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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 2 or later (the "GPL"), or
+ * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+gTestfile = '11.6.2-1.js';
+
+/**
+ File Name: 11.6.2-1.js
+ ECMA Section: 11.6.2 The Subtraction operator ( - )
+ Description:
+
+ The production AdditiveExpression : AdditiveExpression -
+ MultiplicativeExpression is evaluated as follows:
+
+ 1. Evaluate AdditiveExpression.
+ 2. Call GetValue(Result(1)).
+ 3. Evaluate MultiplicativeExpression.
+ 4. Call GetValue(Result(3)).
+ 5. Call ToNumber(Result(2)).
+ 6. Call ToNumber(Result(4)).
+ 7. Apply the subtraction operation to Result(5) and Result(6). See the
+ discussion below (11.6.3).
+ 8. Return Result(7).
+
+ Author: christine@netscape.com
+ Date: 12 november 1997
+*/
+var SECTION = "11.6.2-1";
+var VERSION = "ECMA_1";
+startTest();
+
+writeHeaderToLog( SECTION + " The subtraction operator ( - )");
+
+// tests "MyValuelessObject", where the value is
+// set in the object's prototype, not the object itself.
+
+
+new TestCase( SECTION,
+ "var EXP_1 = new MyValuelessObject(true); var EXP_2 = new MyValuelessObject(false); EXP_1 - EXP_2",
+ 1,
+ eval("var EXP_1 = new MyValuelessObject(true); var EXP_2 = new MyValuelessObject(false); EXP_1 - EXP_2") );
+
+new TestCase( SECTION,
+ "var EXP_1 = new MyValuelessObject(new Boolean(true)); var EXP_2 = new MyValuelessObject(new Boolean(false)); EXP_1 - EXP_2",
+ Number.NaN,
+ eval("var EXP_1 = new MyValuelessObject(new Boolean(true)); var EXP_2 = new MyValuelessObject(new Boolean(false)); EXP_1 - EXP_2") );
+
+// tests "MyValuelessObject", where the value is
+// set in the object's prototype, not the object itself.
+
+new TestCase( SECTION,
+ "var EXP_1 = new MyValuelessObject(100); var EXP_2 = new MyValuelessObject(1); EXP_1 - EXP_2",
+ 99,
+ eval("var EXP_1 = new MyValuelessObject(100); var EXP_2 = new MyValuelessObject(1); EXP_1 - EXP_2") );
+/*
+ new TestCase( SECTION,
+ "var EXP_1 = new MyValuelessObject(new Number(100)); var EXP_2 = new MyValuelessObject(new Number(1)); EXP_1 - EXP_2",
+ Number.NaN,
+ eval("var EXP_1 = new MyValuelessObject(new Number(100)); var EXP_2 = new MyValuelessObject(new Number(1)); EXP_1 - EXP_2") );
+*/
+// same thing with string!
+
+test();
+
+function MyProtoValuelessObject() {
+ this.valueOf = new Function ( "" );
+ this.__proto__ = null;
+}
+function MyProtolessObject( value ) {
+ this.valueOf = new Function( "return this.value" );
+ this.__proto__ = null;
+ this.value = value;
+}
+function MyValuelessObject(value) {
+ this.__proto__ = new MyPrototypeObject(value);
+}
+function MyPrototypeObject(value) {
+ this.valueOf = new Function( "return this.value;" );
+ this.toString = new Function( "return (this.value + '');" );
+ this.value = value;
+}
+function MyObject( value ) {
+ this.valueOf = new Function( "return this.value" );
+ this.value = value;
+}
+function MyOtherObject( value ) {
+ this.valueOf = new Function( "return this.value" );
+ this.toString = new Function ( "return this.value + ''" );
+ this.value = value;
+}