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Diffstat (limited to 'tests/auto/qml/qmlformat/data/Example1.formatted.nosort.qml')
-rw-r--r-- | tests/auto/qml/qmlformat/data/Example1.formatted.nosort.qml | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/tests/auto/qml/qmlformat/data/Example1.formatted.nosort.qml b/tests/auto/qml/qmlformat/data/Example1.formatted.nosort.qml new file mode 100644 index 0000000000..34d58cf571 --- /dev/null +++ b/tests/auto/qml/qmlformat/data/Example1.formatted.nosort.qml @@ -0,0 +1,152 @@ +/* This file is licensed under the not a license license + 1. You may not comply + 2. Goodbye +*/ + +// Importing this is very important +import QtQuick 5.15 +// Muddling the waters! +import QtQuick.Models 3.14 as muddle +// Importing that is important too +import Z +import That +import This // THIS IS VERY IMPORTANT! +import Y +import X.Z +import X.Y +import A.LLOHA +import A.B.B.A + +// This comment is related to Item +Item { + // Orphan comment + // Another orphan + // More orphans + + // This to id + // Also id. (line 2) + // This is the third id + // fourth id comment + id: foo + + // This to enum + enum Foo { + A = 3, // This is A + B, // This is B + C = 4, // This is C + D // This is D + } + + property bool some_bool: false + property variant some_array_literal: [30, 20, Math["PI"], [4, 3, 2], "foo", 0.3] + property bool something_computed: function(x) { + // This is an orphan inside something_computed + // Are these getting duplicated? + // Another orphan inside something_computed + + const PI = 3, DAYS_PER_YEAR = 365.25; + var x = 3 + 2; + x["bla"] = 50; + // This one to var few! + var few = new WhatEver(); + x += Math.sin(3); + x--; + --x; + x++; + ++x; + for (var x = 0; x < 100; x++) { + x++; + console.log("Foo"); + } + for (var x in [3, 2, 1]) { + y++; + console.log("Bar"); + } + while (true) + console.log("Wee"); + + with (foo) { + bar; + x += 5; + } // This is related to with! + x3: + do { + console.log("Hello"); + } while (3 == 0); + try { + dangerous(); + } catch (e) { + console.log(e); + } finally { + dangerous(); + } + switch (x) { + case 0: + x = 1; + break; + case 1: + x = 5; + break; + case 4: + x = 100; + break; + } + if (x == 50) + console.log("true"); + else if (x == 50) + console.log("other thing"); + else + console.log("false"); + + if (x == 50) { + console.log("true"); + } else if (x == 50) { + console.log("other thing"); + x--; + } else { + console.log("false"); + } + return "foobar"; + }() + default property bool some_default_bool: 500 % 5 !== 0 // some_default_bool + // some_read_only_bool + readonly property bool some_read_only_bool: Math.sin(3) && (aFunc()[30] + 5) | 2 != 0 + + signal say(string name, bool caps) + + // This one to aFunc() + function aFunc() { + var x = 3; + return x; + } + + x: 3 // Very cool + Component.onCompleted: console.log("Foo!") + myFavouriteThings: [ + // This is an orphan + + // This is a cool text + Text { + }, + // This is a cool rectangle + Rectangle { + } + ] + + Text { + required property string batman + + signal boo(int count, int times, real duration) + + text: "Bla" + } + + // This comment is related to the property animation + PropertyAnimation on x { + id: foo + + x: 3 + y: x + 3 + } + +} |