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-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index 49ce120032..50009d7709 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -237,7 +237,7 @@ const char *QSG24BitTextMaskShader::fragmentShader() const {
"uniform lowp sampler2D texture; \n"
"uniform lowp float color; // just the alpha, really... \n"
"void main() { \n"
- " vec4 glyph = texture2D(texture, sampleCoord); \n"
+ " lowp vec4 glyph = texture2D(texture, sampleCoord); \n"
" gl_FragColor = vec4(glyph.rgb * color, glyph.a); \n"
"}";
}