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-rw-r--r--tests/auto/quick/scenegraph/tst_scenegraph.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/tests/auto/quick/scenegraph/tst_scenegraph.cpp b/tests/auto/quick/scenegraph/tst_scenegraph.cpp
index f6d624d871..2cd3a041c8 100644
--- a/tests/auto/quick/scenegraph/tst_scenegraph.cpp
+++ b/tests/auto/quick/scenegraph/tst_scenegraph.cpp
@@ -28,7 +28,7 @@
#include <qtest.h>
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
@@ -37,7 +37,7 @@
#include <QtQuick>
#include <QtQml>
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
#include <private/qopenglcontext_p.h>
#endif
@@ -105,7 +105,7 @@ private slots:
void render_data();
void render();
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
void hideWithOtherContext();
#endif
void createTextureFromImage_data();
@@ -130,7 +130,7 @@ void tst_SceneGraph::initTestCase()
QSGRenderLoop *loop = QSGRenderLoop::instance();
qDebug() << "RenderLoop: " << loop;
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
QOpenGLContext context;
context.setFormat(loop->sceneGraphContext()->defaultSurfaceFormat());
context.create();
@@ -222,7 +222,7 @@ void tst_SceneGraph::manyWindows_data()
QTest::newRow("rects,subwindow,sharing") << QStringLiteral("manyWindows_rects.qml") << false << true;
}
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
struct ShareContextResetter {
public:
~ShareContextResetter() { qt_gl_set_global_share_context(0); }
@@ -234,7 +234,7 @@ void tst_SceneGraph::manyWindows()
QFETCH(QString, file);
QFETCH(bool, toplevel);
QFETCH(bool, shared);
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
QOpenGLContext sharedGLContext;
ShareContextResetter cleanup; // To avoid dangling pointer in case of test-failure.
if (shared) {
@@ -479,7 +479,7 @@ void tst_SceneGraph::render()
}
}
-#ifndef QT_NO_OPENGL
+#if QT_CONFIG(opengl)
// Testcase for QTBUG-34898. We make another context current on another surface
// in the GUI thread and hide the QQuickWindow while the other context is
// current on the other window.