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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtQml/private/qabstractanimationjob_p.h>
+#include <QtQml/private/qanimationgroupjob_p.h>
+#include <QtTest>
+
+class tst_QAbstractAnimationJob : public QObject
+{
+ Q_OBJECT
+private slots:
+ void construction();
+ void destruction();
+ void currentLoop();
+ void currentLoopTime();
+ void currentTime();
+ void direction();
+ void group();
+ void loopCount();
+ void state();
+ void totalDuration();
+ void avoidJumpAtStart();
+ void avoidJumpAtStartWithStop();
+ void avoidJumpAtStartWithRunning();
+};
+
+class TestableQAbstractAnimation : public QAbstractAnimationJob
+{
+public:
+ TestableQAbstractAnimation() : m_duration(10) {}
+ virtual ~TestableQAbstractAnimation() {};
+
+ int duration() const { return m_duration; }
+ virtual void updateCurrentTime(int) {}
+
+ void setDuration(int duration) { m_duration = duration; }
+private:
+ int m_duration;
+};
+
+class DummyQAnimationGroup : public QAnimationGroupJob
+{
+public:
+ int duration() const { return 10; }
+ virtual void updateCurrentTime(int) {}
+};
+
+void tst_QAbstractAnimationJob::construction()
+{
+ TestableQAbstractAnimation anim;
+}
+
+void tst_QAbstractAnimationJob::destruction()
+{
+ TestableQAbstractAnimation *anim = new TestableQAbstractAnimation;
+ delete anim;
+}
+
+void tst_QAbstractAnimationJob::currentLoop()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.currentLoop(), 0);
+}
+
+void tst_QAbstractAnimationJob::currentLoopTime()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.currentLoopTime(), 0);
+}
+
+void tst_QAbstractAnimationJob::currentTime()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.currentTime(), 0);
+ anim.setCurrentTime(10);
+ QCOMPARE(anim.currentTime(), 10);
+}
+
+void tst_QAbstractAnimationJob::direction()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.direction(), QAbstractAnimationJob::Forward);
+ anim.setDirection(QAbstractAnimationJob::Backward);
+ QCOMPARE(anim.direction(), QAbstractAnimationJob::Backward);
+ anim.setDirection(QAbstractAnimationJob::Forward);
+ QCOMPARE(anim.direction(), QAbstractAnimationJob::Forward);
+}
+
+void tst_QAbstractAnimationJob::group()
+{
+ TestableQAbstractAnimation *anim = new TestableQAbstractAnimation;
+ DummyQAnimationGroup group;
+ group.appendAnimation(anim);
+ QCOMPARE(anim->group(), &group);
+}
+
+void tst_QAbstractAnimationJob::loopCount()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.loopCount(), 1);
+ anim.setLoopCount(10);
+ QCOMPARE(anim.loopCount(), 10);
+}
+
+void tst_QAbstractAnimationJob::state()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.state(), QAbstractAnimationJob::Stopped);
+}
+
+void tst_QAbstractAnimationJob::totalDuration()
+{
+ TestableQAbstractAnimation anim;
+ QCOMPARE(anim.duration(), 10);
+ anim.setLoopCount(5);
+ QCOMPARE(anim.totalDuration(), 50);
+}
+
+void tst_QAbstractAnimationJob::avoidJumpAtStart()
+{
+ TestableQAbstractAnimation anim;
+ anim.setDuration(1000);
+
+ /*
+ the timer shouldn't actually start until we hit the event loop,
+ so the sleep should have no effect
+ */
+ anim.start();
+ QTest::qSleep(300);
+ QCoreApplication::processEvents();
+ QVERIFY(anim.currentTime() < 50);
+}
+
+void tst_QAbstractAnimationJob::avoidJumpAtStartWithStop()
+{
+ TestableQAbstractAnimation anim;
+ anim.setDuration(1000);
+
+ TestableQAbstractAnimation anim2;
+ anim2.setDuration(1000);
+
+ TestableQAbstractAnimation anim3;
+ anim3.setDuration(1000);
+
+ anim.start();
+ QTest::qWait(300);
+ anim.stop();
+
+ /*
+ same test as avoidJumpAtStart, but after there is a
+ running animation that is stopped
+ */
+ anim2.start();
+ QTest::qSleep(300);
+ anim3.start();
+ QCoreApplication::processEvents();
+ QVERIFY(anim2.currentTime() < 50);
+ QVERIFY(anim3.currentTime() < 50);
+}
+
+void tst_QAbstractAnimationJob::avoidJumpAtStartWithRunning()
+{
+ TestableQAbstractAnimation anim;
+ anim.setDuration(2000);
+
+ TestableQAbstractAnimation anim2;
+ anim2.setDuration(1000);
+
+ TestableQAbstractAnimation anim3;
+ anim3.setDuration(1000);
+
+ anim.start();
+ QTest::qWait(300); //make sure timer has started
+
+ /*
+ same test as avoidJumpAtStart, but with an
+ existing running animation
+ */
+ anim2.start();
+ QTest::qSleep(300); //force large delta for next tick
+ anim3.start();
+ QCoreApplication::processEvents();
+ QVERIFY(anim2.currentTime() < 50);
+ QVERIFY(anim3.currentTime() < 50);
+}
+
+
+QTEST_MAIN(tst_QAbstractAnimationJob)
+
+#include "tst_qabstractanimationjob.moc"