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-rw-r--r--src/imports/particles/dataparticle.cpp274
-rw-r--r--src/imports/particles/dataparticle.h145
-rw-r--r--src/imports/particles/itemparticle.cpp205
-rw-r--r--src/imports/particles/itemparticle.h126
-rw-r--r--src/imports/particles/main.cpp4
-rw-r--r--src/imports/particles/modelparticle.cpp1
-rw-r--r--src/imports/particles/particles.pro8
-rw-r--r--src/imports/particles/particlesystem.cpp2
-rw-r--r--src/imports/particles/particlesystem.h4
9 files changed, 766 insertions, 3 deletions
diff --git a/src/imports/particles/dataparticle.cpp b/src/imports/particles/dataparticle.cpp
new file mode 100644
index 0000000000..a2965e8c71
--- /dev/null
+++ b/src/imports/particles/dataparticle.cpp
@@ -0,0 +1,274 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "dataparticle.h"
+#include <QtDeclarative/private/qsgvisualitemmodel_p.h>
+#include <qsgnode.h>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+DataParticle::DataParticle(QSGItem *parent) :
+ ParticleType(parent), m_ownModel(false), m_comp(0), m_model(0), m_fade(true), m_modelCount(0)
+{
+ setFlag(QSGItem::ItemHasContents);
+}
+
+QVariant DataParticle::model() const
+{
+ return m_dataSource;
+}
+
+void DataParticle::setModel(const QVariant &arg)
+{
+ if(arg == m_dataSource)
+ return;
+ m_dataSource = arg;
+ if(qobject_cast<QSGVisualDataModel*>(arg.value<QObject*>())) {
+ if(m_ownModel && m_model)
+ delete m_model;
+ m_model = qobject_cast<QSGVisualDataModel*>(arg.value<QObject*>());
+ m_ownModel = false;
+ }else{
+ if(!m_model || !m_ownModel)
+ m_model = new QSGVisualDataModel(qmlContext(this));
+ m_model->setModel(m_dataSource);
+ m_ownModel = true;
+ }
+ if(m_comp)
+ m_model->setDelegate(m_comp);
+ emit modelChanged();
+ emit modelCountChanged();
+ connect(m_model, SIGNAL(countChanged()),
+ this, SIGNAL(modelCountChanged()));
+ connect(m_model, SIGNAL(countChanged()),
+ this, SLOT(updateCount()));
+ updateCount();
+}
+
+void DataParticle::updateCount()
+{
+ int newCount = 0;
+ if(m_model)
+ newCount = m_model->count();
+ if(newCount < 0)
+ return;//WTF?
+ if(m_modelCount == 0 || newCount == 0){
+ m_available.clear();
+ for(int i=0; i<newCount; i++)
+ m_available << i;
+ }else if(newCount < m_modelCount){
+ for(int i=newCount; i<m_modelCount; i++) //existing ones must leave normally, but aren't readded
+ m_available.removeAll(i);
+ }else if(newCount > m_modelCount){
+ for(int i=m_modelCount; i<newCount; i++)
+ m_available << i;
+ }
+ m_modelCount = newCount;
+}
+
+QDeclarativeComponent *DataParticle::delegate() const
+{
+ if(m_model)
+ return m_model->delegate();
+ return 0;
+}
+
+void DataParticle::setDelegate(QDeclarativeComponent *comp)
+{
+ if (QSGVisualDataModel *dataModel = qobject_cast<QSGVisualDataModel*>(m_model))
+ if (comp == dataModel->delegate())
+ return;
+ m_comp = comp;
+ if(m_model)
+ m_model->setDelegate(comp);
+ emit delegateChanged();
+}
+
+int DataParticle::modelCount() const
+{
+ if(m_model)
+ const_cast<DataParticle*>(this)->updateCount();//TODO: Investigate why this doesn't get called properly
+ return m_modelCount;
+}
+
+
+void DataParticle::freeze(QSGItem* item)
+{
+ m_stasis << item;
+}
+
+
+void DataParticle::unfreeze(QSGItem* item)
+{
+ m_stasis.remove(item);
+}
+
+void DataParticle::load(ParticleData* d)
+{
+ if(!m_model || !m_model->count())
+ return;
+ int pos = particleTypeIndex(d);
+ if(m_available.isEmpty())
+ return;
+ if(m_items[pos]){
+ if(m_stasis.contains(m_items[pos]))
+ qWarning() << "Current model particles prefers overwrite:false";
+ //remove old item from the particle that is dying to make room for this one
+ m_items[pos]->setOpacity(0.);
+ m_available << m_idx[pos];
+ m_model->release(m_items[pos]);
+ m_idx[pos] = -1;
+ m_items[pos] = 0;
+ m_data[pos] = 0;
+ m_activeCount--;
+ }
+ m_items[pos] = m_model->item(m_available.first());
+ m_idx[pos] = m_available.first();
+ m_available.pop_front();
+ DataParticleAttached* mpa = qobject_cast<DataParticleAttached*>(qmlAttachedPropertiesObject<DataParticle>(m_items[pos]));
+ if(mpa){
+ mpa->m_mp = this;
+ mpa->attach();
+ }
+ m_items[pos]->setParentItem(this);
+ m_data[pos] = d;
+ m_activeCount++;
+}
+
+void DataParticle::reload(ParticleData* d)
+{
+ //No-op unless we start copying the data.
+}
+
+void DataParticle::setCount(int c)
+{
+ ParticleType::setCount(c);//###Do we need our own?
+ m_particleCount = c;
+ reset();
+}
+
+int DataParticle::count()
+{
+ return m_particleCount;
+}
+
+void DataParticle::reset()
+{
+ ParticleType::reset();
+ //TODO: Cleanup items?
+ m_items.resize(m_particleCount);
+ m_data.resize(m_particleCount);
+ m_idx.resize(m_particleCount);
+ m_items.fill(0);
+ m_data.fill(0);
+ m_idx.fill(-1);
+ //m_available.clear();//Should this be reset too?
+ //m_pendingItems.clear();//TODO: Should this be done? If so, Emit signal?
+}
+
+
+QSGNode* DataParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
+{
+ //Dummy update just to get painting tick
+ if(m_pleaseReset){
+ m_pleaseReset = false;
+ reset();
+ }
+ prepareNextFrame();
+
+ update();//Get called again
+ if(n)
+ n->markDirty(QSGNode::DirtyMaterial);
+ return QSGItem::updatePaintNode(n,d);
+}
+
+void DataParticle::prepareNextFrame()
+{
+ qint64 timeStamp = m_system->systemSync(this);
+ qreal curT = timeStamp/1000.0;
+ qreal dt = curT - m_lastT;
+ m_lastT = curT;
+ if(!m_activeCount)
+ return;
+
+ //TODO: Size, better fade?
+ for(int i=0; i<m_particleCount; i++){
+ QSGItem* item = m_items[i];
+ ParticleData* data = m_data[i];
+ if(!item || !data)
+ continue;
+ qreal t = ((timeStamp/1000.0) - data->pv.t) / data->pv.lifeSpan;
+ if(m_stasis.contains(item)) {
+ m_data[i]->pv.t += dt;//Stasis effect
+ continue;
+ }
+ if(t >= 1.0){//Usually happens from load
+ item->setOpacity(0.);
+ m_available << m_idx[i];
+ m_model->release(m_items[i]);
+ m_idx[i] = -1;
+ m_items[i] = 0;
+ m_data[i] = 0;
+ m_activeCount--;
+ }else{//Fade
+ if(m_fade){
+ qreal o = 1.;
+ if(t<0.2)
+ o = t*5;
+ if(t>0.8)
+ o = (1-t)*5;
+ item->setOpacity(o);
+ }else{
+ item->setOpacity(1.);//###Without fade, it's just a binary toggle - if we turn it off we have to turn it back on
+ }
+ }
+ item->setX(data->curX() - item->width()/2);
+ item->setY(data->curY() - item->height()/2);
+ }
+}
+
+DataParticleAttached *DataParticle::qmlAttachedProperties(QObject *object)
+{
+ return new DataParticleAttached(object);
+}
+
+QT_END_NAMESPACE
diff --git a/src/imports/particles/dataparticle.h b/src/imports/particles/dataparticle.h
new file mode 100644
index 0000000000..e048450894
--- /dev/null
+++ b/src/imports/particles/dataparticle.h
@@ -0,0 +1,145 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef DATAPARTICLE_H
+#define DATAPARTICLE_H
+#include "particle.h"
+#include <QPointer>
+#include <QSet>
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+class QSGVisualDataModel;
+class DataParticleAttached;
+
+class DataParticle : public ParticleType
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QVariant model READ model WRITE setModel NOTIFY modelChanged)
+ Q_PROPERTY(QDeclarativeComponent *delegate READ delegate WRITE setDelegate NOTIFY delegateChanged)
+ Q_PROPERTY(int modelCount READ modelCount NOTIFY modelCountChanged)
+ Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
+ Q_CLASSINFO("DefaultProperty", "delegate")
+public:
+ explicit DataParticle(QSGItem *parent = 0);
+ QVariant model() const;
+ void setModel(const QVariant &);
+
+ QDeclarativeComponent *delegate() const;
+ void setDelegate(QDeclarativeComponent *);
+
+ int modelCount() const;
+
+ bool fade() const { return m_fade; }
+
+ virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ virtual void load(ParticleData*);
+ virtual void reload(ParticleData*);
+ virtual void setCount(int c);
+ virtual int count();
+
+ static DataParticleAttached *qmlAttachedProperties(QObject *object);
+signals:
+ void modelChanged();
+ void delegateChanged();
+ void modelCountChanged();
+ void fadeChanged();
+
+public slots:
+ void freeze(QSGItem* item);
+ void unfreeze(QSGItem* item);
+ void take(QSGItem* item,bool prioritize=false);//take by modelparticle
+ void give(QSGItem* item);//give from modelparticle
+
+ void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
+protected:
+ virtual void reset();
+ void prepareNextFrame();
+private slots:
+ void updateCount();
+private:
+ bool m_ownModel;
+ QDeclarativeComponent* m_comp;
+ QSGVisualDataModel *m_model;
+ QVariant m_dataSource;
+ QList<QPointer<QSGItem> > m_deletables;
+ int m_particleCount;
+ bool m_fade;
+
+ QList<QSGItem*> m_pendingItems;
+ QVector<QSGItem*> m_items;
+ QVector<ParticleData*> m_data;
+ QVector<int> m_idx;
+ QList<int> m_available;
+ QSet<QSGItem*> m_stasis;
+ qreal m_lastT;
+ int m_activeCount;
+ int m_modelCount;
+};
+
+class DataParticleAttached : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(DataParticle* particle READ particle CONSTANT);
+public:
+ DataParticleAttached(QObject* parent)
+ : QObject(parent), m_mp(0)
+ {;}
+ DataParticle* particle() {return m_mp;}
+ void detach(){emit detached();}
+ void attach(){emit attached();}
+private:
+ DataParticle* m_mp;
+ friend class DataParticle;
+Q_SIGNALS:
+ void detached();
+ void attached();
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPEINFO(DataParticle, QML_HAS_ATTACHED_PROPERTIES)
+
+QT_END_HEADER
+#endif // DATAPARTICLE_H
diff --git a/src/imports/particles/itemparticle.cpp b/src/imports/particles/itemparticle.cpp
new file mode 100644
index 0000000000..e31309cf21
--- /dev/null
+++ b/src/imports/particles/itemparticle.cpp
@@ -0,0 +1,205 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "itemparticle.h"
+#include <QtDeclarative/private/qsgvisualitemmodel_p.h>
+#include <qsgnode.h>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+ItemParticle::ItemParticle(QSGItem *parent) :
+ ParticleType(parent), m_fade(true)
+{
+ setFlag(QSGItem::ItemHasContents);
+}
+
+
+void ItemParticle::freeze(QSGItem* item)
+{
+ m_stasis << item;
+}
+
+
+void ItemParticle::unfreeze(QSGItem* item)
+{
+ m_stasis.remove(item);
+}
+
+void ItemParticle::take(QSGItem *item, bool prioritize)
+{
+ if(prioritize)
+ m_pendingItems.push_front(item);
+ else
+ m_pendingItems.push_back(item);
+}
+
+void ItemParticle::give(QSGItem *item)
+{
+ //TODO: This
+}
+
+void ItemParticle::load(ParticleData* d)
+{
+ if(m_pendingItems.isEmpty())
+ return;
+ int pos = particleTypeIndex(d);
+ if(m_items[pos]){
+ if(m_stasis.contains(m_items[pos]))
+ qWarning() << "Current model particles prefers overwrite:false";
+ //remove old item from the particle that is dying to make room for this one
+ m_items[pos]->setOpacity(0.);
+ ItemParticleAttached* mpa;
+ if((mpa = qobject_cast<ItemParticleAttached*>(qmlAttachedPropertiesObject<ItemParticle>(m_items[pos], false))))
+ mpa->detach();//reparent as well?
+ m_items[pos] = 0;
+ m_data[pos] = 0;
+ m_activeCount--;
+ }
+ m_items[pos] = m_pendingItems.front();
+ m_pendingItems.pop_front();
+ m_items[pos]->setX(d->curX() - m_items[pos]->width()/2);
+ m_items[pos]->setY(d->curY() - m_items[pos]->height()/2);
+ ItemParticleAttached* mpa = qobject_cast<ItemParticleAttached*>(qmlAttachedPropertiesObject<ItemParticle>(m_items[pos]));
+ if(mpa){
+ mpa->m_mp = this;
+ mpa->attach();
+ }
+ m_items[pos]->setParentItem(this);
+ m_data[pos] = d;
+ m_activeCount++;
+}
+
+void ItemParticle::reload(ParticleData* d)
+{
+ //No-op unless we start copying the data.
+}
+
+void ItemParticle::setCount(int c)
+{
+ ParticleType::setCount(c);//###Do we need our own?
+ m_particleCount = c;
+ reset();
+}
+
+int ItemParticle::count()
+{
+ return m_particleCount;
+}
+
+void ItemParticle::reset()
+{
+ ParticleType::reset();
+ //TODO: Cleanup items?
+ m_items.resize(m_particleCount);
+ m_data.resize(m_particleCount);
+ m_items.fill(0);
+ m_data.fill(0);
+ //m_pendingItems.clear();//TODO: Should this be done? If so, Emit signal?
+}
+
+
+QSGNode* ItemParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
+{
+ //Dummy update just to get painting tick
+ if(m_pleaseReset){
+ m_pleaseReset = false;
+ reset();
+ }
+ prepareNextFrame();
+
+ update();//Get called again
+ if(n)
+ n->markDirty(QSGNode::DirtyMaterial);
+ return QSGItem::updatePaintNode(n,d);
+}
+
+void ItemParticle::prepareNextFrame()
+{
+ qint64 timeStamp = m_system->systemSync(this);
+ qreal curT = timeStamp/1000.0;
+ qreal dt = curT - m_lastT;
+ m_lastT = curT;
+ if(!m_activeCount)
+ return;
+
+ //TODO: Size, better fade?
+ for(int i=0; i<m_particleCount; i++){
+ QSGItem* item = m_items[i];
+ ParticleData* data = m_data[i];
+ if(!item || !data)
+ continue;
+ qreal t = ((timeStamp/1000.0) - data->pv.t) / data->pv.lifeSpan;
+ if(m_stasis.contains(item)) {
+ m_data[i]->pv.t += dt;//Stasis effect
+ continue;
+ }
+ if(t >= 1.0){//Usually happens from load
+ item->setOpacity(0.);
+ ItemParticleAttached* mpa;
+ if((mpa = qobject_cast<ItemParticleAttached*>(qmlAttachedPropertiesObject<ItemParticle>(m_items[i]))))
+ mpa->detach();//reparent as well?
+ m_items[i] = 0;
+ m_data[i] = 0;
+ m_activeCount--;
+ }else{//Fade
+ if(m_fade){
+ qreal o = 1.;
+ if(t<0.2)
+ o = t*5;
+ if(t>0.8)
+ o = (1-t)*5;
+ item->setOpacity(o);
+ }else{
+ item->setOpacity(1.);//###Without fade, it's just a binary toggle - if we turn it off we have to turn it back on
+ }
+ }
+ item->setX(data->curX() - item->width()/2);
+ item->setY(data->curY() - item->height()/2);
+ }
+}
+
+ItemParticleAttached *ItemParticle::qmlAttachedProperties(QObject *object)
+{
+ return new ItemParticleAttached(object);
+}
+
+QT_END_NAMESPACE
diff --git a/src/imports/particles/itemparticle.h b/src/imports/particles/itemparticle.h
new file mode 100644
index 0000000000..606a361584
--- /dev/null
+++ b/src/imports/particles/itemparticle.h
@@ -0,0 +1,126 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ITEMPARTICLE_H
+#define ITEMPARTICLE_H
+#include "particle.h"
+#include <QPointer>
+#include <QSet>
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+class QSGVisualDataModel;
+class ItemParticleAttached;
+
+class ItemParticle : public ParticleType
+{
+ Q_OBJECT
+
+ Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
+public:
+ explicit ItemParticle(QSGItem *parent = 0);
+
+ bool fade() const { return m_fade; }
+
+ virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ virtual void load(ParticleData*);
+ virtual void reload(ParticleData*);
+ virtual void setCount(int c);
+ virtual int count();
+
+ static ItemParticleAttached *qmlAttachedProperties(QObject *object);
+signals:
+ void fadeChanged();
+
+public slots:
+ void freeze(QSGItem* item);
+ void unfreeze(QSGItem* item);
+ void take(QSGItem* item,bool prioritize=false);//take by modelparticle
+ void give(QSGItem* item);//give from modelparticle
+
+ void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
+protected:
+ virtual void reset();
+ void prepareNextFrame();
+private slots:
+ void updateCount();
+private:
+ QList<QPointer<QSGItem> > m_deletables;
+ int m_particleCount;
+ bool m_fade;
+
+ QList<QSGItem*> m_pendingItems;
+ QVector<QSGItem*> m_items;
+ QVector<ParticleData*> m_data;
+ QVector<int> m_idx;
+ QList<int> m_available;
+ QSet<QSGItem*> m_stasis;
+ qreal m_lastT;
+ int m_activeCount;
+};
+
+class ItemParticleAttached : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(ItemParticle* particle READ particle CONSTANT);
+public:
+ ItemParticleAttached(QObject* parent)
+ : QObject(parent), m_mp(0)
+ {;}
+ ItemParticle* particle() {return m_mp;}
+ void detach(){emit detached();}
+ void attach(){emit attached();}
+private:
+ ItemParticle* m_mp;
+ friend class ItemParticle;
+Q_SIGNALS:
+ void detached();
+ void attached();
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPEINFO(ItemParticle, QML_HAS_ATTACHED_PROPERTIES)
+
+QT_END_HEADER
+#endif // ITEMPARTICLE_H
diff --git a/src/imports/particles/main.cpp b/src/imports/particles/main.cpp
index 3343d9a859..c90ea78b7f 100644
--- a/src/imports/particles/main.cpp
+++ b/src/imports/particles/main.cpp
@@ -71,6 +71,8 @@
#include "coloredparticle.h"
#include "spriteparticle.h"
#include "modelparticle.h"
+#include "dataparticle.h"
+#include "itemparticle.h"
#include "superparticle.h"
#include "ultraparticle.h"
//#include "pairedparticle.h"
@@ -109,6 +111,8 @@ void ParticlesPlugin::registerTypes(const char *uri)
qmlRegisterType<ColoredParticle>(uri, 2, 0, "ColoredParticle");
qmlRegisterType<SpriteParticle>(uri, 2, 0, "SpriteParticle");
qmlRegisterType<ModelParticle>(uri, 2, 0, "ModelParticle");
+ qmlRegisterType<DataParticle>(uri, 2, 0, "DataParticle");
+ qmlRegisterType<ItemParticle>(uri, 2, 0, "ItemParticle");
//qmlRegisterType<PairedParticle>(uri, 2, 0, "PairedParticle");
qmlRegisterType<DeformableParticle>(uri, 2, 0, "DeformableParticle");
qmlRegisterType<SuperParticle>(uri, 2, 0, "SuperParticle");
diff --git a/src/imports/particles/modelparticle.cpp b/src/imports/particles/modelparticle.cpp
index 9d326db83d..85d6e15157 100644
--- a/src/imports/particles/modelparticle.cpp
+++ b/src/imports/particles/modelparticle.cpp
@@ -49,6 +49,7 @@ QT_BEGIN_NAMESPACE
ModelParticle::ModelParticle(QSGItem *parent) :
ParticleType(parent), m_ownModel(false), m_comp(0), m_model(0), m_fade(true), m_modelCount(0)
{
+ qDebug() << "Deprecation warning: ModelParticle has bifurcated. I really should just delete this class";//TODO: What he said
setFlag(QSGItem::ItemHasContents);
}
diff --git a/src/imports/particles/particles.pro b/src/imports/particles/particles.pro
index 91cf5bae77..1ce3f8eeb4 100644
--- a/src/imports/particles/particles.pro
+++ b/src/imports/particles/particles.pro
@@ -49,7 +49,9 @@ HEADERS += \
pictureaffector.h \
superparticle.h \
ultraparticle.h \
- burstemitter.h
+ burstemitter.h \
+ dataparticle.h \
+ itemparticle.h
SOURCES += \
V1/qdeclarativeparticles.cpp \
@@ -98,7 +100,9 @@ SOURCES += \
pictureaffector.cpp \
superparticle.cpp \
ultraparticle.cpp \
- burstemitter.cpp
+ burstemitter.cpp \
+ dataparticle.cpp \
+ itemparticle.cpp
QT += declarative opengl
#Because we use QDeclarativePixmapCache once...
diff --git a/src/imports/particles/particlesystem.cpp b/src/imports/particles/particlesystem.cpp
index f89eda4aaf..0c9180c2d8 100644
--- a/src/imports/particles/particlesystem.cpp
+++ b/src/imports/particles/particlesystem.cpp
@@ -67,7 +67,7 @@ ParticleData::ParticleData()
}
ParticleSystem::ParticleSystem(QSGItem *parent) :
- QSGItem(parent), m_particle_count(0), m_running(true) , m_startTime(0), m_overwrite(true)
+ QSGItem(parent), m_particle_count(0), m_running(true) , m_startTime(0), m_overwrite(false)
{
m_groupIds = QHash<QString, int>();
}
diff --git a/src/imports/particles/particlesystem.h b/src/imports/particles/particlesystem.h
index fc5575d3a7..fbb0e7424f 100644
--- a/src/imports/particles/particlesystem.h
+++ b/src/imports/particles/particlesystem.h
@@ -74,6 +74,10 @@ class ParticleSystem : public QSGItem
Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
Q_PROPERTY(int startTime READ startTime WRITE setStartTime NOTIFY startTimeChanged)
Q_PROPERTY(bool overwrite READ overwrite WRITE setOverwrite NOTIFY overwriteChanged)//XXX: Should just be an implementation detail, but I can't decide which way
+ /* The problem is that it ought to be false (usually) for stasis effects like model particles,
+ but it ought to be true (usually) for burst effects where you want it to burst, and forget the old stuff
+ Ideally burst never overflows? But that leads to crappy behaviour from crappy users...
+ */
public:
explicit ParticleSystem(QSGItem *parent = 0);