRound(factor*100.)));
return QVariant::fromValue(color);
}
- QVariant darker(const QVariant &var, qreal factor)
+ QVariant darker(const QVariant &var, qreal factor) override
{
QColor color = var.value<QColor>();
color = color.darker(int(qRound(factor*100.)));
return QVariant::fromValue(color);
}
- QVariant tint(const QVariant &baseVar, const QVariant &tintVar)
+ QVariant tint(const QVariant &baseVar, const QVariant &tintVar) override
{
QColor tintColor = tintVar.value<QColor>();
@@ -302,6 +302,7 @@ public:
QV4::ScopedValue vweight(scope, obj->get((s = v4->newString(QStringLiteral("weight")))));
QV4::ScopedValue vwspac(scope, obj->get((s = v4->newString(QStringLiteral("wordSpacing")))));
QV4::ScopedValue vhint(scope, obj->get((s = v4->newString(QStringLiteral("hintingPreference")))));
+ QV4::ScopedValue vkerning(scope, obj->get((s = v4->newString(QStringLiteral("kerning")))));
// pull out the values, set ok to true if at least one valid field is given.
if (vbold->isBoolean()) {
@@ -356,6 +357,10 @@ public:
retn.setHintingPreference(static_cast<QFont::HintingPreference>(vhint->integerValue()));
if (ok) *ok = true;
}
+ if (vkerning->isBoolean()) {
+ retn.setKerning(vkerning->booleanValue());
+ if (ok) *ok = true;
+ }
return retn;
}
@@ -778,13 +783,13 @@ public:
class QQuickGuiProvider : public QQmlGuiProvider
{
public:
- QQuickApplication *application(QObject *parent)
+ QQuickApplication *application(QObject *parent) override
{
return new QQuickApplication(parent);
}
#if QT_CONFIG(im)
- QInputMethod *inputMethod()
+ QInputMethod *inputMethod() override
{
QInputMethod *im = qGuiApp->inputMethod();
QQmlEngine::setObjectOwnership(im, QQmlEngine::CppOwnership);
@@ -792,20 +797,20 @@ public:
}
#endif
- QStyleHints *styleHints()
+ QStyleHints *styleHints() override
{
QStyleHints *sh = qGuiApp->styleHints();
QQmlEngine::setObjectOwnership(sh, QQmlEngine::CppOwnership);
return sh;
}
- QStringList fontFamilies()
+ QStringList fontFamilies() override
{
QFontDatabase database;
return database.families();
}
- bool openUrlExternally(QUrl &url)
+ bool openUrlExternally(QUrl &url) override
{
#ifndef QT_NO_DESKTOPSERVICES
return QDesktopServices::openUrl(url);
@@ -814,6 +819,11 @@ public:
return false;
#endif
}
+
+ QString pluginName() const override
+ {
+ return QGuiApplication::platformName();
+ }
};
diff --git a/src/quick/util/qquickimageprovider.cpp b/src/quick/util/qquickimageprovider.cpp
index c80025f968..b4a6b9e1f6 100644
--- a/src/quick/util/qquickimageprovider.cpp
+++ b/src/quick/util/qquickimageprovider.cpp
@@ -183,7 +183,12 @@ QString QQuickImageResponse::errorString() const
It may be reimplemented to cancel a request in the provider side, however, it is not mandatory.
- A cancelled QQuickImageResponse still needs to emit finished().
+ A cancelled QQuickImageResponse still needs to emit finished() so that the
+ engine may clean up the QQuickImageResponse.
+
+ \note finished() should not be emitted until the response is complete,
+ regardless of whether or not cancel() was called. If it is called prematurely,
+ the engine may destroy the response while it is still active, leading to a crash.
*/
void QQuickImageResponse::cancel()
{
@@ -192,7 +197,12 @@ void QQuickImageResponse::cancel()
/*!
\fn void QQuickImageResponse::finished()
- Signals that the job execution has finished (be it successfully, because an error happened or because it was cancelled).
+ Signals that the job execution has finished (be it successfully, because an
+ error happened or because it was cancelled).
+
+ \note Emission of this signal must be the final action the response performs:
+ once the signal is received, the response will subsequently be destroyed by
+ the engine.
*/
/*!
diff --git a/src/quick/util/qquickpath.cpp b/src/quick/util/qquickpath.cpp
index 8abb9377a6..15defdc01b 100644
--- a/src/quick/util/qquickpath.cpp
+++ b/src/quick/util/qquickpath.cpp
@@ -68,7 +68,7 @@ QT_BEGIN_NAMESPACE
\instantiates QQuickPath
\inqmlmodule QtQuick
\ingroup qtquick-animation-paths
- \brief Defines a path for use by \l PathView
+ \brief Defines a path for use by \l PathView and \l Shape
A Path is composed of one or more path segments - PathLine, PathQuad,
PathCubic, PathArc, PathCurve, PathSvg.
@@ -79,13 +79,85 @@ QT_BEGIN_NAMESPACE
PathAttribute allows named attributes with values to be defined
along the path.
- \sa PathView, PathAttribute, PathPercent, PathLine, PathQuad, PathCubic, PathArc, PathCurve, PathSvg
+ Path and the other types for specifying path elements are shared between
+ \l PathView and \l Shape. The following table provides an overview of the
+ applicability of the various path elements:
+
+ \table
+ \header
+ \li Element
+ \li PathView
+ \li Shape
+ \li Shape, GL_NV_path_rendering
+ \li Shape, software
+ \row
+ \li PathMove
+ \li N/A
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
+ \li PathLine
+ \li Yes
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
+ \li PathQuad
+ \li Yes
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
+ \li PathCubic
+ \li Yes
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
+ \li PathArc
+ \li Yes
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
+ \li PathSvg
+ \li Yes
+ \li Yes
+ \li Yes
+ \li Yes
+ \row
+ \li PathAttribute
+ \li Yes
+ \li N/A
+ \li N/A
+ \li N/A
+ \row
+ \li PathPercent
+ \li Yes
+ \li N/A
+ \li N/A
+ \li N/A
+ \row
+ \li PathCurve
+ \li Yes
+ \li No
+ \li No
+ \li No
+ \endtable
+
+ \sa PathView, Shape, PathAttribute, PathPercent, PathLine, PathMove, PathQuad, PathCubic, PathArc, PathCurve, PathSvg
*/
QQuickPath::QQuickPath(QObject *parent)
: QObject(*(new QQuickPathPrivate), parent)
{
}
+QQuickPath::QQuickPath(QQuickPathPrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+}
+
QQuickPath::~QQuickPath()
{
}
@@ -1003,7 +1075,7 @@ void QQuickPathAttribute::setValue(qreal value)
}
\endqml
- \sa Path, PathQuad, PathCubic, PathArc, PathCurve, PathSvg
+ \sa Path, PathQuad, PathCubic, PathArc, PathCurve, PathSvg, PathMove
*/
/*!
@@ -1046,6 +1118,64 @@ void QQuickPathLine::addToPath(QPainterPath &path, const QQuickPathData &data)
/****************************************************************************/
/*!
+ \qmltype PathMove
+ \instantiates QQuickPathMove
+ \inqmlmodule QtQuick
+ \ingroup qtquick-animation-paths
+ \brief Moves the Path's position
+
+ The example below creates a path consisting of two horizontal lines with
+ some empty space between them. All three segments have a width of 100:
+
+ \qml
+ Path {
+ startX: 0; startY: 100
+ PathLine { relativeX: 100; y: 100 }
+ PathMove { relativeX: 100; y: 100 }
+ PathLine { relativeX: 100; y: 100 }
+ }
+ \endqml
+
+ \note PathMove should not be used in a Path associated with a PathView. Use
+ PathLine instead. For ShapePath however it is important to distinguish
+ between the operations of drawing a straight line and moving the path
+ position without drawing anything.
+
+ \sa Path, PathQuad, PathCubic, PathArc, PathCurve, PathSvg, PathLine
+*/
+
+/*!
+ \qmlproperty real QtQuick::PathMove::x
+ \qmlproperty real QtQuick::PathMove::y
+
+ Defines the position to move to.
+
+ \sa relativeX, relativeY
+*/
+
+/*!
+ \qmlproperty real QtQuick::PathMove::relativeX
+ \qmlproperty real QtQuick::PathMove::relativeY
+
+ Defines the position to move to relative to its start.
+
+ If both a relative and absolute end position are specified for a single axis, the relative
+ position will be used.
+
+ Relative and absolute positions can be mixed, for example it is valid to set a relative x
+ and an absolute y.
+
+ \sa x, y
+*/
+
+void QQuickPathMove::addToPath(QPainterPath &path, const QQuickPathData &data)
+{
+ path.moveTo(positionForCurve(data, path.currentPosition()));
+}
+
+/****************************************************************************/
+
+/*!
\qmltype PathQuad
\instantiates QQuickPathQuad
\inqmlmodule QtQuick
@@ -1641,6 +1771,7 @@ void QQuickPathArc::setRadiusX(qreal radius)
_radiusX = radius;
emit radiusXChanged();
+ emit changed();
}
qreal QQuickPathArc::radiusY() const
@@ -1655,6 +1786,7 @@ void QQuickPathArc::setRadiusY(qreal radius)
_radiusY = radius;
emit radiusYChanged();
+ emit changed();
}
/*!
@@ -1688,6 +1820,7 @@ void QQuickPathArc::setUseLargeArc(bool largeArc)
_useLargeArc = largeArc;
emit useLargeArcChanged();
+ emit changed();
}
/*!
@@ -1719,6 +1852,43 @@ void QQuickPathArc::setDirection(ArcDirection direction)
_direction = direction;
emit directionChanged();
+ emit changed();
+}
+
+/*!
+ \qmlproperty real QtQuick::PathArc::xAxisRotation
+
+ Defines the rotation of the arc, in degrees. The default value is 0.
+
+ An arc is a section of circles or ellipses. Given the radius and the start
+ and end points, there are two ellipses that connect the points. This
+ property defines the rotation of the X axis of these ellipses.
+
+ \note The value is only useful when the x and y radius differ, meaning the
+ arc is a section of ellipses.
+
+ The following QML demonstrates how different radius values can be used to change
+ the shape of the arc:
+ \table
+ \row
+ \li \image declarative-arcrotation.png
+ \li \snippet qml/path/arcrotation.qml 0
+ \endtable
+*/
+
+qreal QQuickPathArc::xAxisRotation() const
+{
+ return _xAxisRotation;
+}
+
+void QQuickPathArc::setXAxisRotation(qreal rotation)
+{
+ if (_xAxisRotation == rotation)
+ return;
+
+ _xAxisRotation = rotation;
+ emit xAxisRotationChanged();
+ emit changed();
}
void QQuickPathArc::addToPath(QPainterPath &path, const QQuickPathData &data)
@@ -1728,7 +1898,7 @@ void QQuickPathArc::addToPath(QPainterPath &path, const QQuickPathData &data)
QQuickSvgParser::pathArc(path,
_radiusX,
_radiusY,
- 0, //xAxisRotation
+ _xAxisRotation,
_useLargeArc,
_direction == Clockwise ? 1 : 0,
endPoint.x(),
@@ -1758,6 +1928,11 @@ void QQuickPathArc::addToPath(QPainterPath &path, const QQuickPathData &data)
\endqml
\endtable
+ \note Mixing PathSvg with other type of elements is not always supported.
+ For example, when \l Shape is backed by \c{GL_NV_path_rendering}, a
+ ShapePath can contain one or more PathSvg elements, or one or more other
+ type of elements, but not both.
+
\sa Path, PathLine, PathQuad, PathCubic, PathArc, PathCurve
*/
@@ -1782,6 +1957,7 @@ void QQuickPathSvg::setPath(const QString &path)
_path = path;
emit pathChanged();
+ emit changed();
}
void QQuickPathSvg::addToPath(QPainterPath &path, const QQuickPathData &)
diff --git a/src/quick/util/qquickpath_p.h b/src/quick/util/qquickpath_p.h
index c0a96cad4f..b7fde5c272 100644
--- a/src/quick/util/qquickpath_p.h
+++ b/src/quick/util/qquickpath_p.h
@@ -159,6 +159,15 @@ public:
void addToPath(QPainterPath &path, const QQuickPathData &) override;
};
+class Q_QUICK_PRIVATE_EXPORT QQuickPathMove : public QQuickCurve
+{
+ Q_OBJECT
+public:
+ QQuickPathMove(QObject *parent=0) : QQuickCurve(parent) {}
+
+ void addToPath(QPainterPath &path, const QQuickPathData &) override;
+};
+
class Q_QUICK_PRIVATE_EXPORT QQuickPathQuad : public QQuickCurve
{
Q_OBJECT
@@ -281,10 +290,11 @@ class Q_QUICK_PRIVATE_EXPORT QQuickPathArc : public QQuickCurve
Q_PROPERTY(qreal radiusY READ radiusY WRITE setRadiusY NOTIFY radiusYChanged)
Q_PROPERTY(bool useLargeArc READ useLargeArc WRITE setUseLargeArc NOTIFY useLargeArcChanged)
Q_PROPERTY(ArcDirection direction READ direction WRITE setDirection NOTIFY directionChanged)
+ Q_PROPERTY(qreal xAxisRotation READ xAxisRotation WRITE setXAxisRotation NOTIFY xAxisRotationChanged REVISION 2)
public:
QQuickPathArc(QObject *parent=0)
- : QQuickCurve(parent), _radiusX(0), _radiusY(0), _useLargeArc(false), _direction(Clockwise) {}
+ : QQuickCurve(parent), _radiusX(0), _radiusY(0), _useLargeArc(false), _direction(Clockwise), _xAxisRotation(0) {}
enum ArcDirection { Clockwise, Counterclockwise };
Q_ENUM(ArcDirection)
@@ -301,6 +311,9 @@ public:
ArcDirection direction() const;
void setDirection(ArcDirection direction);
+ qreal xAxisRotation() const;
+ void setXAxisRotation(qreal rotation);
+
void addToPath(QPainterPath &path, const QQuickPathData &) override;
Q_SIGNALS:
@@ -308,12 +321,14 @@ Q_SIGNALS:
void radiusYChanged();
void useLargeArcChanged();
void directionChanged();
+ Q_REVISION(2) void xAxisRotationChanged();
private:
qreal _radiusX;
qreal _radiusY;
bool _useLargeArc;
ArcDirection _direction;
+ qreal _xAxisRotation;
};
class Q_QUICK_PRIVATE_EXPORT QQuickPathSvg : public QQuickCurve
@@ -404,6 +419,7 @@ Q_SIGNALS:
void startYChanged();
protected:
+ QQuickPath(QQuickPathPrivate &dd, QObject *parent = nullptr);
void componentComplete() override;
void classBegin() override;
void disconnectPathElements();
@@ -458,6 +474,7 @@ QML_DECLARE_TYPE(QQuickPathElement)
QML_DECLARE_TYPE(QQuickPathAttribute)
QML_DECLARE_TYPE(QQuickCurve)
QML_DECLARE_TYPE(QQuickPathLine)
+QML_DECLARE_TYPE(QQuickPathMove)
QML_DECLARE_TYPE(QQuickPathQuad)
QML_DECLARE_TYPE(QQuickPathCubic)
QML_DECLARE_TYPE(QQuickPathCatmullRomCurve)
diff --git a/src/quick/util/qquickpath_p_p.h b/src/quick/util/qquickpath_p_p.h
index 1dc3c1c47a..8ce85dbf0f 100644
--- a/src/quick/util/qquickpath_p_p.h
+++ b/src/quick/util/qquickpath_p_p.h
@@ -64,7 +64,7 @@ QT_REQUIRE_CONFIG(quick_path);
QT_BEGIN_NAMESPACE
-class QQuickPathPrivate : public QObjectPrivate
+class Q_QUICK_PRIVATE_EXPORT QQuickPathPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QQuickPath)
diff --git a/src/quick/util/qquickpixmapcache.cpp b/src/quick/util/qquickpixmapcache.cpp
index 882482ad31..e026608150 100644
--- a/src/quick/util/qquickpixmapcache.cpp
+++ b/src/quick/util/qquickpixmapcache.cpp
@@ -162,7 +162,7 @@ Q_SIGNALS:
void downloadProgress(qint64, qint64);
protected:
- bool event(QEvent *event);
+ bool event(QEvent *event) override;
private:
Q_DISABLE_COPY(QQuickPixmapReply)
@@ -200,7 +200,7 @@ public:
static QQuickPixmapReader *existingInstance(QQmlEngine *engine);
protected:
- void run();
+ void run() override;
private:
friend class QQuickPixmapReaderThreadObject;
diff --git a/src/quick/util/qquicksvgparser.cpp b/src/quick/util/qquicksvgparser.cpp
index 310b600965..086c6d0b28 100644
--- a/src/quick/util/qquicksvgparser.cpp
+++ b/src/quick/util/qquicksvgparser.cpp
@@ -45,8 +45,6 @@
QT_BEGIN_NAMESPACE
-static const double Q_PI = 3.14159265358979323846; // pi
-
//copied from Qt SVG (qsvghandler.cpp).
Q_CORE_EXPORT double qstrtod(const char *s00, char const **se, bool *ok);
// '0' is 0x30 and '9' is 0x39
@@ -253,11 +251,11 @@ void QQuickSvgParser::pathArc(QPainterPath &path,
th_arc = th1 - th0;
if (th_arc < 0 && sweep_flag)
- th_arc += 2 * Q_PI;
+ th_arc += 2 * M_PI;
else if (th_arc > 0 && !sweep_flag)
- th_arc -= 2 * Q_PI;
+ th_arc -= 2 * M_PI;
- n_segs = qCeil(qAbs(th_arc / (Q_PI * 0.5 + 0.001)));
+ n_segs = qCeil(qAbs(th_arc / (M_PI * 0.5 + 0.001)));
for (i = 0; i < n_segs; i++) {
pathArcSegment(path, xc, yc,
diff --git a/src/quick/util/qquicksvgparser_p.h b/src/quick/util/qquicksvgparser_p.h
index 44b0d1b6dd..1777b99bf4 100644
--- a/src/quick/util/qquicksvgparser_p.h
+++ b/src/quick/util/qquicksvgparser_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <private/qtquickglobal_p.h>
#include <QtCore/qstring.h>
#include <QtGui/qpainterpath.h>
@@ -59,9 +60,9 @@ QT_BEGIN_NAMESPACE
namespace QQuickSvgParser
{
bool parsePathDataFast(const QString &dataStr, QPainterPath &path);
- void pathArc(QPainterPath &path, qreal rx, qreal ry, qreal x_axis_rotation,
- int large_arc_flag, int sweep_flag, qreal x, qreal y, qreal curx,
- qreal cury);
+ Q_QUICK_PRIVATE_EXPORT void pathArc(QPainterPath &path, qreal rx, qreal ry, qreal x_axis_rotation,
+ int large_arc_flag, int sweep_flag, qreal x, qreal y, qreal curx,
+ qreal cury);
}
QT_END_NAMESPACE
diff --git a/src/quick/util/qquickvaluetypes.cpp b/src/quick/util/qquickvaluetypes.cpp
index 4d34c6d661..bc4a72b6ea 100644
--- a/src/quick/util/qquickvaluetypes.cpp
+++ b/src/quick/util/qquickvaluetypes.cpp
@@ -757,6 +757,16 @@ void QQuickFontValueType::setHintingPreference(QQuickFontValueType::HintingPrefe
v.setHintingPreference(QFont::HintingPreference(hintingPreference));
}
+bool QQuickFontValueType::kerning() const
+{
+ return v.kerning();
+}
+
+void QQuickFontValueType::setKerning(bool b)
+{
+ v.setKerning(b);
+}
+
QT_END_NAMESPACE
#include "moc_qquickvaluetypes_p.cpp"
diff --git a/src/quick/util/qquickvaluetypes_p.h b/src/quick/util/qquickvaluetypes_p.h
index 4a1598ec5c..a3f35a84ec 100644
--- a/src/quick/util/qquickvaluetypes_p.h
+++ b/src/quick/util/qquickvaluetypes_p.h
@@ -323,6 +323,7 @@ class QQuickFontValueType
Q_PROPERTY(qreal letterSpacing READ letterSpacing WRITE setLetterSpacing FINAL)
Q_PROPERTY(qreal wordSpacing READ wordSpacing WRITE setWordSpacing FINAL)
Q_PROPERTY(HintingPreference hintingPreference READ hintingPreference WRITE setHintingPreference FINAL)
+ Q_PROPERTY(bool kerning READ kerning WRITE setKerning FINAL)
public:
enum FontWeight { Thin = QFont::Thin,
@@ -393,6 +394,9 @@ public:
HintingPreference hintingPreference() const;
void setHintingPreference(HintingPreference);
+
+ bool kerning() const;
+ void setKerning(bool b);
};
QT_END_NAMESPACE