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Diffstat (limited to 'tests/auto/quick/qquickwindow/tst_qquickwindow.cpp')
-rw-r--r--tests/auto/quick/qquickwindow/tst_qquickwindow.cpp267
1 files changed, 207 insertions, 60 deletions
diff --git a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
index 1365e8b751..acccac8eca 100644
--- a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
+++ b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
@@ -40,10 +40,11 @@
#include "../shared/visualtestutil.h"
#include "../shared/viewtestutil.h"
#include <QSignalSpy>
-#include <qpa/qwindowsysteminterface.h>
#include <private/qquickwindow_p.h>
#include <private/qguiapplication_p.h>
#include <QRunnable>
+#include <QOpenGLFunctions>
+#include <QSGRendererInterface>
struct TouchEventData {
QEvent::Type type;
@@ -156,6 +157,7 @@ public:
lastVelocity = lastVelocityFromMouseMove = QVector2D();
lastMousePos = QPointF();
lastMouseCapabilityFlags = 0;
+ touchEventCount = 0;
}
static void clearMousePressCounter()
@@ -273,25 +275,18 @@ class tst_qquickwindow : public QQmlDataTest
Q_OBJECT
public:
tst_qquickwindow()
+ : touchDevice(QTest::createTouchDevice())
+ , touchDeviceWithVelocity(QTest::createTouchDevice())
{
QQuickWindow::setDefaultAlphaBuffer(true);
+ touchDeviceWithVelocity->setCapabilities(QTouchDevice::Position | QTouchDevice::Velocity);
}
private slots:
- void initTestCase()
- {
- QQmlDataTest::initTestCase();
- touchDevice = new QTouchDevice;
- touchDevice->setType(QTouchDevice::TouchScreen);
- QWindowSystemInterface::registerTouchDevice(touchDevice);
- touchDeviceWithVelocity = new QTouchDevice;
- touchDeviceWithVelocity->setType(QTouchDevice::TouchScreen);
- touchDeviceWithVelocity->setCapabilities(QTouchDevice::Position | QTouchDevice::Velocity);
- QWindowSystemInterface::registerTouchDevice(touchDeviceWithVelocity);
- }
void cleanup();
-
+#ifndef QT_NO_OPENGL
void openglContextCreatedSignal();
+#endif
void aboutToStopSignal();
void constantUpdates();
@@ -308,6 +303,9 @@ private slots:
void touchEvent_reentrant();
void touchEvent_velocity();
+ void mergeTouchPointLists_data();
+ void mergeTouchPointLists();
+
void mouseFromTouch_basic();
void clearWindow();
@@ -368,18 +366,21 @@ private slots:
void testHoverChildMouseEventFilter();
void testHoverTimestamp();
+
+ void pointerEventTypeAndPointCount();
+
private:
QTouchDevice *touchDevice;
QTouchDevice *touchDeviceWithVelocity;
};
-
+#ifndef QT_NO_OPENGL
Q_DECLARE_METATYPE(QOpenGLContext *);
-
+#endif
void tst_qquickwindow::cleanup()
{
QVERIFY(QGuiApplication::topLevelWindows().isEmpty());
}
-
+#ifndef QT_NO_OPENGL
void tst_qquickwindow::openglContextCreatedSignal()
{
qRegisterMetaType<QOpenGLContext *>();
@@ -391,12 +392,15 @@ void tst_qquickwindow::openglContextCreatedSignal()
window.show();
QTest::qWaitForWindowExposed(&window);
+ if (window.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGL)
+ QSKIP("Skipping OpenGL context test due to not running with OpenGL");
+
QVERIFY(spy.size() > 0);
QVariant ctx = spy.at(0).at(0);
QCOMPARE(qvariant_cast<QOpenGLContext *>(ctx), window.openglContext());
}
-
+#endif
void tst_qquickwindow::aboutToStopSignal()
{
QQuickWindow window;
@@ -438,8 +442,7 @@ void tst_qquickwindow::constantUpdatesOnWindow_data()
window.setGeometry(100, 100, 300, 200);
window.show();
QTest::qWaitForWindowExposed(&window);
- bool threaded = window.openglContext()->thread() != QGuiApplication::instance()->thread();
-
+ const bool threaded = QQuickWindowPrivate::get(&window)->context->thread() != QGuiApplication::instance()->thread();
if (threaded) {
QTest::newRow("blocked, beforeRender") << true << QByteArray(SIGNAL(beforeRendering()));
QTest::newRow("blocked, afterRender") << true << QByteArray(SIGNAL(afterRendering()));
@@ -525,9 +528,8 @@ void tst_qquickwindow::touchEvent_basic()
// press single point
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window);
- QTest::qWait(50);
-
- QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
+ QQuickTouchUtils::flush(window);
+ QTRY_COMPARE(topItem->lastEvent.touchPoints.count(), 1);
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
@@ -535,9 +537,10 @@ void tst_qquickwindow::touchEvent_basic()
// would put the decorated window at that position rather than the window itself.
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
topItem->reset();
+ QTest::touchEvent(window, touchDevice).release(0, topItem->mapToScene(pos).toPoint(), window);
// press multiple points
- QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window)
+ QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window)
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
QQuickTouchUtils::flush(window);
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
@@ -547,6 +550,7 @@ void tst_qquickwindow::touchEvent_basic()
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
topItem->reset();
bottomItem->reset();
+ QTest::touchEvent(window, touchDevice).release(0, topItem->mapToScene(pos).toPoint(), window).release(1, bottomItem->mapToScene(pos).toPoint(), window);
// touch point on top item moves to bottom item, but top item should still receive the event
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window);
@@ -557,6 +561,7 @@ void tst_qquickwindow::touchEvent_basic()
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchUpdate, window, Qt::TouchPointMoved,
makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
topItem->reset();
+ QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(), window);
// touch point on bottom item moves to top item, but bottom item should still receive the event
QTest::touchEvent(window, touchDevice).press(0, bottomItem->mapToScene(pos).toPoint(), window);
@@ -567,6 +572,7 @@ void tst_qquickwindow::touchEvent_basic()
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchUpdate, window, Qt::TouchPointMoved,
makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos), pos)));
bottomItem->reset();
+ QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(), window);
// a single stationary press on an item shouldn't cause an event
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window);
@@ -671,6 +677,7 @@ void tst_qquickwindow::touchEvent_propagation()
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
COMPARE_TOUCH_DATA(middleItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
makeTouchPoint(middleItem, middleItem->mapFromItem(topItem, pos))));
+ QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window);
// touch top and middle items, middle item should get both events
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window)
@@ -682,6 +689,8 @@ void tst_qquickwindow::touchEvent_propagation()
COMPARE_TOUCH_DATA(middleItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << makeTouchPoint(middleItem, middleItem->mapFromItem(topItem, pos))
<< makeTouchPoint(middleItem, pos) )));
+ QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window)
+ .release(1, pointInMiddleItem, window);
middleItem->reset();
// disable middleItem as well
@@ -706,6 +715,8 @@ void tst_qquickwindow::touchEvent_propagation()
bottomItem->acceptTouchEvents = acceptTouchEvents;
bottomItem->setEnabled(enableItem);
bottomItem->setVisible(showItem);
+ QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window)
+ .release(1, pointInMiddleItem, window);
// no events should be received
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window)
@@ -715,7 +726,9 @@ void tst_qquickwindow::touchEvent_propagation()
QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
-
+ QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window)
+ .release(1, pointInMiddleItem, window)
+ .release(2, pointInBottomItem, window);
topItem->reset();
middleItem->reset();
bottomItem->reset();
@@ -741,6 +754,7 @@ void tst_qquickwindow::touchEvent_propagation()
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
makeTouchPoint(topItem, pos)));
}
+ QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window);
delete topItem;
delete middleItem;
@@ -859,6 +873,8 @@ void tst_qquickwindow::touchEvent_velocity()
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
QGuiApplication::processEvents();
QQuickTouchUtils::flush(window);
+ QCOMPARE(item->touchEventCount, 1);
+
points[0].state = Qt::TouchPointMoved;
points[0].area.adjust(5, 5, 5, 5);
QVector2D velocity(1.5, 2.5);
@@ -891,6 +907,67 @@ void tst_qquickwindow::touchEvent_velocity()
delete item;
}
+void tst_qquickwindow::mergeTouchPointLists_data()
+{
+ QTest::addColumn<QVector<QQuickItem*>>("list1");
+ QTest::addColumn<QVector<QQuickItem*>>("list2");
+ QTest::addColumn<QVector<QQuickItem*>>("expected");
+ QTest::addColumn<bool>("showItem");
+
+ // FIXME: do not leak all these items
+ auto item1 = new QQuickItem();
+ auto item2 = new QQuickItem();
+ auto item3 = new QQuickItem();
+ auto item4 = new QQuickItem();
+ auto item5 = new QQuickItem();
+
+ QTest::newRow("empty") << QVector<QQuickItem*>() << QVector<QQuickItem*>() << QVector<QQuickItem*>();
+ QTest::newRow("single list left")
+ << (QVector<QQuickItem*>() << item1 << item2 << item3)
+ << QVector<QQuickItem*>()
+ << (QVector<QQuickItem*>() << item1 << item2 << item3);
+ QTest::newRow("single list right")
+ << QVector<QQuickItem*>()
+ << (QVector<QQuickItem*>() << item1 << item2 << item3)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3);
+ QTest::newRow("two lists identical")
+ << (QVector<QQuickItem*>() << item1 << item2 << item3)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3);
+ QTest::newRow("two lists 1")
+ << (QVector<QQuickItem*>() << item1 << item2 << item5)
+ << (QVector<QQuickItem*>() << item3 << item4 << item5)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
+ QTest::newRow("two lists 2")
+ << (QVector<QQuickItem*>() << item1 << item2 << item5)
+ << (QVector<QQuickItem*>() << item3 << item4 << item5)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
+ QTest::newRow("two lists 3")
+ << (QVector<QQuickItem*>() << item1 << item2 << item3)
+ << (QVector<QQuickItem*>() << item1 << item4 << item5)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
+ QTest::newRow("two lists 4")
+ << (QVector<QQuickItem*>() << item1 << item3 << item4)
+ << (QVector<QQuickItem*>() << item2 << item3 << item5)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
+ QTest::newRow("two lists 5")
+ << (QVector<QQuickItem*>() << item1 << item2 << item4)
+ << (QVector<QQuickItem*>() << item1 << item3 << item4)
+ << (QVector<QQuickItem*>() << item1 << item2 << item3 << item4);
+}
+
+void tst_qquickwindow::mergeTouchPointLists()
+{
+ QFETCH(QVector<QQuickItem*>, list1);
+ QFETCH(QVector<QQuickItem*>, list2);
+ QFETCH(QVector<QQuickItem*>, expected);
+
+ QQuickWindow win;
+ auto windowPrivate = QQuickWindowPrivate::get(&win);
+ auto targetList = windowPrivate->mergePointerTargets(list1, list2);
+ QCOMPARE(targetList, expected);
+}
+
void tst_qquickwindow::mouseFromTouch_basic()
{
// Turn off accepting touch events with acceptTouchEvents. This
@@ -1229,13 +1306,14 @@ void tst_qquickwindow::headless()
QVERIFY(QTest::qWaitForWindowExposed(window));
QVERIFY(window->isVisible());
- bool threaded = window->openglContext()->thread() != QThread::currentThread();
-
+ const bool threaded = QQuickWindowPrivate::get(window)->context->thread() != QThread::currentThread();
QSignalSpy initialized(window, SIGNAL(sceneGraphInitialized()));
QSignalSpy invalidated(window, SIGNAL(sceneGraphInvalidated()));
// Verify that the window is alive and kicking
- QVERIFY(window->openglContext() != 0);
+ QVERIFY(window->isSceneGraphInitialized());
+
+ const bool isGL = window->rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
// Store the visual result
QImage originalContent = window->grabWindow();
@@ -1245,15 +1323,16 @@ void tst_qquickwindow::headless()
window->releaseResources();
if (threaded) {
- QTRY_COMPARE(invalidated.size(), 1);
- QVERIFY(!window->openglContext());
+ QTRY_VERIFY(invalidated.size() >= 1);
+ if (isGL)
+ QVERIFY(!window->isSceneGraphInitialized());
}
-
+#ifndef QT_NO_OPENGL
if (QGuiApplication::platformName() == QLatin1String("windows")
&& QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES) {
QSKIP("Crashes on Windows/ANGLE, QTBUG-42967");
}
-
+#endif
// Destroy the native windowing system buffers
window->destroy();
QVERIFY(!window->handle());
@@ -1264,7 +1343,8 @@ void tst_qquickwindow::headless()
if (threaded)
QTRY_COMPARE(initialized.size(), 1);
- QVERIFY(window->openglContext() != 0);
+
+ QVERIFY(window->isSceneGraphInitialized());
// Verify that the visual output is the same
QImage newContent = window->grabWindow();
@@ -1285,8 +1365,7 @@ void tst_qquickwindow::noUpdateWhenNothingChanges()
// the initial expose with a second expose or more. Let these go
// through before we let the test continue.
QTest::qWait(100);
-
- if (window.openglContext()->thread() == QGuiApplication::instance()->thread()) {
+ if (QQuickWindowPrivate::get(&window)->context->thread() == QGuiApplication::instance()->thread()) {
QSKIP("Only threaded renderloop implements this feature");
return;
}
@@ -1593,7 +1672,6 @@ void tst_qquickwindow::hideThenDelete()
QSignalSpy *openglDestroyed = 0;
QSignalSpy *sgInvalidated = 0;
- bool threaded = false;
{
QQuickWindow window;
@@ -1608,9 +1686,13 @@ void tst_qquickwindow::hideThenDelete()
window.show();
QTest::qWaitForWindowExposed(&window);
- threaded = window.openglContext()->thread() != QThread::currentThread();
+ const bool threaded = QQuickWindowPrivate::get(&window)->context->thread() != QGuiApplication::instance()->thread();
+ const bool isGL = window.rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
+#ifndef QT_NO_OPENGL
+ if (isGL)
+ openglDestroyed = new QSignalSpy(window.openglContext(), SIGNAL(aboutToBeDestroyed()));
+#endif
- openglDestroyed = new QSignalSpy(window.openglContext(), SIGNAL(aboutToBeDestroyed()));
sgInvalidated = new QSignalSpy(&window, SIGNAL(sceneGraphInvalidated()));
window.hide();
@@ -1618,6 +1700,9 @@ void tst_qquickwindow::hideThenDelete()
QTRY_VERIFY(!window.isExposed());
if (threaded) {
+ if (!isGL)
+ QSKIP("Skipping persistency verification due to not running with OpenGL");
+
if (!persistentSG) {
QVERIFY(sgInvalidated->size() > 0);
if (!persistentGL)
@@ -1632,7 +1717,10 @@ void tst_qquickwindow::hideThenDelete()
}
QVERIFY(sgInvalidated->size() > 0);
- QVERIFY(openglDestroyed->size() > 0);
+#ifndef QT_NO_OPENGL
+ if (openglDestroyed)
+ QVERIFY(openglDestroyed->size() > 0);
+#endif
}
void tst_qquickwindow::showHideAnimate()
@@ -2029,6 +2117,9 @@ void tst_qquickwindow::defaultSurfaceFormat()
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
+ if (window.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGL)
+ QSKIP("Skipping OpenGL context test due to not running with OpenGL");
+
const QSurfaceFormat reqFmt = window.requestedFormat();
QCOMPARE(format.swapInterval(), reqFmt.swapInterval());
QCOMPARE(format.redBufferSize(), reqFmt.redBufferSize());
@@ -2037,12 +2128,13 @@ void tst_qquickwindow::defaultSurfaceFormat()
QCOMPARE(format.profile(), reqFmt.profile());
QCOMPARE(int(format.options()), int(reqFmt.options()));
+#ifndef QT_NO_OPENGL
// Depth and stencil should be >= what has been requested. For real. But use
// the context since the window's surface format is only partially updated
// on most platforms.
QVERIFY(window.openglContext()->format().depthBufferSize() >= 16);
QVERIFY(window.openglContext()->format().stencilBufferSize() >= 8);
-
+#endif
QSurfaceFormat::setDefaultFormat(savedDefaultFormat);
}
@@ -2091,7 +2183,7 @@ public:
}
static int deleted;
};
-
+#ifndef QT_NO_OPENGL
class GlRenderJob : public QRunnable
{
public:
@@ -2113,7 +2205,7 @@ public:
QMutex *mutex;
QWaitCondition *condition;
};
-
+#endif
int RenderJob::deleted = 0;
void tst_qquickwindow::testRenderJob()
@@ -2162,25 +2254,29 @@ void tst_qquickwindow::testRenderJob()
QTRY_COMPARE(RenderJob::deleted, 1);
QCOMPARE(completedJobs.size(), 1);
- // Do a synchronized GL job.
- GLubyte readPixel[4] = {0, 0, 0, 0};
- GlRenderJob *glJob = new GlRenderJob(readPixel);
- if (window.openglContext()->thread() != QThread::currentThread()) {
- QMutex mutex;
- QWaitCondition condition;
- glJob->mutex = &mutex;
- glJob->condition = &condition;
- mutex.lock();
- window.scheduleRenderJob(glJob, QQuickWindow::NoStage);
- condition.wait(&mutex);
- mutex.unlock();
- } else {
- window.scheduleRenderJob(glJob, QQuickWindow::NoStage);
+#ifndef QT_NO_OPENGL
+ if (window.rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL) {
+ // Do a synchronized GL job.
+ GLubyte readPixel[4] = {0, 0, 0, 0};
+ GlRenderJob *glJob = new GlRenderJob(readPixel);
+ if (window.openglContext()->thread() != QThread::currentThread()) {
+ QMutex mutex;
+ QWaitCondition condition;
+ glJob->mutex = &mutex;
+ glJob->condition = &condition;
+ mutex.lock();
+ window.scheduleRenderJob(glJob, QQuickWindow::NoStage);
+ condition.wait(&mutex);
+ mutex.unlock();
+ } else {
+ window.scheduleRenderJob(glJob, QQuickWindow::NoStage);
+ }
+ QCOMPARE(int(readPixel[0]), 255);
+ QCOMPARE(int(readPixel[1]), 0);
+ QCOMPARE(int(readPixel[2]), 0);
+ QCOMPARE(int(readPixel[3]), 255);
}
- QCOMPARE(int(readPixel[0]), 255);
- QCOMPARE(int(readPixel[1]), 0);
- QCOMPARE(int(readPixel[2]), 0);
- QCOMPARE(int(readPixel[3]), 255);
+#endif
}
// Verify that jobs are deleted when window is not rendered at all
@@ -2198,7 +2294,6 @@ void tst_qquickwindow::testRenderJob()
class EventCounter : public QQuickRectangle
{
- Q_OBJECT
public:
EventCounter(QQuickItem *parent = 0)
: QQuickRectangle(parent)
@@ -2388,6 +2483,58 @@ void tst_qquickwindow::testHoverTimestamp()
QCOMPARE(hoverConsumer->hoverTimestamps.last(), 5UL);
}
+void tst_qquickwindow::pointerEventTypeAndPointCount()
+{
+ QPointF localPosition(33, 66);
+ QPointF scenePosition(133, 166);
+ QPointF screenPosition(333, 366);
+ QMouseEvent me(QEvent::MouseButtonPress, localPosition, scenePosition, screenPosition,
+ Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
+ QTouchEvent te(QEvent::TouchBegin, touchDevice, Qt::NoModifier, Qt::TouchPointPressed,
+ QList<QTouchEvent::TouchPoint>() << QTouchEvent::TouchPoint(1));
+
+
+ QQuickPointerMouseEvent pme;
+ pme.reset(&me);
+ QVERIFY(pme.isValid());
+ QCOMPARE(pme.asMouseEvent(localPosition), &me);
+ QVERIFY(pme.asPointerMouseEvent());
+ QVERIFY(!pme.asPointerTouchEvent());
+ QVERIFY(!pme.asPointerTabletEvent());
+// QVERIFY(!pe->asTabletEvent()); // TODO
+ QCOMPARE(pme.pointCount(), 1);
+ QCOMPARE(pme.point(0)->scenePos(), scenePosition);
+ QCOMPARE(pme.asMouseEvent(localPosition)->localPos(), localPosition);
+ QCOMPARE(pme.asMouseEvent(localPosition)->screenPos(), screenPosition);
+
+ QQuickPointerTouchEvent pte;
+ pte.reset(&te);
+ QVERIFY(pte.isValid());
+ QCOMPARE(pte.asTouchEvent(), &te);
+ QVERIFY(!pte.asPointerMouseEvent());
+ QVERIFY(pte.asPointerTouchEvent());
+ QVERIFY(!pte.asPointerTabletEvent());
+ QVERIFY(pte.asTouchEvent());
+// QVERIFY(!pte.asTabletEvent()); // TODO
+ QCOMPARE(pte.pointCount(), 1);
+ QCOMPARE(pte.touchPointById(1)->id(), 1);
+ QVERIFY(!pte.touchPointById(0));
+
+ te.setTouchPoints(QList<QTouchEvent::TouchPoint>() << QTouchEvent::TouchPoint(1) << QTouchEvent::TouchPoint(2));
+ pte.reset(&te);
+ QCOMPARE(pte.pointCount(), 2);
+ QCOMPARE(pte.touchPointById(1)->id(), 1);
+ QCOMPARE(pte.touchPointById(2)->id(), 2);
+ QVERIFY(!pte.touchPointById(0));
+
+ te.setTouchPoints(QList<QTouchEvent::TouchPoint>() << QTouchEvent::TouchPoint(2));
+ pte.reset(&te);
+ QCOMPARE(pte.pointCount(), 1);
+ QCOMPARE(pte.touchPointById(2)->id(), 2);
+ QVERIFY(!pte.touchPointById(1));
+ QVERIFY(!pte.touchPointById(0));
+}
+
QTEST_MAIN(tst_qquickwindow)
#include "tst_qquickwindow.moc"