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Diffstat (limited to 'tests/auto/quick/qquickdeliveryagent/tst_qquickdeliveryagent.cpp')
-rw-r--r--tests/auto/quick/qquickdeliveryagent/tst_qquickdeliveryagent.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/tests/auto/quick/qquickdeliveryagent/tst_qquickdeliveryagent.cpp b/tests/auto/quick/qquickdeliveryagent/tst_qquickdeliveryagent.cpp
index 2d127203d9..2de8f403d1 100644
--- a/tests/auto/quick/qquickdeliveryagent/tst_qquickdeliveryagent.cpp
+++ b/tests/auto/quick/qquickdeliveryagent/tst_qquickdeliveryagent.cpp
@@ -35,6 +35,7 @@
#include <QtQuick/QQuickView>
#include <QtQuick/QQuickWindow>
#include <QtQuick/private/qquickflickable_p.h>
+#include <QtQuick/private/qquickpointhandler_p.h>
#include <QtQuick/private/qquickshadereffectsource_p.h>
#include <QtQuick/private/qquicktaphandler_p.h>
#include <QtQuick/private/qquickwindow_p.h>
@@ -133,6 +134,7 @@ public:
private slots:
void passiveGrabberOrder();
void tapHandlerDoesntOverrideSubsceneGrabber();
+ void touchCompression();
private:
QScopedPointer<QPointingDevice> touchDevice = QScopedPointer<QPointingDevice>(QTest::createTouchDevice());
@@ -224,6 +226,58 @@ void tst_qquickdeliveryagent::tapHandlerDoesntOverrideSubsceneGrabber() // QTBUG
QCOMPARE(clickSpy.count(), 0); // doesn't tap
}
+void tst_qquickdeliveryagent::touchCompression()
+{
+ QQuickView window;
+ // avoid interference from X11 window managers, so we can look at eventpoint globalPosition
+ window.setFlag(Qt::FramelessWindowHint);
+#ifdef DISABLE_HOVER_IN_IRRELEVANT_TESTS
+ QQuickWindowPrivate::get(&window)->deliveryAgentPrivate()->frameSynchronousHoverEnabled = false;
+#endif
+ QVERIFY(QQuickTest::showView(window, testFileUrl("pointHandler.qml")));
+ QQuickDeliveryAgent *windowAgent = QQuickWindowPrivate::get(&window)->deliveryAgent;
+ QQuickDeliveryAgentPrivate *agentPriv = static_cast<QQuickDeliveryAgentPrivate *>(QQuickDeliveryAgentPrivate::get(windowAgent));
+ QQuickItem *root = qobject_cast<QQuickItem*>(window.rootObject());
+ QVERIFY(root);
+ QQuickPointHandler *rootHandler = root->findChild<QQuickPointHandler *>();
+ QVERIFY(rootHandler);
+ QTest::QTouchEventSequence touch = QTest::touchEvent(&window, touchDevice.data());
+ QPoint pt1(30, 50);
+ QPoint pt2(70, 50);
+ // Press and drag fast, alternating moving and stationary points
+ touch.press(11, pt1).press(12, pt2).commit();
+ QQuickTouchUtils::flush(&window);
+ QTest::qWait(50); // not critical, but let it hopefully render a frame or two
+ QCOMPARE(agentPriv->compressedTouchCount, 0);
+ for (int m = 1; m < 4; ++m) {
+ pt1 += {0, 1};
+ pt2 -= {0, 1};
+ if (m % 2)
+ touch.move(11, pt1).stationary(12).commit();
+ else
+ touch.stationary(11).move(12, pt2).commit();
+ // don't call QQuickTouchUtils::flush() here: we want to see the compression happen
+ if (agentPriv->compressedTouchCount) {
+ if (m % 2) {
+ QCOMPARE(agentPriv->delayedTouch->point(0).position().toPoint(), pt1);
+ QCOMPARE(agentPriv->delayedTouch->point(0).globalPosition().toPoint(), root->mapToGlobal(pt1).toPoint());
+ } else {
+ QCOMPARE(agentPriv->delayedTouch->point(1).position().toPoint(), pt2);
+ QCOMPARE(agentPriv->delayedTouch->point(1).globalPosition().toPoint(), root->mapToGlobal(pt2).toPoint());
+ }
+ }
+ // we can't guarantee that a CI VM is fast enough, but usually compressedTouchCount == m
+ qCDebug(lcTests) << "compressedTouchCount" << agentPriv->compressedTouchCount << "expected" << m;
+ qCDebug(lcTests) << "PointHandler still sees" << rootHandler->point().position() << "while" << pt1 << "was likely not yet delivered";
+ }
+ QTRY_COMPARE(rootHandler->point().position().toPoint(), pt1);
+ touch.release(11, pt1).release(12, pt2).commit();
+ // should be delivered, bypassing compression; when PointHandler gets the release, it will reset its point
+ QTRY_COMPARE(rootHandler->active(), false);
+ QCOMPARE(rootHandler->point().position(), QPointF());
+ QCOMPARE(agentPriv->compressedTouchCount, 0);
+}
+
QTEST_MAIN(tst_qquickdeliveryagent)
#include "tst_qquickdeliveryagent.moc"