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diff --git a/tests/auto/declarative/qquickcanvas/tst_qquickcanvas.cpp b/tests/auto/declarative/qquickcanvas/tst_qquickcanvas.cpp
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--- a/tests/auto/declarative/qquickcanvas/tst_qquickcanvas.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <qtest.h>
-#include <QDebug>
-#include <QTouchEvent>
-#include <QtDeclarative/QQuickItem>
-#include <QtDeclarative/QQuickCanvas>
-#include <QtDeclarative/QDeclarativeEngine>
-#include <QtDeclarative/QDeclarativeComponent>
-#include <QtDeclarative/private/qquickrectangle_p.h>
-#include <QtGui/QWindowSystemInterface>
-#include "../shared/util.h"
-
-struct TouchEventData {
- QEvent::Type type;
- QWidget *widget;
- QWindow *window;
- Qt::TouchPointStates states;
- QList<QTouchEvent::TouchPoint> touchPoints;
-};
-
-static QTouchEvent::TouchPoint makeTouchPoint(QQuickItem *item, const QPointF &p, const QPointF &lastPoint = QPointF())
-{
- QPointF last = lastPoint.isNull() ? p : lastPoint;
-
- QTouchEvent::TouchPoint tp;
-
- tp.setPos(p);
- tp.setLastPos(last);
- tp.setScenePos(item->mapToScene(p));
- tp.setLastScenePos(item->mapToScene(last));
- tp.setScreenPos(item->canvas()->mapToGlobal(tp.scenePos().toPoint()));
- tp.setLastScreenPos(item->canvas()->mapToGlobal(tp.lastScenePos().toPoint()));
- return tp;
-}
-
-static TouchEventData makeTouchData(QEvent::Type type, QWidget *w, Qt::TouchPointStates states, const QList<QTouchEvent::TouchPoint> &touchPoints)
-{
- TouchEventData d = { type, w, 0, states, touchPoints };
- return d;
-}
-
-static TouchEventData makeTouchData(QEvent::Type type, QWidget *w, Qt::TouchPointStates states, const QTouchEvent::TouchPoint &touchPoint)
-{
- QList<QTouchEvent::TouchPoint> points;
- points << touchPoint;
- return makeTouchData(type, w, states, points);
-}
-static TouchEventData makeTouchData(QEvent::Type type, QWindow *w, Qt::TouchPointStates states, const QList<QTouchEvent::TouchPoint>& touchPoints)
-{
- TouchEventData d = { type, 0, w, states, touchPoints };
- return d;
-}
-static TouchEventData makeTouchData(QEvent::Type type, QWindow *w, Qt::TouchPointStates states, const QTouchEvent::TouchPoint &touchPoint)
-{
- QList<QTouchEvent::TouchPoint> points;
- points << touchPoint;
- return makeTouchData(type, w, states, points);
-}
-
-#define COMPARE_TOUCH_POINTS(tp1, tp2) \
-{ \
- QCOMPARE(tp1.pos(), tp2.pos()); \
- QCOMPARE(tp1.lastPos(), tp2.lastPos()); \
- QCOMPARE(tp1.scenePos(), tp2.scenePos()); \
- QCOMPARE(tp1.lastScenePos(), tp2.lastScenePos()); \
- QCOMPARE(tp1.screenPos(), tp2.screenPos()); \
- QCOMPARE(tp1.lastScreenPos(), tp2.lastScreenPos()); \
-}
-
-#define COMPARE_TOUCH_DATA(d1, d2) \
-{ \
- QCOMPARE((int)d1.type, (int)d2.type); \
- QCOMPARE(d1.widget, d2.widget); \
- QCOMPARE((int)d1.states, (int)d2.states); \
- QCOMPARE(d1.touchPoints.count(), d2.touchPoints.count()); \
- for (int i=0; i<d1.touchPoints.count(); i++) { \
- COMPARE_TOUCH_POINTS(d1.touchPoints[i], d2.touchPoints[i]); \
- } \
-}
-
-class TestTouchItem : public QQuickRectangle
-{
- Q_OBJECT
-public:
- TestTouchItem(QQuickItem *parent = 0)
- : QQuickRectangle(parent), acceptEvents(true), mousePressId(0)
- {
- border()->setWidth(1);
- setAcceptedMouseButtons(Qt::LeftButton);
- setFiltersChildMouseEvents(true);
- }
-
- void reset() {
- acceptEvents = true;
- setEnabled(true);
- setOpacity(1.0);
-
- lastEvent = makeTouchData(QEvent::None, canvas(), 0, QList<QTouchEvent::TouchPoint>());//CHECK_VALID
- }
-
- bool acceptEvents;
- TouchEventData lastEvent;
- int mousePressId;
-
-protected:
- virtual void touchEvent(QTouchEvent *event) {
- if (!acceptEvents) {
- event->ignore();
- return;
- }
- lastEvent = makeTouchData(event->type(), event->widget(), event->touchPointStates(), event->touchPoints());
- event->accept();
- }
-
- virtual void mousePressEvent(QMouseEvent *) {
- mousePressId = ++mousePressNum;
- }
-
- bool childMouseEventFilter(QQuickItem *, QEvent *event) {
- if (event->type() == QEvent::MouseButtonPress)
- mousePressId = ++mousePressNum;
- return false;
- }
-
- static int mousePressNum;
-};
-
-int TestTouchItem::mousePressNum = 0;
-
-class ConstantUpdateItem : public QQuickItem
-{
-Q_OBJECT
-public:
- ConstantUpdateItem(QQuickItem *parent = 0) : QQuickItem(parent), iterations(0) {setFlag(ItemHasContents);}
-
- int iterations;
-protected:
- QSGNode* updatePaintNode(QSGNode *, UpdatePaintNodeData *){
- iterations++;
- update();
- return 0;
- }
-};
-
-class tst_qquickcanvas : public QObject
-{
- Q_OBJECT
-public:
- tst_qquickcanvas();
-
-private slots:
- void initTestCase();
- void cleanupTestCase();
-
- void constantUpdates();
-
- void touchEvent_basic();
- void touchEvent_propagation();
- void touchEvent_propagation_data();
-
- void clearCanvas();
- void mouseFiltering();
-
- void qmlCreation();
- void clearColor();
-};
-
-tst_qquickcanvas::tst_qquickcanvas()
-{
-}
-
-void tst_qquickcanvas::initTestCase()
-{
-}
-
-void tst_qquickcanvas::cleanupTestCase()
-{
-}
-
-//If the item calls update inside updatePaintNode, it should schedule another update
-void tst_qquickcanvas::constantUpdates()
-{
- QQuickCanvas canvas;
- ConstantUpdateItem item(canvas.rootItem());
- canvas.show();
- QTRY_VERIFY(item.iterations > 60);
-}
-
-void tst_qquickcanvas::touchEvent_basic()
-{
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(250, 250);
- canvas->move(100, 100);
- canvas->show();
-
- TestTouchItem *bottomItem = new TestTouchItem(canvas->rootItem());
- bottomItem->setObjectName("Bottom Item");
- bottomItem->setSize(QSizeF(150, 150));
-
- TestTouchItem *middleItem = new TestTouchItem(bottomItem);
- middleItem->setObjectName("Middle Item");
- middleItem->setPos(QPointF(50, 50));
- middleItem->setSize(QSizeF(150, 150));
-
- TestTouchItem *topItem = new TestTouchItem(middleItem);
- topItem->setObjectName("Top Item");
- topItem->setPos(QPointF(50, 50));
- topItem->setSize(QSizeF(150, 150));
-
- QPointF pos(10, 10);
-
- // press single point
- QTest::touchEvent(canvas).press(0, topItem->mapToScene(pos).toPoint(),canvas);
- QTest::qWait(50);
-
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
-
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
- TouchEventData d = makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(topItem,pos));
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
- topItem->reset();
-
- // press multiple points
- QTest::touchEvent(canvas).press(0, topItem->mapToScene(pos).toPoint(),canvas)
- .press(1, bottomItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
- COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
- topItem->reset();
- bottomItem->reset();
-
- // touch point on top item moves to bottom item, but top item should still receive the event
- QTest::touchEvent(canvas).press(0, topItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QTest::touchEvent(canvas).move(0, bottomItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchUpdate, canvas, Qt::TouchPointMoved,
- makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
- topItem->reset();
-
- // touch point on bottom item moves to top item, but bottom item should still receive the event
- QTest::touchEvent(canvas).press(0, bottomItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QTest::touchEvent(canvas).move(0, topItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchUpdate, canvas, Qt::TouchPointMoved,
- makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos), pos)));
- bottomItem->reset();
-
- // a single stationary press on an item shouldn't cause an event
- QTest::touchEvent(canvas).press(0, topItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QTest::touchEvent(canvas).stationary(0)
- .press(1, bottomItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1); // received press only, not stationary
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
- COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
- topItem->reset();
- bottomItem->reset();
-
- // move touch point from top item to bottom, and release
- QTest::touchEvent(canvas).press(0, topItem->mapToScene(pos).toPoint(),canvas);
- QTest::qWait(50);
- QTest::touchEvent(canvas).release(0, bottomItem->mapToScene(pos).toPoint(),canvas);
- QTest::qWait(50);
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchEnd, canvas, Qt::TouchPointReleased,
- makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
- topItem->reset();
-
- // release while another point is pressed
- QTest::touchEvent(canvas).press(0, topItem->mapToScene(pos).toPoint(),canvas)
- .press(1, bottomItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QTest::touchEvent(canvas).move(0, bottomItem->mapToScene(pos).toPoint(), canvas);
- QTest::qWait(50);
- QTest::touchEvent(canvas).release(0, bottomItem->mapToScene(pos).toPoint(), canvas)
- .stationary(1);
- QTest::qWait(50);
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchEnd, canvas, Qt::TouchPointReleased,
- makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos))));
- COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
- topItem->reset();
- bottomItem->reset();
-
- delete topItem;
- delete middleItem;
- delete bottomItem;
- delete canvas;
-}
-
-void tst_qquickcanvas::touchEvent_propagation()
-{
- QFETCH(bool, acceptEvents);
- QFETCH(bool, enableItem);
- QFETCH(qreal, itemOpacity);
-
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(250, 250);
- canvas->move(100, 100);
- canvas->show();
-
- TestTouchItem *bottomItem = new TestTouchItem(canvas->rootItem());
- bottomItem->setObjectName("Bottom Item");
- bottomItem->setSize(QSizeF(150, 150));
-
- TestTouchItem *middleItem = new TestTouchItem(bottomItem);
- middleItem->setObjectName("Middle Item");
- middleItem->setPos(QPointF(50, 50));
- middleItem->setSize(QSizeF(150, 150));
-
- TestTouchItem *topItem = new TestTouchItem(middleItem);
- topItem->setObjectName("Top Item");
- topItem->setPos(QPointF(50, 50));
- topItem->setSize(QSizeF(150, 150));
-
- QPointF pos(10, 10);
- QPoint pointInBottomItem = bottomItem->mapToScene(pos).toPoint(); // (10, 10)
- QPoint pointInMiddleItem = middleItem->mapToScene(pos).toPoint(); // (60, 60) overlaps with bottomItem
- QPoint pointInTopItem = topItem->mapToScene(pos).toPoint(); // (110, 110) overlaps with bottom & top items
-
- // disable topItem
- topItem->acceptEvents = acceptEvents;
- topItem->setEnabled(enableItem);
- topItem->setOpacity(itemOpacity);
-
- // single touch to top item, should be received by middle item
- QTest::touchEvent(canvas).press(0, pointInTopItem, canvas);
- QTest::qWait(50);
- QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(middleItem->lastEvent.touchPoints.count(), 1);
- QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
- COMPARE_TOUCH_DATA(middleItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed,
- makeTouchPoint(middleItem, middleItem->mapFromItem(topItem, pos))));
-
- // touch top and middle items, middle item should get both events
- QTest::touchEvent(canvas).press(0, pointInTopItem, canvas)
- .press(1, pointInMiddleItem, canvas);
- QTest::qWait(50);
- QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(middleItem->lastEvent.touchPoints.count(), 2);
- QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
- COMPARE_TOUCH_DATA(middleItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed,
- (QList<QTouchEvent::TouchPoint>() << makeTouchPoint(middleItem, middleItem->mapFromItem(topItem, pos))
- << makeTouchPoint(middleItem, pos) )));
- middleItem->reset();
-
- // disable middleItem as well
- middleItem->acceptEvents = acceptEvents;
- middleItem->setEnabled(enableItem);
- middleItem->setOpacity(itemOpacity);
-
- // touch top and middle items, bottom item should get all events
- QTest::touchEvent(canvas).press(0, pointInTopItem, canvas)
- .press(1, pointInMiddleItem, canvas);
- QTest::qWait(50);
- QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 2);
- COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed,
- (QList<QTouchEvent::TouchPoint>() << makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos))
- << makeTouchPoint(bottomItem, bottomItem->mapFromItem(middleItem, pos)) )));
- bottomItem->reset();
-
- // disable bottom item as well
- bottomItem->acceptEvents = acceptEvents;
- bottomItem->setEnabled(enableItem);
- bottomItem->setOpacity(itemOpacity);
-
- // no events should be received
- QTest::touchEvent(canvas).press(0, pointInTopItem, canvas)
- .press(1, pointInMiddleItem, canvas)
- .press(2, pointInBottomItem, canvas);
- QTest::qWait(50);
- QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
-
- topItem->reset();
- middleItem->reset();
- bottomItem->reset();
-
- // disable middle item, touch on top item
- middleItem->acceptEvents = acceptEvents;
- middleItem->setEnabled(enableItem);
- middleItem->setOpacity(itemOpacity);
- QTest::touchEvent(canvas).press(0, pointInTopItem, canvas);
- QTest::qWait(50);
- if (!enableItem || itemOpacity == 0) {
- // middle item is disabled or has 0 opacity, bottom item receives the event
- QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
- COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed,
- makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos))));
- } else {
- // middle item ignores event, sends it to the top item (top-most child)
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
- QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
- QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
- COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, canvas, Qt::TouchPointPressed,
- makeTouchPoint(topItem, pos)));
- }
-
- delete topItem;
- delete middleItem;
- delete bottomItem;
- delete canvas;
-}
-
-void tst_qquickcanvas::touchEvent_propagation_data()
-{
- QTest::addColumn<bool>("acceptEvents");
- QTest::addColumn<bool>("enableItem");
- QTest::addColumn<qreal>("itemOpacity");
-
- QTest::newRow("disable events") << false << true << 1.0;
- QTest::newRow("disable item") << true << false << 1.0;
- QTest::newRow("opacity of 0") << true << true << 0.0;
-}
-
-void tst_qquickcanvas::clearCanvas()
-{
- QQuickCanvas *canvas = new QQuickCanvas;
- QQuickItem *item = new QQuickItem;
- item->setParentItem(canvas->rootItem());
-
- QVERIFY(item->canvas() == canvas);
-
- delete canvas;
-
- QVERIFY(item->canvas() == 0);
-
- delete item;
-}
-
-void tst_qquickcanvas::mouseFiltering()
-{
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(250, 250);
- canvas->move(100, 100);
- canvas->show();
-
- TestTouchItem *bottomItem = new TestTouchItem(canvas->rootItem());
- bottomItem->setObjectName("Bottom Item");
- bottomItem->setSize(QSizeF(150, 150));
-
- TestTouchItem *middleItem = new TestTouchItem(bottomItem);
- middleItem->setObjectName("Middle Item");
- middleItem->setPos(QPointF(50, 50));
- middleItem->setSize(QSizeF(150, 150));
-
- TestTouchItem *topItem = new TestTouchItem(middleItem);
- topItem->setObjectName("Top Item");
- topItem->setPos(QPointF(50, 50));
- topItem->setSize(QSizeF(150, 150));
-
- QPoint pos(100, 100);
-
- QTest::mousePress(canvas, Qt::LeftButton, 0, pos);
- QTest::qWait(50);
-
- // Mouse filtering propagates down the stack, so the
- // correct order is
- // 1. middleItem filters event
- // 2. bottomItem filters event
- // 3. topItem receives event
- QCOMPARE(middleItem->mousePressId, 1);
- QCOMPARE(bottomItem->mousePressId, 2);
- QCOMPARE(topItem->mousePressId, 3);
-}
-
-void tst_qquickcanvas::qmlCreation()
-{
- QDeclarativeEngine engine;
- QDeclarativeComponent component(&engine);
- component.loadUrl(TESTDATA("window.qml"));
- QObject* created = component.create();
- QVERIFY(created);
-
- QQuickCanvas* canvas = qobject_cast<QQuickCanvas*>(created);
- QVERIFY(canvas);
- QCOMPARE(canvas->clearColor(), QColor(Qt::green));
-
- QQuickItem* item = canvas->findChild<QQuickItem*>("item");
- QVERIFY(item);
- QCOMPARE(item->canvas(), canvas);
-}
-
-void tst_qquickcanvas::clearColor()
-{
- //### Can we examine rendering to make sure it is really blue?
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(250, 250);
- canvas->move(100, 100);
- canvas->setClearColor(Qt::blue);
- canvas->show();
- QTest::qWaitForWindowShown(canvas);
- QCOMPARE(canvas->clearColor(), QColor(Qt::blue));
- delete canvas;
-}
-
-QTEST_MAIN(tst_qquickcanvas)
-
-#include "tst_qquickcanvas.moc"