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Diffstat (limited to 'src/quickshapes/qquickshapenvprrenderer.cpp')
-rw-r--r--src/quickshapes/qquickshapenvprrenderer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/quickshapes/qquickshapenvprrenderer.cpp b/src/quickshapes/qquickshapenvprrenderer.cpp
index 51af0d8961..721091b669 100644
--- a/src/quickshapes/qquickshapenvprrenderer.cpp
+++ b/src/quickshapes/qquickshapenvprrenderer.cpp
@@ -177,7 +177,7 @@ QDebug operator<<(QDebug debug, const QQuickShapeNvprRenderer::NvprPath &path)
debug << "Path with" << path.cmd.count() << "commands";
int ci = 0;
for (GLubyte cmd : path.cmd) {
- static struct { GLubyte cmd; const char *s; int coordCount; } nameTab[] = {
+ static struct { GLubyte cmd; const char *s; int coordCount; } nameTabs[] = {
{ GL_MOVE_TO_NV, "moveTo", 2 },
{ GL_LINE_TO_NV, "lineTo", 2 },
{ GL_QUADRATIC_CURVE_TO_NV, "quadTo", 4 },
@@ -187,14 +187,14 @@ QDebug operator<<(QDebug debug, const QQuickShapeNvprRenderer::NvprPath &path)
{ GL_SMALL_CW_ARC_TO_NV, "arcTo-small-CW", 5 },
{ GL_SMALL_CCW_ARC_TO_NV, "arcTo-small-CCW", 5 },
{ GL_CLOSE_PATH_NV, "closePath", 0 } };
- for (size_t i = 0; i < sizeof(nameTab) / sizeof(nameTab[0]); ++i) {
- if (nameTab[i].cmd == cmd) {
+ for (const auto &nameTab : nameTabs) {
+ if (nameTab.cmd == cmd) {
QByteArray cs;
- for (int j = 0; j < nameTab[i].coordCount; ++j) {
+ for (int j = 0; j < nameTab.coordCount; ++j) {
cs.append(QByteArray::number(path.coord[ci++]));
cs.append(' ');
}
- debug << "\n " << nameTab[i].s << " " << cs;
+ debug << "\n " << nameTab.s << " " << cs;
break;
}
}
@@ -712,8 +712,8 @@ void QQuickShapeNvprRenderNode::renderFill(ShapePathRenderData *d)
} else {
Q_UNREACHABLE();
}
- const QQuickShapeGradientCache::Key cacheKey(d->fillGradient.stops, spread);
- QSGTexture *tx = QQuickShapeGradientCache::currentCache()->get(cacheKey);
+ const QQuickShapeGradientCacheKey cacheKey(d->fillGradient.stops, spread);
+ QSGTexture *tx = QQuickShapeGradientOpenGLCache::currentCache()->get(cacheKey);
tx->bind();
} else {
mtl = mtlmgr.activateMaterial(QQuickNvprMaterialManager::MatSolid);