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Diffstat (limited to 'tests/auto/quick/qquickwindow/tst_qquickwindow.cpp')
-rw-r--r--tests/auto/quick/qquickwindow/tst_qquickwindow.cpp156
1 files changed, 138 insertions, 18 deletions
diff --git a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
index b8f9102775..17773fcfc4 100644
--- a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
+++ b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
@@ -50,6 +50,7 @@
#include <QtQuick/private/qquickloader_p.h>
#include "../../shared/util.h"
#include "../shared/visualtestutil.h"
+#include "../shared/viewtestutil.h"
#include <QSignalSpy>
#include <qpa/qwindowsysteminterface.h>
#include <private/qquickwindow_p.h>
@@ -328,6 +329,7 @@ private slots:
void animationsWhileHidden();
void focusObject();
+ void focusReason();
void ignoreUnhandledMouseEvents();
@@ -362,6 +364,9 @@ private slots:
void contentItemSize();
+ void defaultSurfaceFormat();
+ void glslVersion();
+
private:
QTouchDevice *touchDevice;
QTouchDevice *touchDeviceWithVelocity;
@@ -395,7 +400,7 @@ void tst_qquickwindow::aboutToStopSignal()
window.hide();
- QVERIFY(spy.count() > 0);
+ QTRY_VERIFY(spy.count() > 0);
}
//If the item calls update inside updatePaintNode, it should schedule another sync pass
@@ -522,7 +527,7 @@ void tst_qquickwindow::touchEvent_basic()
// press multiple points
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window)
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
@@ -533,9 +538,9 @@ void tst_qquickwindow::touchEvent_basic()
// touch point on top item moves to bottom item, but top item should still receive the event
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QTest::touchEvent(window, touchDevice).move(0, bottomItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchUpdate, window, Qt::TouchPointMoved,
makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
@@ -543,9 +548,9 @@ void tst_qquickwindow::touchEvent_basic()
// touch point on bottom item moves to top item, but bottom item should still receive the event
QTest::touchEvent(window, touchDevice).press(0, bottomItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QTest::touchEvent(window, touchDevice).move(0, topItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchUpdate, window, Qt::TouchPointMoved,
makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos), pos)));
@@ -553,10 +558,10 @@ void tst_qquickwindow::touchEvent_basic()
// a single stationary press on an item shouldn't cause an event
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QTest::touchEvent(window, touchDevice).stationary(0)
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1); // received press only, not stationary
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
@@ -568,12 +573,13 @@ void tst_qquickwindow::touchEvent_basic()
// Otherwise you will get an assertion failure:
// ASSERT: "itemForTouchPointId.isEmpty()" in file items/qquickwindow.cpp
QTest::touchEvent(window, touchDevice).release(0, pos.toPoint(), window).release(1, pos.toPoint(), window);
+ QQuickTouchUtils::flush(window);
// move touch point from top item to bottom, and release
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(),window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchEnd, window, Qt::TouchPointReleased,
makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
@@ -582,12 +588,12 @@ void tst_qquickwindow::touchEvent_basic()
// release while another point is pressed
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window)
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QTest::touchEvent(window, touchDevice).move(0, bottomItem->mapToScene(pos).toPoint(), window);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(), window)
.stationary(1);
- QTest::qWait(50);
+ QQuickTouchUtils::flush(window);
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
@@ -835,12 +841,15 @@ void tst_qquickwindow::touchEvent_velocity()
tp.area = QRectF(pos, QSizeF(4, 4));
points << tp;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
points[0].state = Qt::TouchPointMoved;
points[0].area.adjust(5, 5, 5, 5);
QVector2D velocity(1.5, 2.5);
points[0].velocity = velocity;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
- QCoreApplication::processEvents();
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
QCOMPARE(item->touchEventCount, 2);
QCOMPARE(item->lastEvent.touchPoints.count(), 1);
QCOMPARE(item->lastVelocity, velocity);
@@ -852,7 +861,8 @@ void tst_qquickwindow::touchEvent_velocity()
QVector2D transformedVelocity = transformMatrix.mapVector(velocity).toVector2D();
points[0].area.adjust(5, 5, 5, 5);
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
- QCoreApplication::processEvents();
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
QCOMPARE(item->lastVelocity, transformedVelocity);
QPoint itemLocalPos = item->mapFromScene(window->mapFromGlobal(points[0].area.center().toPoint())).toPoint();
QPoint itemLocalPosFromEvent = item->lastEvent.touchPoints[0].pos().toPoint();
@@ -860,7 +870,8 @@ void tst_qquickwindow::touchEvent_velocity()
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
- QCoreApplication::processEvents();
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
delete item;
}
@@ -892,14 +903,19 @@ void tst_qquickwindow::mouseFromTouch_basic()
tp.area = QRectF(pos, QSizeF(4, 4));
points << tp;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
points[0].state = Qt::TouchPointMoved;
points[0].area.adjust(5, 5, 5, 5);
QVector2D velocity(1.5, 2.5);
points[0].velocity = velocity;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
- QCoreApplication::processEvents();
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
// The item should have received a mouse press, move, and release.
QCOMPARE(item->mousePressNum, 1);
@@ -918,16 +934,20 @@ void tst_qquickwindow::mouseFromTouch_basic()
points[0].velocity = velocity;
points[0].area = QRectF(pos, QSizeF(4, 4));
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
points[0].state = Qt::TouchPointMoved;
points[0].area.adjust(5, 5, 5, 5);
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
- QCoreApplication::processEvents();
+ QGuiApplication::processEvents();
+ QQuickTouchUtils::flush(window);
QCOMPARE(item->lastMousePos.toPoint(), item->mapFromScene(window->mapFromGlobal(points[0].area.center().toPoint())).toPoint());
QCOMPARE(item->lastVelocityFromMouseMove, transformedVelocity);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
QCoreApplication::processEvents();
+ QQuickTouchUtils::flush(window);
delete item;
}
@@ -1275,6 +1295,33 @@ void tst_qquickwindow::focusObject()
QCOMPARE(focusObjectSpy.count(), 3);
}
+void tst_qquickwindow::focusReason()
+{
+ QQuickWindow *window = new QQuickWindow;
+ QScopedPointer<QQuickWindow> cleanup(window);
+ window->resize(200, 200);
+ window->show();
+ QVERIFY(QTest::qWaitForWindowExposed(window));
+
+ QQuickItem *firstItem = new QQuickItem;
+ firstItem->setSize(QSizeF(100, 100));
+ firstItem->setParentItem(window->contentItem());
+
+ QQuickItem *secondItem = new QQuickItem;
+ secondItem->setSize(QSizeF(100, 100));
+ secondItem->setParentItem(window->contentItem());
+
+ firstItem->forceActiveFocus(Qt::OtherFocusReason);
+ QCOMPARE(QQuickWindowPrivate::get(window)->lastFocusReason, Qt::OtherFocusReason);
+
+ secondItem->forceActiveFocus(Qt::TabFocusReason);
+ QCOMPARE(QQuickWindowPrivate::get(window)->lastFocusReason, Qt::TabFocusReason);
+
+ firstItem->forceActiveFocus(Qt::BacktabFocusReason);
+ QCOMPARE(QQuickWindowPrivate::get(window)->lastFocusReason, Qt::BacktabFocusReason);
+
+}
+
void tst_qquickwindow::ignoreUnhandledMouseEvents()
{
QQuickWindow *window = new QQuickWindow;
@@ -1851,6 +1898,79 @@ void tst_qquickwindow::contentItemSize()
QCOMPARE(QSizeF(rect->width(), rect->height()), size);
}
+void tst_qquickwindow::defaultSurfaceFormat()
+{
+ // It is quite difficult to verify anything for real since the resulting format after
+ // surface/context creation can be anything, depending on the platform and drivers,
+ // and many options and settings may fail in various configurations, but test at
+ // least using some harmless settings to check that the global, static format is
+ // taken into account in the requested format.
+
+ QSurfaceFormat savedDefaultFormat = QQuickWindow::defaultFormat();
+
+ // Verify that depth and stencil are set, as they should be, unless they are disabled
+ // via environment variables.
+ QVERIFY(savedDefaultFormat.depthBufferSize() >= 16);
+ QVERIFY(savedDefaultFormat.stencilBufferSize() >= 8);
+
+ QSurfaceFormat format = savedDefaultFormat;
+ format.setSwapInterval(0);
+ format.setRedBufferSize(8);
+ format.setGreenBufferSize(8);
+ format.setBlueBufferSize(8);
+ format.setProfile(QSurfaceFormat::CompatibilityProfile);
+ format.setOption(QSurfaceFormat::DebugContext);
+ QQuickWindow::setDefaultFormat(format);
+
+ QQuickWindow window;
+ window.show();
+ QVERIFY(QTest::qWaitForWindowExposed(&window));
+
+ const QSurfaceFormat reqFmt = window.requestedFormat();
+ QCOMPARE(format.swapInterval(), reqFmt.swapInterval());
+ QCOMPARE(format.redBufferSize(), reqFmt.redBufferSize());
+ QCOMPARE(format.greenBufferSize(), reqFmt.greenBufferSize());
+ QCOMPARE(format.blueBufferSize(), reqFmt.blueBufferSize());
+ QCOMPARE(format.profile(), reqFmt.profile());
+ QCOMPARE(int(format.options()), int(reqFmt.options()));
+
+ QQuickWindow::setDefaultFormat(savedDefaultFormat);
+}
+
+void tst_qquickwindow::glslVersion()
+{
+ QQuickWindow window;
+ window.show();
+ QVERIFY(QTest::qWaitForWindowExposed(&window));
+
+ // Core profile is never requested by default.
+ QVERIFY(!window.glslIsCoreProfile());
+
+ // Get the format from the context, not the window. The actual OpenGL version and
+ // related settings are associated with the context and are only written back to the
+ // context's format.
+ QSurfaceFormat format = window.openglContext()->format();
+
+ if (format.renderableType() == QSurfaceFormat::OpenGL) {
+ if (format.majorVersion() == 2)
+ QCOMPARE(window.glslVersion(), QString());
+ else if (format.majorVersion() == 3)
+ QVERIFY(window.glslVersion().startsWith('3')
+ || window.glslVersion() == QStringLiteral("130")
+ || window.glslVersion() == QStringLiteral("140")
+ || window.glslVersion() == QStringLiteral("150"));
+ else if (format.majorVersion() == 4)
+ QVERIFY(window.glslVersion().startsWith('4'));
+ QVERIFY(!window.glslVersion().contains(QStringLiteral("core")));
+ QVERIFY(!window.glslVersion().contains(QStringLiteral("es")));
+ } else if (format.renderableType() == QSurfaceFormat::OpenGLES) {
+ if (format.majorVersion() == 2)
+ QCOMPARE(window.glslVersion(), QString());
+ else
+ QVERIFY(window.glslVersion().contains(QStringLiteral("es")));
+ }
+}
+
QTEST_MAIN(tst_qquickwindow)
#include "tst_qquickwindow.moc"