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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 2 or later (the "GPL"), or
+ * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+gTestfile = '11.9.3.js';
+
+/**
+ File Name: 11.9.3.js
+ ECMA Section: 11.9.3 The equals operator ( == )
+ Description:
+
+ The production EqualityExpression:
+ EqualityExpression == RelationalExpression is evaluated as follows:
+
+ 1. Evaluate EqualityExpression.
+ 2. Call GetValue(Result(1)).
+ 3. Evaluate RelationalExpression.
+ 4. Call GetValue(Result(3)).
+ 5. Perform the comparison Result(4) == Result(2). (See section 11.9.3)
+ 6. Return Result(5).
+ Author: christine@netscape.com
+ Date: 12 november 1997
+*/
+var SECTION = "11.9.3";
+var VERSION = "ECMA_1";
+var BUGNUMBER="77391";
+startTest();
+
+writeHeaderToLog( SECTION + " The equals operator ( == )");
+
+// type x and type y are the same. if type x is undefined or null, return true
+
+new TestCase( SECTION, "void 0 = void 0", true, void 0 == void 0 );
+new TestCase( SECTION, "null == null", true, null == null );
+
+// if x is NaN, return false. if y is NaN, return false.
+
+new TestCase( SECTION, "NaN == NaN", false, Number.NaN == Number.NaN );
+new TestCase( SECTION, "NaN == 0", false, Number.NaN == 0 );
+new TestCase( SECTION, "0 == NaN", false, 0 == Number.NaN );
+new TestCase( SECTION, "NaN == Infinity", false, Number.NaN == Number.POSITIVE_INFINITY );
+new TestCase( SECTION, "Infinity == NaN", false, Number.POSITIVE_INFINITY == Number.NaN );
+
+// if x is the same number value as y, return true.
+
+new TestCase( SECTION, "Number.MAX_VALUE == Number.MAX_VALUE", true, Number.MAX_VALUE == Number.MAX_VALUE );
+new TestCase( SECTION, "Number.MIN_VALUE == Number.MIN_VALUE", true, Number.MIN_VALUE == Number.MIN_VALUE );
+new TestCase( SECTION, "Number.POSITIVE_INFINITY == Number.POSITIVE_INFINITY", true, Number.POSITIVE_INFINITY == Number.POSITIVE_INFINITY );
+new TestCase( SECTION, "Number.NEGATIVE_INFINITY == Number.NEGATIVE_INFINITY", true, Number.NEGATIVE_INFINITY == Number.NEGATIVE_INFINITY );
+
+// if xis 0 and y is -0, return true. if x is -0 and y is 0, return true.
+
+new TestCase( SECTION, "0 == 0", true, 0 == 0 );
+new TestCase( SECTION, "0 == -0", true, 0 == -0 );
+new TestCase( SECTION, "-0 == 0", true, -0 == 0 );
+new TestCase( SECTION, "-0 == -0", true, -0 == -0 );
+
+// return false.
+
+new TestCase( SECTION, "0.9 == 1", false, 0.9 == 1 );
+new TestCase( SECTION, "0.999999 == 1", false, 0.999999 == 1 );
+new TestCase( SECTION, "0.9999999999 == 1", false, 0.9999999999 == 1 );
+new TestCase( SECTION, "0.9999999999999 == 1", false, 0.9999999999999 == 1 );
+
+// type x and type y are the same type, but not numbers.
+
+
+// x and y are strings. return true if x and y are exactly the same sequence of characters.
+// otherwise, return false.
+
+new TestCase( SECTION, "'hello' == 'hello'", true, "hello" == "hello" );
+
+// x and y are booleans. return true if both are true or both are false.
+
+new TestCase( SECTION, "true == true", true, true == true );
+new TestCase( SECTION, "false == false", true, false == false );
+new TestCase( SECTION, "true == false", false, true == false );
+new TestCase( SECTION, "false == true", false, false == true );
+
+// return true if x and y refer to the same object. otherwise return false.
+
+new TestCase( SECTION, "new MyObject(true) == new MyObject(true)", false, new MyObject(true) == new MyObject(true) );
+new TestCase( SECTION, "new Boolean(true) == new Boolean(true)", false, new Boolean(true) == new Boolean(true) );
+new TestCase( SECTION, "new Boolean(false) == new Boolean(false)", false, new Boolean(false) == new Boolean(false) );
+
+
+new TestCase( SECTION, "x = new MyObject(true); y = x; z = x; z == y", true, eval("x = new MyObject(true); y = x; z = x; z == y") );
+new TestCase( SECTION, "x = new MyObject(false); y = x; z = x; z == y", true, eval("x = new MyObject(false); y = x; z = x; z == y") );
+new TestCase( SECTION, "x = new Boolean(true); y = x; z = x; z == y", true, eval("x = new Boolean(true); y = x; z = x; z == y") );
+new TestCase( SECTION, "x = new Boolean(false); y = x; z = x; z == y", true, eval("x = new Boolean(false); y = x; z = x; z == y") );
+
+new TestCase( SECTION, "new Boolean(true) == new Boolean(true)", false, new Boolean(true) == new Boolean(true) );
+new TestCase( SECTION, "new Boolean(false) == new Boolean(false)", false, new Boolean(false) == new Boolean(false) );
+
+// if x is null and y is undefined, return true. if x is undefined and y is null return true.
+
+new TestCase( SECTION, "null == void 0", true, null == void 0 );
+new TestCase( SECTION, "void 0 == null", true, void 0 == null );
+
+// if type(x) is Number and type(y) is string, return the result of the comparison x == ToNumber(y).
+
+new TestCase( SECTION, "1 == '1'", true, 1 == '1' );
+new TestCase( SECTION, "255 == '0xff'", true, 255 == '0xff' );
+new TestCase( SECTION, "0 == '\r'", true, 0 == "\r" );
+new TestCase( SECTION, "1e19 == '1e19'", true, 1e19 == "1e19" );
+
+
+new TestCase( SECTION, "new Boolean(true) == true", true, true == new Boolean(true) );
+new TestCase( SECTION, "new MyObject(true) == true", true, true == new MyObject(true) );
+
+new TestCase( SECTION, "new Boolean(false) == false", true, new Boolean(false) == false );
+new TestCase( SECTION, "new MyObject(false) == false", true, new MyObject(false) == false );
+
+new TestCase( SECTION, "true == new Boolean(true)", true, true == new Boolean(true) );
+new TestCase( SECTION, "true == new MyObject(true)", true, true == new MyObject(true) );
+
+new TestCase( SECTION, "false == new Boolean(false)", true, false == new Boolean(false) );
+new TestCase( SECTION, "false == new MyObject(false)", true, false == new MyObject(false) );
+
+test();
+
+function MyObject( value ) {
+ this.value = value;
+ this.valueOf = new Function( "return this.value" );
+}