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-rw-r--r--tests/auto/qtquick2/geometry/tst_geometry.cpp181
1 files changed, 181 insertions, 0 deletions
diff --git a/tests/auto/qtquick2/geometry/tst_geometry.cpp b/tests/auto/qtquick2/geometry/tst_geometry.cpp
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+++ b/tests/auto/qtquick2/geometry/tst_geometry.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt scene graph research project.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/QString>
+#include <QtTest/QtTest>
+
+#include <QtQuick/qsggeometry.h>
+
+class GeometryTest : public QObject
+{
+ Q_OBJECT
+
+public:
+
+private Q_SLOTS:
+ void testPoint2D();
+ void testTexturedPoint2D();
+ void testCustomGeometry();
+
+private:
+};
+
+void GeometryTest::testPoint2D()
+{
+ QSGGeometry geometry(QSGGeometry::defaultAttributes_Point2D(), 4, 0);
+
+ QCOMPARE(geometry.attributeCount(), 1);
+ QCOMPARE(geometry.sizeOfVertex(), (int) sizeof(float) * 2);
+ QCOMPARE(geometry.vertexCount(), 4);
+ QCOMPARE(geometry.indexCount(), 0);
+ QVERIFY(geometry.indexData() == 0);
+
+ QSGGeometry::updateRectGeometry(&geometry, QRectF(1, 2, 3, 4));
+
+ QSGGeometry::Point2D *pts = geometry.vertexDataAsPoint2D();
+ QVERIFY(pts != 0);
+
+ QCOMPARE(pts[0].x, (float) 1);
+ QCOMPARE(pts[0].y, (float) 2);
+ QCOMPARE(pts[3].x, (float) 4);
+ QCOMPARE(pts[3].y, (float) 6);
+
+ // Verify that resize gives me enough allocated data without crashing...
+ geometry.allocate(100, 100);
+ pts = geometry.vertexDataAsPoint2D();
+ quint16 *is = geometry.indexDataAsUShort();
+ for (int i=0; i<100; ++i) {
+ pts[i].x = i;
+ pts[i].y = i + 100;
+ is[i] = i;
+ }
+ QVERIFY(true);
+}
+
+
+void GeometryTest::testTexturedPoint2D()
+{
+ QSGGeometry geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4, 0);
+
+ QCOMPARE(geometry.attributeCount(), 2);
+ QCOMPARE(geometry.sizeOfVertex(), (int) sizeof(float) * 4);
+ QCOMPARE(geometry.vertexCount(), 4);
+ QCOMPARE(geometry.indexCount(), 0);
+ QVERIFY(geometry.indexData() == 0);
+
+ QSGGeometry::updateTexturedRectGeometry(&geometry, QRectF(1, 2, 3, 4), QRectF(5, 6, 7, 8));
+
+ QSGGeometry::TexturedPoint2D *pts = geometry.vertexDataAsTexturedPoint2D();
+ QVERIFY(pts != 0);
+
+ QCOMPARE(pts[0].x, (float) 1);
+ QCOMPARE(pts[0].y, (float) 2);
+ QCOMPARE(pts[0].tx, (float) 5);
+ QCOMPARE(pts[0].ty, (float) 6);
+
+ QCOMPARE(pts[3].x, (float) 4);
+ QCOMPARE(pts[3].y, (float) 6);
+ QCOMPARE(pts[3].tx, (float) 12);
+ QCOMPARE(pts[3].ty, (float) 14);
+
+ // Verify that resize gives me enough allocated data without crashing...
+ geometry.allocate(100, 100);
+ pts = geometry.vertexDataAsTexturedPoint2D();
+ quint16 *is = geometry.indexDataAsUShort();
+ for (int i=0; i<100; ++i) {
+ pts[i].x = i;
+ pts[i].y = i + 100;
+ pts[i].tx = i + 200;
+ pts[i].ty = i + 300;
+ is[i] = i;
+ }
+ QVERIFY(true);
+}
+
+void GeometryTest::testCustomGeometry()
+{
+ struct V {
+ float x, y;
+ unsigned char r, g, b, a;
+ float v1, v2, v3, v4;
+ };
+
+ static QSGGeometry::Attribute attributes[] = {
+ { 0, 2, GL_FLOAT },
+ { 1, 4, GL_UNSIGNED_BYTE },
+ { 2, 4, GL_FLOAT },
+ };
+ static QSGGeometry::AttributeSet set = { 4, 6 * sizeof(float) + 4 * sizeof(unsigned char), attributes };
+
+ QSGGeometry geometry(set, 1000, 4000);
+
+ // Verify that space has been allocated.
+ quint16 *ii = geometry.indexDataAsUShort();
+ for (int i=0; i<geometry.indexCount(); ++i) {
+ ii[i] = i;
+ }
+
+ V *v = (V *) geometry.vertexData();
+ for (int i=0; i<geometry.vertexCount(); ++i) {
+ v[i].x = 0;
+ v[i].y = 1;
+ v[i].r = 2;
+ v[i].g = 3;
+ v[i].b = 4;
+ v[i].a = 5;
+ v[i].v1 = 6;
+ v[i].v2 = 7;
+ v[i].v3 = 8;
+ v[i].v4 = 9;
+ }
+
+ // Verify the data's integrity
+ for (int i=0; i<4000; ++i)
+ QCOMPARE(ii[i], (quint16) i);
+ for (int i=0; i<1000; ++i)
+ QVERIFY(v[i].v1 == 6);
+
+}
+
+
+QTEST_MAIN(GeometryTest);
+
+#include "tst_geometry.moc"