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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 2 or later (the "GPL"), or
+ * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+gTestfile = '11.5.1.js';
+
+/**
+ File Name: 11.5.1.js
+ ECMA Section: 11.5.1 Applying the * operator
+ Description:
+
+ 11.5.1 Applying the * operator
+
+ The * operator performs multiplication, producing the product of its
+ operands. Multiplication is commutative. Multiplication is not always
+ associative in ECMAScript, because of finite precision.
+
+ The result of a floating-point multiplication is governed by the rules
+ of IEEE 754 double-precision arithmetic:
+
+ If either operand is NaN, the result is NaN.
+ The sign of the result is positive if both operands have the same sign,
+ negative if the operands have different signs.
+ Multiplication of an infinity by a zero results in NaN.
+ Multiplication of an infinity by an infinity results in an infinity.
+ The sign is determined by the rule already stated above.
+ Multiplication of an infinity by a finite non-zero value results in a
+ signed infinity. The sign is determined by the rule already stated above.
+ In the remaining cases, where neither an infinity or NaN is involved, the
+ product is computed and rounded to the nearest representable value using IEEE
+ 754 round-to-nearest mode. If the magnitude is too large to represent,
+ the result is then an infinity of appropriate sign. If the magnitude is
+ oo small to represent, the result is then a zero
+ of appropriate sign. The ECMAScript language requires support of gradual
+ underflow as defined by IEEE 754.
+
+ Author: christine@netscape.com
+ Date: 12 november 1997
+*/
+var SECTION = "11.5.1";
+var VERSION = "ECMA_1";
+startTest();
+
+writeHeaderToLog( SECTION + " Applying the * operator");
+
+new TestCase( SECTION, "Number.NaN * Number.NaN", Number.NaN, Number.NaN * Number.NaN );
+new TestCase( SECTION, "Number.NaN * 1", Number.NaN, Number.NaN * 1 );
+new TestCase( SECTION, "1 * Number.NaN", Number.NaN, 1 * Number.NaN );
+
+new TestCase( SECTION, "Number.POSITIVE_INFINITY * 0", Number.NaN, Number.POSITIVE_INFINITY * 0 );
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY * 0", Number.NaN, Number.NEGATIVE_INFINITY * 0 );
+new TestCase( SECTION, "0 * Number.POSITIVE_INFINITY", Number.NaN, 0 * Number.POSITIVE_INFINITY );
+new TestCase( SECTION, "0 * Number.NEGATIVE_INFINITY", Number.NaN, 0 * Number.NEGATIVE_INFINITY );
+
+new TestCase( SECTION, "-0 * Number.POSITIVE_INFINITY", Number.NaN, -0 * Number.POSITIVE_INFINITY );
+new TestCase( SECTION, "-0 * Number.NEGATIVE_INFINITY", Number.NaN, -0 * Number.NEGATIVE_INFINITY );
+new TestCase( SECTION, "Number.POSITIVE_INFINITY * -0", Number.NaN, Number.POSITIVE_INFINITY * -0 );
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY * -0", Number.NaN, Number.NEGATIVE_INFINITY * -0 );
+
+new TestCase( SECTION, "0 * -0", -0, 0 * -0 );
+new TestCase( SECTION, "-0 * 0", -0, -0 * 0 );
+new TestCase( SECTION, "-0 * -0", 0, -0 * -0 );
+new TestCase( SECTION, "0 * 0", 0, 0 * 0 );
+
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY * Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY * Number.NEGATIVE_INFINITY );
+new TestCase( SECTION, "Number.POSITIVE_INFINITY * Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY * Number.NEGATIVE_INFINITY );
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY * Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY * Number.POSITIVE_INFINITY );
+new TestCase( SECTION, "Number.POSITIVE_INFINITY * Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY * Number.POSITIVE_INFINITY );
+
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY * 1 ", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY * 1 );
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY * -1 ", Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY * -1 );
+new TestCase( SECTION, "1 * Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, 1 * Number.NEGATIVE_INFINITY );
+new TestCase( SECTION, "-1 * Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, -1 * Number.NEGATIVE_INFINITY );
+
+new TestCase( SECTION, "Number.POSITIVE_INFINITY * 1 ", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY * 1 );
+new TestCase( SECTION, "Number.POSITIVE_INFINITY * -1 ", Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY * -1 );
+new TestCase( SECTION, "1 * Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, 1 * Number.POSITIVE_INFINITY );
+new TestCase( SECTION, "-1 * Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, -1 * Number.POSITIVE_INFINITY );
+
+test();
+