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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+
+#include <QtQml/qqmlengine.h>
+#include <QtQml/qqmlproperty.h>
+#include <QtQuick/private/qquickdraghandler_p.h>
+#include <QtQuick/private/qquickrepeater_p.h>
+#include <QtQuick/private/qquicktaphandler_p.h>
+#include <QtQuick/qquickitem.h>
+#include <QtQuick/qquickview.h>
+
+#include "../../../shared/util.h"
+#include "../../shared/viewtestutil.h"
+
+Q_LOGGING_CATEGORY(lcPointerTests, "qt.quick.pointer.tests")
+
+class tst_DragHandler : public QQmlDataTest
+{
+ Q_OBJECT
+public:
+ tst_DragHandler()
+ :touchDevice(QTest::createTouchDevice())
+ {}
+
+private slots:
+ void initTestCase();
+
+ void defaultPropertyValues();
+ void touchDrag();
+ void mouseDrag();
+ void touchDragMulti();
+ void touchDragMultiSliders_data();
+ void touchDragMultiSliders();
+
+private:
+ void createView(QScopedPointer<QQuickView> &window, const char *fileName);
+ QTouchDevice *touchDevice;
+};
+
+void tst_DragHandler::createView(QScopedPointer<QQuickView> &window, const char *fileName)
+{
+ window.reset(new QQuickView);
+ window->setSource(testFileUrl(fileName));
+ QTRY_COMPARE(window->status(), QQuickView::Ready);
+ QQuickViewTestUtil::centerOnScreen(window.data());
+ QQuickViewTestUtil::moveMouseAway(window.data());
+
+ window->show();
+ QVERIFY(QTest::qWaitForWindowActive(window.data()));
+ QVERIFY(window->rootObject() != 0);
+}
+
+void tst_DragHandler::initTestCase()
+{
+ // This test assumes that we don't get synthesized mouse events from QGuiApplication
+ qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
+
+ QQmlDataTest::initTestCase();
+}
+
+void tst_DragHandler::defaultPropertyValues()
+{
+ QScopedPointer<QQuickView> windowPtr;
+ createView(windowPtr, "draggables.qml");
+ QQuickView * window = windowPtr.data();
+
+ QQuickItem *ball = window->rootObject()->childItems().first();
+ QVERIFY(ball);
+ QQuickDragHandler *dragHandler = ball->findChild<QQuickDragHandler*>();
+ QVERIFY(dragHandler);
+
+ QCOMPARE(dragHandler->acceptedButtons(), Qt::LeftButton);
+ QCOMPARE(dragHandler->translation(), QVector2D());
+ QCOMPARE(dragHandler->point().position(), QPointF());
+ QCOMPARE(dragHandler->point().scenePosition(), QPointF());
+ QCOMPARE(dragHandler->point().pressPosition(), QPointF());
+ QCOMPARE(dragHandler->point().scenePressPosition(), QPointF());
+ QCOMPARE(dragHandler->point().sceneGrabPosition(), QPointF());
+}
+
+void tst_DragHandler::touchDrag()
+{
+ const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
+ QScopedPointer<QQuickView> windowPtr;
+ createView(windowPtr, "draggables.qml");
+ QQuickView * window = windowPtr.data();
+
+ QQuickItem *ball = window->rootObject()->childItems().first();
+ QVERIFY(ball);
+ QQuickDragHandler *dragHandler = ball->findChild<QQuickDragHandler*>();
+ QVERIFY(dragHandler);
+
+ QSignalSpy translationChangedSpy(dragHandler, SIGNAL(translationChanged()));
+
+ QPointF ballCenter = ball->clipRect().center();
+ QPointF scenePressPos = ball->mapToScene(ballCenter);
+ QPoint p1 = scenePressPos.toPoint();
+ QTest::touchEvent(window, touchDevice).press(1, p1, window);
+ QQuickTouchUtils::flush(window);
+ QVERIFY(!dragHandler->active());
+ QCOMPARE(dragHandler->point().position(), ballCenter);
+ QCOMPARE(dragHandler->point().pressPosition(), ballCenter);
+ QCOMPARE(dragHandler->point().scenePosition(), scenePressPos);
+ QCOMPARE(dragHandler->point().scenePressPosition(), scenePressPos);
+ p1 += QPoint(dragThreshold, 0);
+ QTest::touchEvent(window, touchDevice).move(1, p1, window);
+ QQuickTouchUtils::flush(window);
+ QVERIFY(!dragHandler->active());
+ p1 += QPoint(1, 0);
+ QTest::touchEvent(window, touchDevice).move(1, p1, window);
+ QQuickTouchUtils::flush(window);
+ QTRY_VERIFY(dragHandler->active());
+ QCOMPARE(translationChangedSpy.count(), 0);
+ QCOMPARE(dragHandler->translation().x(), 0.0);
+ QPointF sceneGrabPos = p1;
+ QCOMPARE(dragHandler->point().sceneGrabPosition(), sceneGrabPos);
+ p1 += QPoint(19, 0);
+ QTest::touchEvent(window, touchDevice).move(1, p1, window);
+ QQuickTouchUtils::flush(window);
+ QTRY_VERIFY(dragHandler->active());
+ QCOMPARE(dragHandler->point().position(), ballCenter);
+ QCOMPARE(dragHandler->point().pressPosition(), ballCenter);
+ QCOMPARE(dragHandler->point().scenePosition(), ball->mapToScene(ballCenter));
+ QCOMPARE(dragHandler->point().scenePressPosition(), scenePressPos);
+ QCOMPARE(dragHandler->point().sceneGrabPosition(), sceneGrabPos);
+ QCOMPARE(dragHandler->translation().x(), dragThreshold + 20.0);
+ QCOMPARE(dragHandler->translation().y(), 0.0);
+ QTest::touchEvent(window, touchDevice).release(1, p1, window);
+ QQuickTouchUtils::flush(window);
+ QTRY_VERIFY(!dragHandler->active());
+ QCOMPARE(dragHandler->point().pressedButtons(), Qt::NoButton);
+ QCOMPARE(ball->mapToScene(ballCenter).toPoint(), p1);
+ QCOMPARE(translationChangedSpy.count(), 1);
+}
+
+void tst_DragHandler::mouseDrag()
+{
+ const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
+ QScopedPointer<QQuickView> windowPtr;
+ createView(windowPtr, "draggables.qml");
+ QQuickView * window = windowPtr.data();
+
+ QQuickItem *ball = window->rootObject()->childItems().first();
+ QVERIFY(ball);
+ QQuickDragHandler *dragHandler = ball->findChild<QQuickDragHandler*>();
+ QVERIFY(dragHandler);
+
+ QSignalSpy translationChangedSpy(dragHandler, SIGNAL(translationChanged()));
+
+ QPointF ballCenter = ball->clipRect().center();
+ QPointF scenePressPos = ball->mapToScene(ballCenter);
+ QPoint p1 = scenePressPos.toPoint();
+ QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
+ QVERIFY(!dragHandler->active());
+ QCOMPARE(dragHandler->point().position(), ballCenter);
+ QCOMPARE(dragHandler->point().pressPosition(), ballCenter);
+ QCOMPARE(dragHandler->point().scenePosition(), scenePressPos);
+ QCOMPARE(dragHandler->point().scenePressPosition(), scenePressPos);
+ p1 += QPoint(dragThreshold, 0);
+ QTest::mouseMove(window, p1);
+ QVERIFY(!dragHandler->active());
+ p1 += QPoint(1, 0);
+ QTest::mouseMove(window, p1);
+ QTRY_VERIFY(dragHandler->active());
+ QCOMPARE(translationChangedSpy.count(), 0);
+ QCOMPARE(dragHandler->translation().x(), 0.0);
+ QPointF sceneGrabPos = p1;
+ QCOMPARE(dragHandler->point().sceneGrabPosition(), sceneGrabPos);
+ p1 += QPoint(19, 0);
+ QTest::mouseMove(window, p1);
+ QTRY_VERIFY(dragHandler->active());
+ QCOMPARE(dragHandler->point().position(), ballCenter);
+ QCOMPARE(dragHandler->point().pressPosition(), ballCenter);
+ QCOMPARE(dragHandler->point().scenePosition(), ball->mapToScene(ballCenter));
+ QCOMPARE(dragHandler->point().scenePressPosition(), scenePressPos);
+ QCOMPARE(dragHandler->point().sceneGrabPosition(), sceneGrabPos);
+ QCOMPARE(dragHandler->translation().x(), dragThreshold + 20.0);
+ QCOMPARE(dragHandler->translation().y(), 0.0);
+ QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
+ QTRY_VERIFY(!dragHandler->active());
+ QCOMPARE(dragHandler->point().pressedButtons(), Qt::NoButton);
+ QCOMPARE(ball->mapToScene(ballCenter).toPoint(), p1);
+ QCOMPARE(translationChangedSpy.count(), 1);
+}
+
+void tst_DragHandler::touchDragMulti()
+{
+ const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
+ QScopedPointer<QQuickView> windowPtr;
+ createView(windowPtr, "draggables.qml");
+ QQuickView * window = windowPtr.data();
+
+ QQuickItem *ball1 = window->rootObject()->childItems().first();
+ QVERIFY(ball1);
+ QQuickDragHandler *dragHandler1 = ball1->findChild<QQuickDragHandler*>();
+ QVERIFY(dragHandler1);
+ QSignalSpy translationChangedSpy1(dragHandler1, SIGNAL(translationChanged()));
+
+ QQuickItem *ball2 = window->rootObject()->childItems().at(1);
+ QVERIFY(ball2);
+ QQuickDragHandler *dragHandler2 = ball2->findChild<QQuickDragHandler*>();
+ QVERIFY(dragHandler2);
+ QSignalSpy translationChangedSpy2(dragHandler2, SIGNAL(translationChanged()));
+
+ QPointF ball1Center = ball1->clipRect().center();
+ QPointF scenePressPos1 = ball1->mapToScene(ball1Center);
+ QPoint p1 = scenePressPos1.toPoint();
+ QPointF ball2Center = ball2->clipRect().center();
+ QPointF scenePressPos2 = ball2->mapToScene(ball2Center);
+ QPoint p2 = scenePressPos2.toPoint();
+
+ QTest::touchEvent(window, touchDevice).press(1, p1, window).press(2, p2, window);
+ QQuickTouchUtils::flush(window);
+ QVERIFY(!dragHandler1->active());
+ QCOMPARE(dragHandler1->point().position(), ball1Center);
+ QCOMPARE(dragHandler1->point().pressPosition(), ball1Center);
+ QCOMPARE(dragHandler1->point().scenePosition(), scenePressPos1);
+ QCOMPARE(dragHandler1->point().scenePressPosition(), scenePressPos1);
+ QVERIFY(!dragHandler2->active());
+ QCOMPARE(dragHandler2->point().position(), ball2Center);
+ QCOMPARE(dragHandler2->point().pressPosition(), ball2Center);
+ QCOMPARE(dragHandler2->point().scenePosition(), scenePressPos2);
+ QCOMPARE(dragHandler2->point().scenePressPosition(), scenePressPos2);
+ p1 += QPoint(dragThreshold, 0);
+ p2 += QPoint(0, dragThreshold);
+ QTest::touchEvent(window, touchDevice).move(1, p1, window).move(2, p2, window);
+ QQuickTouchUtils::flush(window);
+ QVERIFY(!dragHandler1->active());
+ p1 += QPoint(1, 0);
+ p2 += QPoint(0, 1);
+ QTest::touchEvent(window, touchDevice).move(1, p1, window).move(2, p2, window);
+ QQuickTouchUtils::flush(window);
+ QTRY_VERIFY(dragHandler1->active());
+ QVERIFY(dragHandler2->active());
+ QCOMPARE(translationChangedSpy1.count(), 0);
+ QCOMPARE(dragHandler1->translation().x(), 0.0);
+ QPointF sceneGrabPos1 = p1;
+ QPointF sceneGrabPos2 = p2;
+ QCOMPARE(dragHandler1->point().sceneGrabPosition(), sceneGrabPos1);
+ QCOMPARE(dragHandler2->point().sceneGrabPosition(), sceneGrabPos2);
+ p1 += QPoint(19, 0);
+ p2 += QPoint(0, 19);
+ QVERIFY(dragHandler2->active());
+ QCOMPARE(translationChangedSpy2.count(), 0);
+ QCOMPARE(dragHandler2->translation().x(), 0.0);
+ QCOMPARE(dragHandler2->point().sceneGrabPosition(), sceneGrabPos2);
+ QTest::touchEvent(window, touchDevice).move(1, p1, window).move(2, p2, window);
+ QQuickTouchUtils::flush(window);
+ QVERIFY(dragHandler1->active());
+ QVERIFY(dragHandler2->active());
+ QCOMPARE(dragHandler1->point().position(), ball1Center);
+ QCOMPARE(dragHandler1->point().pressPosition(), ball1Center);
+ QCOMPARE(dragHandler1->point().scenePosition(), ball1->mapToScene(ball1Center));
+ QCOMPARE(dragHandler1->point().scenePressPosition(), scenePressPos1);
+ QCOMPARE(dragHandler1->point().sceneGrabPosition(), sceneGrabPos1);
+ QCOMPARE(dragHandler1->translation().x(), dragThreshold + 20.0);
+ QCOMPARE(dragHandler1->translation().y(), 0.0);
+ QCOMPARE(dragHandler2->point().position(), ball2Center);
+ QCOMPARE(dragHandler2->point().pressPosition(), ball2Center);
+ QCOMPARE(dragHandler2->point().scenePosition(), ball2->mapToScene(ball2Center));
+ QCOMPARE(dragHandler2->point().scenePressPosition(), scenePressPos2);
+ QCOMPARE(dragHandler2->point().sceneGrabPosition(), sceneGrabPos2);
+ QCOMPARE(dragHandler2->translation().x(), 0.0);
+ QCOMPARE(dragHandler2->translation().y(), dragThreshold + 20.0);
+ QTest::touchEvent(window, touchDevice).release(1, p1, window).stationary(2);
+ QQuickTouchUtils::flush(window);
+ QTRY_VERIFY(!dragHandler1->active());
+ QVERIFY(dragHandler2->active());
+ QCOMPARE(dragHandler1->point().pressedButtons(), Qt::NoButton);
+ QCOMPARE(ball1->mapToScene(ball1Center).toPoint(), p1);
+ QCOMPARE(translationChangedSpy1.count(), 1);
+ QTest::touchEvent(window, touchDevice).release(2, p2, window);
+ QQuickTouchUtils::flush(window);
+ QTRY_VERIFY(!dragHandler2->active());
+ QCOMPARE(ball2->mapToScene(ball2Center).toPoint(), p2);
+ QCOMPARE(translationChangedSpy2.count(), 1);
+}
+
+void tst_DragHandler::touchDragMultiSliders_data()
+{
+ QTest::addColumn<int>("sliderRow");
+ QTest::addColumn<QVector<int> >("whichSliders");
+ QTest::addColumn<QVector<int> >("startingCenterOffsets");
+ QTest::addColumn<QVector<QVector2D> >("movements");
+
+ QTest::newRow("Drag Knob: start on the knobs, drag down") <<
+ 0 << QVector<int> { 0, 1, 2 } << QVector<int> { 0, 0, 0 } << QVector<QVector2D> { {0, 60}, {0, 60}, {0, 60} };
+ QTest::newRow("Drag Knob: start on the knobs, drag diagonally downward") <<
+ 0 << QVector<int> { 0, 1, 2 } << QVector<int> { 0, 0, 0 } << QVector<QVector2D> { {20, 40}, {20, 60}, {20, 80} };
+ // TOOD these fail
+// QTest::newRow("Drag Anywhere: start on the knobs, drag down") <<
+// 1 << QVector<int> { 0, 1, 2 } << QVector<int> { 0, 0, 0 } << QVector<QVector2D> { {0, 60}, {0, 60}, {0, 60} };
+// QTest::newRow("Drag Anywhere: start on the knobs, drag diagonally downward") <<
+// 1 << QVector<int> { 0, 1, 2 } << QVector<int> { 0, 0, 0 } << QVector<QVector2D> { {20, 40}, {20, 60}, {20, 80} };
+ // TODO these next two fail because the DragHandler grabs when a finger
+ // drags across it from outside, but should rather start only if it is pressed inside
+// QTest::newRow("Drag Knob: start above the knobs, drag down") <<
+// 0 << QVector<int> { 0, 1, 2 } << QVector<int> { -30, -30, -30 } << QVector<QVector2D> { {0, 40}, {0, 60}, {0, 80} };
+// QTest::newRow("Drag Knob: start above the knobs, drag diagonally downward") <<
+// 0 << QVector<int> { 0, 1, 2 } << QVector<int> { -30, -30, -30 } << QVector<QVector2D> { {20, 40}, {20, 60}, {20, 80} };
+ QTest::newRow("Drag Anywhere: start above the knobs, drag down") <<
+ 1 << QVector<int> { 0, 1, 2 } << QVector<int> { -20, -30, -40 } << QVector<QVector2D> { {0, 60}, {0, 60}, {0, 60} };
+ QTest::newRow("Drag Anywhere: start above the knobs, drag diagonally downward") <<
+ 1 << QVector<int> { 0, 1, 2 } << QVector<int> { -20, -30, -40 } << QVector<QVector2D> { {20, 40}, {20, 60}, {20, 80} };
+}
+
+void tst_DragHandler::touchDragMultiSliders()
+{
+ QFETCH(int, sliderRow);
+ QFETCH(QVector<int>, whichSliders);
+ QFETCH(QVector<int>, startingCenterOffsets);
+ QFETCH(QVector<QVector2D>, movements);
+ const int moveCount = 8;
+
+ QScopedPointer<QQuickView> windowPtr;
+ createView(windowPtr, "multipleSliders.qml");
+ QQuickView * window = windowPtr.data();
+ QTest::QTouchEventSequence touch = QTest::touchEvent(window, touchDevice);
+
+ QQuickRepeater *rowRepeater = window->rootObject()->findChildren<QQuickRepeater *>()[sliderRow];
+ QVector<QQuickItem *> knobs;
+ QVector<QQuickDragHandler *> dragHandlers;
+ QVector<QQuickTapHandler *> tapHandlers;
+ QVector<QPointF> startPoints;
+ for (int sli : whichSliders) {
+ QQuickItem *slider = rowRepeater->itemAt(sli);
+ QVERIFY(slider);
+ dragHandlers << slider->findChild<QQuickDragHandler*>();
+ QVERIFY(dragHandlers[sli]);
+ tapHandlers << slider->findChild<QQuickTapHandler*>();
+ QVERIFY(tapHandlers[sli]);
+ knobs << tapHandlers[sli]->parentItem();
+ QPointF startPoint = knobs[sli]->mapToScene(knobs[sli]->clipRect().center());
+ startPoint.setY(startPoint.y() + startingCenterOffsets[sli]);
+ startPoints << startPoint;
+ qCDebug(lcPointerTests) << "row" << sliderRow << "slider" << sli << slider->objectName() <<
+ "start" << startingCenterOffsets[sli] << startPoints[sli];
+ }
+ QVector<QPointF> touchPoints = startPoints;
+
+ // Press
+ for (int sli : whichSliders)
+ touch.press(sli, touchPoints[sli].toPoint());
+ touch.commit();
+
+ // Moves
+ for (int m = 0; m < moveCount; ++m) {
+ for (int sli : whichSliders) {
+ QVector2D incr = movements[sli] / moveCount;
+ touchPoints[sli] += incr.toPointF();
+ touch.move(sli, touchPoints[sli].toPoint());
+ }
+ touch.commit();
+ QQuickTouchUtils::flush(window);
+ }
+
+ // Check that they moved to where they should: since the slider is constrained,
+ // only the y component should have an effect; knobs should not come out of their "grooves"
+ for (int sli : whichSliders) {
+ QPoint endPosition = knobs[sli]->mapToScene(knobs[sli]->clipRect().center()).toPoint();
+ QPoint expectedEndPosition(startPoints[sli].x(), startPoints[sli].y() + movements[sli].y());
+ if (sliderRow == 0 && qAbs(startingCenterOffsets[sli]) > knobs[sli]->height() / 2)
+ expectedEndPosition = startPoints[sli].toPoint();
+ qCDebug(lcPointerTests) << "slider " << knobs[sli]->objectName() << "started @" << startPoints[sli]
+ << "tried to move by" << movements[sli] << "ended up @" << endPosition << "expected" << expectedEndPosition;
+ QTRY_COMPARE(endPosition, expectedEndPosition);
+ }
+
+ // Release
+ for (int sli : whichSliders)
+ touch.release(sli, touchPoints[sli].toPoint());
+ touch.commit();
+}
+
+QTEST_MAIN(tst_DragHandler)
+
+#include "tst_qquickdraghandler.moc"
+