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-rw-r--r--src/quick/items/context2d/qquickcontext2d.cpp102
-rw-r--r--src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp2
2 files changed, 70 insertions, 34 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp
index abbe584d91..4a1765f129 100644
--- a/src/quick/items/context2d/qquickcontext2d.cpp
+++ b/src/quick/items/context2d/qquickcontext2d.cpp
@@ -264,50 +264,86 @@ public:
QImage qt_image_convolute_filter(const QImage& src, const QVector<qreal>& weights, int radius = 0)
{
- int sides = radius ? radius : qRound(qSqrt(weights.size()));
- int half = qFloor(sides/2);
+ // weights 3x3 => delta 1
+ int delta = radius ? radius : qFloor(qSqrt(weights.size()) / qreal(2));
+ int filterDim = 2 * delta + 1;
QImage dst = QImage(src.size(), src.format());
+
int w = src.width();
int h = src.height();
- for (int y = 0; y < dst.height(); ++y) {
- QRgb *dr = (QRgb*)dst.scanLine(y);
- for (int x = 0; x < dst.width(); ++x) {
- unsigned char* dRgb = ((unsigned char*)&dr[x]);
- unsigned char red=0, green=0, blue=0, alpha=0;
- int sy = y;
- int sx = x;
-
- for (int cy=0; cy<sides; cy++) {
- for (int cx=0; cx<sides; cx++) {
- int scy = sy + cy - half;
- int scx = sx + cx - half;
- if (scy >= 0 && scy < h && scx >= 0 && scx < w) {
- const QRgb *sr = (const QRgb*)(src.constScanLine(scy));
- const unsigned char* sRgb = ((const unsigned char*)&sr[scx]);
- qreal wt = radius ? weights[0] : weights[cy*sides+cx];
- red += sRgb[0] * wt;
- green += sRgb[1] * wt;
- blue += sRgb[2] * wt;
- alpha += sRgb[3] * wt;
- }
- }
- }
- dRgb[0] = red;
- dRgb[1] = green;
- dRgb[2] = blue;
- dRgb[3] = alpha;
- }
+
+ const QRgb *sr = (const QRgb *)(src.constBits());
+ int srcStride = src.bytesPerLine() / 4;
+
+ QRgb *dr = (QRgb*)dst.bits();
+ int dstStride = dst.bytesPerLine() / 4;
+
+ for (int y = 0; y < h; ++y) {
+ for (int x = 0; x < w; ++x) {
+ int red = 0;
+ int green = 0;
+ int blue = 0;
+ int alpha = 0;
+
+ qreal redF = 0;
+ qreal greenF = 0;
+ qreal blueF = 0;
+ qreal alphaF = 0;
+
+ int sy = y;
+ int sx = x;
+
+ for (int cy = 0; cy < filterDim; ++cy) {
+ int scy = sy + cy - delta;
+
+ if (scy < 0 || scy >= h)
+ continue;
+
+ const QRgb *sry = sr + scy * srcStride;
+
+ for (int cx = 0; cx < filterDim; ++cx) {
+ int scx = sx + cx - delta;
+
+ if (scx < 0 || scx >= w)
+ continue;
+
+ const QRgb col = sry[scx];
+
+ if (radius) {
+ red += qRed(col);
+ green += qGreen(col);
+ blue += qBlue(col);
+ alpha += qAlpha(col);
+ } else {
+ qreal wt = weights[cy * filterDim + cx];
+
+ redF += qRed(col) * wt;
+ greenF += qGreen(col) * wt;
+ blueF += qBlue(col) * wt;
+ alphaF += qAlpha(col) * wt;
+ }
+ }
+ }
+
+ if (radius)
+ dr[x] = qRgba(qRound(red * weights[0]), qRound(green * weights[0]), qRound(blue * weights[0]), qRound(alpha * weights[0]));
+ else
+ dr[x] = qRgba(qRound(redF), qRound(greenF), qRound(blueF), qRound(alphaF));
+ }
+
+ dr += dstStride;
}
+
return dst;
}
void qt_image_boxblur(QImage& image, int radius, bool quality)
{
int passes = quality? 3: 1;
- for (int i=0; i < passes; i++) {
- image = qt_image_convolute_filter(image, QVector<qreal>() << 1.0/(radius * radius * 1.0), radius);
- }
+ int filterSize = 2 * radius + 1;
+ for (int i = 0; i < passes; ++i)
+ image = qt_image_convolute_filter(image, QVector<qreal>() << 1.0 / (filterSize * filterSize), radius);
}
static QPainter::CompositionMode qt_composite_mode_from_string(const QString &compositeOperator)
diff --git a/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp b/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
index e917623cb0..237bd61c1b 100644
--- a/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
+++ b/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
@@ -75,7 +75,7 @@ namespace {
shadowPainter.end();
if (blur > 0)
- qt_image_boxblur(shadowImage, blur/2, true);
+ qt_image_boxblur(shadowImage, qMax(1, qRound(blur / 2)), true);
// blacken the image with shadow color...
shadowPainter.begin(&shadowImage);