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-rw-r--r--src/quick/items/qquickitem.cpp6
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp7
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h9
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp4
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h2
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp2
-rw-r--r--src/quick/util/qquickimageprovider.cpp2
7 files changed, 12 insertions, 20 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 0cd4c446d9..ec6bf5a1b8 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -4800,7 +4800,7 @@ QQuickItem *QQuickItem::nextItemInFocusChain(bool forward)
Returns the first visible child item found at point (\a x, \a y) within
the coordinate system of this item.
- Returns 0 if there is no such item.
+ Returns \nullptr if there is no such item.
*/
QQuickItem *QQuickItem::childAt(qreal x, qreal y) const
{
@@ -7224,7 +7224,7 @@ bool QQuickItem::isFocusScope() const
If this item is a focus scope, this returns the item in its focus chain
that currently has focus.
- Returns 0 if this item is not a focus scope.
+ Returns \nullptr if this item is not a focus scope.
*/
QQuickItem *QQuickItem::scopedFocusItem() const
{
@@ -8160,7 +8160,7 @@ bool QQuickItem::isTextureProvider() const
\fn QSGTextureProvider *QQuickItem::textureProvider() const
Returns the texture provider for an item. The default implementation
- returns 0.
+ returns \nullptr.
This function may only be called on the rendering thread.
*/
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index c99e149aa5..252e5a9c55 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -56,7 +56,7 @@ static QElapsedTimer qsg_render_timer;
QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture;
-QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(const QRawFont &font)
: m_pendingGlyphs(64)
{
Q_ASSERT(font.isValid());
@@ -71,11 +71,6 @@ QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const
// this allows us to call pathForGlyph once and reuse the result.
m_referenceFont.setPixelSize(QT_DISTANCEFIELD_BASEFONTSIZE(m_doubleGlyphResolution) * QT_DISTANCEFIELD_SCALE(m_doubleGlyphResolution));
Q_ASSERT(m_referenceFont.isValid());
-#if QT_CONFIG(opengl)
- m_coreProfile = (c->format().profile() == QSurfaceFormat::CoreProfile);
-#else
- Q_UNUSED(c)
-#endif
}
QSGDistanceFieldGlyphCache::~QSGDistanceFieldGlyphCache()
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index ba5c4353b2..58ecae94e7 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -62,7 +62,6 @@
#include <QtCore/qurl.h>
#include <private/qfontengine_p.h>
#include <QtGui/private/qdatabuffer_p.h>
-#include <private/qopenglcontext_p.h>
#include <private/qdistancefield_p.h>
#include <private/qintrusivelist_p.h>
@@ -75,7 +74,6 @@ class QSGNode;
class QImage;
class TextureReference;
class QSGDistanceFieldGlyphNode;
-class QOpenGLContext;
class QSGInternalImageNode;
class QSGPainterNode;
class QSGInternalRectangleNode;
@@ -413,7 +411,7 @@ typedef QIntrusiveList<QSGDistanceFieldGlyphConsumer, &QSGDistanceFieldGlyphCons
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCache
{
public:
- QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font);
+ QSGDistanceFieldGlyphCache(const QRawFont &font);
virtual ~QSGDistanceFieldGlyphCache();
struct Metrics {
@@ -514,8 +512,6 @@ protected:
void saveTexture(GLuint textureId, int width, int height) const;
#endif
- inline bool isCoreProfile() const { return m_coreProfile; }
-
bool m_doubleGlyphResolution;
protected:
@@ -523,9 +519,6 @@ protected:
private:
int m_glyphCount;
-
- bool m_coreProfile;
-
QList<Texture> m_textures;
QHash<glyph_t, GlyphData> m_glyphsData;
QDataBuffer<glyph_t> m_pendingGlyphs;
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
index ccc57b0b86..8121b4559e 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
@@ -67,7 +67,7 @@ DEFINE_BOOL_CONFIG_OPTION(qsgPreferFullSizeGlyphCacheTextures, QSG_PREFER_FULLSI
QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c,
const QRawFont &font)
- : QSGDistanceFieldGlyphCache(c, font)
+ : QSGDistanceFieldGlyphCache(font)
, m_maxTextureSize(0)
, m_maxTextureCount(3)
, m_areaAllocator(nullptr)
@@ -89,6 +89,8 @@ QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QOpenGLCont
qWarning("Buffer creation failed");
}
+ m_coreProfile = (c->format().profile() == QSurfaceFormat::CoreProfile);
+
// Load a pregenerated cache if the font contains one
loadPregeneratedCache(font);
}
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
index a0e4387af9..c64adddd91 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
@@ -88,6 +88,7 @@ public:
private:
bool loadPregeneratedCache(const QRawFont &font);
+ inline bool isCoreProfile() const { return m_coreProfile; }
struct TextureInfo {
GLuint texture;
@@ -137,6 +138,7 @@ private:
mutable int m_maxTextureSize;
int m_maxTextureCount;
+ bool m_coreProfile;
QList<TextureInfo> m_textures;
QHash<glyph_t, TextureInfo *> m_glyphsTexture;
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index 720f08f69b..042eee19f5 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -389,7 +389,7 @@ QSGTexture::~QSGTexture()
it to a shader that operates on the texture coordinates 0-1 instead
of the texture subrect inside the atlas.
- If the texture is not part of a texture atlas, this function returns 0.
+ If the texture is not part of a texture atlas, this function returns \nullptr.
Implementations of this function are recommended to return the same instance
for multiple calls to limit memory usage.
diff --git a/src/quick/util/qquickimageprovider.cpp b/src/quick/util/qquickimageprovider.cpp
index ced981de3e..ebcca77f17 100644
--- a/src/quick/util/qquickimageprovider.cpp
+++ b/src/quick/util/qquickimageprovider.cpp
@@ -436,7 +436,7 @@ QPixmap QQuickImageProvider::requestPixmap(const QString &id, QSize *size, const
/*!
Implement this method to return the texture with \a id. The default
- implementation returns 0.
+ implementation returns \nullptr.
The \a id is the requested image source, with the "image:" scheme and
provider identifier removed. For example, if the image \l{Image::}{source}