diff options
Diffstat (limited to 'tests/auto/quickcontrols2/controls/data/tst_rangeslider.qml')
-rw-r--r-- | tests/auto/quickcontrols2/controls/data/tst_rangeslider.qml | 1083 |
1 files changed, 1083 insertions, 0 deletions
diff --git a/tests/auto/quickcontrols2/controls/data/tst_rangeslider.qml b/tests/auto/quickcontrols2/controls/data/tst_rangeslider.qml new file mode 100644 index 0000000000..5e4d715034 --- /dev/null +++ b/tests/auto/quickcontrols2/controls/data/tst_rangeslider.qml @@ -0,0 +1,1083 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick +import QtTest +import QtQuick.Controls + +TestCase { + id: testCase + width: 400 + height: 400 + visible: true + when: windowShown + name: "RangeSlider" + + Component { + id: signalSpy + SignalSpy { } + } + + Component { + id: sliderComponent + RangeSlider { + id: slider + + Component.onCompleted: { + first.handle.objectName = "firstHandle" + second.handle.objectName = "secondHandle" + } + + Text { + text: "1" + parent: slider.first.handle + anchors.centerIn: parent + } + + Text { + text: "2" + parent: slider.second.handle + anchors.centerIn: parent + } + } + } + + function test_defaults() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + compare(control.stepSize, 0) + compare(control.snapMode, RangeSlider.NoSnap) + compare(control.orientation, Qt.Horizontal) + compare(control.horizontal, true) + compare(control.vertical, false) + } + + function test_values() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + compare(control.first.value, 0.0) + compare(control.second.value, 1.0) + control.first.value = 0.5 + compare(control.first.value, 0.5) + control.first.value = 1.0 + compare(control.first.value, 1.0) + control.first.value = -1.0 + compare(control.first.value, 0.0) + control.first.value = 2.0 + compare(control.first.value, 1.0) + + control.first.value = 0 + compare(control.first.value, 0.0) + control.second.value = 0.5 + compare(control.second.value, 0.5) + control.first.value = 1 + compare(control.first.value, 0.5) + control.second.value = 0 + compare(control.second.value, 0.5) + } + + function test_range() { + var control = createTemporaryObject(sliderComponent, testCase, { from: 0, to: 100, "first.value": 50, "second.value": 100 }) + verify(control) + + compare(control.from, 0) + compare(control.to, 100) + compare(control.first.value, 50) + compare(control.second.value, 100) + compare(control.first.position, 0.5) + compare(control.second.position, 1.0) + + control.first.value = 1000 + compare(control.first.value, 100) + compare(control.first.position, 1.0) + + control.first.value = -1 + compare(control.first.value, 0) + compare(control.first.position, 0) + + control.from = 25 + compare(control.from, 25) + compare(control.first.value, 25) + compare(control.first.position, 0) + + control.to = 75 + compare(control.to, 75) + compare(control.second.value, 75) + compare(control.second.position, 1.0) + + control.first.value = 50 + compare(control.first.value, 50) + compare(control.first.position, 0.5) + } + + function test_setValues() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + compare(control.from, 0) + compare(control.to, 1) + compare(control.first.value, 0) + compare(control.second.value, 1) + compare(control.first.position, 0.0) + compare(control.second.position, 1.0) + + control.setValues(100, 200) + compare(control.first.value, 1) + compare(control.second.value, 1) + compare(control.first.position, 1.0) + compare(control.second.position, 1.0) + + control.to = 300; + control.setValues(100, 200) + compare(control.first.value, 100) + compare(control.second.value, 200) + compare(control.first.position, 0.333333) + compare(control.second.position, 0.666666) + } + + function test_inverted() { + var control = createTemporaryObject(sliderComponent, testCase, { from: 1.0, to: -1.0 }) + verify(control) + + compare(control.from, 1.0) + compare(control.to, -1.0) + compare(control.first.value, 0.0) + compare(control.first.position, 0.5) + compare(control.second.value, 0.0); + compare(control.second.position, 0.5); + + control.first.value = 2.0 + compare(control.first.value, 1.0) + compare(control.first.position, 0.0) + compare(control.second.value, 0.0); + compare(control.second.position, 0.5); + + control.first.value = -2.0 + compare(control.first.value, 0.0) + compare(control.first.position, 0.5) + compare(control.second.value, 0.0); + compare(control.second.position, 0.5); + + control.first.value = 0.0 + compare(control.first.value, 0.0) + compare(control.first.position, 0.5) + compare(control.second.value, 0.0); + compare(control.second.position, 0.5); + } + + function test_visualPosition() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.first.visualPosition, 0.0) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + compare(control.second.visualPosition, 1.0) + + control.first.value = 0.25 + compare(control.first.value, 0.25) + compare(control.first.position, 0.25) + compare(control.first.visualPosition, 0.25) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + compare(control.second.visualPosition, 1.0) + + // RTL locale + control.locale = Qt.locale("ar_EG") + compare(control.first.visualPosition, 0.25) + compare(control.second.visualPosition, 1.0) + + // RTL locale + LayoutMirroring + control.LayoutMirroring.enabled = true + compare(control.first.visualPosition, 0.75) + compare(control.second.visualPosition, 0.0) + + // LTR locale + LayoutMirroring + control.locale = Qt.locale("en_US") + compare(control.first.visualPosition, 0.75) + compare(control.second.visualPosition, 0.0) + + // LTR locale + control.LayoutMirroring.enabled = false + compare(control.first.visualPosition, 0.25) + compare(control.second.visualPosition, 1.0) + + // LayoutMirroring + control.LayoutMirroring.enabled = true + compare(control.first.visualPosition, 0.75) + compare(control.second.visualPosition, 0.0) + } + + function test_orientation() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + compare(control.orientation, Qt.Horizontal) + compare(control.horizontal, true) + compare(control.vertical, false) + verify(control.width > control.height) + + control.orientation = Qt.Vertical + compare(control.orientation, Qt.Vertical) + compare(control.horizontal, false) + compare(control.vertical, true) + verify(control.width < control.height) + } + + function test_mouse_data() { + return [ + { tag: "horizontal", orientation: Qt.Horizontal, live: false }, + { tag: "vertical", orientation: Qt.Vertical, live: false }, + { tag: "horizontal:live", orientation: Qt.Horizontal, live: true }, + { tag: "vertical:live", orientation: Qt.Vertical, live: true } + ] + } + + function test_mouse(data) { + var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation, live: data.live }) + verify(control) + + var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) + verify(firstPressedSpy.valid) + + var firstMovedSpy = signalSpy.createObject(control, {target: control.first, signalName: "moved"}) + verify(firstMovedSpy.valid) + + var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) + verify(secondPressedSpy.valid) + + var secondMovedSpy = signalSpy.createObject(control, {target: control.second, signalName: "moved"}) + verify(secondMovedSpy.valid) + + // Press and release the first handle without moving it. + mousePress(control, control.leftPadding, control.height - control.bottomPadding - 1, Qt.LeftButton) + compare(firstPressedSpy.count, 1) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 0) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + mouseRelease(control, control.leftPadding, control.height - control.bottomPadding - 1, Qt.LeftButton) + compare(firstPressedSpy.count, 2) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 0) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + // Press and release the second handle without moving it. + mousePress(control, control.width - control.rightPadding - 1, control.topPadding, Qt.LeftButton) + compare(firstPressedSpy.count, 2) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 1) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, true) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + mouseRelease(control, control.width - control.rightPadding - 1, control.topPadding, Qt.LeftButton) + compare(firstPressedSpy.count, 2) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 2) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + // Press and release on the bottom left corner of the control without moving the handle. + mousePress(control, 0, control.height - 1, Qt.LeftButton) + compare(firstPressedSpy.count, 3) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 2) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + mouseRelease(control, 0, control.height - 1, Qt.LeftButton) + compare(firstPressedSpy.count, 4) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 2) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + // Drag the first handle. + mousePress(control, control.leftPadding, control.height - control.bottomPadding - 1, Qt.LeftButton) + compare(firstPressedSpy.count, 5) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 2) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + var horizontal = control.orientation === Qt.Horizontal + var toX = horizontal ? control.width * 0.5 : control.first.handle.x + var toY = horizontal ? control.first.handle.y : control.height * 0.5 + mouseMove(control, toX, toY) + compare(firstPressedSpy.count, 5) + compare(firstMovedSpy.count, 1) + compare(secondPressedSpy.count, 2) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, true) + compare(control.first.value, data.live ? 0.5 : 0.0) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) + + mouseRelease(control, toX, toY, Qt.LeftButton) + compare(firstPressedSpy.count, 6) + compare(firstMovedSpy.count, 1) + compare(secondPressedSpy.count, 2) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, false) + compare(control.first.value, 0.5) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) + } + + function test_touch_data() { + return [ + { tag: "horizontal", orientation: Qt.Horizontal, live: false }, + { tag: "vertical", orientation: Qt.Vertical, live: false }, + { tag: "horizontal:live", orientation: Qt.Horizontal, live: true }, + { tag: "vertical:live", orientation: Qt.Vertical, live: true } + ] + } + + function test_touch(data) { + var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation, live: data.live }) + verify(control) + + var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) + verify(firstPressedSpy.valid) + + var firstMovedSpy = signalSpy.createObject(control, {target: control.first, signalName: "moved"}) + verify(firstMovedSpy.valid) + + var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) + verify(secondPressedSpy.valid) + + var secondMovedSpy = signalSpy.createObject(control, {target: control.second, signalName: "moved"}) + verify(secondMovedSpy.valid) + + // Press and release the first handle without moving it. + var touch = touchEvent(control) + touch.press(0, control, control.width * 0.25, control.height * 0.75).commit() + compare(firstPressedSpy.count, 1) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 0) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + touch.release(0, control, control.width * 0.25, control.height * 0.75).commit() + compare(firstPressedSpy.count, 2) + compare(firstMovedSpy.count, 0) + compare(secondPressedSpy.count, 0) + compare(secondMovedSpy.count, 0) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + // Press and release the second handle without moving it. + touch.press(0, control, control.width * 0.75, control.height * 0.25).commit() + compare(firstPressedSpy.count, 2) + compare(secondPressedSpy.count, 1) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, true) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + touch.release(0, control, control.width * 0.75, control.height * 0.25).commit() + compare(firstPressedSpy.count, 2) + compare(secondPressedSpy.count, 2) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + // Press and release on the bottom left corner of the control without moving the handle. + touch.press(0, control, 0, control.height - 1).commit() + compare(firstPressedSpy.count, 3) + compare(secondPressedSpy.count, 2) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + touch.release(0, control, 0, control.height - 1).commit() + compare(firstPressedSpy.count, 4) + compare(secondPressedSpy.count, 2) + compare(control.first.pressed, false) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + touch.press(0, control, control.first.handle.x, control.first.handle.y).commit() + compare(firstPressedSpy.count, 5) + compare(secondPressedSpy.count, 2) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + + // Drag the first handle. + var horizontal = control.orientation === Qt.Horizontal + var toX = horizontal ? control.width * 0.5 : control.first.handle.x + var toY = horizontal ? control.first.handle.y : control.height * 0.5 + touch.move(0, control, toX, toY).commit() + compare(firstPressedSpy.count, 5) + compare(secondPressedSpy.count, 2) + compare(control.first.pressed, true) + compare(control.first.value, data.live ? 0.5 : 0.0) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) + + touch.release(0, control, toX, toY).commit() + compare(firstPressedSpy.count, 6) + compare(secondPressedSpy.count, 2) + compare(control.first.pressed, false) + compare(control.first.value, 0.5) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + compare(control.second.pressed, false) + compare(control.second.value, 1.0) + compare(control.second.position, 1.0) + compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) + } + + function test_multiTouch() { + var control1 = createTemporaryObject(sliderComponent, testCase) + verify(control1) + + // press and move the first handle of the first slider + var touch = touchEvent(control1) + touch.press(0, control1, 0, 0).commit().move(0, control1, control1.width / 2, control1.height / 2).commit() + compare(control1.first.pressed, true) + compare(control1.first.position, 0.5) + compare(control1.second.pressed, false) + compare(control1.second.position, 1.0) + + // press and move the second handle of the first slider + touch.stationary(0).press(1, control1, control1.width - 1, control1.height - 1).commit() + touch.stationary(0).move(1, control1, control1.width / 2, control1.height / 2).commit() + compare(control1.first.pressed, true) + compare(control1.first.position, 0.5) + compare(control1.second.pressed, true) + compare(control1.second.position, 0.5) + + var control2 = createTemporaryObject(sliderComponent, testCase, {y: control1.height}) + verify(control2) + + // press and move the first handle of the second slider + touch.stationary(0).stationary(1).press(2, control2, 0, 0).commit() + touch.stationary(0).stationary(1).move(2, control2, control2.width / 2, control2.height / 2).commit() + compare(control1.first.pressed, true) + compare(control1.first.position, 0.5) + compare(control1.second.pressed, true) + compare(control1.second.position, 0.5) + compare(control2.first.pressed, true) + compare(control2.first.position, 0.5) + compare(control2.second.pressed, false) + compare(control2.second.position, 1.0) + + // press and move the second handle of the second slider + touch.stationary(0).stationary(1).stationary(2).press(3, control2, control2.width - 1, control2.height - 1).commit() + touch.stationary(0).stationary(1).stationary(2).move(3, control2, control2.width / 2, control2.height / 2).commit() + compare(control1.first.pressed, true) + compare(control1.first.position, 0.5) + compare(control1.second.pressed, true) + compare(control1.second.position, 0.5) + compare(control2.first.pressed, true) + compare(control2.first.position, 0.5) + compare(control2.second.pressed, true) + compare(control2.second.position, 0.5) + + // release the both handles of the both sliders + touch.release(0, control1).release(1, control1).release(2, control2).release(3, control2).commit() + compare(control1.first.pressed, false) + compare(control1.first.position, 0.5) + compare(control1.second.pressed, false) + compare(control1.second.position, 0.5) + compare(control2.first.pressed, false) + compare(control2.first.position, 0.5) + compare(control2.second.pressed, false) + compare(control2.second.position, 0.5) + } + + function test_overlappingHandles() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + // By default, we force the second handle to be after the first in + // terms of stacking order *and* z value. + compare(control.second.handle.z, 1) + compare(control.first.handle.z, 0) + control.first.value = 0 + control.second.value = 0 + + // Both are at the same position, so it doesn't matter whose coordinates we use. + mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) + verify(control.second.pressed) + compare(control.second.handle.z, 1) + compare(control.first.handle.z, 0) + + // Move the second handle out of the way. + mouseMove(control, control.width, control.first.handle.y) + mouseRelease(control, control.width, control.first.handle.y, Qt.LeftButton) + verify(!control.second.pressed) + compare(control.second.value, 1.0) + compare(control.second.handle.z, 1) + compare(control.first.handle.z, 0) + + // Move the first handle on top of the second. + mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) + verify(control.first.pressed) + compare(control.first.handle.z, 1) + compare(control.second.handle.z, 0) + + mouseMove(control, control.width, control.first.handle.y) + mouseRelease(control, control.width, control.first.handle.y, Qt.LeftButton) + verify(!control.first.pressed) + compare(control.first.handle.z, 1) + compare(control.second.handle.z, 0) + + // The most recently pressed handle (the first) should have the higher z value. + mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) + verify(control.first.pressed) + compare(control.first.handle.z, 1) + compare(control.second.handle.z, 0) + + mouseRelease(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) + verify(!control.first.pressed) + compare(control.first.handle.z, 1) + compare(control.second.handle.z, 0) + } + + function test_keys_data() { + return [ + { tag: "horizontal", orientation: Qt.Horizontal, decrease: Qt.Key_Left, increase: Qt.Key_Right }, + { tag: "vertical", orientation: Qt.Vertical, decrease: Qt.Key_Down, increase: Qt.Key_Up } + ] + } + + function test_keys(data) { + var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation }) + verify(control) + + var pressedCount = 0 + + var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) + verify(firstPressedSpy.valid) + + control.first.handle.forceActiveFocus() + verify(control.first.handle.activeFocus) + + control.first.value = 0.5 + + for (var d1 = 1; d1 <= 10; ++d1) { + keyPress(data.decrease) + compare(control.first.pressed, true) + compare(firstPressedSpy.count, ++pressedCount) + + compare(control.first.value, Math.max(0.0, 0.5 - d1 * 0.1)) + compare(control.first.value, control.first.position) + + keyRelease(data.decrease) + compare(control.first.pressed, false) + compare(firstPressedSpy.count, ++pressedCount) + } + + for (var i1 = 1; i1 <= 20; ++i1) { + keyPress(data.increase) + compare(control.first.pressed, true) + compare(firstPressedSpy.count, ++pressedCount) + + compare(control.first.value, Math.min(1.0, 0.0 + i1 * 0.1)) + compare(control.first.value, control.first.position) + + keyRelease(data.increase) + compare(control.first.pressed, false) + compare(firstPressedSpy.count, ++pressedCount) + } + + control.first.value = 0; + control.stepSize = 0.25 + + pressedCount = 0; + var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) + verify(secondPressedSpy.valid) + + control.second.handle.forceActiveFocus() + verify(control.second.handle.activeFocus) + + for (var d2 = 1; d2 <= 10; ++d2) { + keyPress(data.decrease) + compare(control.second.pressed, true) + compare(secondPressedSpy.count, ++pressedCount) + + compare(control.second.value, Math.max(0.0, 1.0 - d2 * 0.25)) + compare(control.second.value, control.second.position) + + keyRelease(data.decrease) + compare(control.second.pressed, false) + compare(secondPressedSpy.count, ++pressedCount) + } + + for (var i2 = 1; i2 <= 10; ++i2) { + keyPress(data.increase) + compare(control.second.pressed, true) + compare(secondPressedSpy.count, ++pressedCount) + + compare(control.second.value, Math.min(1.0, 0.0 + i2 * 0.25)) + compare(control.second.value, control.second.position) + + keyRelease(data.increase) + compare(control.second.pressed, false) + compare(secondPressedSpy.count, ++pressedCount) + } + } + + function test_padding() { + // test with "unbalanced" paddings (left padding != right padding) to ensure + // that the slider position calculation is done taking padding into account + // ==> the position is _not_ 0.5 in the middle of the control + var control = createTemporaryObject(sliderComponent, testCase, { leftPadding: 10, rightPadding: 20, live: false }) + verify(control) + + var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) + verify(firstPressedSpy.valid) + + mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) + compare(firstPressedSpy.count, 1) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.first.visualPosition, 0.0) + + mouseMove(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, 0) + compare(firstPressedSpy.count, 1) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + + mouseMove(control, control.width * 0.5, control.height * 0.5, 0) + compare(firstPressedSpy.count, 1) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + verify(control.first.position > 0.5) + verify(control.first.visualPosition > 0.5) + + mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, Qt.LeftButton) + compare(firstPressedSpy.count, 2) + compare(control.first.pressed, false) + compare(control.first.value, 0.5) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + + // RTL + control.first.value = 0 + control.locale = Qt.locale("ar_EG") + + mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) + compare(firstPressedSpy.count, 3) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.0) + compare(control.first.visualPosition, 0.0) + + mouseMove(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, 0) + compare(firstPressedSpy.count, 3) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + + mouseMove(control, control.width * 0.5, control.height * 0.5, 0) + compare(firstPressedSpy.count, 3) + compare(control.first.pressed, true) + compare(control.first.value, 0.0) + verify(control.first.position > 0.5) + verify(control.first.visualPosition > 0.5) + + mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, Qt.LeftButton) + compare(firstPressedSpy.count, 4) + compare(control.first.pressed, false) + compare(control.first.value, 0.5) + compare(control.first.position, 0.5) + compare(control.first.visualPosition, 0.5) + } + + function test_snapMode_data(immediate) { + return [ + { tag: "NoSnap", snapMode: RangeSlider.NoSnap, from: 0, to: 2, values: [0, 0, 0.25], positions: [0, 0.1, 0.1] }, + { tag: "SnapAlways (0..2)", snapMode: RangeSlider.SnapAlways, from: 0, to: 2, values: [0.0, 0.0, 0.2], positions: [0.0, 0.1, 0.1] }, + { tag: "SnapAlways (1..3)", snapMode: RangeSlider.SnapAlways, from: 1, to: 3, values: [1.0, 1.0, 1.2], positions: [0.0, 0.1, 0.1] }, + { tag: "SnapAlways (-1..1)", snapMode: RangeSlider.SnapAlways, from: -1, to: 1, values: [0.0, 0.0, -0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] }, + { tag: "SnapAlways (1..-1)", snapMode: RangeSlider.SnapAlways, from: 1, to: -1, values: [0.0, 0.0, 0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] }, + { tag: "SnapOnRelease (0..2)", snapMode: RangeSlider.SnapOnRelease, from: 0, to: 2, values: [0.0, 0.0, 0.2], positions: [0.0, 0.1, 0.1] }, + { tag: "SnapOnRelease (1..3)", snapMode: RangeSlider.SnapOnRelease, from: 1, to: 3, values: [1.0, 1.0, 1.2], positions: [0.0, 0.1, 0.1] }, + { tag: "SnapOnRelease (-1..1)", snapMode: RangeSlider.SnapOnRelease, from: -1, to: 1, values: [0.0, 0.0, -0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] }, + { tag: "SnapOnRelease (1..-1)", snapMode: RangeSlider.SnapOnRelease, from: 1, to: -1, values: [0.0, 0.0, 0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] } + ] + } + + function test_snapMode_mouse_data() { + return test_snapMode_data(true) + } + + function test_snapMode_mouse(data) { + var control = createTemporaryObject(sliderComponent, testCase, {snapMode: data.snapMode, from: data.from, to: data.to, stepSize: 0.2, live: false}) + verify(control) + + control.first.value = 0 + control.second.value = data.to + + var fuzz = 0.05 + + mousePress(control, control.leftPadding) + compare(control.first.pressed, true) + compare(control.first.value, data.values[0]) + compare(control.first.position, data.positions[0]) + + mouseMove(control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)) + compare(control.first.pressed, true) + fuzzyCompare(control.first.value, data.values[1], fuzz) + fuzzyCompare(control.first.position, data.positions[1], fuzz) + + mouseRelease(control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)) + compare(control.first.pressed, false) + fuzzyCompare(control.first.value, data.values[2], fuzz) + fuzzyCompare(control.first.position, data.positions[2], fuzz) + } + + function test_snapMode_touch_data() { + return test_snapMode_data(false) + } + + function test_snapMode_touch(data) { + var control = createTemporaryObject(sliderComponent, testCase, {snapMode: data.snapMode, from: data.from, to: data.to, stepSize: 0.2, live: false}) + verify(control) + + control.first.value = 0 + control.second.value = data.to + + var fuzz = 0.05 + + var touch = touchEvent(control) + touch.press(0, control, control.first.handle.x, control.first.handle.y).commit() + compare(control.first.pressed, true) + compare(control.first.value, data.values[0]) + compare(control.first.position, data.positions[0]) + + touch.move(0, control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)).commit() + compare(control.first.pressed, true) + fuzzyCompare(control.first.value, data.values[1], fuzz) + fuzzyCompare(control.first.position, data.positions[1], fuzz) + + touch.release(0, control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)).commit() + compare(control.first.pressed, false) + fuzzyCompare(control.first.value, data.values[2], fuzz) + fuzzyCompare(control.first.position, data.positions[2], fuzz) + } + + function test_focus() { + var control = createTemporaryObject(sliderComponent, testCase) + verify(control) + + compare(control.activeFocus, false) + + // focus is forwarded to the first handle + control.forceActiveFocus() + compare(control.activeFocus, true) + compare(control.first.handle.activeFocus, true) + compare(control.second.handle.activeFocus, false) + + // move focus to the second handle + control.second.handle.forceActiveFocus() + compare(control.activeFocus, true) + compare(control.first.handle.activeFocus, false) + compare(control.second.handle.activeFocus, true) + + // clear focus + control.focus = false + compare(control.activeFocus, false) + compare(control.first.handle.activeFocus, false) + compare(control.second.handle.activeFocus, false) + + // focus is forwarded to the second handle (where it previously was in the focus scope) + control.forceActiveFocus() + compare(control.activeFocus, true) + compare(control.first.handle.activeFocus, false) + compare(control.second.handle.activeFocus, true) + } + + function test_hover_data() { + return [ + { tag: "first:true", node: "first", hoverEnabled: true }, + { tag: "first:false", node: "first", hoverEnabled: false }, + { tag: "second:true", node: "second", hoverEnabled: true }, + { tag: "second:false", node: "second", hoverEnabled: false } + ] + } + + function test_hover(data) { + var control = createTemporaryObject(sliderComponent, testCase, {hoverEnabled: data.hoverEnabled}) + verify(control) + + var node = control[data.node] + compare(control.hovered, false) + compare(node.hovered, false) + + mouseMove(control, node.handle.x + node.handle.width / 2, node.handle.y + node.handle.height / 2) + compare(control.hovered, data.hoverEnabled) + compare(node.hovered, data.hoverEnabled && node.handle.enabled) + + mouseMove(control, node.handle.x - 1, node.handle.y - 1) + compare(node.hovered, false) + } + + function test_nullHandles() { + var control = createTemporaryObject(sliderComponent, testCase, {"second.value": 1}) + verify(control) + + verify(control.first.handle) + verify(control.second.handle) + + control.first.handle = null + control.second.handle = null + + mousePress(control, control.leftPadding, control.height / 2) + verify(control.first.pressed, true) + compare(control.second.pressed, false) + + mouseRelease(control, control.leftPadding, control.height / 2) + compare(control.first.pressed, false) + compare(control.second.pressed, false) + + mousePress(control, control.width - control.rightPadding - 1, control.height / 2) + compare(control.first.pressed, false) + compare(control.second.pressed, true) + + mouseRelease(control, control.width - control.rightPadding - 1, control.height / 2) + compare(control.first.pressed, false) + compare(control.second.pressed, false) + } + + function test_touchDragThreshold_data() { + var d1 = 3; var d2 = 7; + return [ + { tag: "horizontal", orientation: Qt.Horizontal, dx1: d1, dy1: 0, dx2: d2, dy2: 0 }, + { tag: "vertical", orientation: Qt.Vertical, dx1: 0, dy1: -d1, dx2: 0, dy2: -d2 }, + { tag: "horizontal2", orientation: Qt.Horizontal, dx1: -d1, dy1: 0, dx2: -d2, dy2: 0 }, + { tag: "vertical2", orientation: Qt.Vertical, dx1: 0, dy1: d1, dx2: 0, dy2: d2 }, + ] + } + + function test_touchDragThreshold(data) { + var control = createTemporaryObject(sliderComponent, testCase, {touchDragThreshold: 10, live: true, orientation: data.orientation, "first.value": 0, "second.value": 1}) + verify(control) + compare(control.touchDragThreshold, 10) + + var valueChangedCount = 0 + var valueChangedSpy = signalSpy.createObject(control, {target: control, signalName: "touchDragThresholdChanged"}) + verify(valueChangedSpy.valid) + + control.touchDragThreshold = undefined + compare(control.touchDragThreshold, -1) // reset to -1 + compare(valueChangedSpy.count, ++valueChangedCount) + + var t = 5 + control.touchDragThreshold = t + compare(control.touchDragThreshold, t) + compare(valueChangedSpy.count, ++valueChangedCount) + + control.touchDragThreshold = t + compare(control.touchDragThreshold, t) + compare(valueChangedSpy.count, valueChangedCount) + + var pressedCount = 0 + var pressedCount2 = 0 + var visualPositionCount = 0 + var visualPositionCount2 = 0 + + var pressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) + verify(pressedSpy.valid) + var pressedSpy2 = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) + verify(pressedSpy2.valid) + + var visualPositionSpy = signalSpy.createObject(control, {target: control.first, signalName: "visualPositionChanged"}) + verify(visualPositionSpy.valid) + var visualPositionSpy2 = signalSpy.createObject(control, {target: control.second, signalName: "visualPositionChanged"}) + verify(visualPositionSpy2.valid) + + var touch = touchEvent(control) + control.first.value = 0.4 + control.second.value = 1 + var x0 = control.first.handle.x + control.first.handle.width * 0.5 + var y0 = control.first.handle.y + control.first.handle.height * 0.5 + touch.press(0, control, x0, y0).commit() + compare(pressedSpy.count, ++pressedCount) + compare(control.first.pressed, true) + compare(visualPositionSpy.count, ++visualPositionCount) + + touch.move(0, control, x0 + data.dx1, y0 + data.dy1).commit() + compare(pressedSpy.count, pressedCount) + compare(control.first.pressed, true) + compare(visualPositionSpy.count, visualPositionCount) + + touch.move(0, control, x0 + data.dx2, y0 + data.dy2).commit() + compare(pressedSpy.count, pressedCount) + compare(control.first.pressed, true) + compare(visualPositionSpy.count, ++visualPositionCount) + + touch.release(0, control, x0 + data.dx2, y0 + data.dy2).commit() + + control.first.value = 0 + control.second.value = 0.6 + x0 = control.second.handle.x + control.second.handle.width * 0.5 + y0 = control.second.handle.y + control.second.handle.height * 0.5 + touch.press(0, control, x0, y0).commit() + compare(pressedSpy2.count, ++pressedCount2) + compare(control.second.pressed, true) + compare(visualPositionSpy2.count, ++visualPositionCount2) + + touch.move(0, control, x0 + data.dx1, y0 + data.dy1).commit() + compare(pressedSpy2.count, pressedCount2) + compare(control.second.pressed, true) + compare(visualPositionSpy2.count, visualPositionCount2) + + touch.move(0, control, x0 + data.dx2, y0 + data.dy2).commit() + compare(pressedSpy2.count, pressedCount2) + compare(control.second.pressed, true) + compare(visualPositionSpy2.count, ++visualPositionCount2) + touch.release(0, control, x0 + data.dx2, y0 + data.dy2).commit() + } + + function test_valueAt_data() { + return [ + { tag: "0.0..1.0", properties: { from: 0.0, to: 1.0 }, values: [0.0, 0.2, 0.5, 1.0] }, + { tag: "0..100", properties: { from: 0, to: 100 }, values: [0, 20, 50, 100] }, + { tag: "100..-100", properties: { from: 100, to: -100 }, values: [100, 60, 0, -100] }, + { tag: "-7..7", properties: { from: -7, to: 7, stepSize: 1.0 }, values: [-7.0, -4.0, 0.0, 7.0] }, + { tag: "-3..7", properties: { from: -3, to: 7, stepSize: 5.0 }, values: [-3.0, -3.0, 2.0, 7.0] }, + ] + } + + function test_valueAt(data) { + var control = createTemporaryObject(sliderComponent, testCase, data.properties) + verify(control) + + compare(control.valueAt(0.0), data.values[0]) + compare(control.valueAt(0.2), data.values[1]) + compare(control.valueAt(0.5), data.values[2]) + compare(control.valueAt(1.0), data.values[3]) + } +} |