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-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 0c46747e53..2de9827ab1 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -506,7 +506,10 @@ void QSGRenderThread::sync()
Q_ASSERT_X(wm->m_locked, "QSGRenderThread::sync()", "sync triggered on bad terms as gui is not already locked...");
- if (windowSize.width() > 0 && windowSize.height() > 0) {
+ bool current = false;
+ if (windowSize.width() > 0 && windowSize.height() > 0)
+ current = gl->makeCurrent(window);
+ if (current) {
gl->makeCurrent(window);
QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);
bool hadRenderer = d->renderer != 0;
@@ -578,8 +581,10 @@ void QSGRenderThread::syncAndRender()
d->animationController->unlock();
}
- if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0) {
- gl->makeCurrent(window);
+ bool current = false;
+ if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0)
+ current = gl->makeCurrent(window);
+ if (current) {
d->renderSceneGraph(windowSize);
#ifndef QSG_NO_RENDER_TIMING
if (profileFrames)
@@ -654,10 +659,8 @@ void QSGRenderThread::run()
while (active) {
if (window) {
- if (!sgrc->openglContext()) {
- gl->makeCurrent(window);
+ if (!sgrc->openglContext() && windowSize.width() > 0 && windowSize.height() > 0 && gl->makeCurrent(window))
sgrc->initialize(gl);
- }
syncAndRender();
}