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diff --git a/tests/auto/qml/animation/qsequentialanimationgroupjob/tst_qsequentialanimationgroupjob.cpp b/tests/auto/qml/animation/qsequentialanimationgroupjob/tst_qsequentialanimationgroupjob.cpp
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+++ b/tests/auto/qml/animation/qsequentialanimationgroupjob/tst_qsequentialanimationgroupjob.cpp
@@ -0,0 +1,1617 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+#include <QtQml/private/qsequentialanimationgroupjob_p.h>
+#include <QtQml/private/qparallelanimationgroupjob_p.h>
+#include <QtQml/private/qpauseanimationjob_p.h>
+
+Q_DECLARE_METATYPE(QAbstractAnimationJob::State)
+Q_DECLARE_METATYPE(QAbstractAnimationJob*)
+
+class tst_QSequentialAnimationGroupJob : public QObject
+{
+ Q_OBJECT
+public Q_SLOTS:
+ void initTestCase();
+
+private slots:
+ void construction();
+ void setCurrentTime();
+ void setCurrentTimeWithUncontrolledAnimation();
+ void seekingForwards();
+ void seekingBackwards();
+ void pauseAndResume();
+ void restart();
+ void looping();
+ void startDelay();
+ void clearGroup();
+ void groupWithZeroDurationAnimations();
+ void propagateGroupUpdateToChildren();
+ void updateChildrenWithRunningGroup();
+ void deleteChildrenWithRunningGroup();
+ void startChildrenWithStoppedGroup();
+ void stopGroupWithRunningChild();
+ void startGroupWithRunningChild();
+ void zeroDurationAnimation();
+ void stopUncontrolledAnimations();
+ void finishWithUncontrolledAnimation();
+ void addRemoveAnimation();
+ void currentAnimation();
+ void currentAnimationWithZeroDuration();
+ void insertAnimation();
+ void clear();
+ void pauseResume();
+};
+
+void tst_QSequentialAnimationGroupJob::initTestCase()
+{
+ qRegisterMetaType<QAbstractAnimationJob::State>("QAbstractAnimationJob::State");
+ qRegisterMetaType<QAbstractAnimationJob*>("QAbstractAnimationJob*");
+}
+
+void tst_QSequentialAnimationGroupJob::construction()
+{
+ QSequentialAnimationGroupJob animationgroup;
+}
+
+class TestAnimation : public QAbstractAnimationJob
+{
+public:
+ TestAnimation(int duration = 250) : m_duration(duration) {}
+ int duration() const { return m_duration; }
+
+private:
+ int m_duration;
+};
+
+class TestValueAnimation : public TestAnimation
+{
+public:
+ TestValueAnimation(int duration = 250)
+ : TestAnimation(duration), start(0), end(0), value(0) {}
+
+ void updateCurrentTime(int msecs)
+ {
+ if (msecs >= duration())
+ value = end;
+ else
+ value = start + (end - start) * (qreal(msecs) / duration());
+ }
+
+ qreal start, end;
+ qreal value;
+};
+
+class UncontrolledAnimation : public QObject, public QAbstractAnimationJob
+{
+ Q_OBJECT
+public:
+ int duration() const { return -1; /* not time driven */ }
+
+protected:
+ void updateCurrentTime(int currentTime)
+ {
+ if (currentTime >= 250)
+ stop();
+ }
+};
+
+class StateChangeListener: public QAnimationJobChangeListener
+{
+public:
+ virtual void animationStateChanged(QAbstractAnimationJob *, QAbstractAnimationJob::State newState, QAbstractAnimationJob::State)
+ {
+ states << newState;
+ }
+
+ void clear() { states.clear(); }
+ int count() const { return states.count(); }
+
+ QList<QAbstractAnimationJob::State> states;
+};
+
+class FinishedListener: public QAnimationJobChangeListener
+{
+public:
+ FinishedListener() : m_count(0) {}
+
+ virtual void animationFinished(QAbstractAnimationJob *) { ++m_count; }
+ void clear() { m_count = 0; }
+ int count() { return m_count; }
+
+private:
+ int m_count;
+};
+
+void tst_QSequentialAnimationGroupJob::setCurrentTime()
+{
+ // sequence operating on same object/property
+ QAnimationGroupJob *sequence = new QSequentialAnimationGroupJob();
+ TestAnimation *a1_s_o1 = new TestAnimation;
+ TestAnimation *a2_s_o1 = new TestAnimation;
+ TestAnimation *a3_s_o1 = new TestAnimation;
+ a2_s_o1->setLoopCount(3);
+ sequence->appendAnimation(a1_s_o1);
+ sequence->appendAnimation(a2_s_o1);
+ sequence->appendAnimation(a3_s_o1);
+
+ // sequence operating on different object/properties
+ QAnimationGroupJob *sequence2 = new QSequentialAnimationGroupJob();
+ TestAnimation *a1_s_o2 = new TestAnimation;
+ TestAnimation *a1_s_o3 = new TestAnimation;
+ sequence2->appendAnimation(a1_s_o2);
+ sequence2->appendAnimation(a1_s_o3);
+
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(sequence);
+ group.appendAnimation(sequence2);
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+
+ QCOMPARE(group.currentLoopTime(), 1);
+ QCOMPARE(sequence->currentLoopTime(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 1);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 250
+ group.setCurrentTime(250);
+ QCOMPARE(group.currentLoopTime(), 250);
+ QCOMPARE(sequence->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 251
+ group.setCurrentTime(251);
+ QCOMPARE(group.currentLoopTime(), 251);
+ QCOMPARE(sequence->currentLoopTime(), 251);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 1);
+ QCOMPARE(a2_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 750
+ group.setCurrentTime(750);
+ QCOMPARE(group.currentLoopTime(), 750);
+ QCOMPARE(sequence->currentLoopTime(), 750);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 0);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 1000
+ group.setCurrentTime(1000);
+ QCOMPARE(group.currentLoopTime(), 1000);
+ QCOMPARE(sequence->currentLoopTime(), 1000);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 1010
+ group.setCurrentTime(1010);
+ QCOMPARE(group.currentLoopTime(), 1010);
+ QCOMPARE(sequence->currentLoopTime(), 1010);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 10);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 1250
+ group.setCurrentTime(1250);
+ QCOMPARE(group.currentLoopTime(), 1250);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 1500
+ group.setCurrentTime(1500);
+ QCOMPARE(group.currentLoopTime(), 1500);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 1750
+ group.setCurrentTime(1750);
+ QCOMPARE(group.currentLoopTime(), 1750);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 250);
+
+ // Current time = 2000
+ group.setCurrentTime(2000);
+ QCOMPARE(group.currentLoopTime(), 1750);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 250);
+}
+
+void tst_QSequentialAnimationGroupJob::setCurrentTimeWithUncontrolledAnimation()
+{
+ // sequence operating on different object/properties
+ QAnimationGroupJob *sequence = new QSequentialAnimationGroupJob();
+ TestAnimation *a1_s_o1 = new TestAnimation;
+ TestAnimation *a1_s_o2 = new TestAnimation;
+ sequence->appendAnimation(a1_s_o1);
+ sequence->appendAnimation(a1_s_o2);
+
+ UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation;
+ QCOMPARE(notTimeDriven->totalDuration(), -1);
+
+ TestAnimation *loopsForever = new TestAnimation;
+ loopsForever->setLoopCount(-1);
+ QCOMPARE(loopsForever->totalDuration(), -1);
+
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(sequence);
+ group.appendAnimation(notTimeDriven);
+ group.appendAnimation(loopsForever);
+ group.start();
+ group.pause(); // this allows the group to listen for the finish signal of its children
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroupJob::Stopped);
+
+ QCOMPARE(group.currentLoopTime(), 1);
+ QCOMPARE(sequence->currentLoopTime(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 1);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 0);
+ QCOMPARE(loopsForever->currentLoopTime(), 0);
+
+ // Current time = 250
+ group.setCurrentTime(250);
+ QCOMPARE(group.currentLoopTime(), 250);
+ QCOMPARE(sequence->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 0);
+ QCOMPARE(loopsForever->currentLoopTime(), 0);
+
+ // Current time = 500
+ group.setCurrentTime(500);
+ QCOMPARE(group.currentLoopTime(), 500);
+ QCOMPARE(sequence->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 0);
+ QCOMPARE(loopsForever->currentLoopTime(), 0);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob *>(notTimeDriven));
+
+ // Current time = 505
+ group.setCurrentTime(505);
+ QCOMPARE(group.currentLoopTime(), 505);
+ QCOMPARE(sequence->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 5);
+ QCOMPARE(loopsForever->currentLoopTime(), 0);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob *>(notTimeDriven));
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(loopsForever->state(), QAnimationGroupJob::Stopped);
+
+ // Current time = 750 (end of notTimeDriven animation)
+ group.setCurrentTime(750);
+ QCOMPARE(group.currentLoopTime(), 750);
+ QCOMPARE(sequence->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 250);
+ QCOMPARE(loopsForever->currentLoopTime(), 0);
+ QCOMPARE(group.currentAnimation(), loopsForever);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroupJob::Paused);
+
+ // Current time = 800 (as notTimeDriven was finished at 750, loopsforever should still run)
+ group.setCurrentTime(800);
+ QCOMPARE(group.currentLoopTime(), 800);
+ QCOMPARE(group.currentAnimation(), loopsForever);
+ QCOMPARE(sequence->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 250);
+ QCOMPARE(loopsForever->currentLoopTime(), 50);
+
+ loopsForever->stop(); // this should stop the group
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroupJob::Stopped);
+}
+
+void tst_QSequentialAnimationGroupJob::seekingForwards()
+{
+
+ // sequence operating on same object/property
+ QAnimationGroupJob *sequence = new QSequentialAnimationGroupJob;
+ TestAnimation *a1_s_o1 = new TestAnimation;
+ TestAnimation *a2_s_o1 = new TestAnimation;
+ TestAnimation *a3_s_o1 = new TestAnimation;
+ a2_s_o1->setLoopCount(3);
+ sequence->appendAnimation(a1_s_o1);
+ sequence->appendAnimation(a2_s_o1);
+ sequence->appendAnimation(a3_s_o1);
+
+ // sequence operating on different object/properties
+ QAnimationGroupJob *sequence2 = new QSequentialAnimationGroupJob;
+ TestAnimation *a1_s_o2 = new TestAnimation;
+ TestAnimation *a1_s_o3 = new TestAnimation;
+ sequence2->appendAnimation(a1_s_o2);
+ sequence2->appendAnimation(a1_s_o3);
+
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(sequence);
+ group.appendAnimation(sequence2);
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroupJob::Stopped);
+
+ QCOMPARE(group.currentLoopTime(), 1);
+ QCOMPARE(sequence->currentLoopTime(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 1);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // Current time = 1500
+ group.setCurrentTime(1500);
+ QCOMPARE(group.currentLoopTime(), 1500);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ // this will restart the group
+ group.start();
+ group.pause();
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroupJob::Stopped);
+
+ // Current time = 1750
+ group.setCurrentTime(1750);
+ QCOMPARE(group.currentLoopTime(), 1750);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 250);
+}
+
+void tst_QSequentialAnimationGroupJob::seekingBackwards()
+{
+ // sequence operating on same object/property
+ QAnimationGroupJob *sequence = new QSequentialAnimationGroupJob();
+ TestAnimation *a1_s_o1 = new TestAnimation;
+ TestAnimation *a2_s_o1 = new TestAnimation;
+ TestAnimation *a3_s_o1 = new TestAnimation;
+ a2_s_o1->setLoopCount(3);
+ sequence->appendAnimation(a1_s_o1);
+ sequence->appendAnimation(a2_s_o1);
+ sequence->appendAnimation(a3_s_o1);
+
+ // sequence operating on different object/properties
+ QAnimationGroupJob *sequence2 = new QSequentialAnimationGroupJob();
+ TestAnimation *a1_s_o2 = new TestAnimation;
+ TestAnimation *a1_s_o3 = new TestAnimation;
+ sequence2->appendAnimation(a1_s_o2);
+ sequence2->appendAnimation(a1_s_o3);
+
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(sequence);
+ group.appendAnimation(sequence2);
+
+ group.start();
+
+ // Current time = 1600
+ group.setCurrentTime(1600);
+ QCOMPARE(group.currentLoopTime(), 1600);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 350);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 100);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroupJob::Running);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroupJob::Running);
+
+ // Seeking backwards, current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.currentLoopTime(), 1);
+ QCOMPARE(sequence->currentLoopTime(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 1);
+
+ QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children,"
+ "hence they don't reset from their current animation", Continue);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 0);
+ QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children,"
+ "hence they don't reset from their current animation", Continue);
+ QCOMPARE(a2_s_o1->currentLoop(), 0);
+ QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children,"
+ "hence they don't reset from their current animation", Continue);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(sequence2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 0);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Running);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Running);
+ QCOMPARE(sequence2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroupJob::Stopped);
+
+ // Current time = 2000
+ group.setCurrentTime(2000);
+ QCOMPARE(group.currentLoopTime(), 1750);
+ QCOMPARE(sequence->currentLoopTime(), 1250);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+ QCOMPARE(sequence2->currentLoopTime(), 500);
+ QCOMPARE(a1_s_o2->currentLoopTime(), 250);
+ QCOMPARE(a1_s_o3->currentLoopTime(), 250);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroupJob::Stopped);
+}
+
+typedef QList<QAbstractAnimationJob::State> StateList;
+
+static bool compareStates(const StateChangeListener& spy, const StateList &expectedStates)
+{
+ bool equals = true;
+ for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) {
+ if (i >= spy.count() || i >= expectedStates.count()) {
+ equals = false;
+ break;
+ }
+ QAbstractAnimationJob::State st = expectedStates.at(i);
+ QAbstractAnimationJob::State actual = spy.states.at(i);
+ if (equals && actual != st) {
+ equals = false;
+ break;
+ }
+ }
+ if (!equals) {
+ const char *stateStrings[] = {"Stopped", "Paused", "Running"};
+ QString e,a;
+ for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) {
+ if (i < expectedStates.count()) {
+ int exp = int(expectedStates.at(i));
+ if (!e.isEmpty())
+ e += QLatin1String(", ");
+ e += QLatin1String(stateStrings[exp]);
+ }
+ if (i < spy.count()) {
+ QAbstractAnimationJob::State actual = spy.states.at(i);
+ if (!a.isEmpty())
+ a += QLatin1String(", ");
+ if (int(actual) >= 0 && int(actual) <= 2) {
+ a += QLatin1String(stateStrings[int(actual)]);
+ } else {
+ a += QLatin1String("NaN");
+ }
+ }
+
+ }
+ qDebug("\n"
+ "expected (count == %d): %s\n"
+ "actual (count == %d): %s\n", expectedStates.count(), qPrintable(e), spy.count(), qPrintable(a));
+ }
+ return equals;
+}
+
+void tst_QSequentialAnimationGroupJob::pauseAndResume()
+{
+ // sequence operating on same object/property
+ QAnimationGroupJob *sequence = new QSequentialAnimationGroupJob();
+ TestAnimation *a1_s_o1 = new TestAnimation;
+ TestAnimation *a2_s_o1 = new TestAnimation;
+ TestAnimation *a3_s_o1 = new TestAnimation;
+ a2_s_o1->setLoopCount(2);
+ sequence->appendAnimation(a1_s_o1);
+ sequence->appendAnimation(a2_s_o1);
+ sequence->appendAnimation(a3_s_o1);
+ sequence->setLoopCount(2);
+
+ StateChangeListener a1StateChangedSpy;
+ a1_s_o1->addAnimationChangeListener(&a1StateChangedSpy, QAbstractAnimationJob::StateChange);
+ StateChangeListener seqStateChangedSpy;
+ sequence->addAnimationChangeListener(&seqStateChangedSpy, QAbstractAnimationJob::StateChange);
+
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(sequence);
+
+ group.start();
+ group.pause();
+
+ // Current time = 1751
+ group.setCurrentTime(1751);
+ QCOMPARE(group.currentLoopTime(), 1751);
+ QCOMPARE(sequence->currentLoopTime(), 751);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 1);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroupJob::Paused);
+
+ QCOMPARE(a1StateChangedSpy.count(), 5); // Running,Paused,Stopped,Running,Stopped
+ QCOMPARE(seqStateChangedSpy.count(), 2); // Running,Paused
+
+ QVERIFY(compareStates(a1StateChangedSpy, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused
+ << QAbstractAnimationJob::Stopped
+ << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Stopped)));
+
+ //### is this the same test as compareStates test above?
+ QCOMPARE(a1StateChangedSpy.states.at(0), QAnimationGroupJob::Running);
+ QCOMPARE(a1StateChangedSpy.states.at(1), QAnimationGroupJob::Paused);
+ QCOMPARE(a1StateChangedSpy.states.at(2), QAnimationGroupJob::Stopped);
+ QCOMPARE(a1StateChangedSpy.states.at(3), QAnimationGroupJob::Running);
+ QCOMPARE(a1StateChangedSpy.states.at(4), QAnimationGroupJob::Stopped);
+
+ QCOMPARE(seqStateChangedSpy.states.at(0), QAnimationGroupJob::Running);
+ QCOMPARE(seqStateChangedSpy.states.at(1), QAnimationGroupJob::Paused);
+
+ group.resume();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Running);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroupJob::Running);
+
+ QVERIFY(group.currentLoopTime() >= 1751);
+ QVERIFY(sequence->currentLoopTime() >= 751);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QVERIFY(a3_s_o1->currentLoopTime() >= 1);
+
+ QCOMPARE(seqStateChangedSpy.count(), 3); // Running,Paused,Running
+ QCOMPARE(seqStateChangedSpy.states.at(2), QAnimationGroupJob::Running);
+
+ group.pause();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroupJob::Paused);
+
+ QVERIFY(group.currentLoopTime() >= 1751);
+ QVERIFY(sequence->currentLoopTime() >= 751);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QVERIFY(a3_s_o1->currentLoopTime() >= 1);
+
+ QCOMPARE(seqStateChangedSpy.count(), 4); // Running,Paused,Running,Paused
+ QCOMPARE(seqStateChangedSpy.states.at(3), QAnimationGroupJob::Paused);
+
+ group.stop();
+
+ QCOMPARE(seqStateChangedSpy.count(), 5); // Running,Paused,Running,Paused,Stopped
+ QCOMPARE(seqStateChangedSpy.states.at(4), QAnimationGroupJob::Stopped);
+}
+
+void tst_QSequentialAnimationGroupJob::restart()
+{
+ // originally was sequence operating on same object/property
+ QAnimationGroupJob *sequence = new QSequentialAnimationGroupJob();
+ //### no equivilant signal
+ //QSignalSpy seqCurrentAnimChangedSpy(sequence, SIGNAL(currentAnimationChanged(QAbstractAnimationJob*)));
+
+ StateChangeListener seqStateChangedSpy;
+ sequence->addAnimationChangeListener(&seqStateChangedSpy, QAbstractAnimationJob::StateChange);
+
+ TestAnimation *anims[3];
+ StateChangeListener *animsStateChanged[3];
+
+ for (int i = 0; i < 3; i++) {
+ anims[i] = new TestAnimation(100);
+ animsStateChanged[i] = new StateChangeListener;
+ anims[i]->addAnimationChangeListener(animsStateChanged[i], QAbstractAnimationJob::StateChange);
+ }
+
+ anims[1]->setLoopCount(2);
+ sequence->appendAnimation(anims[0]);
+ sequence->appendAnimation(anims[1]);
+ sequence->appendAnimation(anims[2]);
+ sequence->setLoopCount(2);
+
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(sequence);
+
+ group.start();
+
+ QTest::qWait(500);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+
+ QTest::qWait(300);
+ QTRY_COMPARE(group.state(), QAnimationGroupJob::Stopped);
+
+ for (int i = 0; i < 3; i++) {
+ QCOMPARE(animsStateChanged[i]->count(), 4);
+ QCOMPARE(animsStateChanged[i]->states.at(0), QAnimationGroupJob::Running);
+ QCOMPARE(animsStateChanged[i]->states.at(1), QAnimationGroupJob::Stopped);
+ QCOMPARE(animsStateChanged[i]->states.at(2), QAnimationGroupJob::Running);
+ QCOMPARE(animsStateChanged[i]->states.at(3), QAnimationGroupJob::Stopped);
+ }
+
+ QCOMPARE(seqStateChangedSpy.count(), 2);
+ QCOMPARE(seqStateChangedSpy.states.at(0), QAnimationGroupJob::Running);
+ QCOMPARE(seqStateChangedSpy.states.at(1), QAnimationGroupJob::Stopped);
+
+ //QCOMPARE(seqCurrentAnimChangedSpy.count(), 6);
+ //for(int i=0; i<seqCurrentAnimChangedSpy.count(); i++)
+ // QCOMPARE(static_cast<QAbstractAnimationJob*>(anims[i%3]), qVariantValue<QAbstractAnimationJob*>(seqCurrentAnimChangedSpy.at(i).at(0)));
+
+ group.start();
+
+ QCOMPARE(animsStateChanged[0]->count(), 5);
+ QCOMPARE(animsStateChanged[1]->count(), 4);
+ QCOMPARE(animsStateChanged[2]->count(), 4);
+ QCOMPARE(seqStateChangedSpy.count(), 3);
+}
+
+void tst_QSequentialAnimationGroupJob::looping()
+{
+ // originally was sequence operating on same object/property
+ QSequentialAnimationGroupJob *sequence = new QSequentialAnimationGroupJob();
+ QAbstractAnimationJob *a1_s_o1 = new TestAnimation;
+ QAbstractAnimationJob *a2_s_o1 = new TestAnimation;
+ QAbstractAnimationJob *a3_s_o1 = new TestAnimation;
+
+ StateChangeListener a1Spy;
+ a1_s_o1->addAnimationChangeListener(&a1Spy, QAbstractAnimationJob::StateChange);
+ StateChangeListener a2Spy;
+ a2_s_o1->addAnimationChangeListener(&a2Spy, QAbstractAnimationJob::StateChange);
+ StateChangeListener a3Spy;
+ a3_s_o1->addAnimationChangeListener(&a3Spy, QAbstractAnimationJob::StateChange);
+ StateChangeListener seqSpy;
+ sequence->addAnimationChangeListener(&seqSpy, QAbstractAnimationJob::StateChange);
+
+ a2_s_o1->setLoopCount(2);
+ sequence->appendAnimation(a1_s_o1);
+ sequence->appendAnimation(a2_s_o1);
+ sequence->appendAnimation(a3_s_o1);
+ sequence->setLoopCount(2);
+
+ QSequentialAnimationGroupJob group;
+ StateChangeListener groupSpy;
+ group.addAnimationChangeListener(&groupSpy, QAbstractAnimationJob::StateChange);
+
+ group.appendAnimation(sequence);
+ group.setLoopCount(2);
+
+ group.start();
+ group.pause();
+
+ // Current time = 1750
+ group.setCurrentTime(1750);
+ QCOMPARE(group.currentLoopTime(), 1750);
+ QCOMPARE(sequence->currentLoopTime(), 750);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ // this animation is at the beginning because it is the current one inside sequence
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 0);
+ QCOMPARE(sequence->currentAnimation(), a3_s_o1);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroupJob::Paused);
+
+ QCOMPARE(a1Spy.count(), 5); // Running,Paused,Stopped,Running,Stopped
+ QVERIFY(compareStates(a1Spy, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused
+ << QAbstractAnimationJob::Stopped
+ << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Stopped)));
+
+ QCOMPARE(a2Spy.count(), 4); // Running,Stopped,Running,Stopped
+ QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Stopped
+ << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused)));
+
+ QCOMPARE(seqSpy.count(), 2); // Running,Paused
+ QCOMPARE(groupSpy.count(), 2); // Running,Paused
+
+ // Looping, current time = duration + 1
+ group.setCurrentTime(group.duration() + 1);
+ QCOMPARE(group.currentLoopTime(), 1);
+ QCOMPARE(group.currentLoop(), 1);
+ QCOMPARE(sequence->currentLoopTime(), 1);
+ QCOMPARE(sequence->currentLoop(), 0);
+ QCOMPARE(a1_s_o1->currentLoopTime(), 1);
+ QCOMPARE(a2_s_o1->currentLoopTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ // this animation is at the end because it was run on the previous loop
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentLoopTime(), 250);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroupJob::Stopped);
+
+ QCOMPARE(a1Spy.count(), 7); // Running,Paused,Stopped,Running,Stopped,Running,Stopped
+ QCOMPARE(a2Spy.count(), 4); // Running, Stopped, Running, Stopped
+ QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Stopped
+ << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused
+ << QAbstractAnimationJob::Stopped)));
+ QVERIFY(compareStates(seqSpy, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused
+ << QAbstractAnimationJob::Stopped
+ << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused)));
+ QCOMPARE(groupSpy.count(), 2);
+
+ //cleanup
+ a1_s_o1->removeAnimationChangeListener(&a1Spy, QAbstractAnimationJob::StateChange);
+ a2_s_o1->removeAnimationChangeListener(&a2Spy, QAbstractAnimationJob::StateChange);
+ a3_s_o1->removeAnimationChangeListener(&a3Spy, QAbstractAnimationJob::StateChange);
+ sequence->removeAnimationChangeListener(&seqSpy, QAbstractAnimationJob::StateChange);
+ group.removeAnimationChangeListener(&groupSpy, QAbstractAnimationJob::StateChange);
+}
+
+void tst_QSequentialAnimationGroupJob::startDelay()
+{
+ QSequentialAnimationGroupJob group;
+ group.appendAnimation(new QPauseAnimationJob(250));
+ group.appendAnimation(new QPauseAnimationJob(125));
+ QCOMPARE(group.totalDuration(), 375);
+
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+
+ QTest::qWait(500);
+
+ QTRY_COMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QVERIFY(group.currentLoopTime() == 375);
+}
+
+void tst_QSequentialAnimationGroupJob::clearGroup()
+{
+ QSequentialAnimationGroupJob group;
+
+ static const int animationCount = 20;
+
+ for (int i = 0; i < animationCount/2; ++i) {
+ QSequentialAnimationGroupJob *subGroup = new QSequentialAnimationGroupJob;
+ group.appendAnimation(subGroup);
+ group.appendAnimation(new QPauseAnimationJob(100));
+ subGroup->appendAnimation(new QPauseAnimationJob(10));
+ }
+
+ int count = 0;
+ for (QAbstractAnimationJob *anim = group.firstChild(); anim; anim = anim->nextSibling())
+ ++count;
+ QCOMPARE(count, animationCount);
+
+ group.clear();
+
+ QVERIFY(!group.firstChild() && !group.lastChild());
+ QCOMPARE(group.currentLoopTime(), 0);
+}
+
+void tst_QSequentialAnimationGroupJob::groupWithZeroDurationAnimations()
+{
+ QSequentialAnimationGroupJob group;
+
+ TestValueAnimation *a1 = new TestValueAnimation(0);
+ a1->start = 42;
+ a1->end = 43;
+ group.appendAnimation(a1);
+
+ //this should just run fine and change nothing
+ group.setCurrentTime(0);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(a1));
+
+ TestValueAnimation *a2 = new TestValueAnimation(500);
+ a2->start = 13;
+ a2->end = 31;
+ group.appendAnimation(a2);
+
+ TestValueAnimation *a3 = new TestValueAnimation(0);
+ a3->start = 43;
+ a3->end = 44;
+ group.appendAnimation(a3);
+
+ TestValueAnimation *a4 = new TestValueAnimation(250);
+ a4->start = 13;
+ a4->end = 75;
+ group.appendAnimation(a4);
+
+ TestValueAnimation *a5 = new TestValueAnimation(0);
+ a5->start = 42;
+ a5->end = 12;
+ group.appendAnimation(a5);
+
+ QCOMPARE((int)a1->value, 43); //### is this actually the behavior we want?
+ QCOMPARE((int)a2->value, 0);
+ QCOMPARE((int)a3->value, 0);
+ QCOMPARE((int)a4->value, 0);
+ QCOMPARE((int)a5->value, 0);
+
+ group.start();
+
+ QCOMPARE((int)a1->value, 43); //### is this actually the behavior we want?
+ QCOMPARE((int)a2->value, 13);
+ QCOMPARE((int)a3->value, 0);
+ QCOMPARE((int)a4->value, 0);
+ QCOMPARE((int)a5->value, 0);
+
+ QTest::qWait(100);
+
+ QCOMPARE((int)a1->value, 43);
+ QVERIFY(a2->value > 13 && a2->value < 31);
+ QCOMPARE((int)a3->value, 0);
+ QCOMPARE((int)a4->value, 0);
+ QCOMPARE((int)a5->value, 0);
+
+ QTest::qWait(500);
+
+ QTRY_COMPARE((int)a3->value, 44);
+ QCOMPARE((int)a1->value, 43);
+ QCOMPARE((int)a2->value, 31);
+ //QCOMPARE((int)a4->value, 36);
+ QCOMPARE((int)a5->value, 0);
+ QCOMPARE(a1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a4->state(), QAnimationGroupJob::Running);
+ QCOMPARE(a5->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QTest::qWait(500);
+
+ QTRY_COMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE((int)a1->value, 43);
+ QCOMPARE((int)a2->value, 31);
+ QCOMPARE((int)a3->value, 44);
+ QCOMPARE((int)a4->value, 75);
+ QCOMPARE((int)a5->value, 12);
+ QCOMPARE(a1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a2->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a3->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a4->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(a5->state(), QAnimationGroupJob::Stopped);
+}
+
+void tst_QSequentialAnimationGroupJob::propagateGroupUpdateToChildren()
+{
+ // this test verifies if group state changes are updating its children correctly
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation anim1(100);
+ TestAnimation anim2(200);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+
+ group.appendAnimation(&anim1);
+ group.appendAnimation(&anim2);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+
+ group.pause();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+}
+
+void tst_QSequentialAnimationGroupJob::updateChildrenWithRunningGroup()
+{
+ // assert that its possible to modify a child's state directly while their group is running
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation anim(200);
+
+ StateChangeListener groupStateChangedSpy;
+ group.addAnimationChangeListener(&groupStateChangedSpy, QAbstractAnimationJob::StateChange);
+ StateChangeListener childStateChangedSpy;
+ anim.addAnimationChangeListener(&childStateChangedSpy, QAbstractAnimationJob::StateChange);
+
+ QCOMPARE(groupStateChangedSpy.count(), 0);
+ QCOMPARE(childStateChangedSpy.count(), 0);
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim.state(), QAnimationGroupJob::Stopped);
+
+ group.appendAnimation(&anim);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim.state(), QAnimationGroupJob::Running);
+
+ QCOMPARE(groupStateChangedSpy.count(), 1);
+ QCOMPARE(childStateChangedSpy.count(), 1);
+
+ QCOMPARE(groupStateChangedSpy.states.at(0), QAnimationGroupJob::Running);
+ QCOMPARE(childStateChangedSpy.states.at(0), QAnimationGroupJob::Running);
+
+ // starting directly a running child will not have any effect
+ anim.start();
+
+ QCOMPARE(groupStateChangedSpy.count(), 1);
+ QCOMPARE(childStateChangedSpy.count(), 1);
+
+ anim.pause();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim.state(), QAnimationGroupJob::Paused);
+
+ // in the animation stops directly, the group will still be running
+ anim.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim.state(), QAnimationGroupJob::Stopped);
+
+ //cleanup
+ group.removeAnimationChangeListener(&groupStateChangedSpy, QAbstractAnimationJob::StateChange);
+ anim.removeAnimationChangeListener(&childStateChangedSpy, QAbstractAnimationJob::StateChange);
+}
+
+void tst_QSequentialAnimationGroupJob::deleteChildrenWithRunningGroup()
+{
+ // test if children can be activated when their group is stopped
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation *anim1 = new TestAnimation(200);
+ group.appendAnimation(anim1);
+
+ QCOMPARE(group.duration(), anim1->duration());
+
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Running);
+
+ QTest::qWait(100);
+ QTRY_VERIFY(group.currentLoopTime() > 0);
+
+ delete anim1;
+ QVERIFY(!group.firstChild());
+ QCOMPARE(group.duration(), 0);
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(group.currentLoopTime(), 0); //that's the invariant
+}
+
+void tst_QSequentialAnimationGroupJob::startChildrenWithStoppedGroup()
+{
+ // test if children can be activated when their group is stopped
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation anim1(200);
+ TestAnimation anim2(200);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+
+ group.appendAnimation(&anim1);
+ group.appendAnimation(&anim2);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Paused);
+}
+
+void tst_QSequentialAnimationGroupJob::stopGroupWithRunningChild()
+{
+ // children that started independently will not be affected by a group stop
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation anim1(200);
+ TestAnimation anim2(200);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+
+ group.appendAnimation(&anim1);
+ group.appendAnimation(&anim2);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Paused);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Paused);
+
+ anim1.stop();
+ anim2.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroupJob::Stopped);
+}
+
+void tst_QSequentialAnimationGroupJob::startGroupWithRunningChild()
+{
+ // as the group has precedence over its children, starting a group will restart all the children
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation *anim1 = new TestAnimation(200);
+ TestAnimation *anim2 = new TestAnimation(200);
+
+ StateChangeListener stateChangedSpy1;
+ anim1->addAnimationChangeListener(&stateChangedSpy1, QAbstractAnimationJob::StateChange);
+ StateChangeListener stateChangedSpy2;
+ anim2->addAnimationChangeListener(&stateChangedSpy2, QAbstractAnimationJob::StateChange);
+
+ QCOMPARE(stateChangedSpy1.count(), 0);
+ QCOMPARE(stateChangedSpy2.count(), 0);
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Stopped);
+
+ group.appendAnimation(anim1);
+ group.appendAnimation(anim2);
+
+ anim1->start();
+ anim2->start();
+ anim2->pause();
+
+ QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimationJob::Running)));
+
+ QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused)));
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Paused);
+
+ group.start();
+
+ QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Stopped
+ << QAbstractAnimationJob::Running)));
+ QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimationJob::Running
+ << QAbstractAnimationJob::Paused)));
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Paused);
+
+ QTest::qWait(300);
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Running);
+
+ QCOMPARE(stateChangedSpy2.count(), 4);
+ QCOMPARE(stateChangedSpy2.states.at(2), QAnimationGroupJob::Stopped);
+ QCOMPARE(stateChangedSpy2.states.at(3), QAnimationGroupJob::Running);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Stopped);
+
+ anim1->removeAnimationChangeListener(&stateChangedSpy1, QAbstractAnimationJob::StateChange);
+ anim2->removeAnimationChangeListener(&stateChangedSpy2, QAbstractAnimationJob::StateChange);
+}
+
+void tst_QSequentialAnimationGroupJob::zeroDurationAnimation()
+{
+ QSequentialAnimationGroupJob group;
+
+ TestAnimation *anim1 = new TestAnimation(0);
+ TestAnimation *anim2 = new TestAnimation(100);
+ TestValueAnimation *anim3 = new TestValueAnimation(0);
+ anim3->end = 100;
+
+ StateChangeListener stateChangedSpy;
+ anim1->addAnimationChangeListener(&stateChangedSpy, QAbstractAnimationJob::StateChange);
+
+ group.appendAnimation(anim1);
+ group.appendAnimation(anim2);
+ group.appendAnimation(anim3);
+ group.setLoopCount(2);
+ group.start();
+
+ QCOMPARE(stateChangedSpy.count(), 2);
+ QCOMPARE(stateChangedSpy.states.at(0), QAnimationGroupJob::Running);
+ QCOMPARE(stateChangedSpy.states.at(1), QAnimationGroupJob::Stopped);
+
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Running);
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+
+ //now let's try to seek to the next loop
+ group.setCurrentTime(group.duration() + 1);
+ QCOMPARE(anim1->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim3->state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ //TODO: test that anim3 was run
+ QCOMPARE(anim3->value, qreal(100)); //anim3 should have been run
+
+ anim1->removeAnimationChangeListener(&stateChangedSpy, QAbstractAnimationJob::StateChange);
+}
+
+void tst_QSequentialAnimationGroupJob::stopUncontrolledAnimations()
+{
+ QSequentialAnimationGroupJob group;
+
+ UncontrolledAnimation notTimeDriven;
+ QCOMPARE(notTimeDriven.totalDuration(), -1);
+
+ TestAnimation loopsForever(100);
+ loopsForever.setLoopCount(-1);
+
+ group.appendAnimation(&notTimeDriven);
+ group.appendAnimation(&loopsForever);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroupJob::Running);
+ QCOMPARE(loopsForever.state(), QAnimationGroupJob::Stopped);
+
+ notTimeDriven.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(loopsForever.state(), QAnimationGroupJob::Running);
+
+ loopsForever.stop();
+
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(loopsForever.state(), QAnimationGroupJob::Stopped);
+}
+
+void tst_QSequentialAnimationGroupJob::finishWithUncontrolledAnimation()
+{
+ //1st case:
+ //first we test a group with one uncontrolled animation
+ QSequentialAnimationGroupJob group;
+ UncontrolledAnimation notTimeDriven;
+ group.appendAnimation(&notTimeDriven);
+ FinishedListener spy;
+ group.addAnimationChangeListener(&spy, QAbstractAnimationJob::Completion);
+
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroupJob::Running);
+ QCOMPARE(group.currentLoopTime(), 0);
+ QCOMPARE(notTimeDriven.currentLoopTime(), 0);
+
+ QTest::qWait(300); //wait for the end of notTimeDriven
+ QTRY_COMPARE(notTimeDriven.state(), QAnimationGroupJob::Stopped);
+ const int actualDuration = notTimeDriven.currentLoopTime();
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(group.currentLoopTime(), actualDuration);
+ QCOMPARE(spy.count(), 1);
+
+ //2nd case:
+ // lets make sure the seeking will work again
+ spy.clear();
+ TestAnimation anim;
+ group.appendAnimation(&anim);
+ StateChangeListener animStateChangedSpy;
+ anim.addAnimationChangeListener(&animStateChangedSpy, QAbstractAnimationJob::StateChange);
+
+ group.setCurrentTime(300);
+ QCOMPARE(group.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(notTimeDriven.currentLoopTime(), actualDuration);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&anim));
+
+ //3rd case:
+ //now let's add a perfectly defined animation at the end
+ QCOMPARE(animStateChangedSpy.count(), 0);
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroupJob::Running);
+ QCOMPARE(group.currentLoopTime(), 0);
+ QCOMPARE(notTimeDriven.currentLoopTime(), 0);
+
+ QCOMPARE(animStateChangedSpy.count(), 0);
+
+ QTest::qWait(300); //wait for the end of notTimeDriven
+ QTRY_COMPARE(notTimeDriven.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim.state(), QAnimationGroupJob::Running);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&anim));
+ QCOMPARE(animStateChangedSpy.count(), 1);
+ QTest::qWait(300); //wait for the end of anim
+
+ QTRY_COMPARE(anim.state(), QAnimationGroupJob::Stopped);
+ QCOMPARE(anim.currentLoopTime(), anim.duration());
+
+ //we should simply be at the end
+ QCOMPARE(spy.count(), 1);
+ QCOMPARE(animStateChangedSpy.count(), 2);
+ QCOMPARE(group.currentLoopTime(), notTimeDriven.currentLoopTime() + anim.currentLoopTime());
+
+ //cleanup
+ group.removeAnimationChangeListener(&spy, QAbstractAnimationJob::Completion);
+ anim.removeAnimationChangeListener(&animStateChangedSpy, QAbstractAnimationJob::StateChange);
+}
+
+void tst_QSequentialAnimationGroupJob::addRemoveAnimation()
+{
+ //this test is specific to the sequential animation group
+ QSequentialAnimationGroupJob group;
+
+ QCOMPARE(group.duration(), 0);
+ QCOMPARE(group.currentLoopTime(), 0);
+ QAbstractAnimationJob *anim1 = new TestAnimation;
+ group.appendAnimation(anim1);
+ QCOMPARE(group.duration(), 250);
+ QCOMPARE(group.currentLoopTime(), 0);
+ QCOMPARE(group.currentAnimation(), anim1);
+
+ //let's append an animation
+ QAbstractAnimationJob *anim2 = new TestAnimation;
+ group.appendAnimation(anim2);
+ QCOMPARE(group.duration(), 500);
+ QCOMPARE(group.currentLoopTime(), 0);
+ QCOMPARE(group.currentAnimation(), anim1);
+
+ //let's prepend an animation
+ QAbstractAnimationJob *anim0 = new TestAnimation;
+ group.prependAnimation(anim0);
+ QCOMPARE(group.duration(), 750);
+ QCOMPARE(group.currentLoopTime(), 0);
+ QCOMPARE(group.currentAnimation(), anim0); //anim0 has become the new currentAnimation
+
+ group.setCurrentTime(300); //anim0 | anim1 | anim2
+ QCOMPARE(group.currentLoopTime(), 300);
+ QCOMPARE(group.currentAnimation(), anim1);
+ QCOMPARE(anim1->currentLoopTime(), 50);
+
+ group.removeAnimation(anim0); //anim1 | anim2
+ QCOMPARE(group.currentLoopTime(), 50);
+ QCOMPARE(group.currentAnimation(), anim1);
+ QCOMPARE(anim1->currentLoopTime(), 50);
+
+ group.setCurrentTime(0);
+ group.prependAnimation(anim0); //anim0 | anim1 | anim2
+ group.setCurrentTime(300);
+ QCOMPARE(group.currentLoopTime(), 300);
+ QCOMPARE(group.currentAnimation(), anim1);
+ QCOMPARE(anim1->currentLoopTime(), 50);
+
+ group.removeAnimation(anim1); //anim0 | anim2
+ QCOMPARE(group.currentLoopTime(), 250);
+ QCOMPARE(group.currentAnimation(), anim2);
+ QCOMPARE(anim0->currentLoopTime(), 250);
+}
+
+void tst_QSequentialAnimationGroupJob::currentAnimation()
+{
+ QSequentialAnimationGroupJob group;
+ QVERIFY(group.currentAnimation() == 0);
+
+ TestAnimation anim(0);
+ group.appendAnimation(&anim);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&anim));
+}
+
+void tst_QSequentialAnimationGroupJob::currentAnimationWithZeroDuration()
+{
+ QSequentialAnimationGroupJob group;
+ QVERIFY(group.currentAnimation() == 0);
+
+ TestAnimation zero1(0);
+ TestAnimation zero2(0);
+
+ TestAnimation anim;
+
+ TestAnimation zero3(0);
+ TestAnimation zero4(0);
+
+ group.appendAnimation(&zero1);
+ group.appendAnimation(&zero2);
+ group.appendAnimation(&anim);
+ group.appendAnimation(&zero3);
+ group.appendAnimation(&zero4);
+
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&zero1));
+
+ group.setCurrentTime(0);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&anim));
+
+ group.setCurrentTime(group.duration());
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&zero4));
+
+ group.setDirection(QAbstractAnimationJob::Backward);
+
+ group.setCurrentTime(0);
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&zero1));
+
+ group.setCurrentTime(group.duration());
+ QCOMPARE(group.currentAnimation(), static_cast<QAbstractAnimationJob*>(&anim));
+}
+
+void tst_QSequentialAnimationGroupJob::insertAnimation()
+{
+ QSequentialAnimationGroupJob group;
+ group.setLoopCount(2);
+ TestAnimation *anim = new TestAnimation;
+ group.appendAnimation(anim);
+ QCOMPARE(group.duration(), anim->duration());
+ group.setCurrentTime(300);
+ QCOMPARE(group.currentLoop(), 1);
+
+ //this will crash if the sequential group calls duration on the created animation
+ group.appendAnimation(new TestAnimation);
+}
+
+class ClearFinishedListener: public QAnimationJobChangeListener
+{
+public:
+ ClearFinishedListener(QSequentialAnimationGroupJob *g) : group(g) {}
+
+ virtual void animationFinished(QAbstractAnimationJob *)
+ {
+ group->clear();
+ }
+
+ QSequentialAnimationGroupJob *group;
+};
+
+class RefillFinishedListener: public QAnimationJobChangeListener
+{
+public:
+ RefillFinishedListener(QSequentialAnimationGroupJob *g) : group(g) {}
+
+ virtual void animationFinished(QAbstractAnimationJob *)
+ {
+ group->stop();
+ group->clear();
+ group->appendAnimation(new TestAnimation);
+ group->start();
+ }
+
+ QSequentialAnimationGroupJob *group;
+};
+
+void tst_QSequentialAnimationGroupJob::clear()
+{
+ QSKIP("deleting an animation when finished is not currently supported");
+ QSequentialAnimationGroupJob group;
+ TestAnimation *anim1 = new TestAnimation;
+ group.appendAnimation(anim1);
+ ClearFinishedListener clearListener(&group);
+ anim1->addAnimationChangeListener(&clearListener, QAbstractAnimationJob::Completion);
+
+ TestAnimation *anim2 = new TestAnimation;
+ group.appendAnimation(anim2);
+ QCOMPARE(group.firstChild(), anim1);
+ QCOMPARE(group.lastChild(), anim2);
+
+ group.start();
+ QTest::qWait(anim1->duration() + 100);
+ QTRY_VERIFY(!group.firstChild());
+ QCOMPARE(group.state(), QAbstractAnimationJob::Stopped);
+ QCOMPARE(group.currentLoopTime(), 0);
+
+ anim1 = new TestAnimation;
+ group.appendAnimation(anim1);
+ RefillFinishedListener refillListener(&group);
+ anim1->addAnimationChangeListener(&refillListener, QAbstractAnimationJob::Completion);
+ group.start();
+ QTest::qWait(anim1->duration() + 100);
+ QTRY_COMPARE(group.state(), QAbstractAnimationJob::Running);
+}
+
+void tst_QSequentialAnimationGroupJob::pauseResume()
+{
+ QParallelAnimationGroupJob group;
+ TestAnimation *anim = new TestAnimation;
+ group.appendAnimation(anim);
+ StateChangeListener spy;
+ anim->addAnimationChangeListener(&spy, QAbstractAnimationJob::StateChange);
+ QCOMPARE(group.duration(), 250);
+ group.start();
+ QTest::qWait(100);
+ QTRY_COMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim->state(), QAnimationGroupJob::Running);
+ QCOMPARE(spy.count(), 1);
+ spy.clear();
+ const int currentTime = group.currentLoopTime();
+ QCOMPARE(anim->currentLoopTime(), currentTime);
+
+ group.pause();
+ QCOMPARE(group.state(), QAnimationGroupJob::Paused);
+ QCOMPARE(group.currentLoopTime(), currentTime);
+ QCOMPARE(anim->state(), QAnimationGroupJob::Paused);
+ QCOMPARE(anim->currentLoopTime(), currentTime);
+ QCOMPARE(spy.count(), 1);
+ spy.clear();
+
+ group.resume();
+ QCOMPARE(group.state(), QAnimationGroupJob::Running);
+ QCOMPARE(group.currentLoopTime(), currentTime);
+ QCOMPARE(anim->state(), QAnimationGroupJob::Running);
+ QCOMPARE(anim->currentLoopTime(), currentTime);
+ QCOMPARE(spy.count(), 1);
+
+ anim->removeAnimationChangeListener(&spy, QAbstractAnimationJob::StateChange);
+}
+
+QTEST_MAIN(tst_QSequentialAnimationGroupJob)
+#include "tst_qsequentialanimationgroupjob.moc"