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-rw-r--r--src/quick/items/qquickshadereffectsource.cpp15
-rw-r--r--src/quick/items/qquickshadereffectsource_p.h1
2 files changed, 13 insertions, 3 deletions
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp
index e076a342df..98203c51e5 100644
--- a/src/quick/items/qquickshadereffectsource.cpp
+++ b/src/quick/items/qquickshadereffectsource.cpp
@@ -158,16 +158,24 @@ QQuickShaderEffectTexture::QQuickShaderEffectTexture(QQuickItem *shaderSource)
QQuickShaderEffectTexture::~QQuickShaderEffectTexture()
{
- if (m_renderer)
- disconnect(m_renderer, SIGNAL(sceneGraphChanged()), this, SLOT(markDirtyTexture()));
+ invalidated();
+}
+
+void QQuickShaderEffectTexture::invalidated()
+{
delete m_renderer;
+ m_renderer = 0;
delete m_fbo;
delete m_secondaryFbo;
+ m_fbo = m_secondaryFbo = 0;
#ifdef QSG_DEBUG_FBO_OVERLAY
delete m_debugOverlay;
+ m_debugOverlay = 0;
#endif
- if (m_transparentTexture)
+ if (m_transparentTexture) {
glDeleteTextures(1, &m_transparentTexture);
+ m_transparentTexture = 0;
+ }
}
int QQuickShaderEffectTexture::textureId() const
@@ -609,6 +617,7 @@ void QQuickShaderEffectSource::ensureTexture()
"Cannot be used outside the rendering thread");
m_texture = new QQuickShaderEffectTexture(this);
+ connect(QQuickItemPrivate::get(this)->window, SIGNAL(sceneGraphInvalidated()), m_texture, SLOT(invalidated()), Qt::DirectConnection);
connect(m_texture, SIGNAL(updateRequested()), this, SLOT(update()));
connect(m_texture, SIGNAL(scheduledUpdateCompleted()), this, SIGNAL(scheduledUpdateCompleted()));
}
diff --git a/src/quick/items/qquickshadereffectsource_p.h b/src/quick/items/qquickshadereffectsource_p.h
index 6218775700..efa963fe64 100644
--- a/src/quick/items/qquickshadereffectsource_p.h
+++ b/src/quick/items/qquickshadereffectsource_p.h
@@ -124,6 +124,7 @@ Q_SIGNALS:
public Q_SLOTS:
void markDirtyTexture();
+ void invalidated();
private:
void grab();