aboutsummaryrefslogtreecommitdiffstats
path: root/tests/auto/declarative/qsgitem/tst_qsgitem.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tests/auto/declarative/qsgitem/tst_qsgitem.cpp')
-rw-r--r--tests/auto/declarative/qsgitem/tst_qsgitem.cpp787
1 files changed, 787 insertions, 0 deletions
diff --git a/tests/auto/declarative/qsgitem/tst_qsgitem.cpp b/tests/auto/declarative/qsgitem/tst_qsgitem.cpp
new file mode 100644
index 0000000000..746b186c1e
--- /dev/null
+++ b/tests/auto/declarative/qsgitem/tst_qsgitem.cpp
@@ -0,0 +1,787 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <qtest.h>
+
+#include "qsgitem.h"
+#include "qsgcanvas.h"
+#include "private/qsgfocusscope_p.h"
+#include <QDebug>
+
+class TestItem : public QSGItem
+{
+Q_OBJECT
+public:
+ TestItem(QSGItem *parent = 0) : QSGItem(parent), focused(false), pressCount(0), releaseCount(0) {}
+
+ bool focused;
+ int pressCount;
+ int releaseCount;
+protected:
+ virtual void focusInEvent(QFocusEvent *) { Q_ASSERT(!focused); focused = true; }
+ virtual void focusOutEvent(QFocusEvent *) { Q_ASSERT(focused); focused = false; }
+ virtual void mousePressEvent(QGraphicsSceneMouseEvent *event) { event->accept(); ++pressCount; }
+ virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { event->accept(); ++releaseCount; }
+};
+
+class TestFocusScope : public QSGFocusScope
+{
+Q_OBJECT
+public:
+ TestFocusScope(QSGItem *parent = 0) : QSGFocusScope(parent), focused(false) {}
+
+ bool focused;
+protected:
+ virtual void focusInEvent(QFocusEvent *) { Q_ASSERT(!focused); focused = true; }
+ virtual void focusOutEvent(QFocusEvent *) { Q_ASSERT(focused); focused = false; }
+};
+
+class tst_qsgitem : public QObject
+{
+ Q_OBJECT
+public:
+ tst_qsgitem();
+
+private slots:
+ void initTestCase();
+ void cleanupTestCase();
+
+ void noCanvas();
+ void simpleFocus();
+ void scopedFocus();
+ void addedToCanvas();
+ void changeParent();
+
+ void constructor();
+ void setParentItem();
+
+ void visible();
+ void enabled();
+
+ void mouseGrab();
+};
+
+tst_qsgitem::tst_qsgitem()
+{
+}
+
+void tst_qsgitem::initTestCase()
+{
+}
+
+void tst_qsgitem::cleanupTestCase()
+{
+}
+
+// Focus has no effect when outside a canvas
+void tst_qsgitem::noCanvas()
+{
+ QSGItem *root = new TestItem;
+ QSGItem *child = new TestItem(root);
+ QSGItem *scope = new TestItem(root);
+ QSGFocusScope *scopedChild = new TestFocusScope(scope);
+ QSGFocusScope *scopedChild2 = new TestFocusScope(scope);
+
+ QCOMPARE(root->hasFocus(), false);
+ QCOMPARE(child->hasFocus(), false);
+ QCOMPARE(scope->hasFocus(), false);
+ QCOMPARE(scopedChild->hasFocus(), false);
+ QCOMPARE(scopedChild2->hasFocus(), false);
+
+ root->setFocus(true);
+ scope->setFocus(true);
+ scopedChild2->setFocus(true);
+ QCOMPARE(root->hasFocus(), true);
+ QCOMPARE(child->hasFocus(), false);
+ QCOMPARE(scope->hasFocus(), true);
+ QCOMPARE(scopedChild->hasFocus(), false);
+ QCOMPARE(scopedChild2->hasFocus(), true);
+
+ root->setFocus(false);
+ child->setFocus(true);
+ scopedChild->setFocus(true);
+ scope->setFocus(false);
+ QCOMPARE(root->hasFocus(), false);
+ QCOMPARE(child->hasFocus(), true);
+ QCOMPARE(scope->hasFocus(), false);
+ QCOMPARE(scopedChild->hasFocus(), true);
+ QCOMPARE(scopedChild2->hasFocus(), true);
+
+ delete root;
+}
+
+struct FocusData {
+ FocusData() : focus(false), activeFocus(false) {}
+
+ void set(bool f, bool af) { focus = f; activeFocus = af; }
+ bool focus;
+ bool activeFocus;
+};
+struct FocusState : public QHash<QSGItem *, FocusData>
+{
+ FocusState() : activeFocusItem(0) {}
+ FocusState &operator<<(QSGItem *item) {
+ insert(item, FocusData());
+ return *this;
+ }
+
+ void active(QSGItem *i) {
+ activeFocusItem = i;
+ }
+ QSGItem *activeFocusItem;
+};
+
+#define FVERIFY() \
+ do { \
+ if (focusState.activeFocusItem) { \
+ QCOMPARE(canvas.activeFocusItem(), focusState.activeFocusItem); \
+ if (qobject_cast<TestItem *>(canvas.activeFocusItem())) \
+ QCOMPARE(qobject_cast<TestItem *>(canvas.activeFocusItem())->focused, true); \
+ else if (qobject_cast<TestFocusScope *>(canvas.activeFocusItem())) \
+ QCOMPARE(qobject_cast<TestFocusScope *>(canvas.activeFocusItem())->focused, true); \
+ } else { \
+ QCOMPARE(canvas.activeFocusItem(), canvas.rootItem()); \
+ } \
+ for(QHash<QSGItem *, FocusData>::Iterator iter = focusState.begin(); \
+ iter != focusState.end(); \
+ iter++) { \
+ QCOMPARE(iter.key()->hasFocus(), iter.value().focus); \
+ QCOMPARE(iter.key()->hasActiveFocus(), iter.value().activeFocus); \
+ } \
+ } while(false)
+
+// Tests a simple set of top-level scoped items
+void tst_qsgitem::simpleFocus()
+{
+ QSGCanvas canvas;
+
+ QSGItem *l1c1 = new TestItem(canvas.rootItem());
+ QSGItem *l1c2 = new TestItem(canvas.rootItem());
+ QSGItem *l1c3 = new TestItem(canvas.rootItem());
+
+ QSGItem *l2c1 = new TestItem(l1c1);
+ QSGItem *l2c2 = new TestItem(l1c1);
+ QSGItem *l2c3 = new TestItem(l1c3);
+
+ FocusState focusState;
+ focusState << l1c1 << l1c2 << l1c3
+ << l2c1 << l2c2 << l2c3;
+ FVERIFY();
+
+ l1c1->setFocus(true);
+ focusState[l1c1].set(true, true);
+ focusState.active(l1c1);
+ FVERIFY();
+
+ l2c3->setFocus(true);
+ focusState[l1c1].set(false, false);
+ focusState[l2c3].set(true, true);
+ focusState.active(l2c3);
+ FVERIFY();
+
+ l1c3->setFocus(true);
+ focusState[l2c3].set(false, false);
+ focusState[l1c3].set(true, true);
+ focusState.active(l1c3);
+ FVERIFY();
+
+ l1c2->setFocus(false);
+ FVERIFY();
+
+ l1c3->setFocus(false);
+ focusState[l1c3].set(false, false);
+ focusState.active(0);
+ FVERIFY();
+
+ l2c1->setFocus(true);
+ focusState[l2c1].set(true, true);
+ focusState.active(l2c1);
+ FVERIFY();
+}
+
+// Items with a focus scope
+void tst_qsgitem::scopedFocus()
+{
+ QSGCanvas canvas;
+
+ QSGItem *l1c1 = new TestItem(canvas.rootItem());
+ QSGItem *l1c2 = new TestItem(canvas.rootItem());
+ QSGItem *l1c3 = new TestItem(canvas.rootItem());
+
+ QSGItem *l2c1 = new TestItem(l1c1);
+ QSGItem *l2c2 = new TestItem(l1c1);
+ QSGItem *l2c3 = new TestFocusScope(l1c3);
+
+ QSGItem *l3c1 = new TestItem(l2c3);
+ QSGItem *l3c2 = new TestFocusScope(l2c3);
+
+ QSGItem *l4c1 = new TestItem(l3c2);
+ QSGItem *l4c2 = new TestItem(l3c2);
+
+ FocusState focusState;
+ focusState << l1c1 << l1c2 << l1c3
+ << l2c1 << l2c2 << l2c3
+ << l3c1 << l3c2
+ << l4c1 << l4c2;
+ FVERIFY();
+
+ l4c2->setFocus(true);
+ focusState[l4c2].set(true, false);
+ FVERIFY();
+
+ l4c1->setFocus(true);
+ focusState[l4c2].set(false, false);
+ focusState[l4c1].set(true, false);
+ FVERIFY();
+
+ l1c1->setFocus(true);
+ focusState[l1c1].set(true, true);
+ focusState.active(l1c1);
+ FVERIFY();
+
+ l3c2->setFocus(true);
+ focusState[l3c2].set(true, false);
+ FVERIFY();
+
+ l2c3->setFocus(true);
+ focusState[l1c1].set(false, false);
+ focusState[l2c3].set(true, true);
+ focusState[l3c2].set(true, true);
+ focusState[l4c1].set(true, true);
+ focusState.active(l4c1);
+ FVERIFY();
+
+ l3c2->setFocus(false);
+ focusState[l3c2].set(false, false);
+ focusState[l4c1].set(true, false);
+ focusState.active(l2c3);
+ FVERIFY();
+
+ l3c2->setFocus(true);
+ focusState[l3c2].set(true, true);
+ focusState[l4c1].set(true, true);
+ focusState.active(l4c1);
+ FVERIFY();
+
+ l4c1->setFocus(false);
+ focusState[l4c1].set(false, false);
+ focusState.active(l3c2);
+ FVERIFY();
+
+ l1c3->setFocus(true);
+ focusState[l1c3].set(true, true);
+ focusState[l2c3].set(false, false);
+ focusState[l3c2].set(true, false);
+ focusState.active(l1c3);
+ FVERIFY();
+}
+
+// Tests focus corrects itself when a tree is added to a canvas for the first time
+void tst_qsgitem::addedToCanvas()
+{
+ {
+ QSGCanvas canvas;
+
+ QSGItem *item = new TestItem;
+
+ FocusState focusState;
+ focusState << item;
+
+ item->setFocus(true);
+ focusState[item].set(true, false);
+ FVERIFY();
+
+ item->setParentItem(canvas.rootItem());
+ focusState[item].set(true, true);
+ focusState.active(item);
+ FVERIFY();
+ }
+
+ {
+ QSGCanvas canvas;
+
+ QSGItem *item = new TestItem(canvas.rootItem());
+
+ QSGItem *tree = new TestItem;
+ QSGItem *c1 = new TestItem(tree);
+ QSGItem *c2 = new TestItem(tree);
+
+ FocusState focusState;
+ focusState << item << tree << c1 << c2;
+
+ item->setFocus(true);
+ c1->setFocus(true);
+ c2->setFocus(true);
+ focusState[item].set(true, true);
+ focusState[c1].set(true, false);
+ focusState[c2].set(true, false);
+ focusState.active(item);
+ FVERIFY();
+
+ tree->setParentItem(item);
+ focusState[c1].set(false, false);
+ focusState[c2].set(false, false);
+ FVERIFY();
+ }
+
+ {
+ QSGCanvas canvas;
+
+ QSGItem *tree = new TestItem;
+ QSGItem *c1 = new TestItem(tree);
+ QSGItem *c2 = new TestItem(tree);
+
+ FocusState focusState;
+ focusState << tree << c1 << c2;
+ c1->setFocus(true);
+ c2->setFocus(true);
+ focusState[c1].set(true, false);
+ focusState[c2].set(true, false);
+ FVERIFY();
+
+ tree->setParentItem(canvas.rootItem());
+ focusState[c1].set(true, true);
+ focusState[c2].set(false, false);
+ focusState.active(c1);
+ FVERIFY();
+ }
+
+ {
+ QSGCanvas canvas;
+ QSGItem *tree = new TestFocusScope;
+ QSGItem *c1 = new TestItem(tree);
+ QSGItem *c2 = new TestItem(tree);
+
+ FocusState focusState;
+ focusState << tree << c1 << c2;
+ c1->setFocus(true);
+ c2->setFocus(true);
+ focusState[c1].set(true, false);
+ focusState[c2].set(true, false);
+ FVERIFY();
+
+ tree->setParentItem(canvas.rootItem());
+ focusState[c1].set(true, false);
+ focusState[c2].set(false, false);
+ FVERIFY();
+
+ tree->setFocus(true);
+ focusState[tree].set(true, true);
+ focusState[c1].set(true, true);
+ focusState.active(c1);
+ FVERIFY();
+ }
+
+ {
+ QSGCanvas canvas;
+ QSGItem *tree = new TestFocusScope;
+ QSGItem *c1 = new TestItem(tree);
+ QSGItem *c2 = new TestItem(tree);
+
+ FocusState focusState;
+ focusState << tree << c1 << c2;
+ tree->setFocus(true);
+ c1->setFocus(true);
+ c2->setFocus(true);
+ focusState[tree].set(true, false);
+ focusState[c1].set(true, false);
+ focusState[c2].set(true, false);
+ FVERIFY();
+
+ tree->setParentItem(canvas.rootItem());
+ focusState[tree].set(true, true);
+ focusState[c1].set(true, true);
+ focusState[c2].set(false, false);
+ focusState.active(c1);
+ FVERIFY();
+ }
+
+ {
+ QSGCanvas canvas;
+ QSGItem *child = new TestItem(canvas.rootItem());
+ QSGItem *tree = new TestFocusScope;
+ QSGItem *c1 = new TestItem(tree);
+ QSGItem *c2 = new TestItem(tree);
+
+ FocusState focusState;
+ focusState << child << tree << c1 << c2;
+ child->setFocus(true);
+ tree->setFocus(true);
+ c1->setFocus(true);
+ c2->setFocus(true);
+ focusState[child].set(true, true);
+ focusState[tree].set(true, false);
+ focusState[c1].set(true, false);
+ focusState[c2].set(true, false);
+ focusState.active(child);
+ FVERIFY();
+
+ tree->setParentItem(canvas.rootItem());
+ focusState[tree].set(false, false);
+ focusState[c1].set(true, false);
+ focusState[c2].set(false, false);
+ FVERIFY();
+
+ tree->setFocus(true);
+ focusState[child].set(false, false);
+ focusState[tree].set(true, true);
+ focusState[c1].set(true, true);
+ focusState.active(c1);
+ FVERIFY();
+ }
+}
+
+void tst_qsgitem::changeParent()
+{
+ // Parent to no parent
+ {
+ QSGCanvas canvas;
+ QSGItem *child = new TestItem(canvas.rootItem());
+
+ FocusState focusState;
+ focusState << child;
+ FVERIFY();
+
+ child->setFocus(true);
+ focusState[child].set(true, true);
+ focusState.active(child);
+ FVERIFY();
+
+ child->setParentItem(0);
+ focusState[child].set(true, false);
+ focusState.active(0);
+ FVERIFY();
+ }
+
+ // Different parent, same focus scope
+ {
+ QSGCanvas canvas;
+ QSGItem *child = new TestItem(canvas.rootItem());
+ QSGItem *child2 = new TestItem(canvas.rootItem());
+
+ FocusState focusState;
+ focusState << child << child2;
+ FVERIFY();
+
+ child->setFocus(true);
+ focusState[child].set(true, true);
+ focusState.active(child);
+ FVERIFY();
+
+ child->setParentItem(child2);
+ FVERIFY();
+ }
+
+ // Different parent, different focus scope
+ {
+ QSGCanvas canvas;
+ QSGItem *child = new TestItem(canvas.rootItem());
+ QSGItem *child2 = new TestFocusScope(canvas.rootItem());
+ QSGItem *item = new TestItem(child);
+
+ FocusState focusState;
+ focusState << child << child2 << item;
+ FVERIFY();
+
+ item->setFocus(true);
+ focusState[item].set(true, true);
+ focusState.active(item);
+ FVERIFY();
+
+ item->setParentItem(child2);
+ focusState[item].set(true, false);
+ focusState.active(0);
+ FVERIFY();
+ }
+ {
+ QSGCanvas canvas;
+ QSGItem *child = new TestItem(canvas.rootItem());
+ QSGItem *child2 = new TestFocusScope(canvas.rootItem());
+ QSGItem *item = new TestItem(child2);
+
+ FocusState focusState;
+ focusState << child << child2 << item;
+ FVERIFY();
+
+ item->setFocus(true);
+ focusState[item].set(true, false);
+ focusState.active(0);
+ FVERIFY();
+
+ item->setParentItem(child);
+ focusState[item].set(true, true);
+ focusState.active(item);
+ FVERIFY();
+ }
+ {
+ QSGCanvas canvas;
+ QSGItem *child = new TestItem(canvas.rootItem());
+ QSGItem *child2 = new TestFocusScope(canvas.rootItem());
+ QSGItem *item = new TestItem(child2);
+
+ FocusState focusState;
+ focusState << child << child2 << item;
+ FVERIFY();
+
+ child->setFocus(true);
+ item->setFocus(true);
+ focusState[child].set(true, true);
+ focusState[item].set(true, false);
+ focusState.active(child);
+ FVERIFY();
+
+ item->setParentItem(child);
+ focusState[item].set(false, false);
+ FVERIFY();
+ }
+
+}
+
+void tst_qsgitem::constructor()
+{
+ QSGItem *root = new QSGItem;
+ QVERIFY(root->parent() == 0);
+ QVERIFY(root->parentItem() == 0);
+
+ QSGItem *child1 = new QSGItem(root);
+ QVERIFY(child1->parent() == root);
+ QVERIFY(child1->parentItem() == root);
+ QCOMPARE(root->childItems().count(), 1);
+ QCOMPARE(root->childItems().at(0), child1);
+
+ QSGItem *child2 = new QSGItem(root);
+ QVERIFY(child2->parent() == root);
+ QVERIFY(child2->parentItem() == root);
+ QCOMPARE(root->childItems().count(), 2);
+ QCOMPARE(root->childItems().at(0), child1);
+ QCOMPARE(root->childItems().at(1), child2);
+
+ delete root;
+}
+
+void tst_qsgitem::setParentItem()
+{
+ QSGItem *root = new QSGItem;
+ QVERIFY(root->parent() == 0);
+ QVERIFY(root->parentItem() == 0);
+
+ QSGItem *child1 = new QSGItem;
+ QVERIFY(child1->parent() == 0);
+ QVERIFY(child1->parentItem() == 0);
+
+ child1->setParentItem(root);
+ QVERIFY(child1->parent() == 0);
+ QVERIFY(child1->parentItem() == root);
+ QCOMPARE(root->childItems().count(), 1);
+ QCOMPARE(root->childItems().at(0), child1);
+
+ QSGItem *child2 = new QSGItem;
+ QVERIFY(child2->parent() == 0);
+ QVERIFY(child2->parentItem() == 0);
+ child2->setParentItem(root);
+ QVERIFY(child2->parent() == 0);
+ QVERIFY(child2->parentItem() == root);
+ QCOMPARE(root->childItems().count(), 2);
+ QCOMPARE(root->childItems().at(0), child1);
+ QCOMPARE(root->childItems().at(1), child2);
+
+ child1->setParentItem(0);
+ QVERIFY(child1->parent() == 0);
+ QVERIFY(child1->parentItem() == 0);
+ QCOMPARE(root->childItems().count(), 1);
+ QCOMPARE(root->childItems().at(0), child2);
+
+ delete root;
+
+ QVERIFY(child1->parent() == 0);
+ QVERIFY(child1->parentItem() == 0);
+ QVERIFY(child2->parent() == 0);
+ QVERIFY(child2->parentItem() == 0);
+
+ delete child1;
+ delete child2;
+}
+
+void tst_qsgitem::visible()
+{
+ QSGItem *root = new QSGItem;
+
+ QSGItem *child1 = new QSGItem;
+ child1->setParentItem(root);
+
+ QSGItem *child2 = new QSGItem;
+ child2->setParentItem(root);
+
+ QVERIFY(child1->isVisible());
+ QVERIFY(child2->isVisible());
+
+ root->setVisible(false);
+ QVERIFY(!child1->isVisible());
+ QVERIFY(!child2->isVisible());
+
+ root->setVisible(true);
+ QVERIFY(child1->isVisible());
+ QVERIFY(child2->isVisible());
+
+ child1->setVisible(false);
+ QVERIFY(!child1->isVisible());
+ QVERIFY(child2->isVisible());
+
+ child2->setParentItem(child1);
+ QVERIFY(!child1->isVisible());
+ QVERIFY(!child2->isVisible());
+
+ child2->setParentItem(root);
+ QVERIFY(!child1->isVisible());
+ QVERIFY(child2->isVisible());
+
+ delete root;
+ delete child1;
+ delete child2;
+}
+
+void tst_qsgitem::enabled()
+{
+ QSGItem *root = new QSGItem;
+
+ QSGItem *child1 = new QSGItem;
+ child1->setParentItem(root);
+
+ QSGItem *child2 = new QSGItem;
+ child2->setParentItem(root);
+
+ QVERIFY(child1->isEnabled());
+ QVERIFY(child2->isEnabled());
+
+ root->setEnabled(false);
+ QVERIFY(!child1->isEnabled());
+ QVERIFY(!child2->isEnabled());
+
+ root->setEnabled(true);
+ QVERIFY(child1->isEnabled());
+ QVERIFY(child2->isEnabled());
+
+ child1->setEnabled(false);
+ QVERIFY(!child1->isEnabled());
+ QVERIFY(child2->isEnabled());
+
+ child2->setParentItem(child1);
+ QVERIFY(!child1->isEnabled());
+ QVERIFY(!child2->isEnabled());
+
+ child2->setParentItem(root);
+ QVERIFY(!child1->isEnabled());
+ QVERIFY(child2->isEnabled());
+
+ delete root;
+ delete child1;
+ delete child2;
+}
+
+void tst_qsgitem::mouseGrab()
+{
+ QSGCanvas *canvas = new QSGCanvas;
+ canvas->resize(200, 200);
+ canvas->show();
+
+ TestItem *child1 = new TestItem;
+ child1->setAcceptedMouseButtons(Qt::LeftButton);
+ child1->setSize(QSizeF(200, 100));
+ child1->setParentItem(canvas->rootItem());
+
+ TestItem *child2 = new TestItem;
+ child2->setAcceptedMouseButtons(Qt::LeftButton);
+ child2->setY(100);
+ child2->setSize(QSizeF(200, 100));
+ child2->setParentItem(canvas->rootItem());
+
+ QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(canvas->mouseGrabberItem() == child1);
+ QCOMPARE(child1->pressCount, 1);
+ QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(canvas->mouseGrabberItem() == 0);
+ QCOMPARE(child1->releaseCount, 1);
+
+ QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(canvas->mouseGrabberItem() == child1);
+ QCOMPARE(child1->pressCount, 2);
+ child1->setEnabled(false);
+ QVERIFY(canvas->mouseGrabberItem() == 0);
+ QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QCOMPARE(child1->releaseCount, 1);
+ child1->setEnabled(true);
+
+ QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(canvas->mouseGrabberItem() == child1);
+ QCOMPARE(child1->pressCount, 3);
+ child1->setVisible(false);
+ QVERIFY(canvas->mouseGrabberItem() == 0);
+ QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QCOMPARE(child1->releaseCount, 1);
+ child1->setVisible(true);
+
+ QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(canvas->mouseGrabberItem() == child1);
+ QCOMPARE(child1->pressCount, 4);
+ child2->grabMouse();
+ QVERIFY(canvas->mouseGrabberItem() == child2);
+ QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QCOMPARE(child1->releaseCount, 1);
+ QCOMPARE(child2->releaseCount, 1);
+
+ child2->grabMouse();
+ QVERIFY(canvas->mouseGrabberItem() == child2);
+ QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QCOMPARE(child1->pressCount, 4);
+ QCOMPARE(child2->pressCount, 1);
+ QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QCOMPARE(child1->releaseCount, 1);
+ QCOMPARE(child2->releaseCount, 2);
+
+ delete child1;
+ delete child2;
+ delete canvas;
+}
+
+
+QTEST_MAIN(tst_qsgitem)
+
+#include "tst_qsgitem.moc"